Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 21:05:16 Player: delto Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (55) 275 Value Destroyed (2045) 2045 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1582) 1582 TOTAL SCORE: 9422 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 521 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -163 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 79/450 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Energy Well Makeshift Trap Scanner Tactical Coordination Suite Advanced Target Analyzer > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Energy Well Improved Sensor Array Advanced Target Analyzer Layered Medium Armor Plating Point Defense System > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Dirty Datajack > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Makeshift Trap Scanner Tactical Coordination Suite Field Laser [Rating: 101] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Gravmag Array Treads Heavy Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Energy Well Device Advanced Heat Sink Storage Energy Well Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Backup Laser III Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 5 | . . 1 . . . 1 1 . . . 2 . . . . Utility 3 | . . 1 . . . . . 2 . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 130 | 7 6 12 7 . . 16 7 17 2 2 11 7 12 15 9 Power 19 | 1 1 . 1 . . 5 1 4 . . 2 . 2 1 1 Engine 12 | 1 1 . 1 . . 4 . 3 . . 1 . 1 . . Core 5 | . . . . . . 1 1 1 . . 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 38 | 2 2 4 1 . . 7 3 3 . 1 4 4 2 5 . Treads 4 | 1 1 . . . . . . . . . . 2 . . . Leg . | . . . . . . . . . . . . . . . . Wheel 3 | 1 1 1 . . . . . . . . . . . . . Hover 26 | . . . . . . 6 3 3 . 1 4 2 2 5 . Flight 5 | . . 3 1 . . 1 . . . . . . . . . Utility 39 | 2 . 5 2 . . 2 2 8 1 . 3 . 4 5 5 Device 24 | 1 . 2 1 . . 1 2 6 1 . 3 . 3 1 3 Storage 5 | 1 . 1 . . . . . 1 . . . . . 1 1 Processor 6 | . . 2 1 . . 1 . 1 . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . . . . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 3 3 3 . . 2 1 2 1 1 2 3 4 4 3 Energy Gun 10 | 1 1 1 . . . . . . . . 1 2 . 2 2 Energy Cannon 8 | . . . . . . 1 . . . 1 1 1 3 1 . Ballistic Gun 5 | 1 2 1 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 1 1 2 . . . . . . . Launcher 2 | . . . 1 . . . . . 1 . . . . . . Special Weapon 2 | . . 1 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . . Parts Lost 71 | . . 1 5 . . 7 4 5 . . 13 6 10 2 18 Power 11 | . . . . . . 1 1 2 . . 2 2 . . 3 Propulsion 25 | . . . 1 . . 4 3 2 . . 2 3 4 . 6 Utility 19 | . . . 3 . . 1 . . . . 5 1 3 1 5 Weapon 16 | . . 1 1 . . 1 . 1 . . 4 . 3 1 4 Highest Loss Streak 19 | . . 1 5 . . 5 2 3 . . 8 6 3 1 19 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 74 | . 98 100 95 88 88 80 96 89 93 90 78 47 42 44 52 Engine 7 | . 14 11 11 11 11 14 3 4 13 13 10 1 . 5 1 Core 2 | . . . . . . . 11 5 . . . . 1 3 . Treads 2 | . 13 6 . . . . . . . . . . 9 . . Wheel 1 | . 13 13 . . . . . . . . . . . . . Hover 15 | . . . . . . 20 34 26 26 24 23 20 1 8 10 Flight 2 | . . 13 32 33 33 7 . . . . . . . . . Device 15 | . 14 19 11 11 11 8 7 22 24 26 21 7 7 12 12 Storage 4 | . 14 10 . . . . . 3 6 6 5 5 4 1 5 Processor 3 | . . 2 17 11 11 13 14 6 1 . . . . . 5 Energy Gun 2 | . 14 3 . . . . . . . . . 3 1 6 5 Energy Cannon 3 | . . . . . . 6 7 2 . 3 4 4 5 . . Ballistic Gun 2 | . 14 14 15 22 22 6 . . . . . . . . . Ballistic Cannon 5 | . . . . . . 4 15 17 14 8 5 . . . . Launcher 1 | . . . 6 . . . . . 4 6 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 55 | 13 13 14 12 12 12 28 33 47 53 55 55 44 47 46 43 Greatest Support 140 | 20 20 20 12 12 12 33 47 58 57 59 80 140 140 78 78 Greatest Overweight (x) 6 | 1 1 1 . . . 1 1 . . . . . . 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 5 7 6 4 5 4 2 4 4 3 4 4 2 2 4 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 5 5 5 5 5 4 4 3 5 2 5 5 5 . Class Distribution -------------------- 22% | Mutant 22% | Derelict-Mutant 22% | Gunner 20% | Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Matter Collected 2880 | 238 . 237 211 . 11 96 190 408 281 106 320 66 261 445 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2006 | 48 . 144 104 . 11 231 176 229 . 11 440 . 543 . 69 Parts 106 | 3 . 20 1 . 1 15 13 5 . 2 25 . 21 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . 9 19 . . Prevented 6 | . . . . . . . . . . . . . 6 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 50 | . . 4 8 . 1 5 6 8 . . 9 . 8 . 1 Guns 13 | . . 4 3 . 1 1 . . . . . . 3 . 1 Cannons 28 | . . . . . . 4 6 8 . . 6 . 4 . . AOE 8 | . . . 5 . . . . . . . 3 . . . . Classes Destroyed 15 | 1 . 4 2 . . 2 1 . . . 4 . 1 . . Worker 2 | . . 1 . . . . . . . . 1 . . . . Builder 3 | . . 1 . . . . . . . 1 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . . Watcher 4 | . . 2 . . . . 1 . . . 1 . . . . Swarmer 15 | . . 4 . . 1 . 4 2 . . 2 . 2 . . Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 12 | . . . . . . 2 . 3 . . 4 . 3 . . Brawler 1 | . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 6 | . . . . . . 2 1 2 . . . . 1 . . Specialist 1 | . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . . . . . . 1 . 1 . 1 Programmer 2 | . . . . . . . 1 1 . . . . . . . Assembled 8 | . . . 8 . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | 1 . 4 6 . 1 3 5 4 . 1 5 . 4 . 1 Combat Bots Only 6 | . . 4 6 . 1 3 4 4 . . 3 . 4 . 1 Max Kills in Single Turn 2 | 1 . 1 2 . 1 1 1 1 . 1 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Hostile Shots Fired 853 | . . 47 16 . 8 52 63 146 . 19 124 57 133 20 168 Missed 341 | . . 11 8 . 5 15 24 67 . 12 41 28 38 14 78 Damage Taken 8955 | . . 290 468 . 39 533 602 1036 . 143 1464 550 2034 293 1503 Core 1487 | . . 62 86 . . 83 63 167 . 5 248 36 293 39 405 Absorbed by Shields 164 | . . . . . . . . . . . . . 164 . . Reduced by Siege Mode 151 | . . . . . . . . . . . . . 151 . . Regen/Repaired (Parts) 458 | . . . . . . . . . 178 81 49 . . 150 . Core Remaining (%) 86 | 100 100 . . . 63 84 91 . . 79 . . . . . Volleys Fired 188 | 7 2 24 22 . 6 8 16 28 . 5 22 3 25 . 20 Largest 3 | 2 2 2 2 . 2 2 3 3 . 3 3 1 2 . 2 Hottest 203 | 60 60 100 50 . 43 104 148 157 . 190 203 98 178 . 162 Shots Fired 377 | 14 4 35 35 . 12 16 48 72 . 13 54 3 41 . 30 Gun 143 | 14 4 34 26 . 12 4 . . . . 7 . 12 . 30 Cannon 215 | . . . . . . 12 48 72 . 10 41 3 29 . . Launcher 18 | . . . 9 . . . . . . 3 6 . . . . Special 1 | . . 1 . . . . . . . . . . . . . Kinetic 204 | 7 2 27 26 . 12 10 32 63 . 5 20 . . . . Thermal 145 | 7 2 8 . . . 6 16 9 . 5 21 3 38 . 30 Explosive 18 | . . . 9 . . . . . . 3 6 . . . . Electromagnetic 10 | . . . . . . . . . . . 7 . 3 . . Robot Hit Streak 14 | 5 . 3 5 . 2 12 5 8 . 4 6 1 14 . 10 Robot Miss Streak 9 | 1 4 5 4 . 3 1 9 9 . 7 9 1 4 . 5 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . 1 . . Shots Hit Robots 220 | 8 . 14 17 . 6 14 22 54 . 8 28 1 31 . 17 Core Hits 174 | 2 . 11 27 . 2 14 19 42 . 7 30 . 15 . 5 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . Critical Strikes 3 | 1 . . . . . . . . . . . . . . 2 Burn 2 | . . . . . . . . . . . . . . . 2 Destroy 1 | 1 . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5676 | 70 . 128 572 . 66 286 518 926 . 420 1384 34 921 . 351 Guns 1169 | 70 . 128 168 . 66 47 . . . . 121 . 218 . 351 Cannons 3093 | . . . . . . 239 518 926 . 175 548 34 653 . . Explosions 1364 | . . . 404 . . . . . . 245 715 . . . . Melee 50 | . . . . . . . . . . . . . 50 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2036 | 37 . 96 168 . 66 151 372 825 . 115 206 . . . . Thermal 2025 | 33 . 32 . . . 135 146 101 . 60 342 34 791 . 351 Explosive 1364 | . . . 404 . . . . . . 245 715 . . . . Electromagnetic 201 | . . . . . . . . . . . 121 . 80 . . Impact 50 | . . . . . . . . . . . . . 50 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 15 15 15 . 4 . . . 5 5 13 13 . Average Corruption 8 | . . . 14 15 15 . 3 . . . 5 5 11 13 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 46 | . . . 2 1 2 . 1 . . . 13 5 21 1 . Message Errors 9 | . . . . . 1 . . . . . 1 2 5 . . Matter Fused 11 | . . . 1 1 . . . . . . 1 2 6 . . Heat Flow Errors 7 | . . . 1 . . . 1 . . . 1 1 2 1 . Energy Discharges 5 | . . . . . . . . . . . 3 . 2 . . Parts Rejected 2 | . . . . . . . . . . . 1 . 1 . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . 1 . . . . . 4 . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 80 | . . . . . . . . . . 5 25 . 50 . . Projectiles 12 | . . . . . . . . . . . 2 . 10 . . Explosions 28 | . . . . . . . . . . 5 23 . . . . Melee 40 | . . . . . . . . . . . . . 40 . . Knockbacks 36 | . . . . . . 6 7 22 . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . . 5 7 21 . . 1 . . . . Secondary 2 | . . . . . . 1 . 1 . . . . . . . Self-Inflicted Damage 31 | . . . 31 . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 480 | 20 20 40 174 . . 319 352 435 . 168 360 144 480 120 480 Average Temperature 120 | 15 15 12 34 . . 151 136 155 . 61 116 32 162 52 163 Received Heat Transfer 1533 | . . 12 20 . 9 189 24 322 . 30 291 189 435 12 . Effects 18 | . . . . . . 1 3 6 . . 5 . 1 . 2 Shutdowns 4 | . . . . . . . 1 1 . . 1 . . . 1 Energy Bleed 7 | . . . . . . 1 2 1 . . 1 . 1 . 1 Interference 5 | . . . . . . . . 3 . . 2 . . . . Short Circuit 2 | . . . . . . . . 1 . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 . . Total Turns 77 | . . . . . . . . . . . . . 77 . . Longest Duration 41 | . . . . . . . . . . . . . 41 . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 2 . . Heat Transferred 3359 | 75 . 75 . . . 222 222 148 . 74 407 50 1309 . 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Peak Influence 1415 | 10 29 191 141 . 95 322 357 372 67 806 1415 . . . . Initial 394 | . 6 11 74 . . 37 153 108 67 46 394 . . . . Average 274 | 3 18 76 111 . 35 163 204 205 67 314 690 . . . . Maximum Alert Level 4 | . . . . . . 1 1 1 . 3 4 . . . . Low Security (%) 59 | 100 100 100 100 . 100 64 71 56 100 47 . . . . . Level 1 24 | . . . . . . 35 28 43 . 10 45 . . . . Level 2 8 | . . . . . . . . . . 40 15 . . . . Level 3 2 | . . . . . . . . . . 1 12 . . . . Level 4 5 | . . . . . . . . . . . 26 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . . 2 1 5 . 4 12 . . . . Investigation 4 | . . . . . . 1 . 1 . . 2 . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 12 | . . . . . . 1 1 1 . 3 6 . . . . Assault 3 | . . . . . . . . . . 1 2 . . . . Garrison 4 | . . . . . . . . 3 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Distress Signals 11 | . . 1 . . . 2 1 . . 3 3 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 205 | . 2 13 18 . 6 21 14 14 . 11 42 14 10 38 2 Peak Tracking Total 19 | . 1 5 7 . 6 7 5 6 . 6 19 16 5 13 2 Tactical Retreats 22 | . . 2 . . 1 5 1 3 . . 6 4 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Traps Triggered 8 | . 2 . . . . . 1 2 . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . 8 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Machines Disabled 13 | . . . . . . . 2 1 . 3 7 . . . . Max in Single Turn 3 | . . . . . . . 1 1 . . 3 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Machines Accessed 14 | . 3 3 . . . 3 . 1 . . 2 . . 2 . Terminals 11 | . 2 3 . . . 3 . 1 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 24 | . 6 4 . . . 7 . 1 . . 3 . . 3 . Successful 13 | . 5 1 . . . 2 . . . . 2 . . 3 . Failed 11 | . 1 3 . . . 5 . 1 . . 1 . . . . Catastrophic 2 | . . . . . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . 5 3 . . . 7 . 1 . . 2 . . . . Terminals 19 | . 4 4 . . . 7 . 1 . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 4 | . 1 . . . . . . . . . . . . 3 . Record 2 | . . . . . . . . . . . . . . 2 . Open Door 1 | . . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 1 . . . 2 . . . . 2 . . . . Terminals 7 | . 2 1 . . . 2 . . . . 2 . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . Botnet 5 | . 2 1 . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 1 . . . 2 . 1 . . 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 4 . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Total Allies 20 | . . . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . . . 20 20 11 . . . . Highest-Rated Group 745 | . . . . . . . . . 745 745 446 . . . . Highest-Rated Ally 50 | . . . . . . . . . 50 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . . . . . . . . 75 39 . . . . Total Damage 4460 | . . . . . . . . . . 2976 1484 . . . . Kills 31 | . . . . . . . . . . 20 11 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Turns Passed 4851 | 126 233 278 183 10 58 218 456 508 95 389 690 225 576 678 128 Spaces Moved 6409 | 95 160 289 284 28 93 302 974 777 112 707 1008 342 327 844 67 Core 21 | 4 . . . . . . . . . . . . . . 17 Treads 277 | 1 94 11 . . . . . . . . . 10 161 . . Legs . | . . . . . . . . . . . . . . . . Wheels 206 | 90 66 50 . . . . . . . . . . . . . Hover 5156 | . . . . . . 186 974 777 112 707 1008 332 166 844 50 Flight 749 | . . 228 284 28 93 116 . . . . . . . . . Fastest Speed 31 | 50 95 34 34 34 34 31 36 43 43 43 48 44 60 40 40 Average Speed 56 | 92 133 47 34 34 34 54 38 43 43 44 48 56 126 75 98 Slowest Speed 350 | 160 160 160 34 34 34 116 105 43 43 52 52 160 160 110 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . Exploration Rate (%) 33 | 4 30 23 34 8 31 39 25 22 72 21 27 51 49 93 7 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 8 | . . . 1 . . . . . . . . 3 3 . 1 Spaces Dug 1 | . . 1 . . . . . . . . . . . . . Terrain Destroyed 267 | . . 1 55 . . . 1 4 . 67 132 2 5 . . Melee . | . . . . . . . . . . . . . . . . Projectile 20 | . . 1 . . . . 1 4 . 2 5 2 5 . . AOE 247 | . . . 55 . . . . . . 65 127 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Total 7307 | 116 175 400 338 27 109 337 1020 893 157 768 1165 373 445 886 98 Wait 434 | . . 52 22 . 9 . 10 51 42 49 117 9 72 1 . Move 6394 | 94 159 288 282 27 92 301 973 777 111 706 1007 341 326 843 67 Hop . | . . . . . . . . . . . . . . . . Pick Up 80 | 8 4 10 1 . 1 7 6 10 1 2 6 7 4 12 1 Fast Attach 63 | 7 6 4 6 . . 6 1 6 . 2 6 2 6 9 2 Attach 46 | . . 3 1 . . 6 4 5 . . 5 5 6 6 5 Detach 11 | . . . . . . 2 . 1 . . . 3 4 1 . Swap 21 | . . 5 . . . 4 2 6 2 . . . . . 2 Drop 62 | . 4 14 3 . 1 3 2 9 1 4 2 3 1 14 1 Fire 188 | 7 2 24 22 . 6 8 16 28 . 5 22 3 25 . 20 Melee 1 | . . . . . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . 1 . . . 6 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 636 | -9/Materials | Discovered new exit (range 8) 638 | -9/Materials | Entered Mines 640 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 668 | -9/Mines | Assembled infested the area 760 | -9/Mines | Crushed by falling debris 761 | -9/Mines | System corruption reached 10% 810 | -9/Mines | Lost 5 parts (1n3u1w) 820 | -9/Mines | Build established: Scavenger-Mutant 820 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 820 | -9/Mines | Discovered new exit (range 5) 821 | -9/Mines | Entered Exiles 826 | -9/Exiles | Discovered new exit (range 15) 831 | -9/Exiles | Entered Mines 881 | -8/Mines | Discovered new exit (range 10) 889 | -8/Mines | Entered Materials 889 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 997 | -8/Materials | Lost 5 parts (1p2n1u1w) 1106 | -8/Materials | Discovered new exit (range 3) 1107 | -8/Materials | Entered Factory 1107 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1366 | -7/Factory | Build established: Gunner 1560 | -7/Factory | Discovered new exit (range 8) 1563 | -7/Factory | Entered another Factory area 1563 | -6/Factory | Evolved 2 slots: Utility x2 1705 | -6/Factory | Garrison activated, responded to threat 1829 | -6/Factory | Lost 3 parts (2p1n) 2071 | -6/Factory | Sucked down chute 2071 | -6/Factory | Entered Waste 2072 | -6/Waste | Joined by Warlord forces that had cleared the area 2097 | -6/Waste | Found Fusion Bomb Launcher 2118 | -6/Waste | Discovered new exit (range 15) 2166 | -6/Waste | Entered Factory 2166 | -6/Factory | Accompanied by 20 allies 2205 | -6/Factory | Spotted B-75 Beast 2230 | -6/Factory | Allies destroyed B-75 Beast 2258 | -6/Factory | Lost 7 allies 2397 | -6/Factory | Build established: Tank 2516 | -6/Factory | First assault squad dispatched 2537 | -6/Factory | Discovered new exit (range 6) 2555 | -6/Factory | Entered another Factory area 2555 | -5/Factory | Accompanied by 11 allies 2555 | -5/Factory | Evolved 2 slots: Propulsion x2 3105 | -5/Factory | Lost 3 allies 3154 | -5/Factory | Lost 3 allies 3155 | -5/Factory | First assault squad dispatched 3219 | -5/Factory | Lost 8 parts (1p2n3u2w) 3235 | -5/Factory | Discovered new exit (range 16) 3245 | -5/Factory | Entered Upper Caves 3294 | -5/Upper Caves | Attacked by a faux Warlord 3321 | -5/Upper Caves | Attracted the attention of an 0b10 base 3377 | -5/Upper Caves | Lost 6 parts (2p3n1u) 3399 | -5/Upper Caves | Learned Factory stockpile data 3442 | -5/Upper Caves | Discovered new exit (range 6) 3470 | -5/Upper Caves | Entered another Upper Caves area 3607 | -5/Upper Caves | System corruption reached 10% 3639 | -5/Upper Caves | Lost 3 parts (1n1u1w) 3898 | -5/Upper Caves | Build established: Derelict-Mutant 3902 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3926 | -5/Upper Caves | Core integrity fell below 50% 3934 | -5/Upper Caves | Learned Factory emergency access door positions 4008 | -5/Upper Caves | Lost 3 parts (2n1u) 4024 | -5/Upper Caves | Spotted B-75 Beast 4045 | -5/Upper Caves | Discovered new exit (range 2) 4046 | -5/Upper Caves | Entered Warlord 4075 | -5/Warlord | System corruption cleaned by Quarantine Array 4172 | -5/Warlord | Visited the Vortex Lab 4192 | -5/Warlord | Warlord's base attacked by MAIN.C 4392 | -5/Warlord | Met Warlord 4533 | -5/Warlord | Spotted Striker 4536 | -5/Warlord | P-80 Master assimilated allied N6-BFJ(Y) 4542 | -5/Warlord | Warlord forces counterattacked 4547 | -5/Warlord | Spotted B-86 Titan 4548 | -5/Warlord | Spotted Striker 4556 | -5/Warlord | Spotted B-75 Beast 4594 | -5/Warlord | Spotted Executioner 4597 | -5/Warlord | Lost 6 allies 4650 | -5/Warlord | Lost 7 allies 4693 | -5/Warlord | Spotted Executioner 4693 | -5/Warlord | Spotted Striker 4721 | -5/Warlord | Discovered new exit (range 9) 4724 | -5/Warlord | Entered Proximity Caves 4750 | -4/Proximity Caves | Lost 17 allies 4803 | -4/Proximity Caves | Core integrity fell below 20% 4852 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04810_ Penetrated by Slug. 04817_ Slug penetrates Abandoned Machinery. 04817_ Penetrated by Slug. 04817_ Slug penetrates Wall. 04817_ Lyr. Medium Armor Plating destroyed. 04821_ Penetrated by Slug. 04821_ Dirty Datajack destroyed. 04821_ Slug penetrates Abandoned Machinery. 04826_ Acquired 10 matter. 04826_ Slug penetrates Wall. 04826_ Adv. Heat Sink destroyed. 04831_ Penetrated by Slug. 04842_ Slug penetrates Wall. 04842_ Energy Well destroyed. 04847_ Slug penetrates Wall. 04847_ Penetrated by Slug. 04847_ Slug penetrates Wall. 04848_ Acquired Energy Well. 04852_ Acquired Hvy. Mace. 04852_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????## ?????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????## ?????????????????????? | | ?????????????????????? % ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????; #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????###??????# #????????#?????????????? | | ?????????????## ##????##* #??????# ##????????????? | | ????????????## #??### %#????? #????????????? | | ???????###### #### @##??? #??????????????? | | ???????# ### # #?????????????? | | ???????# #???????????????? | | ???????# h ## ????????? | | ???????# % # ## #??????????????? | | ???????# ### ## #?# #????????????? | | ???????# ###?# ## #??# ### ??????????? | | ???????# "" #### ## #???###???????????????? | | ???????# "" ## ## #?????????????????????? | | ???????# ### #?????????????????????? | | ???????# ##?# #?????????????????????? | | ???????######### ####??# #?????????????????????? | | ?????????????## ####### #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# ########?????????????????????? | | ?????????????# ####????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 36 Energy Capacity 715 Matter Stores 314 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Resistance: EX 50 Resistance: EM 25 Point Defense Rating 80 Evasion (%) 66 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One We Are Legion Challenges ------------ None Game ------ Seed ChargeEtherialProjector Manual? 0 Play Time 01:56:57 Cumulative 53.3 hours Start 2024.07.07 @ 17:35:37 End 2024.08.03 @ 21:05:16 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d64d6dc-e7b7-4ca1-8076-3c3973d85c91