Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 22:15:16 Player: shapeshifter Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (243) 1215 Value Destroyed (10609) 10609 Prototype IDs (12) 240 Alien Tech Used (5) 1000 Bonus (26247) 26247 TOTAL SCORE: 47611 Bonus ------- High Alert Combat Kills 1551 Follower Combat Kills 879 Entered Garrisons 1000 Used RIF Installer 3000 Used Core Reset Matrix 3000 Met Sigix 2000 Recovered Sigix Corpse 2000 Escaped with Sigix 10000 Win 3000 Friendly Fire -183 Cogmind --------- Core Integrity 1349/1600 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (30) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Improved Diametric Drive > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Sigix Containment Pod Sigix Containment Pod Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Matter Drive > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Core Analyzer Nanoactuators Force Booster Reaction Control System Improved Cloaking Device Graphene Brace > --- WEAPON ----------- Improved Remote Datajack Force Lance > --- INVENTORY -------- Subatomic Replicator Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 149] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Utility Large Storage Unit Device Nanoactuators Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Brawler] Protection Layered Light Armor Plating Artifact Phase Redirector Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 . 2 . . . 2 . 2 2 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 8 | . . . 1 . 1 . . . . . 1 1 . . . . 2 . 2 Utility 8 | . . 1 1 . 1 . . . 2 . . 1 2 . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Attached 275 | 8 9 25 32 28 22 22 4 24 2 4 12 37 7 6 12 13 3 . 5 Power 29 | 1 . 5 6 1 2 2 . 2 . . 1 5 1 . . 2 1 . . Engine 15 | 1 . 5 6 1 1 . . 1 . . . . . . . . . . . Core 8 | . . . . . 1 . . 1 . . 1 5 . . . . . . . Reactor 6 | . . . . . . 2 . . . . . . 1 . . 2 1 . . Propulsion 74 | 2 3 5 10 10 6 8 1 3 1 . 1 14 . 1 4 3 2 . . Treads 9 | 2 1 . . 3 2 1 . . . . . . . . . . . . . Leg 38 | . . . 10 7 3 5 1 3 1 . 1 6 . 1 . . . . . Wheel 9 | . 2 5 . . . 2 . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . 1 . . . . . . . Flight 16 | . . . . . . . . . . . . 7 . . 4 3 2 . . Utility 108 | 2 3 5 8 8 7 11 1 15 1 2 6 12 4 4 8 6 . . 5 Device 36 | 1 . 1 3 . 2 3 . 2 . . 2 7 4 1 5 3 . . 2 Storage 8 | 1 3 . . . 1 . . . . . . 3 . . . . . . . Processor 13 | . . . . 2 1 2 . . . . 1 1 . 1 2 2 . . 1 Hackware 30 | . . . 1 1 1 6 . 10 1 2 2 1 . 2 1 . . . 2 Protection 20 | . . 4 4 5 2 . 1 3 . . 1 . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . . . Weapon 64 | 3 3 10 8 9 7 1 2 4 . 2 4 6 2 1 . 2 . . . Energy Gun 14 | 1 . 4 . 1 4 . . . . 1 1 2 . . . . . . . Energy Cannon 2 | . 1 . . . 1 . . . . . . . . . . . . . . Ballistic Gun 24 | 2 2 6 2 4 2 . . 3 . . . 2 1 . . . . . . Ballistic Cannon 7 | . . . 3 4 . . . . . . . . . . . . . . . Launcher 3 | . . . 2 . . . . . . . . . . 1 . . . . . Special Weapon 7 | . . . . . . 1 . 1 . 1 2 . 1 . . 1 . . . Impact Weapon 4 | . . . 1 . . . 2 . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 11 | . . 4 1 . 1 . . . . . . 1 . . . 2 2 . . Parts Lost 99 | . . 7 8 7 9 3 . 8 . 13 . 12 . 21 2 . . . 9 Power 12 | . . 1 3 . . . . 2 . 1 . 2 . 2 . . . . 1 Propulsion 37 | . . . 3 3 3 1 . 2 . 4 . 7 . 7 2 . . . 5 Utility 28 | . . 1 . 1 2 1 . 3 . 4 . 3 . 10 . . . . 3 Weapon 22 | . . 5 2 3 4 1 . 1 . 4 . . . 2 . . . . . Highest Loss Streak 21 | . . 3 5 2 5 1 . 3 . 13 . 7 . 21 2 . . . 9 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . Average Backups 14 | 3 10 21 14 14 14 16 19 18 19 16 4 9 13 16 5 2 1 1 . Power . | . . . 1 1 1 1 1 . 2 1 1 . . . . . . . . Propulsion 1 | 1 2 3 1 . . 1 3 1 . . . . 1 . . . . . . Utility 8 | . 5 14 8 9 7 9 11 12 12 10 2 4 7 11 4 2 . . . Weapon 3 | 1 3 3 3 3 4 2 3 2 3 3 . 1 2 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 2 8 15 4 3 7 1 6 . 8 1 5 . 6 3 1 . . . Power 4 | . 1 . . . . 1 . . . 1 . 1 . . . . . . . Propulsion 4 | . . 2 . . . 1 . . . . . 1 . . . . . . . Utility 46 | . 1 3 11 3 1 2 1 6 . 7 1 3 . 4 2 1 . . . Weapon 15 | . . 3 4 1 2 3 . . . . . . . 1 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 100 98 93 94 88 88 100 95 86 76 37 70 91 88 30 66 85 82 69 Engine 5 | . 14 10 7 9 6 . . 3 6 4 . . . . . . . . . Core 1 | . . . . . . 4 . . . . . 5 6 3 . . . . . Reactor 1 | . . . . . . 2 7 1 . . . . 1 3 . 3 8 8 7 Treads 2 | . 16 3 . 2 2 5 . . . . . . . . . . . . . Leg 16 | . . . 26 21 22 17 30 29 26 20 2 11 28 25 . . . . . Wheel 3 | . 11 18 . . . 4 . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 6 . . 6 17 25 26 22 Device 8 | . 14 10 16 . . 3 10 2 . . 4 11 27 22 8 25 29 26 22 Storage 7 | . 14 11 9 9 7 7 7 7 6 5 . 3 4 4 . . . . . Processor 6 | . . . . 9 9 5 7 7 6 6 8 10 9 7 8 12 13 13 9 Hackware 4 | . . . 1 . 1 7 7 11 13 16 14 11 4 4 1 . . . 3 Protection 7 | . . 10 9 15 12 3 3 6 6 4 . . . . . . . . . Energy Gun 2 | . . 10 . . 8 . . . . . 2 2 . . . . . . . Ballistic Gun 7 | . 28 22 12 1 1 6 7 8 13 10 . 1 . 3 . . . . . Ballistic Cannon 5 | . . . 9 22 10 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 6 7 3 4 4 . . . 3 . 1 4 4 . Impact Weapon 1 | . . . . . . 6 7 7 1 . . . . . . . . . . Peak Build Rating 149 | 7 9 21 32 34 41 70 69 67 60 62 46 107 130 130 47 136 149 136 144 Average Rating 44 | 5 7 17 27 30 34 49 66 55 58 49 32 75 115 117 34 91 141 136 126 On Entrance 55 | . 7 9 20 28 31 33 68 64 58 60 11 43 100 130 2 39 131 136 136 Naked Turns 24 | . . . . . . . . . . . . . . 15 9 . . . . Heaviest Build 112 | 13 88 103 103 53 73 65 71 77 75 75 15 87 112 112 8 43 43 38 39 Greatest Support 126 | 40 40 40 47 40 50 80 80 80 80 76 16 126 126 126 15 53 69 51 51 Greatest Overweight (x) 17 | . 2 5 5 17 2 3 . 1 . 1 1 1 . . 1 3 14 . . Average Overweight (x) . | . . 3 . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 15 20 20 20 20 20 20 5 20 20 20 5 5 5 5 5 Average Capacity 15 | 7 14 23 15 15 16 17 20 20 20 17 5 10 20 19 5 5 5 5 5 Most Carried 25 | 5 15 25 25 15 19 20 20 20 20 20 5 15 15 20 5 5 5 5 5 Average Carried 14 | 3 10 22 14 14 14 16 19 18 19 16 4 9 13 16 4 4 5 5 4 Final Capacity 25 | 8 15 25 15 15 15 20 20 20 20 5 5 20 20 5 5 5 5 5 5 Final Carried 24 | 4 15 24 15 15 11 19 20 20 19 5 5 13 14 5 5 5 5 5 5 Class Distribution -------------------- 30% | Mutant 19% | Scavenger-Tank 15% | Bothacker-Mutant 9% | Tank 5% | Scavenger-Gunner 4% | Botlord-Mutant 4% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Bothacker-Mutant | -3/Garrison Mutant | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Matter Collected 8313 | 336 776 604 1565 1393 776 840 . 639 . 189 . 661 40 114 126 168 . . 86 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9071 | 182 393 1727 1524 623 891 746 . 922 . 91 . 1104 164 189 289 153 . . 73 Parts 504 | 11 31 102 103 48 46 19 . 42 . 1 . 61 13 8 7 6 . . 6 Haulers Intercepted 9 | . 1 3 4 . . . . . . . . 1 . . . . . . . Recyclers Shooed 4 | . . 1 2 . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Combat Hostiles Destroyed 178 | . 12 34 32 33 15 4 . 17 . 2 . 20 1 4 4 . . . . Melee 22 | . . . . . 2 . . 2 . . . 12 1 1 4 . . . . Guns 84 | . 12 30 12 . 5 4 . 13 . . . 8 . . . . . . . Cannons 36 | . . . 18 17 1 . . . . . . . . . . . . . . AOE 31 | . . 4 2 16 5 . . . . 2 . . . 2 . . . . . Classes Destroyed 17 | 2 5 2 4 1 2 1 . . . . . . . . . . . . . Worker 13 | . 1 3 3 . 2 . . . . . . 2 2 . . . . . . Builder 11 | . . 2 5 . . . . . . . . 1 2 . . 1 . . . Tunneler 6 | 4 1 . 1 . . . . . . . . . . . . . . . . Hauler 9 | . 1 3 4 . . . . . . . . 1 . . . . . . . Recycler 11 | 1 . 1 3 . 4 . . . . . . . . . 1 1 . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . 2 . . . . . . . . . . . . . . . 1 Watcher 9 | . 1 2 4 . . . . . . . . 1 . . . . . . 1 Swarmer 62 | . 8 11 11 14 . 3 . . . . . 8 . 3 4 . . . . Grunt 60 | . 4 14 10 14 7 . . 9 . 2 . . . . . . . . . Brawler 4 | . . . 1 . 2 . . 1 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 27 | . . 9 7 4 . 1 . 3 . . . 2 1 . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . Hunter 4 | . . . 1 . . . . . . . . 2 . 1 . . . . . Programmer 19 | . . . . 1 4 . . 6 . . . 8 . . . . . . . Best Kill Streak 8 | 5 6 7 8 6 5 3 . 4 . 2 . 5 2 3 3 1 . . 1 Combat Bots Only 6 | . 5 6 4 6 5 3 . 4 . 2 . 5 1 3 3 . . . . Max Kills in Single Turn 5 | 1 2 2 3 5 5 1 . 1 . 2 . 2 1 2 1 1 . . 1 Gunslinging 1 | . 1 . 1 . . . . . . . . 1 . . . . . . . Exploded 5 | . . 2 2 5 5 . . . . 2 . . . 2 . . . . . Melee 1 | . . . . . 1 . . 1 . . . 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Hostile Shots Fired 1715 | . 88 145 211 179 105 103 . 153 2 163 . 234 10 207 25 . 25 . 65 Missed 649 | . 31 49 79 50 24 39 . 69 2 57 . 90 5 91 13 . 15 . 35 Hits 1066 | . 57 96 132 129 81 64 . 84 . 106 . 144 5 116 12 . 10 . 30 Melee 4 | . . . . . 2 . . 2 . . . . . . . . . . . Projectile 1062 | . 57 96 132 129 79 64 . 82 . 106 . 144 5 116 12 . 10 . 30 AOE 1 | . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 40 | . . . 5 5 7 2 . 1 . 2 . 10 . 6 1 . . . 1 Actively Blocked 11 | . . . . 2 . . . . . . . 8 . . 1 . . . . Damage Taken 17623 | . 584 1229 1981 1679 1424 709 . 1534 . 2184 . 2413 58 2377 282 . 217 . 952 Core 3257 | . 104 136 181 164 110 27 . 126 . 766 . 505 . 696 191 . . . 251 Absorbed by Shields 697 | . . . . . . . . . . 54 . 327 61 255 . . . . . Redirected to Shielding 202 | . . . 90 112 . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 58 66 . 37 . . . 62 . 9 100 56 . . . 31 . 100 84 Volleys Fired 652 | 11 59 105 144 109 61 58 1 51 2 17 2 18 . 14 . . . . . Largest 3 | 2 2 3 3 3 3 2 1 2 1 2 1 2 . 1 . . . . . Hottest 165 | 40 40 113 80 120 165 93 5 63 5 114 94 120 . 80 . . . . . Shots Fired 1292 | 22 118 275 369 197 106 60 1 77 2 19 2 30 . 14 . . . . . Gun 888 | 22 118 275 249 10 83 30 . 58 . 5 1 30 . 7 . . . . . Cannon 320 | . . . 118 179 23 . . . . . . . . . . . . . . Launcher 16 | . . . 2 8 . . . . . 3 . . . 3 . . . . . Special 68 | . . . . . . 30 1 19 2 11 1 . . 4 . . . . . Kinetic 1054 | 22 118 208 367 184 33 29 . 58 . 4 . 24 . 7 . . . . . Thermal 48 | . . . . 5 37 1 . . . 1 2 2 . . . . . . . Explosive 13 | . . . 2 8 . . . . . 3 . . . . . . . . . Electromagnetic 110 | . . 67 . . 36 . . . . . . 4 . 3 . . . . . Robot Hit Streak 17 | 4 9 17 8 9 9 9 4 9 3 6 . 9 . 5 . . . . . Robot Miss Streak 8 | 2 8 5 4 5 4 2 . 3 . 3 2 3 . 1 . . . . . Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . . . . . Secondary Targets 16 | . 4 6 3 . . . . . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . 1 . . . . . . . Shots Hit Robots 880 | 13 69 182 209 94 68 58 2 66 2 13 . 71 6 14 6 2 1 . 4 Core Hits 398 | 5 24 89 85 54 36 8 . 26 . 14 . 30 5 13 4 2 . . 3 Critical Kills 3 | . 1 1 . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . . 2 . 2 . . . . . . . . . . . Critical Strikes 29 | . 1 2 5 4 1 2 . 3 . . . 9 1 1 . . . . . Burn 1 | . . . . . 1 . . . . . . . . . . . . . . Destroy 4 | . 1 2 . . . . . 1 . . . . . . . . . . . Blast 9 | . . . 5 4 . . . . . . . . . . . . . . . Smash 4 | . . . . . . 2 . 2 . . . . . . . . . . . Impale 11 | . . . . . . . . . . . . 9 1 1 . . . . . Melee Attacks 210 | . . . . . 8 41 2 40 . . . 66 8 8 9 20 2 1 5 Impact 91 | . . . . . 8 41 2 40 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 119 | . . . . . . . . . . . . 66 8 8 9 20 2 1 5 Sneak Attacks 20 | . . . . . 1 1 1 5 . . . 3 4 . 2 2 . . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 23114 | 182 825 2572 4180 3731 2222 1724 121 1942 . 670 . 2808 420 807 338 210 39 . 323 Guns 7910 | 182 825 2174 1559 23 803 341 . 1248 . 52 . 545 . 158 . . . . . Cannons 4786 | . . . 2003 2447 336 . . . . . . . . . . . . . . Explosions 4267 | . . 398 618 1235 854 . . . . 618 . . . 544 . . . . . Melee 6104 | . . . . . 212 1383 121 694 . . . 2263 420 101 338 210 39 . 323 Ramming 47 | . . . . 26 17 . . . . . . . . 4 . . . . . Kinetic 11079 | 182 825 1368 3562 2470 438 341 . 1248 . 52 . 435 . 158 . . . . . Thermal 1660 | . . 398 570 . 401 . . . . . . 30 . 261 . . . . . Explosive 2755 | . . . 48 1235 854 . . . . 618 . . . . . . . . . Electromagnetic 1469 | . . 806 . . 300 . . . . . . 80 . 283 . . . . . Impact 2410 | . . . . . 212 1383 121 694 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 3694 | . . . . . . . . . . . . 2263 420 101 338 210 39 . 323 Highest Corruption 8 | . 2 2 2 2 5 5 5 8 . . . 6 . 1 1 1 . . . Average Corruption 3 | . 2 2 2 2 3 5 5 6 . . . 3 . 1 1 1 . . . Corruption Purged 5 | . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 208 | . 14 2 16 37 23 53 9 38 . . . 12 . . 1 3 . . . Message Errors 43 | . 4 1 . 8 5 9 2 10 . . . 3 . . . 1 . . . Matter Fused 52 | . 6 . 5 7 6 17 2 7 . . . . . . 1 1 . . . Heat Flow Errors 23 | . . . 3 4 2 5 2 5 . . . 2 . . . . . . . Energy Discharges 25 | . . . 2 3 5 6 2 3 . . . 4 . . . . . . . Parts Rejected 4 | . 1 . . 1 1 . . . . . . 1 . . . . . . . Parts Fused 6 | . 2 . . . . 1 . 2 . . . 1 . . . . . . . Data Loss (minor) 23 | . 1 . 3 6 1 6 . 5 . . . 1 . . . . . . . Data Loss (major) 14 | . . . . 3 1 5 . 4 . . . . . . . 1 . . . Misfires 10 | . . 1 2 3 2 1 . 1 . . . . . . . . . . . Alerts 5 | . . . 1 . . 2 1 1 . . . . . . . . . . . Weapon Failures 3 | . . . . 2 . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1749 | . . 53 349 134 248 390 . 163 . . . 297 11 8 89 . . . 7 Projectiles 162 | . . . 89 63 10 . . . . . . . . . . . . . . Explosions 523 | . . 53 260 71 131 . . . . . . . . 8 . . . . . Melee 1064 | . . . . . 107 390 . 163 . . . 297 11 . 89 . . . 7 Knockbacks 57 | . . . 21 21 5 6 . 4 . . . . . . . . . . . Impact 10 | . . . . . . 6 . 4 . . . . . . . . . . . Kinetic 44 | . . . 19 20 5 . . . . . . . . . . . . . . Secondary 3 | . . . 2 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 546 | . . 109 . 98 156 . . . . 112 . . . 71 . . . . . Shots 15 | . . 2 . 3 2 . . . . 3 . . . 5 . . . . . Rammed 2 | . . . . . . . . . . . . . . 2 . . . . . Targets Rammed 13 | . . . . 9 2 . . . . . . . . 2 . . . . . Kicked 11 | . . . . 9 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 473 | . 15 279 269 435 473 273 237 233 . 119 14 252 . 48 . . 398 322 318 Average Temperature 109 | . 6 64 45 111 127 96 116 66 . 50 10 79 . 29 . . 218 147 107 Received Heat Transfer 3872 | . 207 381 540 630 432 222 . 306 . 767 . 192 8 154 33 . . . . Effects 30 | . . . . 9 12 . . . . . . . . . . . 7 1 1 Shutdowns 3 | . . . . 1 2 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . 1 1 . . . . . . . . . . . 1 . . Interference 19 | . . . . 6 6 . . . . . . . . . . . 6 1 . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . 1 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 2 6 . 3 . . . . . 1 . . . . . Combat Hostiles 5 | . . . . . 2 . . 2 . . . . . 1 . . . . . Parts Fried 23 | . . 2 . . 3 11 . 3 . . . 1 . 3 . . . . . Impact Corruptions 17 | . . . . . 3 9 . 5 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . . 2 . . . . . . . . . . . Heat Transferred 1899 | . . 400 300 . 962 . . . . . . 37 . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 4 . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Maximum Alert Level 5 | . . 2 2 5 4 5 3 3 2 1 . 1 . . . . . . . Low Security (%) 32 | 100 100 52 9 . . . . . . . 100 71 100 100 100 100 100 100 100 Level 1 11 | . . 31 50 . . . . . . 100 . 28 . . . . . . . Level 2 12 | . . 16 39 10 . . . 42 100 . . . . . . . . . . Level 3 21 | . . . . 24 60 35 100 57 . . . . . . . . . . . Level 4 13 | . . . . 28 39 44 . . . . . . . . . . . . . Level 5 8 | . . . . 37 . 19 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2445 | 10 156 476 682 2445 1283 1863 977 1050 554 354 119 275 93 53 91 36 52 44 45 Initial 1283 | . . 13 199 438 1283 788 977 534 550 331 119 . 90 . . 30 3 29 . Average 651 | 1 53 205 376 1385 1054 1278 869 763 519 297 42 140 20 16 40 7 10 22 5 Influence Increases 8743 | 25 340 1062 1170 2117 508 1285 . 756 24 166 25 593 30 105 165 129 102 15 126 Destroy 0b10 Robot/C 3577 | . 240 680 640 720 280 225 . 360 . 60 . 240 12 72 48 . . . . Destroy 0b10 Robot/NC 335 | 25 20 55 110 20 35 24 . . . . . 15 12 . 3 6 . . 10 Destroy Leader 602 | . 44 170 176 20 70 8 . 24 . . . 64 6 12 6 . . . 2 Allied During Kill 129 | . . . . 20 . 54 . 33 . 5 . . . 17 . . . . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . Successful Hack 264 | . 36 19 34 21 5 17 . 11 24 . 5 37 . . . 4 27 . 24 Disable Machine 369 | . . 15 90 60 60 . . . . . 9 9 . . . 96 15 15 . Anti-Garrison Action 2135 | . . . . 1050 . 828 . 227 . 30 . . . . . . . . . Destroy Structure 473 | . . 33 60 136 28 117 . 65 . 8 2 12 . 4 . 8 . . . Partial Spotted 105 | . . . . . . 12 . . . . 9 . . . 9 15 45 . 15 Lose Combat Pursuer 744 | . . 90 60 60 30 . . 36 . 63 . 216 . . 99 . 15 . 75 Influence Decreases 8704 | 25 308 621 968 347 1826 549 1100 469 600 413 252 420 203 105 110 177 57 67 87 Entered New Map 4032 | . . 19 274 237 1162 339 886 229 500 143 108 . 83 . . 25 4 23 . Time Decay 3317 | 25 308 532 614 . 574 . 214 . 80 . 144 330 120 . 90 152 53 44 37 Lost Part 795 | . . 70 80 70 90 30 . 80 . 130 . 90 . 85 20 . . . 50 Lost Ally 560 | . . . . 40 . 180 . 160 20 140 . . . 20 . . . . . Squads Dispatched 29 | . 1 3 5 . 6 . . . . . 1 5 1 . . 3 1 . 3 Investigation 5 | . . 1 . . 1 . . . . . . 2 . . . . . . 1 Extermination 12 | . . . . . 3 . . . . . 1 3 1 . . 2 1 . 1 Reinforcement 9 | . 1 1 5 . . . . . . . . . . . . 1 . . 1 Assault 2 | . . 1 . . 1 . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Distress Signals 11 | . 1 4 3 2 . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 419 | . 23 54 52 43 18 25 . 41 5 33 2 46 5 22 16 2 10 1 21 Peak Tracking Total 14 | . 6 8 6 7 5 5 . 6 4 14 2 9 5 11 8 2 9 1 13 Tactical Retreats 27 | . . 4 3 1 2 . . 2 . 3 . 6 . . 3 . 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Traps Triggered 28 | . 1 1 1 4 1 2 1 9 . 2 . 2 . 1 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . 1 . 8 . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Machines Disabled 45 | . . 1 6 10 4 6 . 4 . 1 1 1 . . . 9 1 1 . Max in Single Turn 4 | . . 1 2 2 4 2 . 1 . 1 1 1 . . . 1 1 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Relay 14 | . . . . 4 . 4 . 4 . 1 . . . 1 . . . . . Phase Generator 2 | . . . . 1 . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Machines Accessed 74 | . 7 9 10 4 5 3 3 2 4 1 4 9 2 . 1 5 2 2 1 Terminals 57 | . 6 7 8 4 3 3 2 2 2 1 3 6 . . 1 4 2 2 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Units 7 | . 1 1 1 . 1 . . . 1 . . 1 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Total Hacks 155 | . 21 21 27 7 8 7 5 4 5 3 5 21 3 . 1 9 3 2 3 Successful 71 | . 13 16 12 3 4 2 1 1 3 . 2 8 2 . 1 1 1 . 1 Failed 84 | . 8 5 15 4 4 5 4 3 2 3 3 13 1 . . 8 2 2 2 Catastrophic 17 | . 1 2 4 1 . . 1 1 . 1 1 3 . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 60 | . 11 13 10 1 5 . 2 1 . . 2 9 . . . 4 1 1 . Terminals 128 | . 19 17 24 7 5 7 4 4 3 3 4 15 . . 1 7 3 2 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . Recycling Units 14 | . 2 2 2 . 2 . . . 1 . . 3 2 . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 2 . . . Terminal Hacks 28 | . 5 3 5 3 . 2 . 1 2 . 1 2 . . 1 1 1 . 1 Record 1 | . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . Level Access Points 2 | . 1 . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 2 . . . . . . . . 1 . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . 1 1 . . 1 . . . . . . 1 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . . 1 . . . . . . . . . 1 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 29 | . 7 10 6 . 2 . . . . . . 4 . . . . . . . Terminals 28 | . 7 9 6 . 2 . . . . . . 4 . . . . . . . Botnet 12 | . 2 3 3 . 1 . . . . . . 3 . . . . . . . Skim 16 | . 5 6 3 . 1 . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 4 7 9 3 4 2 3 2 4 1 2 6 . . . 5 2 2 1 Full Trace Events 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . 10 . . . . . . . . . 1 . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Used RIF Installer 6 | . . . . 2 . 1 . 2 . 1 . . . . . . . . . Threat Obfuscator 2 | . . . . . . 1 . . . 1 . . . . . . . . . Program Shield 1 | . . . . 1 . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . 2 . . . . . . . . . . . Robots Hacked 43 | . . . . . . 10 . 16 2 11 . . . 4 . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . Combat 42 | . . . . . . 10 . 16 1 11 . . . 4 . . . . . Autooverrided 10 | . . . . . . . . 6 . 3 . . . 1 . . . . . Robot Hacks Applied 38 | . . . . . . 11 . 12 2 9 . . . 4 . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . mark_security 1 | . . . . . . . . . 1 . . . . . . . . . . find_shortcuts 2 | . . . . . . 1 . . . . . . . 1 . . . . . broadcast_data 1 | . . . . . . 1 . . . . . . . . . . . . . spike_heat 1 | . . . . . . 1 . . . . . . . . . . . . . overload_power 2 | . . . . . . . . 1 . 1 . . . . . . . . . amplify_resonance 6 | . . . . . . . . 1 1 3 . . . 1 . . . . . reboot_system 1 | . . . . . . . . 1 . . . . . . . . . . . overwrite_iff 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . formatsys_high 20 | . . . . . . 7 . 8 . 3 . . . 2 . . . . . Relay Couplers Released 62 | . . . . 21 . 15 . 17 . 5 . . . 4 . . . . . Machine Destruction 58 | . . . . 17 . 15 . 17 . 5 . . . 4 . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . Attached 24 | . . . . . . 6 . 10 1 2 2 . . 2 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Total Allies 38 | . . . . 2 . 13 . 13 . 7 . . . 3 . . . . . Largest Group 7 | . . . . 2 . 7 3 4 3 2 . . . 3 . . . . . Highest-Rated Group 141 | . . . . 45 . 141 72 102 44 58 . . . 104 . . . . . Highest-Rated Ally 47 | . . . . 25 . 32 32 32 16 41 . . . 47 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 197 | . . . . 4 . 75 . 67 5 31 . . . 15 . . . . . Total Damage 3609 | . . . . 207 . 1323 . 1085 46 511 . . . 437 . . . . . Kills 26 | . . . . 3 . 11 . 7 . 3 . . . 2 . . . . . Allies Corrupted 3 | . . . . . . . . 3 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Active Infowar (turns) 6127 | 17 1140 818 2013 2 . 330 450 52 . . 84 151 . . 177 382 190 103 218 Optics 123 | . . . . . . . . . . . . . . . . . . . 123 Sensors 914 | . . . . . . . . . . . 84 151 . . . 236 154 103 186 Structural 2015 | . . . 2013 2 . . . . . . . . . . . . . . . Seismic 2298 | 17 1140 818 . . . . . . . . . . . . 177 146 . . . Cloaking 336 | . . . . . . . . . . . . . . . . 1 121 103 111 Jamming 832 | . . . . . . 330 450 52 . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Turns Passed 17381 | 165 1140 1690 2032 2869 1753 1923 450 1492 162 238 407 982 488 278 275 506 210 103 218 Spaces Moved 11264 | 81 696 810 1144 1220 749 1177 336 850 120 159 513 970 359 182 336 685 328 97 452 Core 493 | 14 . . . 1 . . . . . 41 346 28 . 25 17 19 2 . . Treads 1170 | 67 349 108 . 240 114 292 . . . . . . . . . . . . . Legs 5929 | . . . 1133 979 635 672 336 850 120 118 167 403 359 157 . . . . . Wheels 1273 | . 347 702 11 . . 213 . . . . . . . . . . . . . Hover 32 | . . . . . . . . . . . . 32 . . . . . . . Flight 2367 | . . . . . . . . . . . . 507 . . 319 666 326 97 452 Fastest Speed 24 | 50 100 105 90 120 122 105 120 120 125 50 50 24 120 50 37 30 25 25 25 Average Speed 116 | 140 134 145 121 196 198 129 120 125 126 106 72 68 120 110 41 39 32 25 27 Slowest Speed 900 | 160 160 160 270 900 270 260 120 196 127 196 120 190 120 120 120 200 750 25 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . 1 . . 2 2 1 . 5 Potential Cave-ins 33 | . . . . 1 . . . . . . . . . . . 27 . 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 95 67 90 87 15 98 8 90 4 35 11 23 6 36 12 68 12 19 12 Regions Visited 19 Branch Regions 2 Pre-discovered Areas 4 | . 1 3 . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 . 1 . 1 . 1 . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 18 | . . . . . 1 6 . 5 . . . 2 . . . 4 . . . Terrain Destroyed 383 | . . 43 60 144 31 75 . 7 . 10 . 6 . 3 . 4 . . . Melee 17 | . . . . . . 6 . 5 . . . 2 . . . 4 . . . Projectile 51 | . . . 35 4 4 . . 2 . 1 . 4 . 1 . . . . . AOE 315 | . . 43 25 140 27 69 . . . 9 . . . 2 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Res Qua Res Tes Acc Total 14187 | 109 795 1151 1523 1524 908 1460 381 1143 128 214 541 1194 410 244 450 880 427 172 533 Wait 1110 | . 3 145 120 71 23 89 18 112 4 1 . 36 28 9 75 149 89 75 63 Move 11227 | 80 695 809 1144 1219 749 1176 336 849 119 158 512 967 358 180 332 680 325 96 443 Hop 8 | . . . . . . . . . . . . 1 . . 1 2 1 . 3 Pick Up 281 | 10 18 37 32 30 21 31 6 26 . 1 5 33 7 7 8 7 . . 2 Fast Attach 92 | 1 . 7 6 8 1 9 1 1 . . 7 20 . 1 12 9 4 . 5 Attach 158 | 6 3 9 17 22 19 12 1 16 1 7 5 18 4 6 5 6 . . 1 Detach 31 | . . . 1 4 . 5 1 2 . 4 3 6 . 2 2 1 . . . Swap 96 | 1 9 11 18 8 8 8 3 14 2 2 1 5 3 2 . 1 . . . Drop 231 | . 8 28 41 30 16 22 7 16 . 1 5 25 2 4 6 5 4 . 11 Fire 652 | 11 59 105 144 109 61 58 1 51 2 17 2 18 . 14 . . . . . Melee 209 | . . . . . 8 41 2 40 . . . 65 8 8 9 20 2 1 5 Ram 2 | . . . . . . . . . . . . . . 2 . . . . . Kick 11 | . . . . 9 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . 12 . . 5 15 . 23 . . . 7 . . 2 . . Rewire 5 | . . . . 1 . 1 . 1 . . . . . 2 . . . . . Trap 9 | . . . . 1 . 8 . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Garrison -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 13) 166 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 10) 600 | -10/Materials | Identified exit to Materials 610 | -10/Materials | Discovered new exit (range 12) 1033 | -10/Materials | Learned Storage garrison access intel 1045 | -10/Materials | Discovered new exit (range 5) 1076 | -10/Materials | Learned location of 2 exits from Subcaves 1108 | -10/Materials | Identified exit to Subcaves 1130 | -10/Materials | Learned 4 Subcaves zone layouts 1306 | -10/Materials | Entered another Materials area 1306 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1593 | -9/Materials | Build established: Scavenger-Tank 1931 | -9/Materials | Discovered new exit (range 16) 2245 | -9/Materials | Discovered new exit (range 15) 2285 | -9/Materials | Learned Storage trap positions 2343 | -9/Materials | Learned location of 1 exit from Storage 2426 | -9/Materials | Identified exit to Materials 2452 | -9/Materials | Learned location of Recycling (-7) 2470 | -9/Materials | Learned Storage interactive machine intel 2497 | -9/Materials | Learned location of Zion (-6) 2535 | -9/Materials | Learned location of Storage (-7) 2765 | -9/Materials | Lost 3 parts (1p2w) 2906 | -9/Materials | First assault squad dispatched 2996 | -9/Materials | Entered another Materials area 2996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3659 | -8/Materials | Discovered new exit (range 16) 3666 | -8/Materials | Build established: Tank 4044 | -8/Materials | Discovered new exit (range 4) 4209 | -8/Materials | Build established: Mutant 4427 | -8/Materials | Lost 5 parts (1p3n1w) 5028 | -8/Materials | Identified exit to Garrison 5028 | -8/Materials | Entered Garrison 5032 | -8/Garrison | Triggered checkpoint 5166 | -8/Garrison | Installed Relay Interface Framework 5199 | -8/Garrison | Rescued a captive Derelict 5199 | -8/Garrison | Rescued a captive Derelict 5222 | -8/Garrison | Garrison Relay disabled 5312 | -8/Garrison | Triggered checkpoint 5714 | -8/Garrison | Triggered checkpoint 5753 | -8/Garrison | Expanded RIF knowledge: Program Shield 5830 | -8/Garrison | Garrison Relay disabled 5895 | -8/Garrison | Discovered new exit (range 13) 5918 | -8/Garrison | Build established: Tank 5992 | -8/Garrison | Triggered checkpoint 6168 | -8/Garrison | Discovered new exit (range 12) 6250 | -8/Garrison | Garrison Relay disabled 6540 | -8/Garrison | Triggered checkpoint 6544 | -8/Garrison | Core integrity fell below 50% 6874 | -8/Garrison | Discovered new exit (range 10) 6891 | -8/Garrison | Build established: Scavenger-Tank 7690 | -8/Garrison | Phase Generator disabled 7897 | -8/Garrison | Entered Factory 7897 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8315 | -7/Factory | Build established: Scavenger-Gunner 9097 | -7/Factory | First assault squad dispatched 9393 | -7/Factory | Lost 5 parts (2n2u1w) 9551 | -7/Factory | Garrison activated, responded to threat 9650 | -7/Factory | Identified exit to Garrison 9650 | -7/Factory | Entered Garrison 9670 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 9726 | -7/Garrison | Triggered checkpoint 9754 | -7/Garrison | Garrison Relay disabled 9796 | -7/Garrison | Warlord forces raided the area 9814 | -7/Garrison | Triggered checkpoint 9902 | -7/Garrison | Triggered checkpoint 9912 | -7/Garrison | Triggered checkpoint 9962 | -7/Garrison | Triggered checkpoint 9978 | -7/Garrison | Triggered checkpoint 10021 | -7/Garrison | Build established: Bothacker-Mutant 10054 | -7/Garrison | Triggered checkpoint 10259 | -7/Garrison | Discovered new exit (range 3) 10336 | -7/Garrison | Garrison Relay disabled 10410 | -7/Garrison | Discovered new exit (range 15) 10538 | -7/Garrison | Triggered checkpoint 10549 | -7/Garrison | Garrison Relay disabled 10741 | -7/Garrison | Discovered new exit (range 12) 10789 | -7/Garrison | Lost 6 allies 10950 | -7/Garrison | Triggered checkpoint 10967 | -7/Garrison | Garrison Relay disabled 10998 | -7/Garrison | Lost 3 allies 11205 | -7/Garrison | Phase Generator disabled 11573 | -7/Garrison | Entered Factory 11573 | -7/Factory | Accompanied by 3 allies 12005 | -7/Factory | Identified exit to Garrison 12023 | -7/Factory | Entered Garrison 12023 | -7/Garrison | Accompanied by 3 allies 12065 | -7/Garrison | Expanded RIF knowledge: Autooverride 12118 | -7/Garrison | Lost 3 parts (1p1u1w) 12219 | -7/Garrison | Expanded RIF knowledge: Autooverride 12243 | -7/Garrison | Triggered checkpoint 12251 | -7/Garrison | Garrison Relay disabled 12371 | -7/Garrison | Triggered checkpoint 12374 | -7/Garrison | Build established: Mutant 12481 | -7/Garrison | Triggered checkpoint 12527 | -7/Garrison | Lost 3 allies 12531 | -7/Garrison | Triggered checkpoint 12638 | -7/Garrison | Discovered new exit (range 11) 12653 | -7/Garrison | Triggered checkpoint 12696 | -7/Garrison | Garrison Relay disabled 12907 | -7/Garrison | Discovered new exit (range 12) 12955 | -7/Garrison | Triggered checkpoint 12978 | -7/Garrison | Garrison Relay disabled 13013 | -7/Garrison | Build established: Botlord-Mutant 13095 | -7/Garrison | Triggered checkpoint 13143 | -7/Garrison | Triggered checkpoint 13370 | -7/Garrison | Garrison Relay disabled 13409 | -7/Garrison | Discovered new exit (range 12) 13515 | -7/Garrison | Entered Factory 13515 | -6/Factory | Accompanied by 3 allies 13515 | -6/Factory | Evolved 2 slots: Utility x2 13618 | -6/Factory | Identified exit to Garrison 13677 | -6/Factory | Entered Garrison 13677 | -6/Garrison | Accompanied by 2 allies 13701 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 13715 | -6/Garrison | Spotted B-86 Titan 13737 | -6/Garrison | Triggered checkpoint 13756 | -6/Garrison | Garrison Relay disabled 13821 | -6/Garrison | Triggered checkpoint 13841 | -6/Garrison | Triggered checkpoint 13842 | -6/Garrison | Build established: Botlord-Gunner 13842 | -6/Garrison | Triggered checkpoint 13846 | -6/Garrison | Triggered checkpoint 13874 | -6/Garrison | Core integrity fell below 50% 13883 | -6/Garrison | Core integrity fell below 20% 13884 | -6/Garrison | Lost 4 allies 13910 | -6/Garrison | Discovered new exit (range 8) 13915 | -6/Garrison | Lost 13 parts (1p4n4u4w) 13915 | -6/Garrison | Entered Factory 13915 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14106 | -5/Factory | Discovered new exit (range 16) 14154 | -5/Factory | Build established: Mutant 14173 | -5/Factory | Discovered new exit (range 13) 14174 | -5/Factory | Identified exit to Factory 14322 | -5/Factory | Entered another Factory area 14322 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14524 | -4/Factory | Discovered new exit (range 15) 14529 | -4/Factory | Identified exit to Upper Caves 14535 | -4/Factory | Lost 3 parts (1p1n1u) 14747 | -4/Factory | Discovered new exit (range 12) 14823 | -4/Factory | Lost 7 parts (1p4n2u) 14893 | -4/Factory | Identified exit to Research 15304 | -4/Factory | Entered Research 15304 | -3/Research | Evolved 2 slots: Utility x2 15716 | -3/Research | Identified exit to Garrison 15733 | -3/Research | Found Gamma Bomb Array 15792 | -3/Research | Entered Garrison 15836 | -3/Garrison | Triggered checkpoint 15846 | -3/Garrison | Garrison Relay disabled 15895 | -3/Garrison | Q-Series assembled to engage unique threat in Research 15960 | -3/Garrison | Spotted B-90 Cyclops 15960 | -3/Garrison | Spotted B-86 Titan 16009 | -3/Garrison | Spotted B-86 Titan 16018 | -3/Garrison | Triggered checkpoint 16066 | -3/Garrison | Core integrity fell below 50% 16066 | -3/Garrison | Discovered new exit (range 8) 16070 | -3/Garrison | Entered Research 16086 | -3/Research | Lost 21 parts (2p7n10u2w) 16178 | -3/Research | Identified exit to Armory 16178 | -3/Research | Identified exit to Quarantine 16345 | -3/Research | Entered Quarantine 16429 | -3/Quarantine | Found Alien Artifact 16429 | -3/Quarantine | Identified Phase Redirector 16566 | -3/Quarantine | Found Sigix Corpse 16589 | -3/Quarantine | Found Sigix Corpse 16597 | -3/Quarantine | Found Alien Artifact 16597 | -3/Quarantine | Identified Core Reset Matrix 16597 | -3/Quarantine | Used Core Reset Matrix 16601 | -3/Quarantine | Detected hypermatrix surge 16601 | -3/Quarantine | Sensed 12 artifacts in vicinity 16618 | -3/Quarantine | Found Matter Drive 16631 | -3/Quarantine | Found Core Stripper 16698 | -3/Quarantine | Met incapacitated Sigix Warrior 16698 | -3/Quarantine | Lockdown squad dispatched 16717 | -3/Quarantine | Found Sigix Containment Pod 16841 | -3/Quarantine | Discovered new exit (range 15) 16848 | -3/Quarantine | Found Subatomic Replicator 16851 | -3/Quarantine | Identified exit to Research 16851 | -3/Quarantine | Entered Research 16851 | -2/Research | Evolved 2 slots: Propulsion x2 17033 | -2/Research | Identified exit to Access 17058 | -2/Research | Discovered new exit (range 6) 17061 | -2/Research | Identified exit to Testing 17061 | -2/Research | Entered Testing 17163 | -2/Testing | Discovered exit to Access (range 5) 17164 | -2/Testing | Entered Access 17164 | -1/Access | Evolved 2 slots: Propulsion x2 17227 | -1/Access | Build established: Sprinter 17376 | -1/Access | Discovered new exit (range 6) 17377 | -1/Access | Identified exit to Surface 17378 | -1/Access | Used Subatomic Replicator to replicate Sigix Containment Pod 17382 | *** | Destroyed 0b10! Last Messages --------------- 17375_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback blocked by Imp. System Shield. 17375_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 17376_ The Access Shell folds into the floor. 17376_ EXIT=FOUND 17377_ EXIT=IDENTIFIED: SURFACE 17377_ Dropped Sigix Containment Pod. 17378_ Replicated Sigix Containment Pod. 17379_ Sigix Containment Pod: "Completely unsanctioned use of that technology." 17379_ Sigix Containment Pod: "I agree." 17379_ Acquired Sigix Containment Pod. 17380_ Dropped Sigix Corpse. 17380_ Acquired Sigix Containment Pod. 17382_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3F. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ???????????????#== # ########""########??????? | | ???????????????#= ! # #??????#" #??????? | | ???????????????# # #??????## #??????? | | ??????????????######"""" #??????## #??????? | | ??????????????# " #??????#" " #??????? | | ??????????????# ""#"##??????## """ #??????? | | ??????????????# #####????????#] """ #??????? | | ??????????????# ! #????????????# " #??????? | | ??????????????#######????????????# #??????? | | ?????????????????????????????????# #??????? | | ??????????## #####################"+"#####??????? | | ????????? #????????? | | ?????????? #????????? | | ????????????????##### ""####### #????????? | | ????????????????????# hs""#?????# #????????? | | ????????????????????# s""#?????# #????????? | | ????????????????????# ss T#?????# #????????? | | ????????????????????# ""#?????#= #????????? | | ????????????????????# ""#?????#%!#????????? | | ???????????????????## ""##???##= ##???????? | | ???????????????????# #???# ######### | | ???????????????????## ##???# " | | ????????????????????# #????# | | ????????????????????# #????# ###+##### | | ????????????????????# #????###### ??? | | ????????????????????# @" #?????????# ? | | ????????????????????# "& #?????????# | | ????????????????????# #?????????# | | ????????????????????# #?????????#!!! | | ????????????????????# #?????????#!!! | | ????????????????????#""""""""""#?????????#!! | | ?????????????????????????????????????????# ! | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 36 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 300 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Core Analysis 9 Recoil Reduction 2 Force Boost 30 Offensive Hacking 12 Defensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 101 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Matter Drive Core Stripper Subatomic Replicator Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed HugeProjectionSuit Manual? 0 Play Time 02:45:01 Cumulative 271.5 hours Start 2025.09.07 @ 18:35:54 End 2025.09.07 @ 22:15:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type 3 Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2435f0a-a075-4679-beef-af0447b72d3a