Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 15:48:01 Player: Occam Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (481) 481 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1501 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Treads Wheel Compact Wheel Cooling System Medium Matter Pod (100) Structural Scanner Signal Interpreter Seismic Detector EM Pulse Gun Medium Laser Grenade Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Compact Wheel Small Storage Unit Signal Interpreter Assault Rifle Heavy Hammer [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 1 13 . Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 5 | . 5 . Treads 3 | . 3 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | 1 1 . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 . Engine 13 | . 13 . Treads 21 | . 21 . Leg 1 | . 1 . Wheel 5 | . 5 . Device 14 | . 14 . Storage 14 | . 14 . Ballistic Gun 27 | . 27 . Naked Turns . | . . . Heaviest Build 90 | 13 90 . Greatest Support 40 | 20 40 . Greatest Overweight (x) 5 | . 5 . Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 25 | 8 25 . Average Capacity 15 | 8 16 . Most Carried 15 | 7 15 . Average Carried 13 | 6 13 . Final Capacity 25 | 8 25 25 Final Carried 15 | 7 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 893 | 247 646 . Remotely . | . . . Salvage Created 862 | 64 798 . Parts 56 | 3 53 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 7 | 2 5 . Builder 3 | . 3 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Grunt 10 | . 10 . Best Kill Streak 6 | 2 6 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 58 | . 58 . Missed 12 | . 12 . Damage Taken 700 | . 700 . Core 140 | . 140 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 92 | . 92 . Core Remaining (%) 72 | 100 44 . Volleys Fired 78 | 9 69 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 156 | 18 138 . Gun 156 | 18 138 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 156 | 18 138 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 . Robot Miss Streak 4 | 4 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 105 | 9 96 . Core Hits 40 | 2 38 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1447 | 118 1329 . Guns 1447 | 118 1329 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1447 | 118 1329 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | 6 20 . Average Temperature 4 | 6 4 . Received Heat Transfer 366 | . 366 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 240 | 10 240 . Initial 6 | . 6 . Average 59 | 5 61 . Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 95 . Level 1 4 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 19 . Peak Tracking Total 5 | . 5 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 6 | . 6 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1318 | 60 1258 . Spaces Moved 673 | 26 647 . Core . | . . . Treads 312 | . 312 . Legs 67 | 26 41 . Wheels 294 | . 294 . Hover . | . . . Flight . | . . . Fastest Speed 110 | 120 110 . Average Speed 144 | 120 145 . Slowest Speed 175 | 120 175 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 83 2 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 862 | 36 826 . Wait 70 | . 70 . Move 671 | 25 646 . Hop . | . . . Pick Up 17 | 1 16 . Fast Attach 4 | 1 3 . Attach 5 | . 5 . Detach 2 | . 2 . Swap 5 | . 5 . Drop 10 | . 10 . Fire 78 | 9 69 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 452 | -10/Materials | Lost 3 parts (1p1n1w) 516 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Repaired Assault Rifle 651 | -10/Materials | Discovered new exit (range 6) 698 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Core integrity fell below 50% 959 | -10/Materials | Discovered new exit (range 10) 983 | -10/Materials | Central database locked down 1319 | -10/Materials | Entered another Materials area 1319 | -9/Materials | Evolved 2 slots: Utility x2 1319 | -9/Materials | Self-destructed Last Messages --------------- 01042_ Dropped Lgt. Ion Engine. 01043_ Acquired Ion Engine. 01118_ Dropped Lrg. Storage Unit. 01121_ Dropped Aluminum Leg. 01126_ Acquired Ion Engine. 01204_ Acquired EM Pulse Gun. 01206_ Acquired Med. Laser. 01253_ Acquired 25 matter. 01256_ Acquired 60 matter. 01270_ R-06 Scavenger inserts Lrg. Storage Unit into recycling unit. 01274_ Recycling unit begins recycling process. 01276_ R-06 Scavenger inserts Sensor Array into recycling unit. 01279_ R-06 Scavenger inserts Weight Redist. System into recycling unit. 01280_ Recycling unit begins recycling process. 01281_ Recycling unit begins matter transfer process. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????#####???????????????????????????? | | ?????????????#####?##########????????????????? | | ?????????????## #########????????????????? | | ?????????????## ##????????????????? | | ?????????????## T @ ##????????????????? | | ?????????????## ##????????????????? | | ?????????? ### ##????????????????? | | ??????????#######+?#### ????????????????? | | ??????????### ??? #! !##??????????????? | | ????????????????????? ##!!!!###??????????????? | | ????????????????????? #########??????????????? | | ??????????????????????########???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilImprovedPrototype Manual? 0 Play Time 00:09:06 Cumulative 254.1 hours Start 2024.04.27 @ 15:38:58 End 2024.04.27 @ 15:48:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 17 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0f4a09de-98a9-4016-9c1b-33dde832c4e4