Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 19:28:37 Player: Gobbopathe Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (5297) 5297 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (968) 968 TOTAL SCORE: 12265 Bonus ------- High Alert Combat Kills 476 Follower Combat Kills 492 Cogmind --------- Core Integrity 0/1150 Matter 171/300 Energy 24/100 System Corruption 4% Temperature Cool (18) Location -4/Upper Caves Parts ------- Power (2) Propulsion (4) Utility (11) Large Storage Unit Enhanced Optical Array Improved Target Analyzer Advanced Core Analyzer Hacking Suite Hacking Suite Weapon (2) KE Penetrator Inventory (10) Advanced Heat Sink Improved Coolant Injector Large Storage Unit Triangulator Makeshift System Shield Guided EMP Blaster Peak State ------------ Power Light Neutrino Core Light Neutrino Core Propulsion Armored Huge Wheel Armored Huge Wheel Utility Advanced Heat Sink Improved Coolant Injector Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Target Analyzer Hacking Suite Hacking Suite System Shield Weapon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Inventory Light Neutrino Core Armored Huge Wheel Centrium Wheel Improved Coolant Injector Tesla Rifle Wave Gun Heavy Phase Cannon Heavy Neutron Cannon Guided EMP Blaster Guided EMP Blaster Heavy Shock Bomb Launcher Precision Grenade Launcher [Rating: 84] Favorites ----------- Power Light Neutrino Core Engine F-cell Engine Power Core Light Neutrino Core Propulsion Armored Huge Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility Hacking Suite Device Improved Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided EMP Blaster Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . Utility 9 | . . 2 . 2 . 2 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 119 | 7 2 3 16 10 7 14 15 23 9 13 Power 11 | 1 . . 2 . . 1 3 2 2 . Engine 4 | 1 . . 2 . . 1 . . . . Core 7 | . . . . . . . 3 2 2 . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . . 2 4 1 4 2 5 1 1 Treads 1 | . . . . . . . . . 1 . Leg 1 | . . . . . . . . . . 1 Wheel 19 | 2 . . 2 4 1 4 2 4 . . Hover 1 | . . . . . . . . 1 . . Flight . | . . . . . . . . . . . Utility 40 | 2 2 3 . 6 1 4 7 8 4 3 Device 13 | . . . . 3 . 2 2 3 1 2 Storage 5 | 2 1 . . 2 . . . . . . Processor 9 | . 1 2 . . . 1 . 2 2 1 Hackware 9 | . . 1 . . . . 4 3 1 . Protection 4 | . . . . 1 1 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 46 | 2 . . 12 . 5 5 3 8 2 9 Energy Gun 8 | . . . 4 . 1 2 . 1 . . Energy Cannon 4 | . . . 1 . . 1 . 2 . . Ballistic Gun 9 | 2 . . 3 . 1 . . . . 3 Ballistic Cannon 10 | . . . . . 2 2 2 1 . 3 Launcher 14 | . . . 4 . 1 . . 4 2 3 Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 7 . . 1 1 1 . . Parts Lost 49 | . . . 1 . . 2 12 19 1 14 Power 6 | . . . . . . . 1 3 . 2 Propulsion 10 | . . . 1 . . . 2 5 . 2 Utility 22 | . . . . . . . 8 7 1 6 Weapon 11 | . . . . . . 2 1 4 . 4 Highest Loss Streak 10 | . . . 1 . . 1 7 9 1 10 Average Slot Usage (%) 78 | . 100 98 88 88 80 86 81 81 38 71 Engine 5 | . 14 11 11 9 7 6 1 . . . Core 2 | . . . . . . . 3 9 1 6 Wheel 12 | . 28 22 21 16 15 13 10 9 . . Device 3 | . . . . 7 . 6 6 8 . 9 Storage 10 | . 14 11 11 10 15 13 11 9 5 5 Processor 15 | . 13 20 22 18 15 13 9 12 18 23 Hackware 11 | . . 11 11 9 7 6 20 20 11 10 Protection 3 | . . . . 9 7 13 1 . . . Ballistic Gun 2 | . 28 22 1 . . . . . . 3 Ballistic Cannon 3 | . . . . . 3 6 9 5 . 2 Launcher 2 | . . . 9 9 3 . . 1 . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 16 24 24 38 62 62 67 65 71 42 48 Greatest Support 56 | 26 26 26 26 28 56 56 56 56 23 23 Greatest Overweight (x) 13 | . . . 3 2 1 1 1 6 13 2 Average Overweight (x) 1 | . . . . 2 1 1 . 1 4 1 Largest Inventory Capacity 16 | 8 10 10 10 16 16 16 16 16 10 10 Average Capacity 13 | 6 8 10 10 11 16 16 16 15 10 10 Most Carried 16 | 4 8 10 10 16 16 16 16 16 10 9 Average Carried 11 | 3 6 8 9 10 15 15 12 13 8 7 Final Capacity 16 | 8 10 10 10 16 16 16 16 10 10 10 Final Carried 16 | 4 8 10 10 16 16 16 16 10 9 7 Class Distribution -------------------- 48% | Mutant 30% | Hacker-Mutant 8% | Hacker-Skirmisher 8% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Matter Collected 3331 | 294 120 . 547 500 186 391 388 564 177 164 Remotely . | . . . . . . . . . . . Salvage Created 5245 | 114 185 . 846 1444 361 488 426 810 198 373 Parts 294 | 5 14 . 60 74 18 33 27 39 5 19 Haulers Intercepted 5 | . 1 . . 3 . . 1 . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 14 Prevented 5 | . . . . . . . . . 5 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 93 | . 2 . 16 22 5 9 11 14 3 11 Guns 11 | . 2 . . . . 2 3 . . 4 Cannons 26 | . . . . . 5 7 8 6 . . AOE 49 | . . . 15 19 . . . 7 1 7 Classes Destroyed 14 | 2 4 . 4 1 1 2 . . . . Worker 6 | . . . 1 2 1 . . 2 . . Builder 4 | . . . 2 2 . . . . . . Tunneler 3 | 1 . . . . 1 . . 1 . . Hauler 5 | . 1 . . 3 . . 1 . . . Recycler 1 | 1 . . . . . . . . . . Operator 4 | . 1 . 1 1 . 1 . . . . Watcher 12 | . 1 . 1 2 3 3 1 1 . . Swarmer 19 | . . . 4 3 . . 5 . 1 6 Grunt 36 | . 2 . 7 16 . 2 . 5 1 3 Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . . . . 1 . 1 . . Sentry 18 | . . . 5 2 3 3 3 1 1 . Hunter 4 | . . . . . . 1 1 . . 2 Programmer 13 | . . . . . 2 2 2 7 . . Best Kill Streak 9 | 2 1 . 5 6 2 3 9 5 3 4 Combat Bots Only 9 | . 1 . 5 5 1 1 9 4 3 4 Max Kills in Single Turn 3 | 1 1 . 3 2 2 1 1 3 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 2 . . . 2 1 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Damage Taken 8366 | . 194 . 130 262 310 731 2059 2709 441 1530 Core 1802 | . 43 . 26 18 34 110 414 557 195 405 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 82 . 93 96 95 87 58 . . . Volleys Fired 290 | 6 25 . 46 50 17 41 37 37 7 24 Largest 2 | 2 2 . 2 1 2 2 2 2 1 2 Hottest 175 | 40 40 . 50 50 71 121 128 175 50 94 Shots Fired 436 | 12 50 . 48 50 27 74 74 61 7 33 Gun 111 | 12 50 . 4 . 10 8 8 4 . 15 Cannon 203 | . . . . . 13 66 66 49 . 9 Launcher 122 | . . . 44 50 4 . . 8 7 9 Special . | . . . . . . . . . . . Kinetic 246 | 12 50 . 4 . 15 41 66 34 . 24 Thermal 64 | . . . . . 8 33 8 15 . . Explosive 8 | . . . 1 . . . . . . 7 Electromagnetic 118 | . . . 43 50 4 . . 12 7 2 Robot Hit Streak 50 | 4 8 . 12 46 50 19 7 11 5 9 Robot Miss Streak 4 | 1 3 . . . 1 2 4 2 . 4 Penetration Max 1 | . . . . . 1 . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 268 | 7 32 . 10 34 21 59 44 34 5 22 Core Hits 208 | 2 11 . 23 47 16 24 21 38 4 22 Critical Hits 18 | . 1 . . . 2 11 1 1 . 2 Critical Kills 6 | . . . . . . 4 1 1 . . Critical Parts Destroyed 8 | . 1 . . . . 7 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12515 | 83 369 . 1523 2701 712 1496 1265 2935 299 1132 Guns 1194 | 83 369 . . . 184 132 137 61 . 228 Cannons 3984 | . . . . . 375 1364 1128 1071 . 46 Explosions 7301 | . . . 1523 2701 153 . . 1767 299 858 Melee . | . . . . . . . . . . . Ramming 36 | . . . . . . . . 36 . . Kinetic 3653 | 83 369 . . . 404 879 1128 516 . 274 Thermal 2415 | . . . 222 557 155 617 137 727 . . Explosive 1772 | . . . . . . . . 1034 . 738 Electromagnetic 4639 | . . . 1301 2144 153 . . 622 299 120 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . 1 1 2 9 4 4 4 Average Corruption 2 | . . . . 1 1 1 4 2 4 4 Corruption Purged . | . . . . . . . . . . . Effects 74 | . . . . 3 2 11 15 12 22 9 Message Errors 19 | . . . . 1 2 3 3 3 5 2 Matter Fused 10 | . . . . . . . 3 2 4 1 Heat Flow Errors 5 | . . . . . . 1 . 1 3 . Energy Discharges 10 | . . . . . . 2 3 1 3 1 Data Loss (minor) 16 | . . . . 2 . 2 2 3 6 1 Data Loss (major) 1 | . . . . . . . 1 . . . Targeting Errors 12 | . . . . . . 2 3 2 1 4 Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 376 | . . . 69 64 11 55 6 71 25 75 Projectiles 90 | . . . . . . 55 6 29 . . Explosions 286 | . . . 69 64 11 . . 42 25 75 Melee . | . . . . . . . . . . . Knockbacks 15 | . . . . . . 3 6 5 . 1 Impact . | . . . . . . . . . . . Kinetic 15 | . . . . . . 3 6 5 . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 335 | . . . . . . . . 209 . 126 Shots 9 | . . . . . . . . 4 . 5 Rammed 5 | . . . . . . . . 5 . . Targets Rammed 5 | . . . . . . . . 5 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 378 | . 12 . 24 66 18 378 162 199 147 3 Average Temperature 52 | . 6 . 8 23 10 96 54 87 68 3 Received Heat Transfer 1359 | . 96 . 24 141 78 126 162 378 90 264 Siege Activations . | . . . . . . . . . . . Robots Corrupted 10 | . . . 3 4 . . . 1 2 . Combat Hostiles 7 | . . . 1 3 . . . 1 2 . Parts Fried 34 | . . . 12 8 3 . . 6 5 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . 1 . 1 . . . . Heat Transferred 3081 | . . . 250 750 296 1073 300 412 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 19 | . . . 5 14 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Peak Influence 1033 | 10 132 9 435 1033 490 326 361 625 . . Average Influence 275 | 4 48 9 246 649 308 201 195 306 . . Maximum Alert Level 3 | . . . 2 3 2 1 1 2 . . Low Security (%) 45 | . . . . . . . . . . . Level 1 30 | . . . . . . . . . . . Level 2 18 | . . . . . . . . . . . Level 3 6 | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 2 . 7 6 2 2 2 7 . . Investigation 7 | . 1 . 2 2 . . 1 1 . . Extermination 7 | . . . . . 2 1 1 3 . . Reinforcement 8 | . 1 . 4 2 . 1 . . . . Assault 3 | . . . . 1 . . . 2 . . Garrison 3 | . . . 1 1 . . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . 2 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Distress Signals 8 | . . . 1 3 . 1 . 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 10 . 25 40 10 16 13 49 8 12 Peak Tracking Total 14 | . 2 . 6 6 2 3 9 14 4 7 Tactical Retreats 26 | . 2 . 4 4 . 2 1 10 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Traps Triggered 6 | . 2 . 4 . . . . . . . Indirectly 2 | . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . Reused 2 | . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . 1 1 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Machines Disabled 43 | . . . 13 4 . 1 1 24 . . Max in Single Turn 9 | . . . 1 1 . 1 1 9 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Machines Accessed 44 | . 5 . 12 5 9 1 5 6 1 . Terminals 30 | . 5 . 11 2 6 1 2 3 . . Fabricators 3 | . . . . . . . 1 2 . . Repair Stations 2 | . . . . . 1 . . 1 . . Recycling Units 2 | . . . 1 1 . . . . . . Scanalyzers 4 | . . . . 2 1 . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 129 | . 17 . 27 24 14 1 29 16 1 . Successful 83 | . 8 . 17 18 4 . 24 11 1 . Failed 46 | . 9 . 10 6 10 1 5 5 . . Catastrophic 8 | . . . 1 . 5 1 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 56 | . 14 . 18 9 4 . 5 6 . . Terminals 84 | . 17 . 25 14 9 1 10 8 . . Fabricators 17 | . . . . . . . 11 6 . . Repair Stations 4 | . . . . . 2 . . 2 . . Recycling Units 4 | . . . 2 2 . . . . . . Scanalyzers 16 | . . . . 8 2 . 6 . . . Garrison Access 3 | . . . . . 1 . 2 . . . Terminal Hacks 35 | . 4 . 12 7 2 . 7 2 1 . Part Schematic 3 | . . . . 2 . . 1 . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . . . 1 1 . . 1 . . . Open Door 6 | . . . 5 . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . Terminal Index 2 | . 1 . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . Unreport Threat 3 | . . . 2 . 1 . . . . . Locate Traps 5 | . 2 . 1 1 . . 1 . . . Reprogram Traps 1 | . . . . . . . 1 . . . Recall Investigation 2 | . . . . 1 . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Recall Assault 1 | . . . . 1 . . . . . . Zone Layout 5 | . 1 . 1 1 . . 1 1 . . Fabricator Hacks 14 | . . . . . . . 9 5 . . Network Status 1 | . . . . . . . 1 . . . Load Schematic 4 | . . . . . . . 2 2 . . Build 9 | . . . . . . . 6 3 . . Repair Station Hacks 3 | . . . . . 1 . . 2 . . Scan Component 2 | . . . . . 1 . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . 1 2 . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 13 | . . . . 7 1 . 5 . . . Insert Component 7 | . . . . 3 1 . 3 . . . Analyze 6 | . . . . 4 . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 44 | . 15 . 9 6 3 . 7 4 . . Terminals 12 | . 4 . 3 2 . . 1 2 . . Assimilate 2 | . . . . 1 . . . 1 . . Botnet 9 | . 3 . 3 1 . . 1 1 . . Operators 1 | . 1 . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . Report 1 | . . . . . . . 1 . . . Siphon 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 38 | . 5 . 9 4 9 1 5 5 . . Full Trace Events 5 | . . . 1 2 . . 1 1 . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 4 . . 3 . . . Parts Built 7 | . . . . . . . 4 3 . . Matter 1220 | . . . . . . . 782 438 . . Time 555 | . . . . . . . 410 145 . . Total Part Build Rating 31 | . . . . . . . 22 9 . . Parts Repaired 1 | . . . . . . . . 1 . . Time 62 | . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . Parts Scanalyzed 4 | . . . . 2 . . 2 . . . Part Schematics Acquired 4 | . . . . 2 . . 2 . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Total Allies 12 | . . . 10 1 . . . 1 . . Largest Group 10 | . . . 10 6 . . . 1 . . Highest-Rated Group 88 | . . . 88 48 . . . 26 . . Highest-Rated Ally 26 | . . . 16 10 . . . 26 . . Total Orders 1 | . . . . 1 . . . . . . GOTO 1 | . . . . 1 . . . . . . Ally Attacks 117 | . . . 55 62 . . . . . . Total Damage 1021 | . . . 510 511 . . . . . . Kills 20 | . . . 10 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Turns Passed 8022 | 71 537 70 1071 690 1104 995 836 1252 1101 295 Spaces Moved 5456 | 46 451 65 899 525 904 665 577 848 356 120 Core 329 | 3 . . . . . . . 6 320 . Treads 155 | . . . . . . . . . 36 119 Legs 1 | . . . . . . . . . . 1 Wheels 4971 | 43 451 65 899 525 904 665 577 842 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 110 110 100 95 180 150 Average Speed 118 | 86 90 90 93 103 110 110 108 109 300 180 Slowest Speed 700 | 90 90 90 110 120 110 110 110 350 700 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 34 | 4 57 9 89 52 31 15 9 23 67 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . . . . 2 1 Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 221 | . . . 28 50 4 8 18 41 . 72 Melee . | . . . . . . . . . . . Projectile 44 | . . . . . 4 8 18 7 . 7 AOE 177 | . . . 28 50 . . . 34 . 65 Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Total 6603 | 62 537 76 1088 627 993 856 713 1108 379 164 Wait 573 | . 53 . 92 23 38 116 66 179 4 2 Move 5446 | 45 450 64 898 524 903 664 576 847 355 120 Hop . | . . . . . . . . . . . Pick Up 82 | 4 5 6 9 10 15 8 14 8 2 1 Fast Attach 42 | 7 . 1 10 1 . 5 1 6 6 5 Attach 53 | . . 1 2 2 6 7 10 15 3 7 Detach 16 | . . . 5 . . 1 . 5 1 4 Swap 25 | . 2 1 4 7 1 3 4 2 . 1 Drop 69 | . 2 3 21 10 13 11 5 4 . . Fire 290 | 6 25 . 46 50 17 41 37 37 7 24 Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . . 5 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . 1 . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 13) 72 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 10) 241 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 12) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Utility x2 662 | -9/Materials | Discovered new exit (range 8) 679 | -9/Materials | Entered Storage 1132 | -9/Storage | Garrison activated, responded to threat 1180 | -9/Storage | Used back door to open Recycling access 1180 | -9/Storage | Discovered new exit (range 3) 1303 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1469 | -9/Storage | Discovered new exit (range 20) 1613 | -9/Storage | Build established: Commander-Mutant 1616 | -9/Storage | Learned location of Armory (-3) 1750 | -9/Storage | Entered Materials 1750 | -8/Materials | Accompanied by 6 allies 1750 | -8/Materials | Evolved 2 slots: Utility x2 1839 | -8/Materials | Garrison activated, responded to threat 2150 | -8/Materials | First assault squad dispatched 2267 | -8/Materials | Build established: Mutant 2292 | -8/Materials | Discovered new exit (range 16) 2440 | -8/Materials | Entered Factory 2440 | -7/Factory | Evolved 2 slots: Propulsion x2 3490 | -7/Factory | Discovered new exit (range 16) 3544 | -7/Factory | Entered another Factory area 3544 | -6/Factory | Evolved 2 slots: Utility x2 4522 | -6/Factory | Discovered new exit (range 3) 4539 | -6/Factory | Entered another Factory area 4539 | -5/Factory | Evolved 2 slots: Utility x2 4791 | -5/Factory | Lost 7 parts (1p2n3u1w) 4792 | -5/Factory | Destroyed 9 combat bots 4839 | -5/Factory | Build established: Hacker-Mutant 4947 | -5/Factory | Discovered new exit (range 15) 4989 | -5/Factory | Fabricated Imp. Coolant Injector (x2) 5129 | -5/Factory | Crushed by falling debris 5141 | -5/Factory | Fabricated Gui. EMP Blaster? 5160 | -5/Factory | Lost 3 parts (3u) 5346 | -5/Factory | Fabricated Gui. EMP Blaster (x1) 5375 | -5/Factory | Entered another Factory area 5375 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5665 | -4/Factory | Fabricated Hacking Suite (x1) 5761 | -4/Factory | Fabricated Hacking Suite (x1) 5806 | -4/Factory | Spotted B-86 Titan 5821 | -4/Factory | Fabricated System Shield? 5891 | -4/Factory | Garrison activated, responded to threat 5919 | -4/Factory | Build established: Hacker-Skirmisher 6125 | -4/Factory | First assault squad dispatched 6316 | -4/Factory | Lost 4 parts (1n2u1w) 6386 | -4/Factory | Repaired Hvy. Neutron Cannon 6524 | -4/Factory | Identified exit to Upper Caves 6524 | -4/Factory | Identified exit to Extension 6540 | -4/Factory | Lost 3 parts (1p1n1w) 6580 | -4/Factory | Build established: Hacker-Mutant 6627 | -4/Factory | Entered Upper Caves 6651 | -4/Upper Caves | Lost 9 parts (1p2n5u1w) 6670 | -4/Upper Caves | Learned Research interactive machine intel 7050 | -4/Upper Caves | Core integrity fell below 50% 7599 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7627 | -4/Upper Caves | Discovered new exit (range 19) 7726 | -4/Upper Caves | Identified exit to Upper Caves 7728 | -4/Upper Caves | Entered another Upper Caves area 7856 | -4/Upper Caves | Learned Research interactive machine intel 7960 | -4/Upper Caves | Build established: Scavenger-Mutant 7967 | -4/Upper Caves | Attracted the attention of an 0b10 base 8003 | -4/Upper Caves | Core integrity fell below 20% 8023 | -4/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 08005_ Flexi-carbon Leg destroyed. 08005_ Destroyed Flexi-carbon Leg. 08005_ Cooling System destroyed. 08005_ Prc. Grenade Launcher destroyed. 08008_ Adv. Heat Sink destroyed. 08008_ Slug Cannon destroyed. 08008_ Imp. Targeting Computer destroyed. 08009_ Slug penetrates Earth. 08010_ The unstable cave ceiling collapses. 08011_ Mic. Fission Core destroyed. 08011_ Slug penetrates Wall. 08017_ Adv. Core Analyzer destroyed. 08017_ Slug penetrates Door. 08017_ Slug penetrates Wall. 08019_ The unstable cave ceiling collapses. 08020_ Y-72 Warden suffers critical hit. 08020_ Penetrated by Slug. 08020_ Slug penetrates Wall. 08022_ System corrupted: KE Penetrator targeting data glitched. 08022_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ????????????????????????## ##???????????????????? | | ??????????????????####### ######????##????????? | | ??????????????????# #???# #????????? | | ??????????????????# #### ###??????? | | ??????????????????# ####+###### ??????? | | ?????????????????## #"" """""# ???? | | ?????????????????# #"" # # #####???? | | ?????????????????# #"T # # ##??????? | | ?????????????????# #"" # #??????? | | ?????????????????# # # ##?????? | | ????????????????## %+ # # ##????? | | ????????????????# %#"g """# # ##???? | | ????????????????# =#" "??# ????# | | ????????????????### #" "??# #?????### | | ????????????????## # ;;#;## ##???## | | ????????????????# % ##### | | ??????????????????# @ | | ???????????????# Y # ####### ## | | ???????????????### #????# #???????## | | ?????????????????# #????# #????????#" | | ?????????????????# ###????# #????????#" | | ????????????????# ## ###?????## #????????# | | ????????????????##??## ???????## ##???????# | | ?????????????????????# ???????# ##?????## | | ?????????????????????# ???????# ####??#% " | | ?????????????????????##????????### #??## "" | | ?????????????????????????????????# ##?# | | ?????????????????????????????????# ##### | | ?????????????????????????????????#%/ % % % | | ?????????????????????????????????#! ### #### | | ?????????????????????????????????# #?# #??# | | ?????????????????????????????????# ?? # | | ?????????????????????????????????## ### ? ? | | ??????????????????????????????????# ##?# | | ????????????????????????????????? #??# | | ???????????????????????????????? # ##??# ? | | ??????????????????????????????? #######???# | | ????????????????????????????? ??????????## ## | | ????????????????????????????####?????????????# #?? | | ??????????????????????????????????????????????##?? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Target Analysis 6 Core Analysis 10 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Gui. EMP Blaster | -8/Materials | Scanalyzed Prc. Grenade Launcher | -8/Materials | Scanalyzed Imp. Signal Interpreter | -5/Factory | Scanalyzed Proton Missile Launcher | -5/Factory | Scanalyzed Adv. Salvage Targeting Computer | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Coolant Injector | x2 | -5/Factory | Preloaded Gui. EMP Blaster | x1 | -5/Factory Gui. EMP Blaster | x1 | -5/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory System Shield | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatLayeredTearclaws Manual? 0 Play Time 02:45:52 Cumulative 93.0 hours Start 2019.11.08 @ 18:46:55 End 2019.11.10 @ 19:28:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0 Lore% 51 Gallery% 65 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c81ca3cd-cdba-4bf4-8aa4-12d174f3230a