Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.10 @ 15:57:21 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1338) 1338 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1073) 1073 TOTAL SCORE: 4746 Bonus ------- Unstable Evolution 1000 High Alert Combat Kills 90 Follower Combat Kills 304 Friendly Fire -321 Cogmind --------- Core Integrity 348/550 Matter 239/300 Energy 236/265 System Corruption 0% Temperature Critical (596) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (3) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Armored Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (4) ------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Light Treads Light Treads Improved Heat Sink Gravity Neutralizer Improved Sensor Array Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Drone Bay (2/2) Drone Bay (2/2) Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Treads Improved Treads Improved Heat Sink Gravity Neutralizer Improved Sensor Array Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Drone Bay Drone Bay Particle Cannon Rocket Launcher Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Parts Attached 50 | 7 9 . 9 15 10 Power 11 | 1 1 . 2 5 2 Engine 10 | 1 1 . 2 4 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 4 . 2 1 2 Treads 9 | . 4 . 2 1 2 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 . 2 5 1 Device 7 | 1 . . 1 4 1 Storage 3 | 1 1 . . 1 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 3 . 3 4 5 Energy Gun . | . . . . . . Energy Cannon 12 | . 3 . . 4 5 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 3 | . . . 3 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 5 | . . . . 1 4 Power 3 | . . . . 1 2 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 96 99 98 Engine 17 | . 13 14 22 18 17 Core 2 | . . . . 2 8 Treads 22 | . 21 28 22 22 17 Leg 1 | . 7 . . . . Device 11 | . 14 14 11 10 9 Storage 11 | . 14 14 11 11 9 Energy Cannon 25 | . 25 28 22 23 36 Ballistic Cannon 5 | . . . 7 9 . Naked Turns . | . . . . . . Heaviest Build 64 | 15 34 34 45 45 64 Greatest Support 46 | 20 40 40 46 46 46 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 Average Carried 13 | 5 10 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 13 14 15 15 15 Class Distribution -------------------- 55% | Mutant 21% | Commander-Gunner 11% | Commander-Mutant 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Commander-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 780 | 330 90 . 83 197 80 Remotely . | . . . . . . Salvage Created 2000 | 168 342 . 49 1113 328 Parts 111 | 10 18 . 4 69 10 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 33 | . 8 . 1 18 6 Cannons 33 | . 8 . 1 18 6 Classes Destroyed 9 | 2 2 . 1 3 1 Worker 2 | . . . . 1 1 Tunneler 4 | 4 . . . . . Hauler 1 | . . . . 1 . Recycler 4 | 1 1 . . 2 . Operator 1 | . . . . 1 . Swarmer 5 | . 3 . . 2 . Grunt 19 | . 5 . . 9 5 Duelist 1 | . . . . . 1 Sentry 10 | . . . 1 9 . Best Kill Streak 4 | 4 3 . 1 4 3 Combat Bots Only 3 | . 3 . 1 2 2 Max Kills in Single Turn 2 | 1 1 . 1 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 2293 | . 225 . 32 634 1402 Core 303 | . 74 . . 27 202 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 72 | . . . . 72 . Core Remaining (%) 87 | 100 . 70 . 93 . Volleys Fired 105 | 10 16 . 1 51 27 Largest 4 | 2 2 . 3 3 4 Hottest 272 | 40 136 . 175 204 272 Shots Fired 220 | 20 32 . 3 105 60 Gun 20 | 20 . . . . . Cannon 200 | . 32 . 3 105 60 Launcher . | . . . . . . Special . | . . . . . . Kinetic 30 | 20 . . 1 9 . Thermal 190 | . 32 . 2 96 60 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 3 7 . 2 9 5 Robot Miss Streak 5 | 2 4 . 1 5 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 122 | 10 20 . 2 53 37 Core Hits 60 | 5 10 . 1 27 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2766 | 122 411 . 50 1261 922 Guns 122 | 122 . . . . . Cannons 2583 | . 411 . 44 1206 922 Explosions . | . . . . . . Melee . | . . . . . . Ramming 61 | . . . 6 55 . Kinetic 204 | 122 . . 24 58 . Thermal 2501 | . 411 . 20 1148 922 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 11 . Message Errors 4 | . . . . 4 . Matter Fused 2 | . . . . 2 . Data Loss (minor) 2 | . . . . 2 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 14 | . 1 . . 13 . Projectiles 14 | . 1 . . 13 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 6 | . . . 1 5 . Targets Rammed 9 | . . . 1 8 . Kicked . | . . . . . . Crushed 3 | . . . . 3 . Highest Temperature 624 | . 300 . 120 234 624 Average Temperature 107 | . 127 . 61 67 169 Received Heat Transfer 948 | . 54 . 9 237 648 Effects 17 | . . . . . 17 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 8 | . . . . . 8 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . 2 1 Heat Transferred 4366 | . 740 . 37 2072 1517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 621 | 25 156 34 89 621 528 Initial 261 | . 16 34 . 37 261 Average 205 | 10 52 33 36 308 377 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 58 | 100 100 100 100 35 . Level 1 22 | . . . . 35 52 Level 2 18 | . . . . 28 47 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . 1 4 3 Investigation 4 | . . . 1 2 1 Extermination . | . . . . . . Reinforcement 6 | . 2 . . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 4 | . 1 . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 10 . 2 28 19 Peak Tracking Total 8 | . 4 . 1 4 8 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 4 | . 2 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 5 | . . . . 4 1 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 14 | . . . 1 12 1 Terminals 11 | . . . 1 9 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 31 | . . . 3 25 3 Successful 18 | . . . 1 17 . Failed 13 | . . . 2 8 3 Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 10 | . . . 2 8 . Terminals 26 | . . . 3 20 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 12 | . . . 1 11 . Part Schematic 3 | . . . . 3 . Prototype ID Bank 1 | . . . . 1 . Open Door 3 | . . . . 3 . Locate Traps 2 | . . . 1 1 . Reinforcement Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 3 | . . . . 3 . Terminals 2 | . . . . 2 . Botnet 1 | . . . . 1 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . . . 1 9 1 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 51 | . . . . 51 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 13 | . . 3 . 10 . Largest Group 10 | . . 3 3 10 5 Highest-Rated Group 88 | . . 40 40 88 48 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 98 | . . . 6 52 40 Total Damage 860 | . . . 41 528 291 Kills 18 | . . . 1 9 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 3053 | 178 475 411 161 1556 272 Spaces Moved 1614 | 113 261 255 84 836 65 Core 7 | 7 . . . . . Treads 1422 | . 182 255 84 836 65 Legs 185 | 106 79 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 240 Average Speed 158 | 115 148 160 160 160 242 Slowest Speed 245 | 120 240 160 160 160 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 7 41 65 9 89 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1919 | 137 316 259 111 966 130 Wait 52 | . 17 2 . 19 14 Move 1610 | 112 260 254 84 835 65 Hop . | . . . . . . Pick Up 44 | 8 8 2 7 13 6 Fast Attach 20 | 7 6 . 1 6 . Attach 6 | . . . 3 . 3 Detach 2 | . . . 1 1 . Swap 24 | . 3 . 5 9 7 Drop 48 | . 6 1 9 24 8 Fire 105 | 10 16 . 1 51 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . . . . 8 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 8) 654 | -10/Materials | Entered Mines 658 | -10/Mines | Learned location of Zion (-6) 658 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1016 | -10/Mines | Discovered new exit (range 15) 1065 | -10/Mines | Entered Materials 1065 | -9/Materials | Accompanied by 3 allies 1065 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1066 | -9/Materials | Identified exit to Mines 1178 | -9/Materials | Discovered new exit (range 13) 1207 | -9/Materials | Identified exit to Storage 1226 | -9/Materials | Entered Storage 1226 | -9/Storage | Accompanied by 3 allies 1830 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2004 | -9/Storage | Discovered new exit (range 15) 2051 | -9/Storage | Repaired Adv. Beam Cannon? 2782 | -9/Storage | Entered Materials 2782 | -8/Materials | Accompanied by 5 allies 2782 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3054 | -8/Materials | Self-destructed Last Messages --------------- 03044_ Power failure, Imp. Ion Engine shutdown. 03044_ G-47 Trooper destroyed. 03045_ Hvy. Particle Cannon broken. 03045_ Overheating: Short circuit. 03046_ Overheating: Matter decay (-56). 03047_ Overheating: System interference. 03047_ Imp. Heat Sink temporarily disabled. 03048_ Power failure, Imp. Ion Engine shutdown. 03048_ Overheating: Hvy. Particle Cannon damaged (-20). 03049_ Imp. Treads broken. 03049_ Overheating: Short circuit. 03049_ Imp. Ion Engine destroyed. 03050_ Overheating: System interference. 03050_ Imp. Heat Sink temporarily disabled. 03051_ Overheating: System interference. 03051_ Hvy. Particle Cannon temporarily disabled. 03052_ Hvy. Particle Cannon destroyed. 03053_ Arm. Treads broken. 03053_ Overheating: Short circuit. 03054_ Overheating: Energy bleed (-29). 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Targeting Computer | -9/Storage | Hacked Assault Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Unstable Evolution Game ------ Seed CoolantEtherialDiverter Manual? 0 Play Time 00:28:52 Cumulative 248.8 hours Start 2022.11.10 @ 14:44:15 End 2022.11.10 @ 15:57:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 149 Adventurer 6 Explorer 17 Win Type - Total 18 Types 11/0/3/1/0/1/1/1/0 Lore% 93 Gallery% 92 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32dd7fbe-2bd1-4d8b-abda-aa0cfbe7ea00