Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 19:00:02 Player: OverKnown Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2441) 2441 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-102) -102 TOTAL SCORE: 4999 Bonus ------- Follower Combat Kills 35 Friendly Fire -137 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 100/100 System Corruption 2% Temperature Cool (49) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Flak Cannon > --- INVENTORY (5) ---- Light Nuclear Core Heavy EM Pulse Gun Beam Rifle Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Microactuators Microactuators Hacking Suite > --- WEAPON ----------- EM Shotgun Katana > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Flight Unit Flight Unit Flight Unit Beam Rifle Particle Cannon Assault Rifle Heavy Assault Rifle Shotgun [Rating: 31] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 99 | 5 17 1 21 2 27 26 Power 11 | 1 2 . 2 1 3 2 Engine 9 | 1 2 . 1 1 2 2 Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 34 | 2 4 . 13 . 8 7 Treads 2 | . . . . . 2 . Leg 17 | . . . 7 . 3 7 Wheel 7 | 2 4 . 1 . . . Hover . | . . . . . . . Flight 8 | . . . 5 . 3 . Utility 18 | . 3 1 . . 8 6 Device 6 | . 1 . . . 3 2 Storage 2 | . . 1 . . 1 . Processor 5 | . 1 . . . 2 2 Hackware 1 | . 1 . . . . . Protection 4 | . . . . . 2 2 Artifact . | . . . . . . . Weapon 36 | 2 8 . 6 1 8 11 Energy Gun 9 | 1 . . . . 3 5 Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 17 | 1 7 . 3 1 2 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 38 | . 2 . 8 . 13 15 Power 7 | . . . 2 . 3 2 Propulsion 16 | . . . 4 . 7 5 Utility 9 | . 1 . . . 2 6 Weapon 6 | . 1 . 2 . 1 2 Highest Loss Streak 13 | . 2 . 4 . 13 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 89 100 95 100 83 88 Engine 8 | . 14 14 7 8 7 8 Treads 4 | . . . . . 7 6 Leg 21 | . . . 24 . 18 28 Wheel 4 | . 26 28 3 . . . Flight 4 | . . . 13 44 6 . Device 2 | . 4 . . . 3 3 Storage 2 | . . 14 11 11 1 . Processor 6 | . 6 . . . 6 8 Hackware 9 | . 9 14 11 11 9 9 Protection 4 | . . . . . 6 6 Energy Gun 7 | . 7 . . . 9 9 Energy Cannon 3 | . . . . . 3 6 Ballistic Gun 6 | . 14 28 15 11 2 1 Slashing Weapon 1 | . . . 5 11 2 . Naked Turns . | . . . . . . . Heaviest Build 35 | 7 9 15 20 20 34 35 Greatest Support 48 | 20 20 20 46 20 40 48 Greatest Overweight (x) 2 | . 1 . 1 . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 5 Average Capacity 6 | 5 5 9 10 10 5 5 Most Carried 10 | 4 5 9 10 10 10 5 Average Carried 5 | 1 2 6 8 9 4 4 Final Capacity 10 | 5 5 10 10 10 5 5 Final Carried 10 | 2 5 9 10 10 5 5 Class Distribution -------------------- 79% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1570 | 246 169 81 325 41 325 383 Remotely . | . . . . . . . Salvage Created 2676 | . 261 81 391 41 774 1128 Parts 163 | . 28 2 35 9 30 59 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 65 | . 9 2 14 3 16 21 Melee 7 | . . . 3 . 4 . Guns 33 | . 6 2 7 3 7 8 Cannons 16 | . . . . . 4 12 AOE 8 | . 3 . 4 . 1 . Classes Destroyed 11 | . 6 . 2 . 2 1 Worker 4 | . 2 . 1 . 1 . Builder 2 | . 2 . . . . . Operator 1 | . 1 . . . . . Watcher 3 | . 1 . . . 1 1 Swarmer 15 | . 4 . 4 3 4 . Grunt 30 | . 5 2 7 . 6 10 Brawler 1 | . . . . . 1 . Duelist 5 | . . . 2 . 1 2 Protector 1 | . . . . . . 1 Sentry 11 | . . . 1 . 3 7 Hunter 2 | . . . . . 1 1 Thug 1 | . . . . . . 1 Best Kill Streak 8 | . 6 2 8 3 5 3 Combat Bots Only 7 | . 4 2 7 3 5 3 Max Kills in Single Turn 2 | . 2 1 2 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 . 2 . 1 . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 408 | . 48 11 77 2 145 125 Missed 117 | . 18 2 27 1 37 32 Damage Taken 4299 | . 317 125 691 8 1457 1701 Core 896 | . 111 59 166 8 392 160 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 76 | . . . . . . 76 Core Remaining (%) 62 | 100 . 32 . 56 . . Volleys Fired 220 | . 33 11 39 3 45 89 Largest 2 | . 2 2 2 1 2 2 Hottest 131 | . 70 40 50 23 120 131 Shots Fired 360 | . 54 22 56 3 65 160 Gun 276 | . 48 22 49 3 49 105 Cannon 71 | . . . . . 16 55 Launcher 13 | . 6 . 7 . . . Special . | . . . . . . . Kinetic 138 | . 28 22 49 3 10 26 Thermal 163 | . . . . . 34 129 Explosive 13 | . 6 . 7 . . . Electromagnetic 46 | . 20 . . . 21 5 Robot Hit Streak 16 | . 5 11 13 6 13 16 Robot Miss Streak 5 | . 3 2 4 1 4 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 257 | . 27 16 47 3 62 102 Core Hits 145 | . 23 7 30 3 35 47 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 10 | . 2 . 2 . 1 5 Burn 5 | . . . . . . 5 Destroy 1 | . 1 . . . . . Corrupt 1 | . 1 . . . . . Sever 3 | . . . 2 . 1 . Melee Attacks 25 | . . . 13 . 10 2 Impact . | . . . . . . . Slashing 23 | . . . 13 . 10 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5069 | . 700 117 1076 42 1149 1985 Guns 2522 | . 340 117 351 42 596 1076 Cannons 1159 | . . . . . 250 909 Explosions 807 | . 360 . 404 . 43 . Melee 581 | . . . 321 . 260 . Ramming . | . . . . . . . Kinetic 1141 | . 180 117 351 42 111 340 Thermal 2065 | . . . . . 499 1566 Explosive 764 | . 360 . 404 . . . Electromagnetic 518 | . 160 . . . 279 79 Impact . | . . . . . . . Slashing 581 | . . . 321 . 260 . Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 1 . 2 Average Corruption 1 | . . . 1 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . 3 . . . Message Errors 1 | . . . 1 . . . Matter Fused 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 91 | . 44 . 47 . . . Projectiles . | . . . . . . . Explosions 66 | . 44 . 22 . . . Melee 25 | . . . 25 . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 103 | . 31 . 72 . . . Shots 5 | . 2 . 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 488 | . 78 9 26 . 385 488 Average Temperature 135 | . 31 8 8 . 152 151 Received Heat Transfer 1689 | . 102 72 273 . 558 684 Effects 17 | . . . . . 2 15 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Interference 7 | . . . . . 2 5 Matter Decay 3 | . . . . . . 3 Damage (minor) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 1 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . . . . 4 1 Heat Transferred 4482 | . . . . . 1012 3470 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 328 | . 261 151 260 94 328 236 Initial 101 | . . 101 58 21 36 . Average 115 | . 113 112 165 72 150 91 Maximum Alert Level 1 | . 1 . 1 . 1 1 Low Security (%) 84 | 100 73 100 72 100 74 92 Level 1 15 | . 26 . 27 . 25 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . 1 . 1 6 Investigation 4 | . 1 . 1 . 1 1 Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . . 3 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 5 | . 2 . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 12 2 16 3 21 34 Peak Tracking Total 9 | . 4 2 8 3 7 9 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 9 | . 4 . 1 . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 5 | . . . 2 . 1 2 Max in Single Turn 2 | . . . 2 . 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 15 | . 1 . 1 1 5 7 Terminals 12 | . 1 . 1 1 5 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 41 | . 3 . 2 1 19 16 Successful 23 | . 2 . 1 1 10 9 Failed 18 | . 1 . 1 . 9 7 Catastrophic 4 | . . . 1 . 1 2 Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 33 | . 3 . 2 1 19 8 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . . 5 Terminal Hacks 18 | . 2 . 1 1 10 4 Record 2 | . . . . . 2 . Prototype ID Bank 1 | . . . . . 1 . Alert Level 4 | . 1 . . . 2 1 Unreport Threat 5 | . 1 . 1 . 2 1 Dispatch Records 1 | . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . Recall Reinforcements 2 | . . . . . 2 . Zone Layout 2 | . . . . . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 Unlock Access 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . 1 . 5 4 Full Trace Events 6 | . 1 . 1 . 2 2 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 32 | . . . . . . 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . . 10 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . . 14 Total Damage 219 | . . . . . . 219 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 2825 | 59 303 96 403 39 617 1308 Spaces Moved 1881 | 66 210 75 292 76 421 741 Core 22 | 17 2 . . . 3 . Treads 13 | . . . . . 13 . Legs 1141 | . . . 122 . 278 741 Wheels 372 | 49 208 75 40 . . . Hover . | . . . . . . . Flight 333 | . . . 130 76 127 . Fastest Speed 31 | 50 50 80 31 31 31 120 Average Speed 99 | 72 79 80 78 31 96 125 Slowest Speed 190 | 80 100 80 127 31 180 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 7 35 17 27 25 37 80 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 94 | . 15 . 59 . 5 15 Melee . | . . . . . . . Projectile 16 | . . . . . 1 15 AOE 78 | . 15 . 59 . 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 2446 | 77 286 93 391 88 548 963 Wait 127 | . 18 . 8 . 20 81 Move 1875 | 65 209 74 291 75 420 741 Hop . | . . . . . . . Pick Up 67 | 7 7 6 14 4 15 14 Fast Attach 25 | . 8 . 2 . 8 7 Attach 40 | 5 4 . 9 . 12 10 Detach . | . . . . . . . Swap 34 | . 5 1 10 2 7 9 Drop 33 | . 2 1 5 4 11 10 Fire 220 | . 33 11 39 3 45 89 Melee 25 | . . . 13 . 10 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 60 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Discovered new exit (range 11) 363 | -10/Materials | Entered Mines 410 | -10/Mines | Discovered new exit (range 10) 411 | -10/Mines | Core integrity fell below 50% 459 | -10/Mines | Entered Materials 459 | -9/Materials | Evolved 2 slots: Propulsion x2 563 | -9/Materials | Destroyed 7 combat bots 568 | -9/Materials | Lost 4 parts (1p2n1w) 849 | -9/Materials | Discovered new exit (range 5) 862 | -9/Materials | Entered Mines 897 | -9/Mines | Discovered new exit (range 5) 901 | -9/Mines | Entered Materials 901 | -8/Materials | Evolved 2 slots: Utility x2 1035 | -8/Materials | Core integrity fell below 50% 1078 | -8/Materials | Lost 13 parts (3p7n2u1w) 1350 | -8/Materials | Discovered new exit (range 15) 1353 | -8/Materials | Build established: Scavenger-Mutant 1518 | -8/Materials | Entered Storage 1683 | -8/Storage | Learned location of Armory (-3) 1746 | -8/Storage | Discovered new exit (range 15) 1999 | -8/Storage | Identified exit to Garrison 2014 | -8/Storage | Core integrity fell below 20% 2302 | -8/Storage | Repaired Imp. Aluminum Leg 2625 | -8/Storage | Lost 3 parts (1p1u1w) 2778 | -8/Storage | Met a pair of Derelict thieves 2826 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- L-31 Rogue unfolds itself. I-25 Savior suffers critical hit (Burn). B-36 Bruiser unfolds itself. EB-KYC(g) Carbon-fiber Leg severed. EB-KYC(g) destroyed. B-36 Bruiser suffers critical hit (Burn). AH-S4P(g) destroyed. [Achievement: Backstab] I-25 Savior destroyed. G-50 Soldier knocked back. G-50 Soldier destroyed. Knocked back. Imp. Heat Sink destroyed. G-47 Trooper knocked back. Aluminum Leg destroyed. Lgt. Deuterium Engine destroyed. L-31 Rogue destroyed. Hacking Suite destroyed. Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+1). 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