Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.11 @ 20:16:36 Player: KN-OKO Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (392) 1960 Value Destroyed (16075) 16075 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2497) 2497 TOTAL SCORE: 26132 Bonus ------- High Alert Combat Kills 2565 Follower Combat Kills 52 Friendly Fire -120 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 1942/1950 System Corruption 62% Temperature Cool (74) Movement Core (2700) Ox53 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (6) --- Heavy Treads > --- UTILITY (9) ------ Huge Storage Unit Improved Energy Well Improved Energy Well Experimental Energy Well Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- HERF Cannon Compact HERF Cannon Vibroblade > --- INVENTORY (25) --- Advanced Matter Compressor (400) EM Shield Experimental Shield Generator Experimental Shield Generator High-powered Tractor Beam Heavy Laser Heavy Gatling Laser Phase Gun Quantum Rifle HERF Cannon Cooled Particle Cannon Matter Neutralizer Linear Accelerator Improved Proton Missile Launcher Tesla Bomb Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hardened Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Coil Gun Heavy Machine Gun Linear Accelerator Vibroblade > --- INVENTORY -------- Antimatter Reactor Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads Heavy Treads Biometal Medium Treads Advanced Matter Compressor Improved Phase Shifter Improved Heavy Armor Plating EM Shield High-powered Tractor Beam Phase Gun Dispersion Rifle Quantum Rifle Compact HERF Cannon Cooled Particle Cannon Improved Heavy Machine Gun KE Penetrator Improved Proton Missile Launcher Heavy Missile Launcher [Rating: 143] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Slashing Weapon Vibroblade Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . 1 . . 1 . 1 1 Utility 7 | . . . 1 2 1 1 1 1 Weapon 2 | . . 1 1 . . . . . Parts Attached 221 | 6 6 27 42 24 24 17 15 60 Power 33 | 1 1 6 3 3 3 5 2 9 Engine 17 | 1 . 5 2 3 3 3 . . Core 6 | . 1 1 1 . . 2 1 . Reactor 10 | . . . . . . . 1 9 Propulsion 54 | 2 . 11 14 7 4 1 3 12 Treads 54 | 2 . 11 14 7 4 1 3 12 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 60 | 1 3 2 5 8 9 5 4 23 Device 29 | . . . 4 2 5 3 3 12 Storage 11 | 1 1 2 . 1 . . 1 5 Processor 7 | . 2 . . 3 1 . . 1 Hackware . | . . . . . . . . . Protection 13 | . . . 1 2 3 2 . 5 Artifact . | . . . . . . . . . Weapon 74 | 2 2 8 20 6 8 6 6 16 Energy Gun 22 | 1 . 5 11 1 . . 1 3 Energy Cannon 5 | . . . . 2 . . . 3 Ballistic Gun 35 | 1 1 3 7 2 5 5 4 7 Ballistic Cannon 2 | . . . . . . 1 . 1 Launcher 6 | . . . 2 . 2 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 17 | . . 2 3 1 1 1 3 6 Corrupted Parts 5 | . . . . . . . . 5 System Corruption 22 | . . . . . . . . 22 Parts Lost 74 | . 1 1 4 6 7 4 7 44 Power 9 | . . . 1 2 . . . 6 Propulsion 22 | . . 1 1 1 4 . 2 13 Utility 22 | . . . . 1 2 1 3 15 Weapon 21 | . 1 . 2 2 1 3 2 10 Highest Loss Streak 13 | . 1 1 2 2 2 2 4 13 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 1 8 15 19 20 23 23 21 20 Power . | . . . . 1 1 . 1 . Propulsion 4 | . 1 3 5 5 3 3 3 4 Utility 6 | . 2 5 8 6 8 8 7 4 Weapon 7 | . 3 4 5 7 10 12 9 9 Tool/Special . | . . . . . . . . . Unused Backups 49 | . 2 12 8 8 7 3 1 8 Power 3 | . 1 1 . . 1 . . . Propulsion 10 | . 1 2 . 4 . 1 1 1 Utility 10 | . . 3 1 2 1 1 . 2 Weapon 26 | . . 6 7 2 5 1 . 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 95 96 99 99 99 99 91 91 Engine 5 | . 4 9 6 6 6 7 7 . Core 1 | . 6 . 2 . . 2 1 . Reactor 1 | . . . . . . . . 8 Treads 24 | . 28 30 27 23 25 22 17 22 Device 11 | . . . 8 10 6 16 23 20 Storage 7 | . 14 11 9 7 6 5 5 6 Processor 11 | . 12 11 9 19 19 11 7 6 Protection 2 | . . . . . 6 5 5 4 Energy Gun 8 | . 4 11 26 15 2 . . 1 Energy Cannon 1 | . . . . 4 3 . . 1 Ballistic Gun 16 | . 22 21 9 10 19 21 19 14 Peak Build Rating 143 | 6 11 22 36 46 68 87 115 143 Average Rating 62 | 5 8 17 30 41 56 78 100 133 On Entrance 42 | . 6 8 22 36 45 68 85 115 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 192 | 14 29 57 69 111 122 131 135 192 Greatest Support 202 | 40 40 66 66 69 80 110 167 202 Greatest Overweight (x) 5 | . . . 1 1 1 1 1 5 Average Overweight (x) . | . . . . . 1 1 . . Largest Inventory Capacity 25 | 8 15 20 20 25 25 25 25 25 Average Capacity 21 | 7 13 16 20 21 25 25 25 25 Most Carried 25 | 2 12 20 20 25 25 25 25 25 Average Carried 20 | 1 8 15 19 20 23 24 24 22 Final Capacity 25 | 8 15 20 20 25 25 25 25 25 Final Carried 25 | 2 11 20 20 25 25 25 25 16 Class Distribution -------------------- 18% | Tank 18% | Gunner 12% | Scavenger-Gunner 11% | Scavenger-Tank 10% | Mutant 7% | Skirmisher 6% | Scientist-Gunner 6% | Scavenger-Skirmisher 4% | Scientist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scientist-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 13403 | 284 483 839 1493 931 1519 1151 1683 5020 Remotely 1680 | . . . . . 396 . 141 1143 Salvage Created 19356 | 111 926 2233 3097 2114 2074 911 1397 6493 Parts 903 | 6 46 133 137 83 100 41 73 284 Haulers Intercepted 18 | . 2 4 6 3 2 . . 1 Recyclers Shooed 13 | . . 2 . . 2 . 1 8 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 290 | . 15 41 59 34 34 9 25 73 Melee 3 | . . . . . . 1 1 1 Guns 218 | . 14 41 42 24 25 8 20 44 Cannons 17 | . . . . 6 6 . . 5 AOE 33 | . 1 . 17 2 3 . 4 6 Classes Destroyed 19 | 2 5 3 5 1 2 1 . . Worker 18 | . 1 2 3 2 2 2 4 2 Builder 11 | . 1 1 . 2 2 . 1 4 Tunneler 4 | 2 . 1 . . . . . 1 Hauler 18 | . 2 4 6 3 2 . . 1 Recycler 24 | 1 1 3 3 5 . 2 2 7 Mechanic 3 | . . . 2 . . . . 1 Operator 3 | . . 1 1 . 1 . . . Watcher 18 | . 3 4 5 1 1 . 1 3 Swarmer 44 | . . 6 7 5 6 . 14 6 Grunt 139 | . 15 25 34 19 17 3 1 25 Brawler 7 | . . . 1 1 . . . 5 Duelist 5 | . . . 3 . 1 . . 1 Protector 3 | . . . 1 1 . . . 1 Sentry 31 | . . 10 9 5 3 . 1 3 Specialist 4 | . . . . . 2 . . 2 Hunter 17 | . . . 4 . . 1 2 10 Programmer 37 | . . . . 4 4 4 7 18 Heavy 1 | . . . . . 1 . . . Behemoth 4 | . . . . . . 1 1 2 Thug 1 | . . . . 1 . . . . Best Kill Streak 15 | 2 4 5 15 6 7 3 6 10 Combat Bots Only 12 | . 3 4 12 6 6 3 6 8 Max Kills in Single Turn 4 | 1 1 2 4 2 3 2 3 2 Gunslinging 1 | . . 1 1 1 1 1 1 . Exploded 3 | . 1 . 3 2 3 . 3 1 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 2100 | . 66 150 194 207 256 99 242 886 Missed 645 | . 22 39 44 77 85 23 63 292 Hits 1455 | . 44 111 150 130 171 76 179 594 Melee 15 | . . . 1 2 . . . 12 Projectile 1440 | . 44 111 149 128 171 76 179 582 AOE 2 | . . . . . . 2 . . Critical Strikes 52 | . . 1 2 4 6 2 12 25 Actively Blocked 37 | . . . . . . . 12 25 Part Disruptions 6 | . . . . 1 . . . 5 Damage Taken 23515 | . 509 1253 2290 2045 2410 1187 2464 11357 Core 2509 | . 78 228 273 181 226 17 194 1312 Absorbed by Shields 3081 | . . . . . 144 431 820 1686 Reduced by Siege Mode 162 | . . . . . . . 92 70 Ignored by Resistances 790 | . . . . . . 28 518 244 Regen/Repaired (Parts) 490 | . . 186 77 . 227 . . . Core Remaining (%) 73 | 100 68 43 50 74 73 98 83 . Volleys Fired 792 | 8 62 104 123 81 77 37 80 220 Largest 4 | 2 2 3 4 4 4 4 4 4 Hottest 339 | 60 60 111 247 184 188 130 174 339 Shots Fired 2577 | 16 123 307 427 305 286 145 295 673 Gun 2378 | 16 123 307 410 261 236 143 291 591 Cannon 151 | . . . . 44 48 2 . 57 Launcher 48 | . . . 17 . 2 . 4 25 Special . | . . . . . . . . . Kinetic 1731 | 8 94 208 137 117 200 144 288 535 Thermal 721 | . . 99 273 188 84 1 3 73 Explosive 23 | . . . 17 . 2 . 4 . Electromagnetic 102 | 8 29 . . . . . . 65 Robot Hit Streak 25 | 3 14 15 19 21 23 16 25 13 Robot Miss Streak 7 | 4 4 3 4 3 5 3 7 5 Penetration Max 2 | . . . . 1 1 1 2 2 Secondary Targets 50 | . 3 8 10 5 4 1 7 12 Max Gunslinging Chain 2 | . 1 1 2 2 1 1 2 1 Shots Hit Robots 1705 | 8 81 196 287 210 191 103 188 441 Core Hits 740 | 4 41 86 134 91 104 29 60 191 Critical Kills 11 | . . . . 1 2 2 2 4 Critical Parts Destroyed 27 | . . 1 . 1 3 5 5 12 Critical Strikes 66 | . . 6 8 8 9 8 8 19 Burn 23 | . . 5 8 6 4 . . . Meltdown 1 | . . . . 1 . . . . Destroy 38 | . . 1 . 1 5 7 8 16 Sever 4 | . . . . . . 1 . 3 Melee Attacks 60 | . . . . 1 4 16 3 36 Impact . | . . . . . . . . . Slashing 60 | . . . . 1 4 16 3 36 Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . 1 3 2 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 44118 | 90 1177 2856 7504 4611 5209 2666 5082 14923 Guns 32962 | 90 1030 2821 4772 3593 4083 2281 4410 9882 Cannons 2905 | . . . . 624 839 . . 1442 Explosions 6920 | . 144 . 2659 302 185 . 501 3129 Melee 1069 | . . . . . 61 372 167 469 Ramming 262 | . 3 35 73 92 41 13 4 1 Kinetic 23863 | 38 729 1569 1361 1304 3467 2281 4356 8758 Thermal 11129 | . 144 1252 3411 3215 1455 . 54 1598 Explosive 3382 | . . . 2659 . 185 . 501 37 Electromagnetic 4413 | 52 301 . . . . . . 4060 Impact . | . . . . . . . . . Slashing 1069 | . . . . . 61 372 167 469 Piercing . | . . . . . . . . . Highest Corruption 62 | . . . 1 8 3 7 20 62 Average Corruption 7 | . . . 1 7 1 4 7 14 Corruption Purged 4 | . . . 1 . 3 . . . Corruption Blocked . | . . . . . . . . . Effects 288 | . . . 9 55 15 18 52 139 Message Errors 54 | . . . 1 5 3 3 15 27 Matter Fused 66 | . . . 1 14 4 3 13 31 Heat Flow Errors 32 | . . . 1 9 1 3 5 13 Energy Discharges 27 | . . . . 7 1 4 5 10 Parts Rejected 10 | . . . . 1 2 . . 7 Parts Fused 2 | . . . . . 1 1 . . Data Loss (minor) 27 | . . . 4 4 1 2 4 12 Data Loss (major) 8 | . . . . 4 1 1 1 1 Misfires 8 | . . . 1 2 . 1 1 3 Alerts 12 | . . . . 6 1 . 1 4 Misdirections 3 | . . . . . . . . 3 Weapon Failures 39 | . . . 1 3 . . 7 28 Overload Shots 1 | . . . . . 1 . . . Overflow Damage 606 | . . . 141 71 71 50 111 162 Projectiles 132 | . . . . 5 40 . . 87 Explosions 251 | . . . 141 65 . . 3 42 Melee 223 | . . . . 1 31 50 108 33 Knockbacks 3 | . . . 2 . . . . 1 Impact 2 | . . . 2 . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 493 | . . . . 325 . . . 168 Shots 12 | . . . . 4 . . . 8 Rammed 33 | . 1 9 8 10 2 1 1 1 Targets Rammed 41 | . 1 12 11 11 2 1 2 1 Kicked . | . . . . . . . . . Crushed 8 | . . 3 3 1 . . 1 . Highest Temperature 651 | . 57 313 418 410 299 212 307 651 Average Temperature 98 | . 15 78 109 92 79 49 107 153 Received Heat Transfer 4626 | . 282 528 972 693 680 132 184 1155 Effects 41 | . . . 9 2 . . 3 27 Shutdowns 11 | . . . 1 1 . . . 9 Energy Bleed 7 | . . . 2 1 . . 1 3 Interference 9 | . . . 6 . . . 2 1 Matter Decay 2 | . . . . . . . . 2 Short Circuit 4 | . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 4 | . . . . . . . . 4 Damage (core) 2 | . . . . . . . . 2 Siege Activations 3 | . . . . . . . 1 2 Total Turns 80 | . . . . . . . 59 21 Longest Duration 59 | . . . . . . . 59 11 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 21 | . . . . 1 . . . 20 Combat Hostiles 16 | . . . . . . . . 16 Parts Fried 43 | . 1 . . 4 . . . 38 Impact Corruptions 1 | . . . . 1 . . . . Robots Melted 4 | . . . 1 2 . . . 1 Combat Hostiles 3 | . . . . 2 . . . 1 Parts Melted 35 | . . 4 10 12 6 . . 3 Heat Transferred 21444 | . 250 3293 7415 5581 2627 . 74 2204 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 4 | . . 2 3 3 2 1 1 4 Low Security (%) 47 | 100 100 34 35 . 46 92 57 47 Level 1 21 | . . 23 19 24 45 7 42 9 Level 2 24 | . . 41 42 60 7 . . 20 Level 3 4 | . . . 2 14 . . . 12 Level 4 1 | . . . . . . . . 9 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Peak Influence 1402 | 10 93 622 818 745 537 258 349 1402 Initial 371 | . . . 35 371 362 258 51 141 Average 299 | 1 40 299 340 525 251 86 164 427 Influence Increases 9189 | 15 506 1283 1783 1090 1024 376 782 2330 Destroy 0b10 Robot/C 5760 | . 300 820 1160 660 680 180 520 1440 Destroy 0b10 Robot/NC 510 | 15 40 80 105 70 40 20 40 100 Destroy Leader 1412 | . 90 266 282 138 176 50 102 308 Allied During Kill 3 | . . . . . . . 3 . Successful Hack 265 | . 37 67 53 42 14 16 12 24 Disable Machine 570 | . 15 30 60 135 60 75 30 165 Destroy Structure 309 | . 9 5 78 30 39 20 30 98 Lose Combat Pursuer 360 | . 15 15 45 15 15 15 45 195 Influence Decreases 7818 | 15 506 1197 1053 1165 1237 798 618 1229 Entered New Map 1329 | . . . 51 445 379 270 55 129 Time Decay 4593 | 15 496 587 662 640 638 422 473 660 Lost Part 740 | . 10 10 40 60 70 40 70 440 Lost Ally 40 | . . . . 20 . . 20 . Purge Threat 1116 | . . 600 300 . 150 66 . . Squads Dispatched 81 | . 5 10 14 11 9 5 5 22 Investigation 27 | . 3 8 8 3 1 2 1 1 Extermination 20 | . . . . 4 4 2 3 7 Reinforcement 16 | . 2 2 . 2 4 1 1 4 Assault 10 | . . . 4 2 . . . 4 Garrison 8 | . . . 2 . . . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . 1 1 1 1 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 18 | . 1 3 2 2 2 1 2 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 389 | . 25 50 74 49 34 13 30 114 Peak Tracking Total 7 | . 3 5 6 6 6 2 5 7 Tactical Retreats 16 | . 1 1 3 1 1 1 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 15 | . . 3 2 5 . 1 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts 51 | . 51 . . . . . . . Triggered 2 | . 2 . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed 3 | . 3 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 38 | . 1 2 4 9 4 5 2 11 Max in Single Turn 5 | . 1 1 1 5 1 1 1 2 Garrison Access 3 | . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 84 | . 9 14 13 13 11 8 8 8 Terminals 46 | . 6 10 9 2 6 5 3 5 Fabricators 11 | . . . . 5 2 2 1 1 Repair Stations 5 | . 1 2 1 . 1 . . . Recycling Units 11 | . 2 1 1 2 2 1 2 . Scanalyzers 8 | . . 1 2 2 . . 2 1 Garrison Access 3 | . . . . 2 . . . 1 Total Hacks 234 | . 28 56 51 27 23 20 15 14 Successful 97 | . 11 31 20 13 10 6 3 3 Failed 135 | . 17 24 31 14 13 14 11 11 Catastrophic 38 | . 2 9 6 2 6 5 4 4 Database Lockouts 2 | . . 1 . . . . 1 . Manual 13 | . . 1 11 1 . . . . Terminals 150 | . 18 44 40 4 13 16 5 10 Fabricators 17 | . . . . 9 3 3 1 1 Repair Stations 13 | . 2 7 2 . 2 . . . Recycling Units 28 | . 8 2 4 5 5 1 3 . Scanalyzers 19 | . . 3 5 4 . . 6 1 Garrison Access 7 | . . . . 5 . . . 2 Terminal Hacks 57 | . 10 23 13 1 4 5 . 1 Record 7 | . 1 6 . . . . . . Prototype ID Bank 5 | . 1 2 1 . 1 . . . Level Access Points 2 | . . 1 1 . . . . . Branch Access Points 2 | . . . 1 . . 1 . . Terminal Index 2 | . 1 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . Alert Level 8 | . 1 . 3 1 1 1 . 1 Unreport Threat 8 | . . 4 2 . 1 1 . . Locate Traps 4 | . 3 . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . Security Status 1 | . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . Transport Status 1 | . . 1 . . . . . . Assault Status 1 | . 1 . . . . . . . Hauler Manifests 6 | . 1 2 2 . 1 . . . Zone Layout 7 | . 1 4 1 . . 1 . . Fabricator Hacks 4 | . . . . 3 1 . . . Network Status 2 | . . . . 1 1 . . . Build 2 | . . . . 2 . . . . Repair Station Hacks 11 | . 1 6 2 . 2 . . . Scan Component 6 | . 1 3 1 . 1 . . . Repair 5 | . . 3 1 . 1 . . . Recycling Unit Hacks 8 | . . . 2 2 3 1 . . Report Inventory 4 | . . . 1 1 1 1 . . Retrieve Components 4 | . . . 1 1 2 . . . Scanalyzer 13 | . . 2 3 4 . . 3 1 Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Retrieve Study 11 | . . 2 3 4 . . 1 1 Garrison Access Hacks 4 | . . . . 3 . . . 1 Seal Access 3 | . . . . 2 . . . 1 Coupler Status 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 75 | . 8 14 11 10 9 7 8 8 Full Trace Events 31 | . 6 8 10 2 1 2 1 1 Feedback Events 4 | . . . 1 1 1 . 1 . Corruption 4 | . . . 1 1 1 . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 49 | . . . . 49 . . . . Total Robot Build Rating 4 | . . . . 4 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 28 | . . . . 28 . . . . Total Part Build Rating 8 | . . . . 8 . . . . Part Studies Acquired 11 | . . 2 3 4 . . 1 1 Parts Repaired 5 | . . 3 1 . 1 . . . Time 153 | . . 90 25 . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 34 | . . . 6 9 19 . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 4 | . . . . 2 . . 2 . Largest Group 2 | . . . . 2 . . 1 . Highest-Rated Group 30 | . . . . 30 . . 12 . Highest-Rated Ally 15 | . . . . 15 . . 12 . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . . . 13 . Total Damage 106 | . . . . . . . 106 . Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 11606 | . . . 723 2287 2279 1507 1556 3254 Optics 2573 | . . . . 649 . . . 1924 Sensors 7120 | . . . . 455 1983 1182 1556 1944 Seismic 1785 | . . . 723 1062 . . . . Machine Analysis 6708 | . . . . 2287 2279 1507 635 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 17413 | 115 1552 2117 2518 2287 2279 1507 1556 3482 Spaces Moved 7484 | 52 793 953 1089 1041 870 581 639 1466 Core 4 | 4 . . . . . . . . Treads 7480 | 48 793 953 1089 1041 870 581 639 1466 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 200 210 163 153 Average Speed 174 | 151 160 160 167 178 204 210 181 157 Slowest Speed 570 | 160 160 160 200 203 210 225 217 570 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 100 92 78 29 24 17 18 41 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 32 | . . . . 1 5 7 1 18 Terrain Destroyed 254 | . 8 . 84 37 33 12 18 62 Melee 28 | . . . . 1 3 6 1 17 Projectile 41 | . . . 1 5 8 5 6 16 AOE 180 | . 8 . 83 31 20 . 10 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 10114 | 69 959 1339 1514 1284 1177 758 866 2148 Wait 933 | 2 28 174 153 69 130 62 81 234 Move 7476 | 51 792 952 1088 1040 869 580 638 1466 Hop . | . . . . . . . . . Pick Up 155 | 2 12 26 21 24 21 12 13 24 Fast Attach 82 | 6 1 10 13 2 11 4 3 32 Attach 76 | . 1 2 5 9 10 8 9 32 Detach 22 | . 1 1 1 . 1 4 3 11 Swap 236 | . 5 21 54 24 27 19 19 67 Drop 188 | . 5 37 45 23 25 15 13 25 Fire 792 | 8 62 104 123 81 77 37 80 220 Melee 60 | . . . . 1 4 16 3 36 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 41 | . 1 12 11 11 2 1 2 1 Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . 2 . Trap 51 | . 51 . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 6) 560 | -10/Materials | Discovered new exit (range 5) 697 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Discovered new exit (range 16) 1219 | -10/Materials | Discovered new exit (range 13) 1668 | -10/Materials | Entered another Materials area 1668 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1855 | -9/Materials | Identified exit to Materials 1961 | -9/Materials | Build established: Gunner 2122 | -9/Materials | Central database locked down 2450 | -9/Materials | Build established: Scavenger-Gunner 2461 | -9/Materials | Discovered new exit (range 11) 2811 | -9/Materials | Repaired Hvy. Assault Rifle 3182 | -9/Materials | Build established: Gunner 3189 | -9/Materials | Repaired Imp. Treads+ 3216 | -9/Materials | Repaired Lgt. Treads+ 3421 | -9/Materials | Discovered new exit (range 7) 3543 | -9/Materials | Core integrity fell below 50% 3785 | -9/Materials | Entered another Materials area 3785 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3991 | -8/Materials | Identified exit to Storage 4235 | -8/Materials | Discovered new exit (range 5) 4877 | -8/Materials | Garrison activated, responded to threat 5096 | -8/Materials | Garrison activated, responded to threat 5427 | -8/Materials | Repaired Hvy. Ion Engine 5597 | -8/Materials | Identified exit to Factory 5785 | -8/Materials | First assault squad dispatched 5906 | -8/Materials | Build established: Scavenger-Gunner 6251 | -8/Materials | Sterilization system engaged 6251 | -8/Materials | Non-combat units ordered to evacuate 6278 | -8/Materials | Destroyed 12 combat bots 6303 | -8/Materials | Entered Factory 6303 | -7/Factory | Evolved 2 slots: Utility x2 6325 | -7/Factory | Build established: Gunner 6461 | -7/Factory | Fabricated Weapon Cycler (x2) 6703 | -7/Factory | First assault squad dispatched 7023 | -7/Factory | Allied Derelicts emerged from ambush trap array 7262 | -7/Factory | Build established: Scientist-Gunner 7912 | -7/Factory | Fabricated Y-45 Defender? 7973 | -7/Factory | Discovered new exit (range 9) 8036 | -7/Factory | Identified exit to Lower Caves 8490 | -7/Factory | Found Powered Armor 8519 | -7/Factory | Build established: Scientist-Skirmisher 8576 | -7/Factory | Discovered new exit (range 7) 8588 | -7/Factory | Identified exit to Factory 8590 | -7/Factory | Entered another Factory area 8590 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9460 | -6/Factory | Repaired Arm. Treads+? 9498 | -6/Factory | Build established: Scavenger-Skirmisher 10603 | -6/Factory | Build established: Skirmisher 10693 | -6/Factory | Discovered new exit (range 11) 10795 | -6/Factory | Identified exit to Factory 10869 | -6/Factory | Entered another Factory area 10869 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11027 | -5/Factory | Identified exit to Upper Caves 11121 | -5/Factory | Spotted B-75 Beast 11180 | -5/Factory | Destroyed B-75 Beast 12336 | -5/Factory | Discovered new exit (range 9) 12374 | -5/Factory | Identified exit to Factory 12376 | -5/Factory | Entered another Factory area 12376 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12547 | -4/Factory | Build established: Tank 12608 | -4/Factory | Spotted B-86 Titan 13056 | -4/Factory | Destroyed B-86 Titan 13067 | -4/Factory | Lost 4 parts (2n2u) 13194 | -4/Factory | Central database locked down 13526 | -4/Factory | System corruption reached 10% 13874 | -4/Factory | Discovered new exit (range 11) 13900 | -4/Factory | Identified exit to Research 13932 | -4/Factory | Entered Research 13932 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14380 | -3/Research | Discovered new exit (range 12) 14406 | -3/Research | Identified exit to Testing 15253 | -3/Research | Build established: Scavenger-Tank 15442 | -3/Research | Spotted B-86 Titan 15458 | -3/Research | Garrison activated, responded to threat 15495 | -3/Research | System corruption reached 10% 15574 | -3/Research | Spotted B-86 Titan 15673 | -3/Research | Destroyed B-86 Titan 15928 | -3/Research | Lost 5 parts (1p2n2u) 16590 | -3/Research | Garrison activated, responded to threat 16682 | -3/Research | First assault squad dispatched 16715 | -3/Research | Garrison activated, responded to threat 16826 | -3/Research | Destroyed 8 combat bots 16826 | -3/Research | Lost 11 parts (1p3n4u3w) 16866 | -3/Research | Found Prototype Device 16866 | -3/Research | Identified Exp. Shield Generator 16873 | -3/Research | Found Exp. Shield Generator 16892 | -3/Research | Found Prototype Launcher 16892 | -3/Research | Identified Tesla Bomb Launcher 17137 | -3/Research | Spotted B-86 Titan 17184 | -3/Research | System corruption reached 30% 17222 | -3/Research | Core integrity fell below 50% 17225 | -3/Research | Destroyed 8 combat bots 17228 | -3/Research | Destroyed B-86 Titan 17233 | -3/Research | Core integrity fell below 20% 17242 | -3/Research | Lost 13 parts (4p5n2u2w) 17414 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17390_ System corrupted: Heat flow error (+299). 17390_ Hrd. Heavy Armor Plating destroyed. 17391_ Power failure, Rnf. Antimatter Reactor shutdown. 17391_ Hvy. Treads broken. 17391_ Overheating: Short circuit. 17393_ Overheating: Exp. Energy Well damaged (-15). 17393_ G-67 Veteran destroyed. 17393_ R-10 Processor collects Corrupted Adv. Heat Sink. 17397_ Power failure, Rnf. Antimatter Reactor shutdown. 17397_ Overheating: Matter decay (-75). 17398_ Acquired 75 matter. 17398_ R-10 Processor collects Corrupted Hvy. Laser+. 17399_ Hpw. Tractor Beam destroyed. 17406_ ALERT: Security rotation in progress. 17406_ G-67 Veteran Lgt. Antimatter Reactor severed. 17407_ 0ZZLZA0G1 YFCXMTL6ODXX0O=8A5< 17407_ R-10 Processor collects Lgt. Antimatter Reactor. 17408_ Med. Treads destroyed. 17411_ Broken Arm. Medium Treads destroyed. 17411_ R-10 Processor collects Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ########## | | """"" !!! | | "" F" !!! | | "" "" !! ### | | ######+### ###/#########"" + | | #????????# # %" # | | #????????# # =%= ! 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""""????#[#?????????????????????? | | #?# """ #????"""?????#R#?????????????????????? | | #?# """ #????"???#####g##????????????????????? | | #?# #????????# @gu#????????????????????? | | #?# #????????# R #????????????????????? | | #?# #????????# =%u #????????????????????? | | #?####+#####????????# #????????????????????? | | #????# #????????????# #????????????????????? | | #????# #????????????# m#????????????????????? | | ###??# #????????????# k #????????????????????? | | #### #######??????# u #????????????????????? | | ## m#????????????????????? | | ############??????# #????????????????????? | | #?????????????????# k????????????????????? | | #?????????????????# #????????????????????? | | #?????????????????# #????????????????????? | | #?????????????????###+##+#????????????????????? | | #???????????????????? ?? #????????????????????? | | #???????????????????? ?? #????????????????????? | | #???????????????????? ????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #####?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?? ???????????????????????????????????? | | ? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 37 Energy Capacity 2190 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: EM 25 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 6 Matter Filtering 50 Item Schematics ----------------- Hvy. Machine Gun | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Weapon Cycler | x2 | -7/Factory | Preloaded Y-45 Defender | x2 | -7/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 40% | -9/Materials Imp. Treads | 59% | -9/Materials Lgt. Treads | 61% | -9/Materials Hvy. Ion Engine | 30% | -8/Materials Arm. Treads | 24% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Hvy. Laser | -8/Materials | Hacked Pulse Rifle | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Coil Gun | -4/Factory | Hacked Biometal Medium Treads | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- We Love MA Well Done Well-fed Force Field Challenges ------------ None Game ------ Seed DecoyMetaCharge Manual? 0 Play Time 02:17:08 Cumulative 537.1 hours Start 2025.09.07 @ 17:57:45 End 2025.09.11 @ 20:16:36 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 51 Types 44/0/5/2/0/0/0/0/0/0 Lore% 84 Gallery% 81 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0400cd7-7c25-4327-9d12-13fedad8c06b