Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.03 @ 00:39:01 Player: Judas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (708) 708 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2418 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 143/300 Energy 100/100 System Corruption 0% Temperature Cool (28) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (3) ------- Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY (4) ---- Compact Wheel Heat Sink Advanced Signal Interpreter Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Visual Processing Unit Sensor Array Targeting Computer > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Compact Wheel Heat Sink Advanced Signal Interpreter EM Pulse Cannon Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 26 | 3 2 4 17 Power 4 | . . 1 3 Engine 4 | . . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . . 4 Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | . 1 2 7 Energy Gun 3 | . 1 1 1 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . . 15 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 7 | . . . 7 Highest Loss Streak 14 | . . . 14 Average Slot Usage (%) 91 | . 100 100 76 Engine 9 | . 14 11 5 Wheel 20 | . 28 22 12 Device 2 | . . . 7 Storage 20 | . 28 22 13 Processor 9 | . . 11 15 Energy Gun 13 | . 4 22 10 Ballistic Gun 12 | . 23 11 6 Naked Turns . | . . . . Heaviest Build 27 | 14 19 26 27 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 5 | 4 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 8 Most Carried 10 | 6 10 10 9 Average Carried 7 | 6 7 8 6 Final Capacity 10 | 8 10 10 4 Final Carried 10 | 6 10 10 4 Class Distribution -------------------- 42% | Mutant 22% | Gunner 18% | Scavenger-Skirmisher 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 454 | 226 12 121 95 Remotely . | . . . . Salvage Created 789 | 82 12 299 396 Parts 51 | 3 4 18 26 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . . 5 12 Guns 9 | . . 5 4 AOE 8 | . . . 8 Classes Destroyed 8 | 1 1 3 3 Builder 1 | . . . 1 Hauler 1 | . . 1 . Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 12 | . . 4 8 Sentry 2 | . . 1 1 Best Kill Streak 9 | 1 1 3 9 Combat Bots Only 8 | . . 2 8 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1715 | . . 67 1648 Core 570 | . . 20 550 Absorbed by Shields 3 | . . . 3 Core Remaining (%) 98 | 100 100 95 . Volleys Fired 37 | 4 3 14 16 Largest 3 | 2 2 3 3 Hottest 108 | 40 60 103 108 Shots Fired 87 | 8 6 42 31 Gun 78 | 8 6 42 22 Cannon . | . . . . Launcher 9 | . . . 9 Special . | . . . . Kinetic 39 | 8 5 14 12 Thermal . | . . . . Explosive 9 | . . . 9 Electromagnetic 39 | . 1 28 10 Robot Hit Streak 17 | 2 2 17 6 Robot Miss Streak 3 | 2 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 50 | 4 2 26 18 Core Hits 39 | 1 2 11 25 Critical Hits 1 | 1 . . . Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1542 | 57 44 378 1063 Guns 688 | 57 44 336 251 Cannons . | . . . . Explosions 843 | . . 42 801 Melee . | . . . . Ramming 11 | . . . 11 Kinetic 296 | 57 24 65 150 Thermal 230 | . . 42 188 Explosive 613 | . . . 613 Electromagnetic 392 | . 20 271 101 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 27 | . . . 27 Projectiles . | . . . . Explosions 27 | . . . 27 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . . 32 35 Shots 2 | . . 1 1 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | . . 120 111 Average Temperature 44 | . . 52 31 Received Heat Transfer 874 | . . 21 853 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . . 100 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 340 | 5 39 198 340 Average Influence 90 | 3 22 103 138 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 94 Level 1 1 | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 2 7 22 Peak Tracking Total 8 | . 1 2 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 4 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 10 2 2 Successful 5 | . 5 . . Failed 9 | . 5 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 11 2 2 Terminals 14 | . 10 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 6 | . 4 1 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 742 | 31 195 256 260 Spaces Moved 530 | 12 170 188 160 Core 41 | 1 . . 40 Treads . | . . . . Legs 5 | 5 . . . Wheels 484 | 6 170 188 120 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 100 100 100 50 Average Speed 100 | 120 100 100 98 Slowest Speed 300 | 250 100 100 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 2 33 25 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . . 4 36 Melee . | . . . . Projectile . | . . . . AOE 40 | . . 4 36 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 670 | 20 190 224 236 Wait 52 | . 6 15 31 Move 527 | 11 169 187 160 Hop . | . . . . Pick Up 11 | . 6 2 3 Fast Attach 12 | 3 2 . 7 Attach 11 | . . 2 9 Detach . | . . . . Swap 3 | . . 2 1 Drop 15 | 2 4 2 7 Fire 37 | 4 3 14 16 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 464 | -9/Materials | Discovered new exit (range 10) 483 | -9/Materials | Entered another Materials area 483 | -8/Materials | Evolved 2 slots: Utility x2 685 | -8/Materials | Core integrity fell below 50% 714 | -8/Materials | Discovered new exit (range 14) 717 | -8/Materials | Core integrity fell below 20% 743 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00728_ U-05 Engineer builds a Wall. 00729_ G-47 Trooper destroyed. 00729_ U-05 Engineer lays Concrete. 00732_ G-47 Trooper destroyed. 00732_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00732_ U-05 Engineer lays Concrete. 00733_ U-05 Engineer builds a Wall. 00733_ U-05 Engineer lays Concrete. 00737_ Acquired Imp. Grenade Launcher. 00737_ U-05 Engineer lays Concrete. 00738_ The unstable cave ceiling collapses. 00738_ U-05 Engineer builds a Wall. 00738_ U-05 Engineer lays Concrete. 00741_ U-05 Engineer builds a Wall. 00741_ U-05 Engineer lays Concrete. 00741_ G-47 Trooper destroyed. 00741_ U-05 Engineer lays Concrete. 00743_ U-05 Engineer builds a Wall. 00743_ U-05 Engineer lays Concrete. 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[ # "????? | | ??????????????+ k % #?? ????? | | ??????????????# a ####! ######???????? | | ??????????????####k#######??? #????????????? | | ???????????????? ??????????# #????????????? | | ???????????????# ???????????+ #????????????? | | ???????????????# ????????????# #????????????? | | ???????????????#?????????????? < ##????????????? | | ?????????????????????????????? #??????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryInsulatedClaws Manual? 0 Play Time 00:17:30 Cumulative 69.1 hours Start 2020.08.03 @ 00:22:59 End 2020.08.03 @ 00:39:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ae9dca4-d583-4f01-bfd2-2d26f16beba8