Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 15:58:42 Player: Yvonne Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1796) 1796 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (634) 634 TOTAL SCORE: 5175 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 188 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 50/100 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Improved Ion Engine Deuterium Engine Light Treads Wheel Heat Sink Cargo Storage Unit High-capacity Matter Pod (200) Trap Scanner Trap Scanner Improved Sensor Array Advanced Targeting Computer Beam Rifle Particle Gun Field Laser Shotgun Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Improved Light Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Advanced Treads Advanced Treads Wheel High-capacity Matter Pod Improved Sensor Array Advanced Targeting Computer ECM Suite Propulsion Shielding Rocket Launcher Datajack Katana [Rating: 22] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 80 | 10 12 1 14 1 1 1 40 Power 11 | 1 2 . 3 . . 1 4 Engine 9 | 1 2 . 3 . . 1 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 20 | 6 1 . 2 . . . 11 Treads 14 | 4 1 . 2 . . . 7 Leg 3 | . . . . . . . 3 Wheel 3 | 2 . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 3 . 6 1 1 . 7 Device 6 | . 1 . 2 . . . 3 Storage 4 | 1 1 . . . . . 2 Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 8 | . 1 . 4 . 1 . 2 Artifact . | . . . . . . . . Weapon 30 | 2 6 1 3 . . . 18 Energy Gun 5 | . 1 . . . . . 4 Energy Cannon 3 | . . . 1 . . . 2 Ballistic Gun 4 | 2 . . . . . . 2 Ballistic Cannon 6 | . 2 1 1 . . . 2 Launcher 6 | . 3 . 1 . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . . . . 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 24 | . . . . . . . 24 Power 5 | . . . . . . . 5 Propulsion 8 | . . . . . . . 8 Utility 5 | . . . . . . . 5 Weapon 6 | . . . . . . . 6 Highest Loss Streak 11 | . . . . . . . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 94 100 99 100 100 100 94 Engine 11 | . 14 14 11 11 11 11 9 Core 1 | . . . . . . . 6 Treads 20 | . 27 28 22 22 22 22 15 Leg 2 | . . . . . . . 10 Device 7 | . 2 . 11 11 10 . 6 Storage 10 | . 14 14 11 11 11 11 9 Processor 7 | . . . . 1 11 11 9 Protection 13 | . 6 14 21 20 11 22 9 Energy Cannon 7 | . . . 5 11 11 11 4 Ballistic Gun 1 | . 11 . . . . . 3 Ballistic Cannon 8 | . 3 25 13 11 11 11 2 Launcher 1 | . 12 2 3 . . . 1 Naked Turns . | . . . . . . . . Heaviest Build 60 | 11 32 32 44 44 43 43 60 Greatest Support 64 | 40 40 40 40 40 40 40 64 Greatest Overweight (x) 7 | . 1 . 1 1 1 1 7 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 Average Capacity 15 | 7 12 15 15 15 15 15 16 Most Carried 16 | 6 15 15 15 15 15 15 16 Average Carried 13 | 4 10 14 14 14 15 14 12 Final Capacity 20 | 8 15 15 15 15 15 15 20 Final Carried 16 | 4 14 14 15 15 15 15 16 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1640 | 200 361 67 419 27 30 10 526 Remotely . | . . . . . . . . Salvage Created 1560 | . 443 73 114 . . . 930 Parts 99 | . 26 5 13 . . . 55 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 50 | . 13 4 6 . . . 27 Melee 14 | . . 1 . . . . 13 Guns 3 | . 1 . . . . . 2 Cannons 9 | . . 3 1 . . . 5 AOE 24 | . 12 . 5 . . . 7 Classes Destroyed 11 | . 5 . 1 . . . 5 Worker 6 | . 3 . . . . . 3 Builder 5 | . . . . . . . 5 Tunneler 1 | . . . . . . . 1 Hauler 1 | . 1 . . . . . . Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 4 | . 2 . 1 . . . 1 Swarmer 18 | . 3 2 3 . . . 10 Grunt 28 | . 10 2 2 . . . 14 Brawler 2 | . . . 1 . . . 1 Sentry 2 | . . . . . . . 2 Best Kill Streak 12 | . 6 2 6 . . . 12 Combat Bots Only 5 | . 4 2 3 . . . 5 Max Kills in Single Turn 8 | . 3 1 2 . . . 8 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 2 . . . 2 Melee 1 | . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 343 | . 16 25 24 . . . 278 Missed 73 | . 7 3 7 . . . 56 Damage Taken 3625 | . 162 253 235 . . . 2975 Core 664 | . 44 70 . . . . 550 Absorbed by Shields 134 | . . . . . . . 134 Redirected to Shielding 165 | . 3 33 30 . . . 99 Regen/Repaired (Parts) 133 | . . . 90 . . . 43 Core Remaining (%) 84 | 100 . 54 . . . 100 . Volleys Fired 78 | . 21 8 17 . . . 32 Largest 2 | . 2 2 2 . . . 2 Hottest 114 | . 85 70 114 . . . 114 Shots Fired 125 | . 36 16 23 . . . 50 Gun 33 | . 21 . . . . . 12 Cannon 57 | . . 16 17 . . . 24 Launcher 35 | . 15 . 6 . . . 14 Special . | . . . . . . . . Kinetic 61 | . 20 16 15 . . . 10 Thermal 29 | . 1 . 2 . . . 26 Explosive 35 | . 15 . 6 . . . 14 Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | . 6 3 5 . . . 4 Robot Miss Streak 4 | . 2 3 3 . . . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 92 | . 9 7 8 . . . 68 Core Hits 90 | . 26 4 9 . . . 51 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . . . 4 Sever 4 | . . . . . . . 4 Melee Attacks 73 | . . . . . . . 73 Impact . | . . . . . . . . Slashing 72 | . . . . . . . 72 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5622 | . 927 145 584 . . . 3966 Guns 245 | . 137 . . . . . 108 Cannons 679 | . . 140 185 . . . 354 Explosions 3189 | . 786 . 394 . . . 2009 Melee 1484 | . . . . . . . 1484 Ramming 25 | . 4 5 5 . . . 11 Kinetic 558 | . 137 140 160 . . . 121 Thermal 1420 | . . . 25 . . . 1395 Explosive 2135 | . 786 . 394 . . . 955 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1484 | . . . . . . . 1484 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 272 | . . . . . . . 272 Projectiles . | . . . . . . . . Explosions 246 | . . . . . . . 246 Melee 26 | . . . . . . . 26 Knockbacks 2 | . . 1 . . . . 1 Impact . | . . . . . . . . Kinetic 2 | . . 1 . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 109 | . 57 . . . . . 52 Shots 5 | . 3 . . . . . 2 Rammed 8 | . . 4 1 . . . 3 Targets Rammed 10 | . 1 5 1 . . . 3 Kicked . | . . . . . . . . Crushed 2 | . 1 1 . . . . . Highest Temperature 429 | . 24 100 63 . . . 429 Average Temperature 142 | . 7 41 24 . . . 189 Received Heat Transfer 1524 | . 42 102 87 . . . 1293 Effects 7 | . . . . . . . 7 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1292 | . . . 37 . . . 1255 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 587 | . 330 196 318 95 . . 587 Initial 95 | . . 70 . 95 . . . Average 133 | . 152 146 200 26 . . 235 Maximum Alert Level 2 | . 1 . 1 . . . 2 Low Security (%) 73 | 100 68 100 45 100 . 100 51 Level 1 8 | . 31 . 54 . . . . Level 2 17 | . . . . . . . 48 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . 1 . . . 5 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 3 . . . . . 3 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 2 . . . . . 7 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 20 5 14 . . . 63 Peak Tracking Total 8 | . 4 3 4 . . . 8 Tactical Retreats 12 | . . . . . . . 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 14 | . 1 . . . . . 13 Max in Single Turn 10 | . 1 . . . . . 10 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 3 . 2 . 4 1 3 Terminals 5 | . 2 . 1 . . 1 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 70 | . 7 . 7 . 49 1 6 Successful 66 | . 6 . 5 . 49 1 5 Failed 4 | . 1 . 2 . . . 1 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 4 . 2 . . 1 1 Fabricators . | . . . . . . . . Repair Stations 9 | . . . 5 . . . 4 Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 55 | . 3 . 1 . 49 1 1 Record 51 | . . . . . 49 1 1 Robot Analysis 1 | . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . 4 . . . 3 Scan Component 4 | . . . 2 . . . 2 Repair 3 | . . . 2 . . . 1 Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 2 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 Time 90 | . . . 52 . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter 132 | . 132 . . . . . . Retrieved Matter 219 | . 219 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 2 . 1 . . . Largest Group 2 | . . 2 1 2 1 . . Highest-Rated Group 62 | . . 47 31 62 31 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 41 | . . 6 35 . . . . Total Damage 558 | . . 103 455 . . . . Kills 8 | . . 1 7 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 10985 | 81 918 443 669 1405 3045 1532 2892 Spaces Moved 4000 | 44 392 237 263 581 1211 553 719 Core 10 | 9 . . . . . . 1 Treads 3718 | 35 392 237 263 581 1211 553 446 Legs 265 | . . . . . . . 265 Wheels 7 | . . . . . . . 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 110 Average Speed 217 | 137 160 160 199 240 240 240 205 Slowest Speed 470 | 160 240 160 240 240 240 240 470 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 4 74 54 34 90 93 101 40 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . . . 1 . 2 . Spaces Dug 15 | . . . . . . . 15 Terrain Destroyed 273 | . 90 . 47 . . . 136 Melee 14 | . . . . . . . 14 Projectile 7 | . . . 2 . . . 5 AOE 252 | . 90 . 45 . . . 117 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6059 | 66 646 282 390 596 1350 762 1967 Wait 1690 | . 184 30 59 7 139 201 1070 Move 3993 | 43 391 236 262 580 1210 552 719 Hop . | . . . . . . . . Pick Up 90 | 10 25 1 21 4 . 4 25 Fast Attach . | . . . . . . . . Attach 37 | 9 3 . 4 . . . 21 Detach 4 | 3 . . . . . . 1 Swap 43 | 1 9 1 10 1 1 1 19 Drop 41 | . 12 1 16 4 . 4 4 Fire 78 | . 21 8 17 . . . 32 Melee 73 | . . . . . . . 73 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . 1 5 1 . . . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 11) 677 | -10/Materials | Discovered new exit (range 10) 742 | -10/Materials | Discovered new exit (range 4) 1000 | -10/Materials | Entered Mines 1389 | -10/Mines | Learned Materials emergency access door positions 1411 | -10/Mines | Discovered new exit (range 7) 1443 | -10/Mines | Entered Materials 1443 | -9/Materials | Accompanied by 1 ally 1443 | -9/Materials | Evolved 2 slots: Utility x2 1448 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1715 | -9/Materials | Repaired Lgt. Armor Plating 1741 | -9/Materials | Repaired Propulsion Shielding 1769 | -9/Materials | Discovered new exit (range 7) 1847 | -9/Materials | Identified exit to Mines 1933 | -9/Materials | Build established: Scavenger-Mutant 2112 | -9/Materials | Entered Mines 2112 | -9/Mines | Accompanied by 1 ally 2115 | -9/Mines | Received a Mining Laser from a helpful Derelict 2200 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2236 | -9/Mines | Learned Materials interactive machine intel 2246 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2246 | -9/Mines | Discovered new exit (range 5) 2345 | -9/Mines | Build established: Mutant 3239 | -9/Mines | Discovered new exit (range 9) 3246 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3276 | -9/Mines | Identified exit to Materials 3512 | -9/Mines | Identified exit to Exiles 3517 | -9/Mines | Entered Exiles 3517 | -9/Exiles | Accompanied by 1 ally 3547 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3581 | -9/Exiles | Discovered new exit (range 15) 3716 | -9/Exiles | Met 8R-AWN 3761 | -9/Exiles | Met EX-HEX 3909 | -9/Exiles | Met EX-DEC 3941 | -9/Exiles | Learned location of Zion (-7) 4069 | -9/Exiles | Discovered new exit (range 14) 4096 | -9/Exiles | Identified exit to Mines 4262 | -9/Exiles | Visited The Gauntlet 4645 | -9/Exiles | Met EX-BIN 4864 | -9/Exiles | Aligned with FarCom system 4866 | -9/Exiles | Given EX-Vault access code 6562 | -9/Exiles | Entered Mines 6621 | -8/Mines | Discovered exit to Materials (range 11) 7621 | -8/Mines | Discovered exit to Materials (range 7) 8094 | -8/Mines | Entered Materials 8094 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 8095 | -8/Materials | Identified exit to Storage 8096 | -8/Materials | Loaded intel: 19 interactive machine locations 9684 | -8/Materials | Core integrity fell below 50% 9689 | -8/Materials | Lost 11 parts (2p3n3u3w) 9859 | -8/Materials | Lost 3 parts (1p1n1w) 10130 | -8/Materials | Build established: Scavenger-Mutant 10157 | -8/Materials | Repaired Katana 10894 | -8/Materials | First assault squad dispatched 10972 | -8/Materials | Core integrity fell below 20% 10986 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10918_ Material Processor disabled. 10921_ Lgt. Nuclear Core destroyed. 10926_ B-36 Bruiser destroyed. 10939_ W-25 Informer sends out distress signal. 10942_ G-47 Trooper destroyed. 10946_ Lgt. Nuclear Core destroyed. 10950_ G-47 Trooper destroyed. 10961_ ECM Suite destroyed. 10967_ Shotgun destroyed. 10969_ R-06 Scavenger collects Imp. Heat Sink. 10969_ G-50 Soldier destroyed. 10970_ C-30 ARC bursts open, deploying its payload. 10970_ G-50 Soldier unfolds itself. 10970_ G-47 Trooper unfolds itself. 10970_ I-25 Savior unfolds itself. 10972_ G-50 Soldier Hvy. Laser severed. 10972_ Hadron Collector disabled. 10974_ Shield Generator destroyed. 10974_ W-25 Informer sends out distress signal. 10979_ Broken Aluminum Leg destroyed. 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""""????????? | | #?????????????# """"[#g ""????????? | | #?????????????# """"@#g ??????? | | #?????????????# """ *g% ?????? | | #?????????????# [g#/= ! ??????? | | #?????????????# #! ??????? | | #?????????????# ! # w ########## ??????? | | ## #?????????????######## #?????????????????? | | !# #????????????????????# #?????????????????? | | # #????????????????????# #?????????????????? | | ?+ #????????????????????# #?????????????????? | | ?# #????????????????????# #?????????????????? | | ?# ########?????????????# #?????????????????? | | ?# # #?????????????# #?????????????????? | | ?# # #?????????????? #?????????????????? | | ?# # " " #?????????????? #?????????????????? | | ?# # "R" !#?????????????? #?????????????????? | | + + """ #?????????????? ???????????????????? | | # # #????????????????????????????????????? | | # ########????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ?# ?????>?????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileBiocellBiocell Manual? 0 Play Time 01:22:10 Cumulative 10.1 hours Start 2024.04.03 @ 13:56:34 End 2024.04.03 @ 15:58:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0feb54c-c720-4183-9cd4-faa1bcd07493