Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 09:38:21 Player: Floof Enjoyer Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1814) 1814 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6674 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 838/1000 Matter 209/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Heat Sink Lightpack 2.0 Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (3) ------- Plasma Rifle KE Penetrator Enhanced Coil Gun > --- INVENTORY (40) --- Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Enhanced Optical Array Improved Sensor Array IFF Parser Advanced Recoil Stabilizer Energy Filter Improved Kinecellerator Transmission Jammer Advanced ECM Suite Reaction Control System Insulated Plating Arc Projector Cooled Pulse Rifle Force Rifle Wave Gun Gauss Rifle Heavy Flak Cannon Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Lightpack 2.0 Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Cooled Pulse Rifle KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Enhanced Optical Array Improved Sensor Array Improved Sensor Array IFF Parser Advanced Recoil Stabilizer Energy Filter Transmission Jammer Advanced ECM Suite Reaction Control System Insulated Plating Arc Projector Heavy Laser Plasma Rifle Force Rifle Wave Gun Gauss Rifle Heavy Flak Cannon Great Axe [Rating: 105] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 2 | . . . . . . 1 . 1 Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 2 1 2 . Weapon 1 | . . . . . . . . 1 Parts Attached 78 | 5 2 3 1 1 28 9 19 10 Power 16 | 1 . 1 . . 7 1 4 2 Engine 11 | 1 . 1 . . 4 . 3 2 Core 5 | . . . . . 3 1 1 . Reactor . | . . . . . . . . . Propulsion 21 | 2 . . . . 7 4 4 4 Treads . | . . . . . . . . . Leg 15 | . . . . . 3 4 4 4 Wheel 6 | 2 . . . . 4 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | . 2 1 1 1 6 2 8 1 Device 13 | . . 1 . 1 4 1 5 1 Storage 3 | . 1 . 1 . . 1 . . Processor 4 | . 1 . . . 2 . 1 . Hackware 2 | . . . . . . . 2 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 1 . . 8 2 3 3 Energy Gun 8 | . . 1 . . 4 1 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 . . . . 4 1 2 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . 1 . 1 1 3 2 2 1 Parts Lost 17 | . 2 . . 1 9 . 1 4 Power 4 | . . . . . 2 . . 2 Propulsion 7 | . . . . . 5 . . 2 Utility 1 | . . . . . . . 1 . Weapon 5 | . 2 . . 1 2 . . . Highest Loss Streak 3 | . 2 . . 1 3 . 1 3 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 2 4 7 8 6 10 20 19 Power . | . 1 1 1 1 . . 1 . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 3 2 5 11 10 Weapon 4 | 1 1 2 4 4 3 4 8 7 Tool/Special . | . . . . . . . . . Unused Backups 34 | . 1 1 . . 3 2 7 20 Power 3 | . . 1 . . 1 . 1 . Propulsion . | . . . . . . . . . Utility 17 | . . . . . . . 5 12 Weapon 14 | . 1 . . . 2 2 1 8 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 86 100 89 97 74 81 85 83 Engine 8 | . 14 14 14 14 3 6 7 8 Core 4 | . . . . . 5 7 4 5 Leg 10 | . . . . . 5 10 22 21 Wheel 12 | . 28 28 28 28 6 18 3 . Device 13 | . . 13 3 11 9 14 19 17 Storage 8 | . 12 14 14 14 9 7 6 5 Processor 6 | . 6 . . . 16 . 5 5 Energy Gun 9 | . . 14 14 14 9 8 6 9 Ballistic Gun 8 | . 24 14 14 14 7 5 6 6 Peak Build Rating 105 | 5 7 10 18 19 25 72 92 105 Average Rating 48 | 3 6 9 11 18 21 61 84 99 On Entrance 26 | . 5 7 10 12 18 25 72 92 Avg Prop Armor Cover (%) 4 | . . . . . 12 5 3 . Naked Turns . | . . . . . . . . . Heaviest Build 47 | 7 17 20 18 21 28 28 37 47 Greatest Support 76 | 26 26 26 26 26 36 54 76 76 Greatest Overweight (x) 8 | . . . . . 8 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 40 | 5 10 10 10 10 10 40 40 40 Average Capacity 24 | 5 9 10 10 10 10 39 40 40 Most Carried 26 | 5 5 6 10 10 10 21 26 23 Average Carried 12 | 2 2 4 8 10 8 10 20 19 Final Capacity 40 | 5 10 10 10 10 10 40 40 40 Final Carried 21 | 2 5 6 10 10 10 21 21 20 Class Distribution -------------------- 37% | Mutant 34% | Hauler-Skirmisher 15% | Hauler-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1408 | 201 89 46 . 22 416 52 317 265 Remotely 71 | . . . . . 71 . . . Salvage Created 2473 | . 135 29 . 13 1095 93 324 784 Parts 113 | . 6 5 . . 50 6 20 26 Haulers Intercepted 2 | . 1 . . . . 1 . . Recyclers Shooed 5 | . . 1 . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 38 | . 2 2 . 1 18 1 5 9 Guns 38 | . 2 2 . 1 18 1 5 9 Classes Destroyed 12 | . 2 1 . 1 5 1 1 1 Worker 3 | . . . . . 2 . . 1 Hauler 2 | . 1 . . . . 1 . . Recycler 3 | . . . . . 2 . . 1 Watcher 3 | . . . . . 3 . . . Swarmer 5 | . . 2 . . 3 . . . Grunt 21 | . 2 . . . 11 . 3 5 Duelist 2 | . . . . . 1 . . 1 Sentry 4 | . . . . . 3 . . 1 Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . 1 1 . Assembled 1 | . . . . 1 . . . . Best Kill Streak 7 | . 2 2 . 1 7 1 4 5 Combat Bots Only 4 | . 2 2 . 1 3 1 4 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 250 | . 17 12 . 3 113 9 27 69 Missed 59 | . . 4 . 1 26 3 5 20 Hits 191 | . 17 8 . 2 87 6 22 49 Melee 6 | . . . . 1 1 . . 4 Projectile 185 | . 17 8 . 1 86 6 22 45 AOE 1 | . . . . 1 . . . . Critical Strikes 8 | . 1 . . . . 1 1 5 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 3257 | . 239 81 . 91 1258 90 381 1117 Core 573 | . 48 17 . 18 280 30 18 162 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 . . . 66 49 95 97 . Volleys Fired 150 | . 15 7 . 2 75 13 13 25 Largest 3 | . 2 2 . 2 2 2 2 3 Hottest 138 | . 40 76 . 76 120 111 105 138 Shots Fired 301 | . 25 14 . 4 137 23 26 72 Gun 301 | . 25 14 . 4 137 23 26 72 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 146 | . 25 7 . 2 59 10 13 30 Thermal 155 | . . 7 . 2 78 13 13 42 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | . 10 4 . 1 29 10 6 14 Robot Miss Streak 6 | . 2 2 . 1 6 2 5 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 8 | . . 1 . . 3 . 1 3 Max Gunslinging Chain 2 | . . 1 . . 1 . 1 2 Shots Hit Robots 221 | . 19 7 . 2 108 15 15 55 Core Hits 99 | . 9 2 . 2 48 3 10 25 Critical Kills 5 | . . . . . 1 . 2 2 Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 15 | . . . . . 9 . 2 4 Burn 8 | . . . . . 6 . . 2 Destroy 7 | . . . . . 3 . 2 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4055 | . 166 101 . 33 1745 331 313 1366 Guns 4028 | . 166 85 . 33 1734 331 313 1366 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 27 | . . 16 . . 11 . . . Kinetic 1740 | . 166 33 . . 615 157 133 636 Thermal 2288 | . . 52 . 33 1119 174 180 730 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 3 4 1 Average Corruption 3 | . . . . . . 1 4 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . . . 18 . Message Errors 3 | . . . . . . . 3 . Matter Fused 5 | . . . . . . . 5 . Heat Flow Errors 5 | . . . . . . . 5 . Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . 1 . Alerts 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 12 | . . 8 . . 4 . . . Shots . | . . . . . . . . . Rammed 2 | . . 1 . . 1 . . . Targets Rammed 4 | . . 1 . . 3 . . . Kicked 2 | . . . . . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 224 | . 50 100 . 52 81 24 224 152 Average Temperature 38 | . 27 48 . 28 13 12 57 49 Received Heat Transfer 1002 | . 138 . . . 549 . 18 297 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 4993 | . . 111 . 74 2795 296 259 1458 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 100 | . 30 65 . . 79 30 92 100 Initial 19 | . . . . . . 19 7 5 Average 16 | . 5 6 . . 33 1 11 37 Influence Increases 1048 | . 57 65 . . 500 40 131 255 Destroy 0b10 Robot/C 740 | . 40 40 . . 360 20 100 180 Destroy 0b10 Robot/NC 55 | . 5 . . . 35 5 . 10 Destroy Leader 180 | . 12 10 . . 86 12 30 30 Allied During Kill 2 | . . . . . 2 . . . Successful Hack 2 | . . . . . . 2 . . Disable Machine 45 | . . 15 . . 15 . . 15 Destroy Structure 24 | . . . . . 2 1 1 20 Influence Decreases 1005 | . 57 65 . . 456 68 135 224 Entered New Map 41 | . . . . . . 25 9 7 Time Decay 798 | . 37 65 . . 351 43 125 177 Lost Part 141 | . 20 . . . 80 . 1 40 Lost Ally 25 | . . . . . 25 . . . Squads Dispatched 11 | . . . . . 1 1 4 5 Investigation 3 | . . . . . 1 . 1 1 Extermination 4 | . . . . . . 1 2 1 Reinforcement 4 | . . . . . . . 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 4 | . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 4 3 . 4 24 2 7 19 Peak Tracking Total 7 | . 4 3 . 2 4 1 3 7 Tactical Retreats 1 | . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . 1 . . . . 1 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 3 | . . 1 . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 6 | . . . . 1 2 2 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 3 | . . . . . 1 1 1 . Garrison Access . | . . . . . . . . . Total Hacks 12 | . . . . 1 5 4 2 . Successful 7 | . . . . 1 2 3 1 . Failed 4 | . . . . . 2 1 1 . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . Manual 1 | . . . 1 . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 7 | . . . . . 3 2 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 4 | . . . . . 1 2 1 . Retrieve Study 4 | . . . . . 1 2 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . 2 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 2 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 69 | . . 69 69 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders 1 | . . . . . 1 . . . EXPLORE 1 | . . . . . 1 . . . Ally Attacks 6 | . . . . . 6 . . . Total Damage 29 | . . . . . 29 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 1808 | . 71 1 . . . . 1176 560 Sensors 577 | . . . . . . . 17 560 Terrain 1736 | . . . . . . . 1176 560 T.N.C. 72 | . 71 1 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 3 | . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5064 | 45 149 684 389 97 1153 807 1180 560 Spaces Moved 3356 | 41 115 702 275 100 439 610 720 354 Core 18 | 8 . . . . 10 . . . Treads . | . . . . . . . . . Legs 1454 | . . . . . 167 213 720 354 Wheels 1884 | 33 115 702 275 100 262 397 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 86 76 105 112 Average Speed 107 | 82 90 90 90 90 154 96 111 118 Slowest Speed 450 | 90 90 90 90 90 450 120 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 27 98 61 27 44 18 12 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 9 | . . . . . . 1 1 7 Melee . | . . . . . . . . . Projectile 9 | . . . . . . 1 1 7 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4544 | 52 140 742 417 102 775 805 1075 436 Wait 784 | . . 22 137 . 189 141 278 17 Move 3348 | 40 114 701 274 99 438 609 719 354 Hop . | . . . . . . . . . Pick Up 112 | 7 7 5 3 . 23 24 25 18 Fast Attach 7 | . . . . 1 6 . . . Attach 40 | 5 3 2 1 . 11 7 4 7 Detach 1 | . . . . . . . 1 . Swap 45 | . . 1 . . 13 3 19 9 Drop 53 | . 1 3 2 . 17 8 16 6 Fire 150 | . 15 7 . 2 75 13 13 25 Melee . | . . . . . . . . . Ram 2 | . . 1 . . 1 . . . Kick 2 | . . . . . 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Met a group of wandering Federalists 162 | -10/Materials | Discovered new exit (range 11) 195 | -10/Materials | Entered Mines 218 | -10/Mines | Discovered new exit (range 11) 305 | -10/Mines | Build established: Mutant 500 | -10/Mines | Discovered new exit (range 15) 649 | -10/Mines | Received a Mining Laser from a helpful Derelict 842 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 852 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 853 | -10/Mines | Discovered new exit (range 5) 879 | -10/Mines | Entered Exiles 879 | -10/Exiles | Accompanied by 3 allies 891 | -10/Exiles | Discovered new exit (range 15) 902 | -10/Exiles | Met 8R-AWN 909 | -10/Exiles | Led the pair of lost Derelicts to a safe place 916 | -10/Exiles | Met EX-HEX 946 | -10/Exiles | Met EX-BIN 956 | -10/Exiles | Aligned with FarCom system 957 | -10/Exiles | Given EX-Vault access code 978 | -10/Exiles | Opened EX-Vault 984 | -10/Exiles | Found Prototype Storage 985 | -10/Exiles | Identified Superbattery 993 | -10/Exiles | Found Prototype Storage 1011 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1020 | -10/Exiles | Exiles lab attacked by MAIN.C 1120 | -10/Exiles | Discovered new exit (range 10) 1268 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1268 | -10/Exiles | Entered Mines 1274 | -9/Mines | Found the Drone Emporium 1274 | -9/Mines | Met a Derelict bent on vengeance 1278 | -9/Mines | Found Prototype Device 1278 | -9/Mines | Identified Thief Drone Bay 1292 | -9/Mines | Assembled infested the area 1312 | -9/Mines | Identified exit to Materials 1320 | -9/Mines | Learned location of Storage (-7) 1365 | -9/Mines | Entered Materials 1365 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1836 | -8/Materials | Lost 3 parts (1p1n1w) 1907 | -8/Materials | Discovered new exit (range 4) 2174 | -8/Materials | Build established: Scavenger-Mutant 2355 | -8/Materials | Core integrity fell below 50% 2388 | -8/Materials | Lost 3 parts (1p1n1w) 2459 | -8/Materials | Central database locked down 2478 | -8/Materials | Discovered new exit (range 7) 2517 | -8/Materials | Identified exit to Factory 2518 | -8/Materials | Entered Factory 2518 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2524 | -7/Factory | Identified Lightpack 2.0 2826 | -7/Factory | Build established: Hauler-Mutant 3255 | -7/Factory | Discovered new exit (range 13) 3325 | -7/Factory | Entered another Factory area 3325 | -6/Factory | Evolved 2 slots: Utility x2 3628 | -6/Factory | Build established: Hauler-Skirmisher 4463 | -6/Factory | Discovered new exit (range 19) 4505 | -6/Factory | Entered another Factory area 4505 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5028 | -5/Factory | Discovered new exit (range 17) 5065 | -5/Factory | Self-destructed Last Messages --------------- 05059_ X-72 Disruptor destroyed. 05059_ Switching to secondary target: H-71 Marshal. 05059_ Slug penetrates H-71 Marshal. 05060_ U-05 Engineer builds a Wall. 05060_ H-71 Marshal calls for reinforcements. 05060_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05062_ Slug penetrates P-70 Sage. 05062_ Penetrated by Slug. 05062_ Lgt. Angular Momentum Engine destroyed. 05062_ Knocked back. 05062_ Triggered Alarm Trap. 05062_ An alarm sounds. 05062_ ALERT: Alarm triggered, dispatching investigation squad. 05063_ Acquired 5 matter. 05063_ R-10 Processor collects Arc Projector. 05064_ Lgt. Fission Core destroyed. 05064_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????? ? 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""??#??#?????+#?##?##?#? | | ????????????????????? ??????? #????? ?? ?? | | ???????????????????????????????? ? ?????? ? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 44 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Katana | -8/Materials | Hacked Wheel | -7/Factory | Hacked Com. Wheel | -7/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumChipMiniperforator Manual? 0 Play Time 00:39:27 Cumulative 48.7 hours Start 2026.08.21 @ 08:59:50 End 2026.08.21 @ 09:38:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b64b330c-6394-44e9-a940-5fb79623a4b4