Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 20:36:28 Player: Bikerider58 Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (194) 970 Value Destroyed (5582) 5582 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (12343) 12343 TOTAL SCORE: 28835 Bonus ------- High Alert Combat Kills 689 Follower Combat Kills 1385 Met Data Miner 300 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -31 Cogmind --------- Core Integrity 1385/1600 Matter 165/300 Energy 14/400 System Corruption 8% Temperature Warm (157) Movement Flying (93) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (9) --- Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (10) ----- Experimental Cooling System Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Graphene Brace Advanced Hacking Suite > --- WEAPON (3) ------- Enhanced Nova Cannon Core Cannon > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Diametric Drive Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Advanced Reaction Control System Medium Regenerative Plating Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Core Cannon > --- INVENTORY -------- Compact Particle Reactor Experimental Matter Compressor Stasis Canceller Subatomic Replicator Heavy Quantum Rifle Omega Cannon Long-range Missile Launcher [Rating: 188] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Advanced Sensor Array Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Heavy Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 2 . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 7 | . . . . 1 1 . . . . 1 1 . 1 . . . . 1 . 1 Utility 8 | . . 1 . 1 1 . . . . 1 . . 1 . . 2 . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 169 | 7 5 12 1 16 18 4 1 . 4 20 9 15 9 . 7 7 11 10 2 11 Power 20 | 1 . 1 . 1 1 1 . . 1 2 1 3 . . . 1 3 1 . 3 Engine 5 | 1 . 1 . . . . . . 1 . . 2 . . . . . . . . Core 7 | . . . . 1 1 1 . . . 2 1 1 . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 3 1 . 3 Propulsion 43 | 2 2 2 . 5 8 . . . 1 10 3 . 1 . 3 . 3 1 . 2 Treads 10 | 2 . 2 . 5 1 . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . 4 . . . . . . . . . . Wheel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . 5 . . . 1 6 3 . 1 . 3 . 3 1 . 2 Utility 67 | 2 2 4 . 6 7 1 . . 1 4 2 9 7 . 3 4 3 6 1 5 Device 31 | 1 1 2 . 3 2 1 . . . 3 1 5 2 . 1 1 2 4 1 1 Storage 5 | 1 1 . . . . . . . . . . . 1 . . . 1 . . 1 Processor 10 | . . 1 . . 1 . . . . 1 1 . 1 . . 1 . 2 . 2 Hackware 12 | . . . . . 3 . . . 1 . . . 3 . 2 2 . . . 1 Protection 9 | . . 1 . 3 1 . . . . . . 4 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 5 1 4 2 2 1 . 1 4 3 3 1 . 1 2 2 2 1 1 Energy Gun 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Energy Cannon 9 | . . . . . . . . . . 2 1 . 1 . 1 1 . 1 1 1 Ballistic Gun 12 | 2 . 4 1 3 1 . . . . . 1 . . . . . . . . . Ballistic Cannon 6 | . . . . 1 1 . . . . . . 2 . . . 1 1 . . . Launcher 5 | . 1 . . . . 1 . . . 2 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 2 . . 2 . . . . 4 2 1 . . . 1 8 1 2 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . . . . . 3 . . . . . . . . Parts Lost 34 | . . 6 1 5 . . . . 2 3 1 3 2 . 1 . . 3 . 7 Power 3 | . . . . . . . . . . 1 . 1 . . . . . . . 1 Propulsion 12 | . . 2 . 2 . . . . 2 2 1 . . . . . . . . 3 Utility 12 | . . 2 . 1 . . . . . . . 1 1 . 1 . . 3 . 3 Weapon 7 | . . 2 1 2 . . . . . . . 1 1 . . . . . . . Highest Loss Streak 4 | . . 2 1 4 . . . . 2 3 1 1 1 . 1 . . 1 . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . Average Backups 12 | 2 8 20 24 24 19 5 5 5 4 4 4 4 5 9 8 8 8 8 8 6 Power . | . . . 1 1 . . 1 1 1 . . . . . . . . 1 1 1 Propulsion 2 | . 1 4 7 4 2 1 1 1 . . . 1 1 2 1 1 1 . . . Utility 5 | . 2 6 9 13 11 2 2 2 2 2 3 2 2 5 4 4 4 5 3 1 Weapon 3 | 1 4 8 7 4 4 1 1 1 1 1 1 1 1 2 3 2 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . . 2 6 11 2 . . . 3 . 1 3 . 3 2 3 3 2 3 Power 5 | . . . . . 1 1 . . . . . . 1 . . . . . . 2 Propulsion 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . . Utility 22 | . . . . 3 7 . . . . 2 . 1 1 . 2 . 2 2 2 . Weapon 13 | . . . 2 3 3 . . . . . . . 1 . 1 2 . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 98 100 99 99 93 98 96 99 92 75 78 83 84 83 84 84 85 82 81 Engine 4 | . 14 11 11 5 . . . . 4 1 . 4 5 5 5 1 . . . . Core 3 | . . . . 3 7 7 7 7 2 4 8 5 5 5 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 8 8 8 11 Treads 9 | . 17 20 22 26 19 . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . 12 1 . . . . . . . . . Flight 14 | . . . . . 7 30 30 30 29 19 22 23 26 26 26 23 22 26 26 27 Device 12 | . 14 10 11 8 11 7 7 7 7 10 5 14 10 15 14 14 13 17 21 20 Storage 5 | . 14 11 11 9 5 . . . . . . . 2 5 5 4 4 4 4 3 Processor 8 | . . 9 11 9 7 7 7 7 7 7 10 11 10 10 10 9 9 10 8 10 Hackware 7 | . . . . . 10 23 23 23 23 20 17 3 9 5 5 13 14 9 4 1 Protection 1 | . . . . 9 2 . . . . . . 4 2 . . . . . 3 1 Energy Cannon 2 | . . . . . . . . . . 5 6 4 4 5 5 4 4 3 4 3 Ballistic Gun 12 | . 27 33 33 25 18 3 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 5 7 7 7 6 . 1 4 5 5 4 2 . . . Peak Build Rating 188 | 7 8 18 19 30 49 46 48 48 49 68 86 89 103 98 107 135 159 176 188 178 Average Rating 66 | 5 7 15 18 26 37 44 47 43 48 56 66 82 99 98 103 120 140 172 161 171 On Entrance 69 | . 7 8 17 19 29 46 44 48 48 45 59 82 87 98 98 107 126 152 175 162 Avg Prop Armor Cover (%) 10 | . . . . . 14 . . . . 8 11 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 13 89 96 94 113 109 18 16 16 16 38 33 39 44 42 43 54 62 64 68 71 Greatest Support 82 | 40 40 40 40 62 82 24 24 24 24 45 38 38 50 50 57 57 58 65 65 71 Greatest Overweight (x) 5 | 1 4 4 2 2 5 . . . . 1 . 1 . . . . 1 1 1 1 Average Overweight (x) . | . 1 2 2 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 18 25 25 25 20 5 5 5 5 5 5 5 7 10 10 10 10 10 10 9 Most Carried 25 | 4 13 25 25 25 25 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Average Carried 12 | 1 8 20 24 24 19 4 5 5 4 4 4 4 6 10 9 9 9 9 9 9 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 5 Final Carried 25 | 4 11 25 25 23 5 5 5 5 4 5 5 5 10 10 10 10 10 9 10 2 Class Distribution -------------------- 23% | Scavenger-Gunner 13% | Hacker-Scout 9% | Gunner 9% | Scout 8% | Hacker-Sprinter 8% | Scavenger-Scout 7% | Mutant 5% | Hacker-Mutant 3% | Hacker-Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Scout | -5/Extension Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Scout | -2/Research Sprinter | -2/Quarantine Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Matter Collected 5748 | 294 262 797 223 690 489 168 47 . 79 274 217 875 214 . 30 50 260 474 26 279 Remotely 846 | . 154 298 . 233 161 . . . . . . . . . . . . . . . Salvage Created 7192 | 104 245 947 173 761 359 64 . . 9 453 336 1490 624 . 42 50 291 543 26 675 Parts 382 | 8 26 56 14 53 22 8 . . 1 22 17 52 22 . 4 2 11 27 . 37 Haulers Intercepted 10 | . 1 2 . . 1 . . . . 1 1 . 1 . . . . 1 . 2 Recyclers Shooed 3 | . . . . 1 . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 5 . . 1 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 126 | . 7 22 5 27 6 3 . . 1 9 9 16 3 . 1 . 1 6 . 10 Melee 2 | . . . . . . . . . 1 1 . . . . . . . . . . Guns 53 | . 5 22 5 14 6 . . . . . . . . . . . 1 . . . Cannons 24 | . . . . . . . . . . 1 . 15 1 . . . . 5 . 2 AOE 44 | . 2 . . 13 . 3 . . . 7 9 1 . . 1 . . . . 8 Classes Destroyed 17 | 2 6 2 . 2 1 1 . . 1 . . 1 1 . . . . . . . Worker 13 | . 1 2 . 1 2 . . . . 3 1 1 . . 1 . . . . 1 Builder 10 | . 2 . 2 2 . . . . . . 1 3 . . . . . . . . Tunneler 6 | 2 . . 1 . . . . . . 1 1 . . . . . . . . 1 Hauler 10 | . 1 2 . . 1 . . . . 1 1 . 1 . . . . 1 . 2 Recycler 10 | 1 . . . . . . . . . 1 1 3 2 . . . 1 . . 1 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . Operator 3 | . . . . . . . . . . . . . 1 . . . . . 1 1 Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . Watcher 11 | . 1 1 . 1 1 . . . . . . 1 1 . . 1 1 2 . 1 Swarmer 64 | . 6 7 3 16 . 3 . . . 9 9 1 . . 1 . . 1 . 8 Grunt 36 | . 1 11 2 6 5 . . . . . . 10 1 . . . . . . . Brawler 4 | . . 1 . . . . . . . . . 3 . . . . . . . . Protector 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Sentry 7 | . . 3 . 3 . . . . . . . 1 . . . . . . . . Hunter 3 | . . . . 1 . . . . . . . . 2 . . . . . . . Programmer 9 | . . . . . 1 . . . . . . . . . . . 1 5 . 2 Savage 2 | . . . . . . . . . . . . 2 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 3 4 5 3 8 2 3 . . 1 4 7 9 2 . 2 1 1 4 1 7 Combat Bots Only 7 | . 2 4 3 6 2 3 . . 1 4 5 7 2 . 1 . 1 4 . 5 Max Kills in Single Turn 4 | 1 3 1 2 4 1 3 . . 1 3 4 3 1 . 2 1 1 1 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 4 . 3 . . . 3 4 1 . . 1 . . . . 2 Melee 1 | . . . . . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Hostile Shots Fired 732 | . 29 101 20 107 13 1 . . 20 46 17 138 45 . 28 . 18 43 13 93 Missed 304 | . 8 30 7 28 7 . . . 11 18 7 70 19 . 21 . 9 23 10 36 Hits 428 | . 21 71 13 79 6 1 . . 9 28 10 68 26 . 7 . 9 20 3 57 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . Projectile 427 | . 21 70 13 79 6 1 . . 9 28 10 68 26 . 7 . 9 20 3 57 Critical Strikes 21 | . . . 1 4 . . . . . . . 5 2 . 1 . . 4 1 3 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . 1 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 7150 | . 171 837 138 1132 124 12 . . 243 449 159 1269 429 . 120 . 206 458 72 1331 Core 1239 | . 26 182 41 153 . . . . 135 83 34 152 81 . 38 . 70 48 . 196 Absorbed by Shields 137 | . . . . . . . . . . . . 137 . . . . . . . . Ignored by Resistances 75 | . . . . 75 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 500 | . . . . . . . . . . . . 31 171 . . . 7 . 113 178 Core Remaining (%) 83 | 100 89 . 44 72 . . . . 80 90 . 81 . . 89 . 94 . 96 86 Volleys Fired 639 | 4 26 61 20 54 25 1 . . 3 38 76 116 25 . 21 1 10 56 15 87 Largest 3 | 2 2 3 3 3 3 1 . . 1 1 1 1 2 . 1 1 2 2 1 1 Hottest 300 | 40 40 60 63 69 86 39 . . 40 90 90 90 146 . 105 105 193 193 120 300 Shots Fired 971 | 8 50 181 60 139 70 1 . . 5 38 76 117 32 . 22 1 13 57 15 86 Gun 513 | 8 48 181 60 133 57 . . . . . . . . . . . 9 17 . . Cannon 425 | . . . . 1 13 . . . 5 33 71 111 32 . 22 1 4 38 15 79 Launcher 33 | . 2 . . 5 . 1 . . . 5 5 6 . . . . . 2 . 7 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 577 | 8 48 181 60 134 70 . . . 5 . . 64 7 . . . . . . . Thermal 361 | . . . . . . . . . . 33 71 47 25 . 22 1 13 55 15 79 Explosive 33 | . 2 . . 5 . 1 . . . 5 5 6 . . . . . 2 . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 6 16 9 22 23 4 . . . 5 5 10 5 . 7 . 2 13 14 8 Robot Miss Streak 8 | 1 4 3 5 2 1 . . . . 2 2 8 3 . . . 4 2 2 1 Penetration Max 2 | . . . . . . . . . . . . 2 . . . . . . . . Secondary Targets 5 | . . 2 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 537 | 5 24 118 40 98 55 2 . . 1 12 13 64 28 . 2 2 23 21 2 27 Core Hits 316 | 4 14 50 15 55 25 4 . . . 14 15 59 9 . 7 1 6 10 1 27 Critical Kills 21 | . 1 1 2 1 . . . . . . . 13 2 . . . . 1 . . Critical Parts Destroyed 22 | . . . 2 1 . . . . . . . 16 3 . . . . . . . Critical Strikes 52 | . 1 1 4 2 2 . . . . 2 . 29 7 . . . 3 1 . . Meltdown 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Destroy 40 | . 1 1 4 2 . . . . . . . 29 3 . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . 2 . . 2 . . . 3 . . . Melee Attacks 113 | . . . . . . 3 . . 8 16 1 . 42 . 9 8 26 . . . Impact 3 | . . . . . . . . . 3 . . . . . . . . . . . Slashing 110 | . . . . . . 3 . . 5 16 1 . 42 . 9 8 26 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 1 . . . 5 . . 6 . . 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19103 | 69 423 1393 427 2011 917 248 . . 51 1386 1503 3715 1511 . 179 120 1901 1029 82 2138 Guns 4381 | 67 303 1365 416 1299 746 . . . . . . . . . . . 185 . . . Cannons 5696 | . . . . . 171 . . . . 134 432 2393 322 . 35 . 84 1029 82 1014 Explosions 5326 | . 120 . . 690 . 167 . . . 688 1071 1322 . . 144 . . . . 1124 Melee 3602 | . . . . . . 81 . . 51 529 . . 1189 . . 120 1632 . . . Ramming 98 | 2 . 28 11 22 . . . . . 35 . . . . . . . . . . Kinetic 5486 | 67 303 1365 416 1299 917 . . . . . . 1065 54 . . . . . . . Thermal 4662 | . . . . . . . . . . 134 432 1399 268 . 35 . 269 1029 82 1014 Explosive 5111 | . 120 . . 690 . 167 . . . 688 1071 1251 . . . . . . . 1124 Electromagnetic 144 | . . . . . . . . . . . . . . . 144 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3602 | . . . . . . 81 . . 51 529 . . 1189 . . 120 1632 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . 5 5 . 4 4 4 4 4 . . 4 . 5 6 . 3 3 3 6 Average Corruption 3 | . . 5 5 . 2 4 4 4 4 . . 3 . 5 5 . 2 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 100 | . . 6 31 . 7 3 2 1 9 . . 13 . . 14 . 2 6 4 2 Message Errors 29 | . . 2 11 . 3 . . . 4 . . 3 . . 4 . . 2 . . Matter Fused 27 | . . 4 5 . 2 3 1 . 1 . . 4 . . 2 . 1 2 1 1 Heat Flow Errors 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . Energy Discharges 11 | . . . 5 . . . . . . . . 1 . . 2 . 1 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 9 | . . . 4 . . . . . 1 . . 1 . . 2 . . 1 . . Data Loss (major) 4 | . . . 1 . 1 . . . 1 . . 1 . . . . . . . . Misfires 7 | . . . 1 . 1 . . . 2 . . 1 . . 2 . . . . . Alerts 3 | . . . 2 . . . . . . . . 1 . . . . . . . . Weapon Failures 4 | . . . 1 . . . . . . . . . . . 1 . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 826 | . . . . 51 . 41 . . 21 116 72 111 137 . 5 24 89 65 . 94 Projectiles 237 | . . . . . . . . . . . 6 86 . . 5 . . 65 . 75 Explosions 225 | . . . . 51 . . . . . 64 66 25 . . . . . . . 19 Melee 364 | . . . . . . 41 . . 21 52 . . 137 . . 24 89 . . . Knockbacks 9 | . . . . 1 1 . . . . . . 5 2 . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 1 . . . . . . 5 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . 57 . . . . . 52 . 56 . . . . . . . . Shots 4 | . . . . 2 . . . . . 1 . 1 . . . . . . . . Rammed 12 | 1 . 6 3 2 . . . . . . . . . . . . . . . . Targets Rammed 15 | 1 . 6 3 2 . . . . . 3 . . . . . . . . . . Kicked 3 | . . . . . . . . . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . . 17 130 181 178 . 101 163 30 270 312 168 214 . 229 80 152 153 . 221 Average Temperature 71 | . . 6 38 65 91 . 53 128 12 114 100 80 63 . 45 15 53 17 . 67 Received Heat Transfer 1514 | . 12 366 78 486 36 . . . 36 78 . 269 18 . 9 . . 18 18 90 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Parts Melted 15 | . . . . 1 . . . . . . . . 4 . . . . 8 . 2 Heat Transferred 2774 | . . . . . . . . . . 200 150 50 400 . 50 . 222 777 74 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Maximum Alert Level 4 | . . 1 . 2 1 . . . . 2 2 4 3 1 1 . . . . 3 Low Security (%) 56 | 100 100 85 100 13 77 . . . . . 35 5 . . 43 100 100 100 100 53 Level 1 20 | . . 14 . 66 22 . . . . 33 42 24 . 100 56 . . . . 7 Level 2 14 | . . . . 19 . . . . . 66 21 34 . . . . . . . 37 Level 3 8 | . . . . . . . . . . . . 25 100 . . . . . . 1 Level 4 . | . . . . . . . . . . . . 9 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1506 | 10 105 231 167 535 243 . . . . 650 585 1506 867 290 318 128 56 191 192 722 Initial 725 | . . 28 87 . 237 . . . . 306 169 179 725 290 203 128 45 27 107 105 Average 255 | 1 44 131 25 322 102 . . . . 447 312 614 793 290 222 98 20 58 151 272 Influence Increases 9161 | 15 299 684 135 991 313 120 . . 95 956 905 2109 436 . 298 52 164 410 149 1030 Destroy 0b10 Robot/C 3140 | . 140 440 100 580 120 60 . . . 180 180 920 60 . 20 . 20 120 . 200 Destroy 0b10 Robot/NC 365 | 15 25 25 15 25 20 5 . . 5 30 25 70 25 . 5 5 15 15 5 35 Destroy Leader 566 | . 34 96 20 122 34 10 . . . 32 22 106 14 . . 2 12 26 . 36 Allied During Kill 743 | . . . . 68 . . . . . . . 675 . . . . . . . . Successful Hack 464 | . 18 11 . 16 16 . . . . 33 64 56 44 . 45 3 20 6 60 72 Select Force Hacks 120 | . 30 . . 30 60 . . . . . . . . . . . . . . . Disable Machine 450 | . 15 . . 15 . . . . . 30 150 15 45 . 30 15 30 15 30 60 Destroy Structure 1093 | . 7 7 . 45 3 . . . . 81 284 132 68 . 48 12 22 108 24 252 Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 585 | . . . . . 15 . . . . 60 15 105 45 . 45 15 45 75 15 150 Lose Combat Pursuer 1335 | . 30 105 . 90 45 45 . . 90 210 165 30 135 . 105 . . 45 15 225 Influence Decreases 8468 | 15 230 527 361 468 791 78 87 . 85 620 885 995 1087 539 343 217 196 267 164 513 Entered New Map 2578 | . . 41 139 . 286 18 17 . . 4 177 187 755 539 87 117 35 21 84 71 Time Decay 4459 | 15 230 426 212 358 354 60 70 . 65 386 368 458 302 . 246 100 161 226 80 342 Search Patrol Dispatched 200 | . . . . . . . . . . 200 . . . . . . . . . . Lost Part 330 | . . 60 10 50 . . . . 20 30 10 30 20 . 10 . . 20 . 70 Lost Ally 460 | . . . . 60 10 . . . . . 30 320 10 . . . . . . 30 Purge Threat 441 | . . . . . 141 . . . . . 300 . . . . . . . . . Squads Dispatched 75 | . 2 2 . 4 11 . . . 1 5 6 6 11 . 9 1 3 4 3 7 Investigation 22 | . 2 . . 1 3 . . . . 1 4 2 3 . 3 . 1 . 2 . Extermination 21 | . . . . . 3 . . . . 1 1 . 3 . 2 . 1 3 1 6 Reinforcement 24 | . . 2 . 2 5 . . . . 2 1 2 2 . 4 1 1 1 . 1 Assault 7 | . . . . 1 . . . . 1 . . 2 3 . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . 1 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Construction Impeded 4 | . . . . . . . . . . . 1 2 . . 1 . . . . . Haulers Reinforced 5 | . . . . . 1 . . . . 1 . . 2 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Distress Signals 22 | . 3 3 . 3 . . . . . 2 2 2 2 . 2 . . . . 3 Communications Jammed 19 | . . . . . . . . . . . . . . . . . 1 8 . 10 Distress Signals 19 | . . . . . . . . . . . . . . . . . 1 8 . 10 Times Spotted 387 | . 13 36 5 43 15 2 . . 13 24 26 65 22 4 26 3 8 19 14 49 Peak Tracking Total 17 | . 4 5 3 6 4 3 . . 7 7 6 9 5 4 11 2 3 5 8 17 Tactical Retreats 54 | . 2 5 . 5 2 1 . . 4 7 6 2 4 . 6 . . 2 1 7 ECM-based Alert Blocks 12 | . . . . . . . . . . 3 . . . . 9 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Traps Triggered 16 | . 1 . . . 5 . . . . 2 1 5 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 4 4 4 4 4 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Machines Disabled 31 | . 1 . . 1 . . . . . 2 10 2 3 . 2 1 2 1 2 4 Max in Single Turn 4 | . 1 . . 1 . . . . . 1 4 1 1 . 2 1 1 1 1 1 Garrison Access 10 | . . . . . 1 . . . . 2 4 . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Machines Accessed 133 | . 4 2 . 4 10 . . 4 . 9 21 11 17 . 11 4 5 4 9 18 Terminals 79 | . 3 2 . 2 5 . . . . 4 13 9 10 . 4 2 3 2 8 12 Fabricators 9 | . . . . . . . . . . 1 1 . 2 . 4 . 1 . . . Repair Stations 5 | . . . . . . . . . . 1 . . 2 . 1 . . . 1 . Recycling Units 14 | . 1 . . 1 3 . . . . 1 2 2 1 . 1 . . . . 2 Scanalyzers 9 | . . . . 1 1 . . . . . 1 . 2 . 1 1 . 1 . 1 Garrison Access 13 | . . . . . 1 . . . . 2 4 . . . . 1 1 1 . 3 Total Hacks 368 | . 11 7 . 11 28 . . 28 . 24 63 25 56 . 28 17 13 7 21 29 Successful 213 | . 7 5 . 8 14 . . 28 . 12 40 9 29 . 17 12 6 6 15 5 Failed 153 | . 4 2 . 3 14 . . . . 12 22 16 26 . 11 5 7 1 6 24 Catastrophic 25 | . 1 . . . . . . . . . 2 2 4 . 4 . 2 1 1 8 Database Lockouts 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Manual 142 | . 8 7 . 8 8 . . . . 8 23 17 22 . 13 5 6 3 9 5 Terminals 228 | . 9 7 . 8 18 . . . . 10 47 22 39 . 8 9 10 4 19 18 Fabricators 30 | . . . . . . . . . . 3 2 . 9 . 14 . 2 . . . Repair Stations 9 | . . . . . . . . . . 2 . . 2 . 3 . . . 2 . Recycling Units 28 | . 2 . . 1 7 . . . . 2 6 3 1 . 2 . . . . 4 Scanalyzers 21 | . . . . 2 1 . . . . . 3 . 5 . 1 6 . 2 . 1 Garrison Access 24 | . . . . . 2 . . . . 7 5 . . . . 2 1 1 . 6 Terminal Hacks 92 | . 1 1 . 1 5 . . 28 . 2 21 2 10 . 2 3 1 1 10 4 Record 16 | . . . . . . . . 11 . . . . . . . . . . 3 2 Part Schematic 12 | . . 1 . . . . . 8 . . 1 1 . . . 1 . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 1 . . 3 . . 2 1 1 . . . 1 . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . 2 . . . . . 2 . . . . . . . . . Locate Traps 5 | . . . . . 1 . . . . . 1 . 1 . 1 1 . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . 2 . 1 . . . . . . . Hauler Manifests 5 | . . . . . . . . . . 1 2 . 1 . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 10 | . . . . . . . . . . 1 3 . 2 . 1 . . . 2 1 Fabricator Hacks 14 | . . . . . . . . . . 1 1 . 4 . 7 . 1 . . . Network Status 4 | . . . . . . . . . . . 1 . 1 . 1 . 1 . . . Load Schematic 7 | . . . . . . . . . . 1 . . 2 . 4 . . . . . Build 3 | . . . . . . . . . . . . . 1 . 2 . . . . . Repair Station Hacks 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Scan Component 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Recycling Unit Hacks 8 | . . . . . 3 . . . . . 2 1 1 . 1 . . . . . Retrieve Components 8 | . . . . . 3 . . . . . 2 1 1 . 1 . . . . . Scanalyzer 16 | . . . . 2 . . . . . . 2 . 3 . 1 6 . 2 . . Insert Component 4 | . . . . . . . . . . . . . . . . 3 . 1 . . Analyze 2 | . . . . . . . . . . . . . . . . 2 . . . . Retrieve Study 10 | . . . . 2 . . . . . . 2 . 3 . 1 1 . 1 . . Garrison Access Hacks 10 | . . . . . 1 . . . . 2 4 . . . . 1 1 1 . . Seal Access 10 | . . . . . 1 . . . . 2 4 . . . . 1 1 1 . . Unauthorized Hacks 69 | . 6 4 . 4 5 . . . . 6 10 6 10 . 6 1 3 2 5 1 Terminals 54 | . 5 4 . 3 3 . . . . 5 7 6 7 . 3 1 3 2 4 1 Assimilate 6 | . . . . . 1 . . . . . 2 . 2 . . . . . . 1 Botnet 25 | . 1 2 . 1 1 . . . . 2 4 2 4 . 2 1 1 1 3 . Disrupt 4 | . . . . . . . . . . . . 2 1 . . . 1 . . . Operators 6 | . 1 . . . . . . . . . 1 . . . 1 . 1 1 1 . Skim 13 | . 3 2 . 2 1 . . . . 3 . 2 . . . . . . . . Fabricators 6 | . . . . . . . . . . 1 1 . 2 . 2 . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . Recompile 5 | . . . . . . . . . . 1 1 . 1 . 2 . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . Patch 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Recycling Units 5 | . 1 . . 1 1 . . . . . 2 . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . Tunnel 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 4 2 . 3 6 . . . . 8 15 10 11 . 10 2 4 2 5 17 Full Trace Events 9 | . . . . . 1 . . . . . 3 1 1 . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 1 . . 10 . . 8 . . 1 1 . . . 2 . . . . Parts Built 3 | . . . . . . . . . . . . . 1 . 2 . . . . . Authchips 3 | . . . . . . . . . . . . . 1 . 2 . . . . . Time 298 | . . . . . . . . . . . . . 128 . 170 . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . 8 . 16 . . . . . Part Studies Acquired 10 | . . . . 2 . . . . . . 2 . 3 . 1 1 . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . 10 . . . . . 1 3 2 . 2 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . 14 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Total Allies 33 | . . . 4 . 1 . . . . . 2 24 1 . . . . . . 1 Largest Group 12 | . . . 3 3 1 . . . . . 2 12 1 . . . . . . 1 Highest-Rated Group 471 | . . . 40 40 26 . . . . . 36 471 10 . . . . . . 45 Highest-Rated Ally 159 | . . . 31 16 26 . . . . . 26 159 10 . . . . . . 45 Total Orders 15 | . . . . . . . . . . 7 1 . . . . . . . . 7 EXPLORE 11 | . . . . . . . . . . 5 1 . . . . . . . . 5 RETURN 4 | . . . . . . . . . . 2 . . . . . . . . . 2 Ally Attacks 275 | . . . . 30 . . . . . . . 245 . . . . . . . . Total Damage 5666 | . . . . 304 . . . . . . . 5362 . . . . . . . . Kills 40 | . . . . 3 . . . . . . . 37 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Active Infowar (turns) 9617 | 32 621 659 . 650 812 132 154 29 279 903 845 1148 665 19 539 211 375 604 179 761 Optics 5347 | . . . . . . . . . . 875 845 1148 665 19 539 211 375 134 . 536 Sensors 7469 | . . 132 . . 572 132 154 29 279 903 842 1147 630 19 538 211 360 583 177 761 Seismic 2514 | 32 621 659 . 650 552 . . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . 2 Jamming 1610 | . . . . . . . . . . . . . . . . . 337 342 179 752 ECM 565 | . . . . . . . . . . 66 . . . . 252 211 32 4 . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 3 . . . 3 . 1 . . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . 6 1 . . . . . . . . 5 Drone Recoveries 8 | . . . . . . . . . . 5 . . . . . . . . . 3 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Turns Passed 12208 | 103 646 1205 1384 947 1075 137 154 29 279 903 845 1148 665 19 539 211 375 604 179 761 Spaces Moved 16547 | 49 305 291 409 329 866 365 491 87 763 1181 1688 1136 1697 68 1175 488 853 1167 541 2598 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . Treads 1434 | 40 170 262 409 329 224 . . . . . . . . . . . . . . . Legs 453 | . . . . . . . . . . 453 . . . . . . . . . . Wheels 292 | . 135 29 . . 128 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 14359 | . . . . . 514 365 491 87 763 728 1688 1136 1697 68 1175 488 853 1167 541 2598 Fastest Speed 13 | 50 140 140 320 208 31 31 31 31 31 25 28 28 27 27 27 30 26 22 22 13 Average Speed 50 | 146 166 302 320 214 92 31 31 31 31 53 30 28 27 27 28 30 26 22 22 17 Slowest Speed 320 | 160 320 320 320 272 206 31 31 31 34 180 50 100 27 27 30 30 102 100 95 93 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 151 | . . . . . 9 . . . 1 4 23 18 14 . 8 . 25 10 20 19 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 67 34 88 31 33 54 73 68 93 51 47 94 38 86 33 12 71 26 48 57 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 6 | . 1 . . 1 1 . 1 1 1 . . . . . . . . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . 2 . . 2 2 . 2 . . . . . . . . . . . Spaces Dug 292 | . . . . 12 . 2 . . 6 51 45 4 29 . 26 6 9 44 5 53 Terrain Destroyed 652 | . 5 . . 46 2 9 . . 6 89 196 52 35 . 26 6 11 69 8 92 Melee 41 | . . . . . . 2 . . 4 4 . . 15 . 7 5 4 . . . Projectile 254 | . . . . . 2 . . . 2 29 56 21 20 . 19 1 7 33 8 56 AOE 357 | . 5 . . 46 . 7 . . . 56 140 31 . . . . . 36 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Res Tes Res Qua Acc Total 19241 | 69 386 473 443 466 1069 383 491 88 792 1392 1903 1818 1794 67 1336 538 927 1442 565 2799 Wait 1303 | 3 32 72 6 17 98 2 . . 16 102 128 365 9 . 110 25 18 199 10 91 Move 16240 | 49 304 290 408 328 848 364 490 86 760 1173 1642 1101 1669 67 1159 487 802 1147 505 2561 Hop 137 | . . . . . 8 . . . 1 3 22 16 14 . 7 . 25 9 15 17 Pick Up 127 | 6 6 22 3 15 11 2 . . 1 7 2 5 11 . 11 5 5 6 4 5 Fast Attach 100 | 5 1 2 . 5 5 2 1 1 1 16 11 13 3 . . 2 14 7 3 8 Attach 57 | 2 1 7 1 7 3 . . . 1 2 2 4 6 . 6 2 1 4 3 5 Detach 23 | . 2 . . 1 1 . . . . 4 2 1 2 . . 1 4 1 2 2 Swap 127 | . 13 10 . 17 24 4 . . 2 8 7 7 7 . 5 3 3 5 2 10 Drop 159 | . 1 3 2 20 16 5 . 1 2 20 10 15 6 . 8 4 19 8 6 13 Fire 639 | 4 26 61 20 54 25 1 . . 3 38 76 116 25 . 21 1 10 56 15 87 Melee 110 | . . . . . . 3 . . 5 16 1 . 42 . 9 8 26 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . 3 . . . . . . . . . . Crush 11 | . . 6 3 2 . . . . . . . . . . . . . . . . Escape Stasis 105 | . . . . . 30 . . . . . . 75 . . . . . . . . Rewire 100 | . . . . . . . . . . . . 100 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 104 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 8) 539 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Discovered new exit (range 9) 750 | -10/Materials | Entered another Materials area 750 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1484 | -9/Materials | Build established: Gunner 1486 | -9/Materials | Discovered new exit (range 15) 1955 | -9/Materials | Entered Mines 1962 | -9/Mines | Core integrity fell below 50% 2013 | -9/Mines | Discovered new exit (range 4) 2131 | -9/Mines | Build established: Scavenger-Gunner 2151 | -9/Mines | Learned Materials stockpile data 2317 | -9/Mines | Received a Mining Laser from a helpful Derelict 2688 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3028 | -9/Mines | Learned location of 1 exit from Materials 3339 | -9/Mines | Entered Materials 3339 | -8/Materials | Accompanied by 3 allies 3339 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3340 | -8/Materials | Identified exit to Factory 3752 | -8/Materials | Lost 3 allies 4067 | -8/Materials | Discovered exit to Factory (range 3) 4139 | -8/Materials | First assault squad dispatched 4217 | -8/Materials | Lost 4 parts (1n1u2w) 4286 | -8/Materials | Entered Factory 4286 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5344 | -7/Factory | Discovered new exit (range 15) 5350 | -7/Factory | Identified exit to Factory 5351 | -7/Factory | Discovered new exit (range 15) 5357 | -7/Factory | Identified exit to Lower Caves 5361 | -7/Factory | Entered Lower Caves 5383 | -7/Lower Caves | Build established: Hacker-Sprinter 5385 | -7/Lower Caves | Found DCF Scrap (13 items) 5494 | -7/Lower Caves | Discovered new exit (range 10) 5496 | -7/Lower Caves | Identified exit to Lower Caves 5498 | -7/Lower Caves | Entered another Lower Caves area 5514 | -7/Lower Caves | Learned location of 1 exit from Factory 5644 | -7/Lower Caves | Discovered new exit (range 9) 5646 | -7/Lower Caves | Identified exit to Data Miner 5652 | -7/Lower Caves | Entered Data Miner 5652 | -7/Data Miner | Discovered new exit (range 6) 5659 | -7/Data Miner | Met Data Miner 5664 | -7/Data Miner | Learned location of Section 7 (-2) 5664 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5670 | -7/Data Miner | Received God Mode back door access code from Data Miner 5681 | -7/Data Miner | Identified exit to Proximity Caves 5681 | -7/Data Miner | Entered Proximity Caves 5756 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5784 | -6/Proximity Caves | Spotter reported a threat 5811 | -6/Proximity Caves | Spotter reported a threat 5936 | -6/Proximity Caves | Spotted B-75 Beast 5957 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5960 | -6/Proximity Caves | Entered Factory 5960 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5961 | -6/Factory | Identified exit to Factory 5979 | -6/Factory | Discovered exit to Factory (range 13) 6181 | -6/Factory | Lost 3 parts (1p2n) 6223 | -6/Factory | Garrison activated, responded to threat 6310 | -6/Factory | Search patrols dispatched 6613 | -6/Factory | Build established: Hacker-Mutant 6660 | -6/Factory | Search patrols dispatched 6863 | -6/Factory | Entered another Factory area 6863 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6963 | -5/Factory | Central database locked down 7006 | -5/Factory | Discovered new exit (range 20) 7012 | -5/Factory | Identified exit to Factory 7015 | -5/Factory | Identified exit to Upper Caves 7015 | -5/Factory | Identified exit to Extension 7196 | -5/Factory | Build established: Hacker-Scout 7454 | -5/Factory | Spotted B-75 Beast 7500 | -5/Factory | Discovered exit to Factory (range 13) 7708 | -5/Factory | Entered Extension 7749 | -5/Extension | Rescued a captive Derelict 7752 | -5/Extension | Rescued a captive Derelict 7823 | -5/Extension | Rescued a captive Derelict 7898 | -5/Extension | Rescued A7 7910 | -5/Extension | Rescued a captive Derelict 7911 | -5/Extension | Rescued a captive Derelict 7923 | -5/Extension | Rescued a captive Derelict 8184 | -5/Extension | Spotted B-75 Beast 8187 | -5/Extension | Build established: Scout 8205 | -5/Extension | Spotted B-75 Beast 8218 | -5/Extension | Allies destroyed B-75 Beast 8224 | -5/Extension | Allies destroyed B-75 Beast 8245 | -5/Extension | Rescued a captive Derelict 8246 | -5/Extension | Rescued a captive Derelict 8308 | -5/Extension | First assault squad dispatched 8440 | -5/Extension | Lost 8 allies 8470 | -5/Extension | Rescued a captive Derelict 8633 | -5/Extension | Incoming assault squad redirected 8733 | -5/Extension | Disrupted transfer network 8784 | -5/Extension | Lost 4 allies 8786 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8793 | -5/Extension | Found Prototype Protection 8793 | -5/Extension | Identified Med. Regenerative Plating 8807 | -5/Extension | Destroyed 7 combat bots 8846 | -5/Extension | Discovered exit to Factory (range 22) 8846 | -5/Extension | Discovered new exit (range 22) 8856 | -5/Extension | Entered Factory 8856 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8873 | -4/Factory | Lost 3 allies 8914 | -4/Factory | Discovered new exit (range 6) 8915 | -4/Factory | Identified exit to Research 8975 | -4/Factory | Fabricated Impulse Thruster Array? 8994 | -4/Factory | Discovered new exit (range 3) 8994 | -4/Factory | Identified exit to Upper Caves 9059 | -4/Factory | Identified exit to Armory 9106 | -4/Factory | First assault squad dispatched 9184 | -4/Factory | Discovered exit to Research (range 12) 9188 | -4/Factory | Central database locked down 9263 | -4/Factory | Build established: Scavenger-Scout 9464 | -4/Factory | Spotted B-86 Titan 9521 | -4/Factory | Manually triggered Chute Trap 9521 | -4/Factory | Sucked down chute 9521 | -4/Factory | Entered Waste 9522 | -4/Waste | Spotted C-40 Crusher 9524 | -4/Waste | Spotted C-40 Crusher 9524 | -4/Waste | Spotted C-40 Crusher 9527 | -4/Waste | Spotted C-40 Crusher 9531 | -4/Waste | Spotted C-40 Crusher 9534 | -4/Waste | Discovered new exit (range 22) 9536 | -4/Waste | EMP discharged 9536 | -4/Waste | Spotted C-40 Crusher 9539 | -4/Waste | Identified exit to Factory 9540 | -4/Waste | Entered Factory 9674 | -4/Factory | Fabricated Impulse Thruster Array (x1) 9848 | -4/Factory | Discovered exit to Research (range 21) 9897 | -4/Factory | Discovered exit to Research (range 8) 9954 | -4/Factory | Fabricated Impulse Thruster Array (x1) 10079 | -4/Factory | Entered Research 10079 | -3/Research | Evolved 2 slots: Utility x2 10091 | -3/Research | Found Prototype Processor 10137 | -3/Research | Identified Exp. Signal Interpreter 10286 | -3/Research | Discovered new exit (range 7) 10287 | -3/Research | Identified exit to Testing 10290 | -3/Research | Entered Testing 10364 | -3/Testing | Discovered new exit (range 8) 10375 | -3/Testing | Build established: Hacker-Ninja 10443 | -3/Testing | Found Prototype Ballistic Cannon 10523 | -3/Testing | Identified Omega Cannon 10607 | -3/Testing | Unchained authorized (6S-H0T) 10665 | -3/Testing | Identified exit to Research 10665 | -3/Testing | Entered Research 10665 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10684 | -2/Research | Identified exit to Quarantine 10708 | -2/Research | Found Prototype Processor 10708 | -2/Research | Identified Spectral Analyzer 10789 | -2/Research | Build established: Hacker-Scout 10888 | -2/Research | Unchained authorized (6S-H0T) 10961 | -2/Research | Spotted B-90 Cyclops 11011 | -2/Research | Discovered new exit (range 3) 11011 | -2/Research | Identified exit to Access 11269 | -2/Research | Entered Quarantine 11307 | -2/Quarantine | Found Alien Energy Cannon 11366 | -2/Quarantine | Incoming investigation squad redirected 11406 | -2/Quarantine | Found Alien Artifact 11406 | -2/Quarantine | Identified Subatomic Replicator 11413 | -2/Quarantine | Identified Core Cannon 11415 | -2/Quarantine | Met incapacitated Sigix Warrior 11415 | -2/Quarantine | Lockdown squad dispatched 11416 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 11416 | -2/Quarantine | Unlocked Sigix quarantine chamber 11419 | -2/Quarantine | Found Sigix Containment Pod 11442 | -2/Quarantine | Spotted Lightning 11448 | -2/Quarantine | Entered Access 11448 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 11574 | -1/Access | Build established: Sprinter 11828 | -1/Access | Spotted B-99 Colossus 11979 | -1/Access | Spotted B-99 Colossus 11983 | -1/Access | Spotted B-99 Colossus 12197 | -1/Access | Discovered new exit (range 6) 12198 | -1/Access | Identified exit to Surface 12209 | *** | Destroyed 0b10! Last Messages --------------- 12176_ Dropped Subatomic Replicator. 12177_ Acquired Quantum Reactor. 12182_ W-44 Eye distress signal jammed. 12185_ W-44 Eye sends out distress signal. 12187_ System corrupted: Matter fused (-9). 12196_ W-44 Eye distress signal jammed. 12197_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12197_ The Access Shell folds into the floor. 12197_ EXIT=FOUND 12198_ EXIT=IDENTIFIED: SURFACE 12198_ W-44 Eye distress signal jammed. 12206_ Com. Particle Reactor destroyed. 12206_ Adv. Targeting Computer destroyed. 12206_ Diametric Drive destroyed. 12207_ Beam penetrates Wall. 12207_ Beam penetrates Earth. 12208_ U-05 Engineer builds a Wall. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | #[ #????????????????? | | # #????????????????? | | + #????????????????? | | # #########+##### # " #????????????????? | | # #??????? ???# # """ #????????????????? | | ###+####?????? *???# + """ *#????????????????? | | # #????? ??### " #????????????????? | | # #????? ????##"####;###????????????????? | | # #???? #????## ##? #??????????????????? | | # #???? #?????## ## #??????????????????? | | # #???################;;########### ?? | | # #???# ?? | | ########???# p w ppp ?? | | #??????????# #######p ""######### ??? | | #???????????????????# ""#?????????????????? | | #???????????????????# ""#?????????????????? | | #???????????????????# T#?????????????????? | | # =###????????????# ""#?????????????????? | | #?????# ""#?????????????????? | | ! ! #????## ""##????????????????? | | # #######???????# #????????????????? | | ??+###?????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????H???????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"""??"#?????????????????? | | ??????????????????????? #?????????????????? | | ?????????????????????? #?????????????????? | | ?????????????????????? #?????????????????? | | #????????????????????? #?????????????????? | | #?????????????????????? #?????????????????? | | #?????????????????????? ??????????????????? | | #?????????????????????? ??????##???????????? | | #??????????????????????# ########"#####???????? | | #??????????????????????# # #???????? | | #?###########+########## # #???????? | | #?# # #???????? | | #?# # #???????? | | ??# + #???????? | | ??# # #???????? | | ??# ######+####"##### # #???????? | | ??# " " # # # """"" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 57 Energy Capacity 435 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 20 Evasion (%) 78 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Corruption Screen | -7/Factory | Extracted Matter Filter | -7/Factory | Extracted Arm. Wheel | -7/Factory | Extracted Imp. Sensor Array | -7/Factory | Extracted Plasma Cannon | -7/Factory | Extracted Gatling Laser | -7/Factory | Extracted Kinecellerator | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Power Maul | -7/Factory | Extracted Imp. EM Pulse Cannon | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Impulse Thruster Array | -5/Factory | Hacked Gamma Bomb Array | -5/Extension | Hacked Exp. Signal Interpreter | -3/Research | Scanalyzed Exp. Propulsion Shielding | -3/Research | Hacked Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Impulse Thruster Array | x1 | -4/Factory | Authchip Impulse Thruster Array | x1 | -4/Factory | Authchip Impulse Thruster Array | x1 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Lrn. Missile Launcher | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Hyp. Gauss Cannon | -3/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Subatomic Replicator Core Cannon Achievements -------------- A Problem For Future Me Bumper Bots Construction Begets Destruction False Reunion Fishing Tech Look Less Dangerous Next Time Myspace Payload Armed Sprinter The Better Part Of Valor Watch This! Challenges ------------ None Game ------ Seed ServoGuidedBrace Manual? 0 Play Time 05:44:05 Cumulative 174.2 hours Start 2025.10.29 @ 20:19:04 End 2025.10.31 @ 20:36:28 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 77 Adventurer 5 Explorer 0 Win Type 3 Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd79b397-4ebc-4831-aaf2-d55e121e2814