Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.27 @ 15:34:51 Player: RNGesus Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (248) 248 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 772 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 96/100 System Corruption 8% Temperature Cool (5) Movement Treading (400) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Small Storage Unit Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Carbon-fiber Leg Carbon-fiber Leg Combat Airjet Combat Airjet Cooling System Cooling System Cooling System Transport Network Coupler Hacking Suite Hacking Suite EM Pulse Gun EMP Blaster EMP Blaster EMP Blaster Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Huge Storage Unit > --- WEAPON ----------- Light Assault Rifle EMP Blaster > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Carbon-fiber Leg Carbon-fiber Leg Combat Airjet Cooling System Cooling System Cooling System Transport Network Coupler Hacking Suite Hacking Suite EM Pulse Gun Small Laser EMP Blaster EMP Blaster Mini Grenade Launcher Heavy Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 4 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 5 | 2 2 1 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 91 96 Engine 12 | . 14 11 Treads 20 | . 22 16 Wheel 7 | . 5 10 Storage 22 | . 19 28 Ballistic Gun 26 | . 28 25 Naked Turns . | . . . Heaviest Build 94 | 14 94 94 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 2 | . 2 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 7 14 25 Most Carried 21 | 3 19 21 Average Carried 12 | 1 9 18 Final Capacity 25 | 8 25 25 Final Carried 21 | 3 19 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 533 | 243 179 111 Remotely . | . . . Salvage Created 460 | . 297 163 Parts 38 | . 27 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 7 5 Guns 10 | . 7 3 AOE 2 | . . 2 Classes Destroyed 8 | . 6 2 Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | . 1 1 Operator 2 | . 2 . Swarmer 8 | . 5 3 Grunt 2 | . 2 . Demolisher 1 | . . 1 Assembled 1 | . . 1 Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1153 | . 296 857 Core 251 | . 49 202 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | . 31 19 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 96 | . 62 34 Gun 92 | . 62 30 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 86 | . 62 24 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic 4 | . . 4 Robot Hit Streak 12 | . 12 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 58 | . 40 18 Core Hits 25 | . 17 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 917 | . 552 365 Guns 739 | . 552 187 Cannons . | . . . Explosions 178 | . . 178 Melee . | . . . Ramming . | . . . Kinetic 728 | . 552 176 Thermal 88 | . . 88 Explosive . | . . . Electromagnetic 101 | . . 101 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . . 20 Average Temperature 8 | . . 8 Received Heat Transfer 60 | . 60 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 125 | . . 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 179 | . 179 110 Initial 37 | . . 37 Average 75 | . 70 100 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 14 7 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 41 | . . 41 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 8 | . . 8 Total Damage 84 | . . 84 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1023 | 75 601 347 Spaces Moved 492 | 42 292 158 Core 3 | 3 . . Treads 231 | 39 174 18 Legs . | . . . Wheels 258 | . 118 140 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 175 Average Speed 170 | 152 166 182 Slowest Speed 240 | 160 175 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 28 | 3 45 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 583 | 50 347 186 Wait . | . . . Move 490 | 41 291 158 Hop . | . . . Pick Up 26 | 3 18 5 Fast Attach 6 | 6 . . Attach 4 | . 1 3 Detach . | . . . Swap 4 | . 3 1 Drop 3 | . 3 . Fire 50 | . 31 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 7) 677 | -10/Materials | Entered Mines 921 | -10/Mines | Assembled infested the area 987 | -10/Mines | Lost 4 parts (1p1n2w) 990 | -10/Mines | Discovered new exit (range 13) 1012 | -10/Mines | Core integrity fell below 50% 1025 | -10/Mines | Crushed by falling debris 1025 | -10/Mines | Smashed by cave-in Last Messages --------------- 00961_ R-06 Scavenger destroyed. 00965_ Acquired Carbon-fiber Leg. 00968_ The unstable cave ceiling collapses. 00971_ Acquired Carbon-fiber Leg. 00973_ The unstable cave ceiling collapses. 00984_ Acquired Corrupted Cmb. Airjet. 00990_ Acquired 70 matter. 00990_ EXIT=FOUND 00992_ Acquired 26 matter. 00994_ The unstable cave ceiling collapses. 00997_ Acquired Corrupted Mni. Grenade Launcher. 00999_ The unstable cave ceiling collapses. 01007_ Imp. Treads destroyed. 01007_ Acquired Corrupted Cmb. Airjet. 01015_ The unstable cave ceiling collapses. 01025_ Crushed by falling debris. 01025_ Sml. Laser destroyed. 01025_ System corrupted by crushing effect (+3). 01025_ Lgt. Assault Rifle destroyed. 01025_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????#####???????????????????? | | ?????????????????## #???????????????????? | | ???????????????### ???????????##???????? | | ???????????????# # ###????????? ???????? | | ??????? ???????? % #????#????# ???????? | | ???? ??????# #### #????# ???????? | | ??? ??##@% #????# ???????? | | ????? = #a = #???## ##?????? | | ?????# <= " ! ! ### ##??# #?????? | | ??????# % """ ### ! ### #### #?????? | | ????? %* ## ## #?????? | | ????????#! ##### # ##?#### | | ????????# ####????## # ### # | | ??????????????????# # # | | ?????????????????## # ### | | ?????????????????# ## # # | | ?????????????????# # ## | | ?????????????????# # ##### ## | | ?????????????????# # ##???## ## | | ?????????????????## #????## ### | | ?????????????????## # ##?????## ### | | ??????????????????## # ######### ### | | ???????????????????##### #?# | | ???????????????????????########### #?# | | ?????????????????????????????????## #?# | | ??????????????????????????????????## #### | | ???????????????????????????????????# ### | | ???????????????????????????????????### ### | | ?????????????????????????????????????? ##?# | | ???????????????????????????????????????#??? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 283 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaElectronBrace Manual? 0 Play Time 00:06:06 Cumulative 363.7 hours Start 2022.04.27 @ 15:30:29 End 2022.04.27 @ 15:34:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 519 Rogue 519 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 83 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 694a82ea-ac84-49cd-b7cb-7fcbc8948f08