Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 19:51:42 Player: Olafz Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (90) 450 Value Destroyed (2931) 2931 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 11906 Bonus ------- High Alert Combat Kills 45 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 46/300 Energy 98/100 System Corruption 21% Temperature Cool (63) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Reaction Control System Advanced Reaction Control System Vibroblade Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Experimental Power Amplifier Gravity Neutralizer Armor Integrity Analyzer Advanced ECM Suite Advanced Reaction Control System Advanced Phase Shifter Graphene Brace Improved Force Field Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Thunder Hammer Gravity Flail Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Field Propulsion Array Advanced Reaction Control System [Rating: 161] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Field Propulsion Array Utility Hacking Suite Device Graphene Brace Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun AWS/Gauss Impact Weapon Powered Hammer Slashing Weapon Dual-blade Saw Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 . . 2 1 . . 2 . Utility 10 | . . . . . 2 2 . . 1 2 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 129 | . 8 . 1 1 15 3 15 11 9 19 19 19 9 Power 15 | . 2 . . . 3 . 1 2 . 1 2 3 1 Engine 3 | . 1 . . . . . 1 . . . 1 . . Core 6 | . 1 . . . 3 . . 1 . 1 . . . Reactor 6 | . . . . . . . . 1 . . 1 3 1 Propulsion 53 | . 2 . . 1 4 3 7 3 4 12 7 7 3 Treads . | . . . . . . . . . . . . . . Leg 12 | . 2 . . 1 4 3 2 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 23 | . . . . . . . 5 3 4 10 . . 1 Flight 18 | . . . . . . . . . . 2 7 7 2 Utility 37 | . 2 . . . 5 . 6 2 4 4 6 5 3 Device 18 | . . . . . 2 . 3 . 2 1 3 5 2 Storage 2 | . 1 . . . . . 1 . . . . . . Processor 4 | . . . . . . . 1 1 . . 2 . . Hackware 9 | . 1 . . . . . 1 . 2 3 1 . 1 Protection 4 | . . . . . 3 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | . 2 . 1 . 3 . 1 4 1 2 4 4 2 Energy Gun 7 | . 2 . . . 3 . . . . 1 . 1 . Energy Cannon 1 | . . . . . . . . 1 . . . . . Ballistic Gun 3 | . . . 1 . . . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 1 . 2 1 Slashing Weapon 5 | . . . . . . . . . . . 3 1 1 Piercing Weapon 4 | . . . . . . . . 2 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . . 1 2 . 3 3 2 Parts Lost 50 | . . . . . . . . . 1 23 . 4 22 Power 5 | . . . . . . . . . . 2 . . 3 Propulsion 18 | . . . . . . . . . . 10 . 1 7 Utility 19 | . . . . . . . . . 1 7 . 1 10 Weapon 8 | . . . . . . . . . . 4 . 2 2 Highest Loss Streak 19 | . . . . . . . . . 1 10 . 2 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 96 100 88 85 89 76 82 94 89 83 48 70 31 Core 5 | . 8 14 14 14 9 7 . . . 1 . . . Reactor 2 | . . . . . . . . 5 5 2 . 7 3 Leg 14 | . 28 28 28 28 27 23 11 . . . . . . Hover 7 | . . . . . . . 11 29 29 23 3 . 1 Flight 2 | . . . . . . . . . . 1 11 17 7 Device 5 | . . . . . 10 7 9 6 5 2 8 17 10 Storage 7 | . 14 14 14 14 9 7 7 6 5 4 . . . Processor 2 | . . . . . . . 6 6 5 4 4 7 1 Hackware 12 | . 10 14 14 14 9 7 8 13 11 23 6 8 2 Protection 2 | . . . . . 7 7 4 5 5 2 . . . Energy Gun 7 | . 25 28 7 . 8 7 7 2 . . . 1 . Ballistic Gun 4 | . 1 . 10 14 9 7 7 7 5 1 . . . Piercing Weapon 2 | . . . . . . . . 7 11 9 4 3 . Naked Turns 44 | . . . . . . . . . . . . . 44 Heaviest Build 68 | 11 31 31 35 35 47 47 55 46 41 41 32 67 68 Greatest Support 72 | 20 20 20 20 23 51 66 66 50 72 72 45 72 72 Greatest Overweight (x) 14 | . 1 1 1 1 . . 14 . . . . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 10 10 10 5 5 5 Average Capacity 11 | . 9 15 15 15 15 15 13 10 10 9 5 5 5 Most Carried 15 | . 9 9 13 15 15 15 15 10 10 10 5 5 5 Average Carried 9 | . 7 9 11 14 14 15 13 9 9 7 2 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 5 5 5 5 Final Carried 15 | 6 9 9 13 15 15 15 9 10 10 5 5 5 4 Class Distribution -------------------- 33% | Scavenger-Mutant 26% | Hacker-Mutant 11% | Mutant 10% | Hacker-Sprinter 9% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Matter Collected 1192 | 200 74 41 27 3 120 . 267 139 122 117 15 53 14 Remotely . | . . . . . . . . . . . . . . Salvage Created 3090 | . 312 41 38 116 1054 . 556 70 134 520 15 155 79 Parts 205 | . 37 5 . 8 57 . 33 5 8 33 2 12 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 71 | . 11 3 1 3 22 . 10 1 2 14 . 2 2 Melee 16 | . . . . . . . . . 2 11 . 2 1 Guns 52 | . 11 3 1 3 22 . 10 1 . 1 . . . Cannons 1 | . . . . . . . . . . 1 . . . Classes Destroyed 15 | . 5 . . 1 4 . 2 . . 1 . 1 1 Worker 4 | . . . . . 1 . . 1 . . 1 . 1 Builder 4 | . . . . . 3 . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . . . . . . Operator 5 | . 1 . . . 2 . . . 1 1 . . . Watcher 4 | . 3 . . . 1 . . . . . . . . Swarmer 27 | . 6 3 . . 3 . 4 . . 10 . 1 . Cutter 2 | . . . . . . . . . . . . . 2 Grunt 28 | . 5 . 1 2 13 . 3 . 2 2 . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 6 | . . . . . 4 . . 1 . 1 . . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . 1 . Heavy 1 | . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 4 3 1 3 6 . 4 1 2 8 1 1 1 Combat Bots Only 8 | . 3 3 1 3 5 . 4 1 2 8 . 1 1 Max Kills in Single Turn 2 | . 1 2 1 1 2 . 2 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Hostile Shots Fired 808 | . 43 4 . 15 44 . 53 54 11 227 4 117 236 Missed 312 | . 12 . . 4 14 . 16 21 5 73 1 68 98 Damage Taken 9627 | . 347 37 . 128 391 . 643 184 113 2964 77 1241 3502 Core 3172 | . 61 8 . 12 21 . 150 50 38 1055 . 163 1614 Absorbed by Shields 165 | . . . . . . . . 61 . . . 11 93 Ignored by Resistances 93 | . . . . . . . . . . . . 93 . Regen/Repaired (Parts) 24 | . . . . . . . . . . . . . 24 Core Remaining (%) 80 | 100 . . . 67 96 . 78 94 96 8 100 88 . Volleys Fired 106 | . 35 3 . . 26 . 18 11 1 7 . 5 . Largest 2 | . 2 2 . . 1 . 2 1 1 1 . 1 . Hottest 130 | . 130 130 . . 69 . 93 30 30 81 . 65 . Shots Fired 271 | . 67 6 4 17 104 . 49 11 1 7 . 5 . Gun 271 | . 67 6 4 17 104 . 49 11 1 7 . 5 . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 151 | . 9 . 4 17 78 . 31 11 1 . . . . Thermal 120 | . 58 6 . . 26 . 18 . . 7 . 5 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | . 7 4 6 8 16 . 16 10 3 5 . 2 . Robot Miss Streak 11 | . 11 8 . 2 4 . 5 1 . 3 . 3 . Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 3 | . 1 1 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . Autonomous 114 | . . . 4 17 78 . 15 . . . . . . Shots Hit Robots 265 | . 50 4 4 13 84 . 32 11 10 34 3 12 8 Core Hits 173 | . 53 6 1 4 55 . 21 4 5 14 3 6 1 Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . 1 Critical Strikes 10 | . 2 . . . 1 . 2 . . 1 1 2 1 Burn 3 | . 2 . . . . . 1 . . . . . . Destroy 2 | . . . . . 1 . 1 . . . . . . Smash 1 | . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . . 1 2 . Impale 1 | . . . . . . . . . . 1 . . . Melee Attacks 152 | . . . . . . . . 1 9 80 4 38 20 Impact 66 | . . . . . . . . . . 44 . 3 19 Slashing 13 | . . . . . . . . . . . 4 8 1 Piercing 73 | . . . . . . . . 1 9 36 . 27 . Sneak Attacks 6 | . . . . . . . . 1 1 . 1 2 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . 1 14 1 2 3 Damage Inflicted 7517 | . 578 31 114 433 2456 . 829 293 372 1351 107 499 454 Guns 4791 | . 578 31 114 426 2445 . 829 216 21 72 . 59 . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 2702 | . . . . . . . . 77 351 1279 107 440 448 Ramming 24 | . . . . 7 11 . . . . . . . 6 Kinetic 3591 | . 31 . 114 426 2142 . 641 216 21 . . . . Thermal 1200 | . 547 31 . . 303 . 188 . . 72 . 59 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 1040 | . . . . . . . . . . 573 . 63 404 Slashing 297 | . . . . . . . . . . . 107 146 44 Piercing 1365 | . . . . . . . . 77 351 706 . 231 . Highest Corruption 21 | . . . . . . . . . . 2 . 2 21 Average Corruption 3 | . . . . . . . . . . 1 . 1 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . 8 . 1 7 Message Errors 4 | . . . . . . . . . . 3 . . 1 Matter Fused 1 | . . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . . 2 . . 3 Data Loss (minor) 2 | . . . . . . . . . . 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 228 | . . . . . . . . . . 98 . . 130 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 228 | . . . . . . . . . . 98 . . 130 Knockbacks 7 | . . . . 1 . . . . . 5 . 1 . Impact 6 | . . . . 1 . . . . . 4 . 1 . Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 6 | . . . . 2 2 . . . . . . . 2 Kicked 4 | . . . . 2 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 445 | . 445 225 . . 104 . 135 . 4 303 . 158 165 Average Temperature 92 | . 131 114 . . 42 . 70 . 4 64 . 47 114 Received Heat Transfer 1030 | . 138 . . 66 180 . 126 56 54 286 18 45 61 Effects 5 | . 5 . . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . 1 . . 4 Impact Corruptions 6 | . . . . . . . . . . 3 . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . Heat Transferred 2257 | . 1026 40 . . 562 . 444 . . 111 . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Peak Influence 564 | . 361 146 . 79 543 246 416 268 204 290 83 564 295 Initial 246 | . . 76 . . 30 246 175 218 130 99 51 46 228 Average 206 | . 154 145 . 73 294 246 333 222 144 154 62 293 218 Maximum Alert Level 2 | . 1 . . . 2 1 2 1 1 1 . 2 1 Low Security (%) 57 | . 85 100 . 100 20 . 13 . 88 84 100 34 31 Level 1 32 | . 14 . . . 56 100 44 100 11 15 . 31 68 Level 2 10 | . . . . . 23 . 42 . . . . 33 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 24 | . 2 . . . 4 . 1 . 1 6 . 6 4 Investigation 4 | . . . . . 2 . . . . 1 . . 1 Extermination 2 | . . . . . . . . . . 1 . 1 . Reinforcement 15 | . 2 . . . 2 . 1 . 1 1 . 5 3 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Distress Signals 8 | . 1 . . . 1 . . . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 174 | . 20 1 . 3 24 . 11 1 3 31 2 44 34 Peak Tracking Total 14 | . 4 1 . 3 3 . 4 1 2 11 1 11 14 Tactical Retreats 22 | . 1 . . . 1 . . . . 3 . 11 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Traps Triggered 9 | . . . . . . . 1 1 . 1 3 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Accessed 18 | . 2 . 1 . 3 2 . . 3 4 1 1 1 Terminals 12 | . 2 . . . 3 1 . . 2 3 1 . . Fabricators 2 | . . . . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . Total Hacks 51 | . 7 . 1 . 14 2 . . 7 14 1 2 3 Successful 28 | . 2 . 1 . 7 2 . . 4 9 1 . 2 Failed 23 | . 5 . . . 7 . . . 3 5 . 2 1 Catastrophic 6 | . 2 . . . 1 . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 7 . 1 . 9 . . . 1 8 1 . . Terminals 41 | . 7 . . . 14 1 . . 5 13 1 . . Fabricators 3 | . . . . . . . . . 2 1 . . . Repair Stations 3 | . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 2 . Terminal Hacks 12 | . . . 1 . 4 1 . . 1 5 . . . Record 1 | . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . 2 . . . 1 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 1 . . . Network Status 2 | . . . . . . . . . 1 1 . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 10 | . 2 . . . 3 . . . 1 3 1 . . Terminals 10 | . 2 . . . 3 . . . 1 3 1 . . Botnet 10 | . 2 . . . 3 . . . 1 3 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 3 . . . 1 2 . 1 1 Full Trace Events 6 | . 2 . . . 2 . . . . 1 . . 1 Feedback Events 2 | . . . . . . . . . . 1 . . 1 Corruption 1 | . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . 1 . . . . Time 117 | . . . . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 40 | . . . . . . . . . . . . . 40 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Turns Passed 5162 | . 507 293 869 168 685 47 250 193 375 725 145 529 376 Spaces Moved 5155 | 1 264 150 456 82 466 34 187 306 515 847 140 1236 471 Core 99 | . . . . . . . 1 . . . . . 98 Treads . | . . . . . . . . . . . . . . Legs 1510 | 1 264 150 456 82 466 34 57 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2058 | . . . . . . . 129 306 515 847 68 . 193 Flight 1488 | . . . . . . . . . . . 72 1236 180 Fastest Speed 28 | 120 120 190 190 190 120 120 52 44 44 43 28 28 29 Average Speed 76 | 120 132 190 190 190 120 128 83 45 45 51 51 30 52 Slowest Speed 750 | 120 190 190 190 190 120 130 750 48 50 70 70 34 111 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 50 39 83 16 43 1 93 9 12 21 4 34 22 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 37 | . . . . . . . . . . 9 . 21 7 Terrain Destroyed 96 | . . . . 14 43 . 1 . . 9 . 22 7 Melee 37 | . . . . . . . . . . 9 . 21 7 Projectile 59 | . . . . 14 43 . 1 . . . . 1 . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total 6051 | . 360 152 460 94 578 41 255 347 644 1024 203 1322 571 Wait 330 | . 30 . . 7 37 . . . 97 74 12 10 63 Move 5142 | . 263 149 455 81 465 33 186 305 514 846 139 1235 471 Hop . | . . . . . . . . . . . . . . Pick Up 68 | . 10 . 2 2 12 1 8 5 5 9 4 6 4 Fast Attach 60 | . 3 . 1 . 2 . 10 8 2 8 12 10 4 Attach 39 | . 1 . . . 4 . 2 3 3 8 7 6 5 Detach 23 | . 1 . 2 . 2 . 6 3 1 1 3 2 2 Swap 30 | . 4 . . 1 9 3 3 . 4 3 . 3 . Drop 101 | . 13 . . 1 19 4 22 8 9 7 4 11 3 Fire 106 | . 35 3 . . 26 . 18 11 1 7 . 5 . Melee 124 | . . . . . . . . 1 8 61 3 34 17 Ram 2 | . . . . . . . . . . . . . 2 Kick 4 | . . . . 2 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 3 . . 19 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 8) 504 | -10/Materials | Build established: Scavenger-Mutant 508 | -10/Materials | Entered Mines 793 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 793 | -10/Mines | Discovered new exit (range 5) 801 | -10/Mines | Entered Exiles 801 | -10/Exiles | Found Exiles lab destroyed 1031 | -10/Exiles | Opened EX-Vault 1038 | -10/Exiles | Found Prototype Ballistic Gun 1038 | -10/Exiles | Identified AWS/Gauss 1636 | -10/Exiles | Discovered new exit (range 15) 1670 | -10/Exiles | Entered Mines 1762 | -9/Mines | Learned Materials trap positions 1764 | -9/Mines | Discovered new exit (range 13) 1838 | -9/Mines | Entered Materials 1838 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1839 | -8/Materials | Loaded intel: 23 trap records 2389 | -8/Materials | Build established: Tank 2462 | -8/Materials | Discovered new exit (range 15) 2523 | -8/Materials | Entered Factory 2523 | -7/Factory | Evolved 2 slots: Utility x2 2570 | -7/Factory | Identified exit to DSF 2570 | -7/Factory | Entered DSF 2584 | -7/DSF | Additional patrols routed to DSF 2614 | -7/DSF | Discovered new exit (range 15) 2682 | -7/DSF | Found Prototype Device 2714 | -7/DSF | Sterilization system engaged 2734 | -7/DSF | Ambient heat levels rising (+10) 2749 | -7/DSF | Ambient heat levels rising (+10) 2764 | -7/DSF | Ambient heat levels rising (+10) 2779 | -7/DSF | Ambient heat levels rising (+10) 2794 | -7/DSF | Ambient heat levels rising (+10) 2809 | -7/DSF | Ambient heat levels rising (+10) 2820 | -7/DSF | Entered Factory 2820 | -6/Factory | Evolved 2 slots: Propulsion x2 2918 | -6/Factory | Discovered new exit (range 11) 3013 | -6/Factory | Entered another Factory area 3013 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3035 | -5/Factory | Build established: Hacker-Mutant 3255 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 3381 | -5/Factory | Discovered new exit (range 6) 3388 | -5/Factory | Entered another Factory area 3388 | -4/Factory | Evolved 2 slots: Utility x2 3768 | -4/Factory | Identified exit to Research 3872 | -4/Factory | Garrison activated, responded to threat 3878 | -4/Factory | Lost 10 parts (1p7n2u) 3896 | -4/Factory | Destroyed 8 combat bots 4096 | -4/Factory | Core integrity fell below 50% 4109 | -4/Factory | Core integrity fell below 20% 4113 | -4/Factory | Entered Research 4113 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4143 | -3/Research | Lost 10 parts (1p2n4u3w) 4250 | -3/Research | Discovered new exit (range 3) 4258 | -3/Research | Entered another Research area 4258 | -2/Research | Evolved 2 slots: Propulsion x2 4276 | -2/Research | Found Prototype Device 4276 | -2/Research | Identified Adv. EM Disruption Field 4503 | -2/Research | Build established: Hacker-Sprinter 4772 | -2/Research | Found Prototype Slashing Weapon 4781 | -2/Research | Discovered new exit (range 8) 4783 | -2/Research | Spotted B-90 Cyclops 4787 | -2/Research | Search patrols dispatched 4787 | -2/Research | Entered Access 4787 | -1/Access | Evolved 2 slots: Utility x2 4792 | -1/Access | Imp. Hacking Suite fried by hacking feedback 4832 | -1/Access | Repaired Gravity Neutralizer 4899 | -1/Access | Identified Vibroblade 4975 | -1/Access | Spotted B-99 Colossus 4981 | -1/Access | Found Prototype Device 4981 | -1/Access | Identified Exp. Actuator Array 5006 | -1/Access | Core integrity fell below 50% 5008 | -1/Access | System corruption reached 10% 5037 | -1/Access | Lost 19 parts (3p6n8u2w) 5102 | -1/Access | Core integrity fell below 20% 5163 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal A020. O-24 Administrator locks terminal. ALERT: Security rotation in progress. Acquired Cmb. Linear Gravjet. System corrupted: Energy discharge (-26). P-80 Master resets R-10 Processor, system corruption cleaned. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). System corrupted: Substantial component data lost. Acquired Hacking Suite. System corrupted: IFF burst signal emitted. V20PXCGZM3LVMZ,>USESLS N9AFLK