Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 13:11:42 Player: Err. String Expected Got Nil Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (184) 920 Value Destroyed (8131) 8131 Prototype IDs (26) 520 Alien Tech Used (4) 800 Bonus (4854) 4854 TOTAL SCORE: 22225 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 94 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2778 Friendly Fire -167 Cogmind --------- Core Integrity 0/1150 Matter 157/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (400) Ox7 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- Vibroblade > --- INVENTORY (15) --- Flexi-carbon Leg Thunder Leg Myomer Leg Advanced Cooling System Improved Matter Compressor (300) Advanced Sensor Array Experimental Melee Analysis Suite Makeshift Ablative Armor Improved Focal Shield Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Makeshift Ablative Armor > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator Vibroblade > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Thunder Leg Myomer Leg Advanced Cooling System Improved Matter Compressor Advanced Sensor Array Experimental Melee Analysis Suite Makeshift Ablative Armor Improved Focal Shield Improved Thermal Shield Advanced Plasma Cannon Heavy Missile Launcher [Rating: 144] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Thunder Leg Leg Thunder Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Experimental Core Analyzer Protection Layered Medium Armor Plating Weapon Coil Gun Energy Gun Improved Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . . . . . . . Utility 6 | . . . . . 1 2 . . . . 1 1 . . . . 1 . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Parts Attached 141 | 7 4 . 1 . 9 28 2 2 5 1 15 20 . . 5 . 23 3 1 15 Power 16 | 1 . . . . 1 4 . . . . 2 . . . 1 . 4 . . 3 Engine 6 | 1 . . . . . 3 . . . . 2 . . . . . . . . . Core 5 | . . . . . 1 1 . . . . . . . . . . 2 . . 1 Reactor 5 | . . . . . . . . . . . . . . . 1 . 2 . . 2 Propulsion 41 | 2 2 . . . 3 6 . . . . 4 8 . . . . 7 . 1 8 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 41 | 2 2 . . . 3 6 . . . . 4 8 . . . . 7 . 1 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 44 | 2 . . 1 . 2 7 . 1 5 . 5 6 . . 4 . 5 2 . 4 Device 17 | 1 . . . . 1 3 . . . . 3 3 . . 1 . 3 1 . 1 Storage 4 | 1 . . 1 . . . . . . . . . . . 2 . . . . . Processor 12 | . . . . . 1 2 . . 5 . 1 . . . . . 1 . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . . 2 . 1 . . 1 3 . . 1 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 . . . 3 11 2 1 . 1 4 6 . . . . 7 1 . . Energy Gun 6 | . . . . . 1 5 . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . Ballistic Gun 23 | 2 1 . . . 2 3 1 . . 1 4 4 . . . . 4 1 . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Launcher 2 | . . . . . . . 1 1 . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . 5 . . 5 . 1 . . 1 5 1 3 . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . 3 System Corruption 13 | . . . . . . . . . . . . . . . . . . . . 13 Parts Lost 55 | . . . . . 1 14 . . 1 . 1 1 . . . . 13 . 1 23 Power 8 | . . . . . . 2 . . . . . . . . . . 2 . . 4 Propulsion 17 | . . . . . . 6 . . . . . . . . . . 4 . 1 6 Utility 12 | . . . . . . 1 . . 1 . 1 . . . . . 2 . . 7 Weapon 18 | . . . . . 1 5 . . . . . 1 . . . . 5 . . 6 Highest Loss Streak 20 | . . . . . 1 5 . . 1 . 1 1 . . . . 6 . 1 20 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 1 Average Backups 13 | 1 6 8 8 9 11 14 15 15 15 15 14 14 15 14 14 14 14 15 14 14 Power 1 | . 1 1 1 1 1 1 2 2 2 2 1 . 1 1 1 2 1 2 2 1 Propulsion 2 | . . 2 2 2 2 . 2 2 2 2 2 3 4 4 3 3 2 2 1 1 Utility 6 | . 1 2 2 3 3 5 7 7 7 7 6 7 7 6 5 5 7 8 8 8 Weapon 3 | . 2 3 3 3 3 6 4 4 4 4 3 3 3 3 3 3 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 1 . . . . 3 1 . . . 9 4 . . 1 . 2 . . 7 Power 8 | . 1 . . . . 2 . . . . 3 1 . . . . . . . 1 Propulsion 9 | . . . . . . . . . . . 3 2 . . . . 1 . . 3 Utility 7 | . . . . . . . 1 . . . 1 1 . . 1 . . . . 3 Weapon 4 | . . . . . . 1 . . . . 2 . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 98 96 100 99 99 100 99 99 100 99 83 99 97 100 100 98 Engine 3 | . 14 14 14 14 2 4 . . . . 5 5 5 5 4 5 2 . . . Core 3 | . . . . . 6 2 7 7 7 7 . . . . . . 5 5 5 4 Leg 28 | . 28 28 28 28 35 28 30 29 30 30 32 29 29 28 27 27 24 25 25 24 Device 10 | . 14 14 14 14 8 11 15 7 7 7 6 9 11 11 11 11 14 14 14 14 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 Processor 15 | . . . . . 8 15 15 15 14 15 19 17 17 16 16 16 17 20 20 19 Protection 4 | . . . . . . 1 . 6 7 7 6 6 5 5 10 10 8 5 5 4 Energy Gun 2 | . . . . . . 5 6 7 7 7 . . . . . . . . . . Ballistic Gun 14 | . 22 28 28 28 25 14 5 6 7 7 9 18 17 17 . 14 12 17 20 19 Ballistic Cannon 1 | . . . . . . . 1 6 7 7 2 . . . . . . . . . Impact Weapon 1 | . . . . . . . 7 . . . 5 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 2 4 5 5 4 1 . . Peak Build Rating 144 | 7 8 8 8 8 24 47 46 48 62 62 77 106 102 105 108 109 125 125 123 144 Average Rating 74 | 5 7 8 8 8 19 37 45 47 58 62 74 103 101 101 91 108 118 123 122 127 On Entrance 61 | . 7 8 8 8 8 24 46 45 48 62 62 77 102 102 105 108 109 125 123 122 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 14 14 14 29 29 37 64 39 46 46 46 52 70 64 67 71 75 90 86 81 95 Greatest Support 125 | 20 20 20 20 20 52 62 62 62 62 62 84 115 107 107 107 107 119 111 111 125 Greatest Overweight (x) 4 | 4 . . 1 1 . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 12 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 8 8 8 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 6 8 8 9 11 14 14 14 15 15 14 14 15 14 14 14 14 15 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 8 8 10 14 15 15 15 15 15 15 15 15 14 15 15 15 15 14 9 Class Distribution -------------------- 23% | Mutant 21% | Gunner 19% | Skirmisher 18% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 8102 | 263 94 . . 139 568 1016 220 182 69 118 857 1414 83 130 150 . 1345 380 266 808 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9291 | 127 184 . . . 666 1261 107 173 . 70 1218 1736 . 55 . . 1629 583 276 1206 Parts 428 | 10 8 . . . 24 73 3 7 . 3 45 83 . 6 . . 69 32 12 53 Haulers Intercepted 9 | . . . . . 1 6 . . . . 1 1 . . . . . . . . Recyclers Shooed 16 | 1 . . . . 2 2 . . . . 5 1 . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 3 5 . 13 . . . 6 . . . 21 12 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 139 | . 4 . . . 12 19 4 6 . 3 16 22 . 1 . . 15 14 4 19 Melee 10 | . . . . . . 1 . . . . 2 . . . . . 5 1 . 1 Guns 106 | . 4 . . . 12 18 1 3 . 2 3 22 . 1 . . 9 12 4 15 Cannons 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 AOE 11 | . . . . . . . 3 2 . . 4 . . . . . 1 1 . . Classes Destroyed 20 | 2 1 . . . 3 6 . 1 . 1 . 1 . . . . . 1 . 4 Worker 6 | . . . . . . 1 . . . . 3 1 . . . . 1 . . . Builder 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Tunneler 4 | 2 . . . . . 1 . . . . 1 . . . . . . . . . Hauler 9 | . . . . . 1 6 . . . . 1 1 . . . . . . . . Recycler 13 | 1 . . . . 1 1 . . . . 2 3 . . . . 5 . . . Operator 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Watcher 8 | . . . . . . 2 . . . . 3 . . . . . 3 . . . Swarmer 23 | . . . . . . . . . . 2 4 5 . . . . 3 9 . . Grunt 45 | . 4 . . . 8 6 3 4 . 1 8 6 . . . . 1 . . 4 Brawler 5 | . . . . . 1 1 1 . . . . 1 . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 13 | . . . . . 3 1 . . . . 1 3 . . . . 3 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . . . 1 . . . . . 2 . 1 . . 2 . 2 . Programmer 33 | . . . . . . 9 . 1 . . 3 5 . . . . 6 . 1 8 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . 1 Fireman 3 | . . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 9 | 3 2 . . . 7 5 3 4 . 2 9 6 . 1 . . 4 9 2 9 Combat Bots Only 9 | . 2 . . . 6 4 3 4 . 2 4 5 . 1 . . 4 9 2 9 Max Kills in Single Turn 5 | 1 1 . . . 2 2 1 3 . 1 5 2 . 1 . . 1 2 1 2 Gunslinging 1 | . . . . . 1 . . . . . . 1 . . . . . . . 1 Exploded 4 | . . . . . . . 1 2 . . 4 . . . . . 1 1 . . Melee 1 | . . . . . . 1 . . . . 1 . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1021 | . 26 . . . 48 198 5 12 . 9 74 114 . 9 . . 213 34 60 219 Missed 297 | . 7 . . . 12 50 2 3 . 3 23 33 . 1 . . 67 7 21 68 Hits 724 | . 19 . . . 36 148 3 9 . 6 51 81 . 8 . . 146 27 39 151 Melee 8 | . . . . . . 3 . 3 . . . 1 . . . . . . . 1 Projectile 716 | . 19 . . . 36 145 3 6 . 6 51 80 . 8 . . 146 27 39 150 AOE 20 | . . . . . . . . . . . . . . . . . 4 . . 16 Critical Strikes 36 | . . . . . . 9 . . . . 2 3 . . . . 6 3 1 12 Part Disruptions 4 | . . . . . . 2 . . . . . . . . . . 1 1 . . Damage Taken 12369 | . 262 . . . 604 2025 48 136 . 103 998 1463 . 95 . . 2270 233 388 3744 Core 1716 | . 46 . . . 92 223 18 14 . 34 99 90 . . . . 179 27 16 878 Absorbed by Shields 1193 | . . . . . . . . . . . . . . . . . 648 90 147 308 Ignored by Resistances 332 | . . . . . . . . . . . . . . . . . 7 73 169 83 Regen/Repaired (Parts) 766 | . . . . . 243 75 . . . . 321 . . . . . . . . 127 Core Remaining (%) 83 | 100 . . . 81 83 . . . . 58 88 . . . . 91 . . . . Volleys Fired 453 | 8 36 . . . 45 84 13 9 . 18 36 48 3 6 . 17 40 18 14 58 Largest 4 | 2 2 . . . 3 3 2 3 . 3 3 4 3 4 . 3 4 4 4 4 Hottest 183 | 40 100 . . . 100 183 103 154 . 143 105 123 91 119 . 98 124 123 123 123 Shots Fired 1200 | 16 60 . . . 128 227 15 25 . 25 72 169 9 26 . 35 119 51 54 169 Gun 1113 | 16 48 . . . 125 224 10 17 . 12 61 164 9 26 . 27 115 48 54 157 Cannon 59 | . . . . . . 3 . 7 . 13 9 5 . . . 8 4 1 . 9 Launcher 13 | . . . . . . . 5 1 . . 2 . . . . . . 2 . 3 Special 15 | . 12 . . . 3 . . . . . . . . . . . . . . . Kinetic 1062 | 16 48 . . . 125 163 7 15 . 19 69 164 9 26 . 27 115 48 54 157 Thermal 125 | . 12 . . . 3 64 3 9 . 6 1 5 . . . 8 4 1 . 9 Explosive 13 | . . . . . . . 5 1 . . 2 . . . . . . 2 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 4 10 . . . 11 16 4 4 . 3 6 13 . 4 . 2 14 5 8 11 Robot Miss Streak 11 | 2 3 . . . 5 11 5 6 . 9 3 7 . 5 . 3 4 4 5 4 Penetration Max 2 | . . . . . . . . . . . 1 1 . . . . 1 . . 2 Secondary Targets 20 | . . . . . 1 2 . . . 1 . 6 . . . . 2 2 1 5 Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 . 1 . . . . 1 1 1 1 Shots Hit Robots 757 | 11 27 . . . 76 164 8 19 . 11 62 103 . 13 . 2 97 27 32 105 Core Hits 432 | 5 11 . . . 37 103 14 17 . 10 32 52 . 3 . . 41 25 15 67 Critical Kills 18 | . . . . . . . . . . . 5 3 . . . . 2 1 . 7 Critical Parts Destroyed 14 | . . . . . 1 2 . . . . 6 1 . . . . . . . 4 Critical Strikes 37 | . . . . . 1 2 . . . . 11 4 . . . . 6 1 . 12 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 2 Destroy 21 | . . . . . 1 1 . . . . 4 3 . . . . 2 1 . 9 Smash 9 | . . . . . . 1 . . . . 7 1 . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . 4 . . 1 Melee Attacks 191 | . . . . . . 10 . . . . 84 31 1 1 . 3 53 3 . 5 Impact 108 | . . . . . . 10 . . . . 84 14 . . . . . . . . Slashing 83 | . . . . . . . . . . . . 17 1 1 . 3 53 3 . 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . . 3 6 . . . . 10 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21452 | 127 290 . . . 1249 3294 513 598 . 195 2857 2867 . 205 . 44 3847 852 591 3923 Guns 14488 | 125 286 . . . 1248 3084 117 277 . 167 878 2284 . 205 . 44 1701 630 591 2851 Cannons 536 | . . . . . . 65 . 94 . 28 . . . . . . 97 . . 252 Explosions 2367 | . . . . . . . 396 227 . . 541 76 . . . . 252 181 . 694 Melee 4054 | . . . . . . 145 . . . . 1438 507 . . . . 1797 41 . 126 Ramming 7 | 2 4 . . . 1 . . . . . . . . . . . . . . . Kinetic 13386 | 125 286 . . . 1248 2134 87 193 . 129 878 2284 . 205 . 44 1701 630 591 2851 Thermal 1714 | . . . . . . 1015 30 178 . 66 . 76 . . . . 97 . . 252 Explosive 2291 | . . . . . . . 396 227 . . 541 . . . . . 252 181 . 694 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 1843 | . . . . . . 145 . . . . 1438 260 . . . . . . . . Slashing 2211 | . . . . . . . . . . . . 247 . . . . 1797 41 . 126 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 9 9 10 10 . 5 8 8 8 8 8 5 5 5 20 Average Corruption 5 | . . . . . . 3 9 9 10 . 3 4 8 8 8 8 3 5 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 274 | . . . . . . 41 16 19 2 . 52 21 12 11 6 25 21 12 17 19 Message Errors 79 | . . . . . . 11 3 5 . . 13 6 4 4 1 12 8 2 3 7 Matter Fused 44 | . . . . . . 6 3 2 1 . 11 3 2 1 2 2 3 1 3 4 Heat Flow Errors 29 | . . . . . . 6 1 4 1 . 7 2 . . . 2 3 2 . 1 Energy Discharges 36 | . . . . . . 8 3 3 . . 9 1 1 . 2 4 . 3 1 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 4 | . . . . . . 1 1 . . . 1 . . . . . 1 . . . Data Loss (minor) 37 | . . . . . . 5 1 . . . 5 3 2 4 . 2 3 2 7 3 Data Loss (major) 15 | . . . . . . 2 1 2 . . 3 2 . . 1 2 1 . 1 . Misfires 8 | . . . . . . 1 . 2 . . 1 1 1 2 . . . . . . Alerts 10 | . . . . . . . 1 1 . . 1 2 1 . . 1 1 1 . 1 Weapon Failures 11 | . . . . . . 1 2 . . . . 1 1 . . . 1 1 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 927 | . . . . . . 51 . . . . 373 231 . . . . 260 . . 12 Projectiles 6 | . . . . . . . . . . . . . . . . . 6 . . . Explosions 53 | . . . . . . . . . . . 21 . . . . . 20 . . 12 Melee 868 | . . . . . . 51 . . . . 352 231 . . . . 234 . . . Knockbacks 6 | . . . . . . . . 2 . . 1 3 . . . . . . . . Impact 4 | . . . . . . . . . . . 1 3 . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . . . . . . . . 39 63 . . . . 63 . . . Shots 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | 2 1 . . . 1 . . . . . . . . . . . . . . . Kicked 4 | 2 1 . . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | . 80 . . . 62 409 246 273 151 128 286 317 . . . 207 170 247 68 200 Average Temperature 68 | . 22 . . . 14 95 134 108 81 53 100 106 . . . 61 25 38 26 38 Received Heat Transfer 2412 | . 144 . . . 297 672 27 9 . 20 198 225 . . . . 167 215 12 426 Effects 7 | . . . . . . 5 . . . . . 2 . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 5 | . . . . . . 3 . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . 7 3 . . . . . . . . Combat Hostiles 7 | . . . . . . . . . . . 7 . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . 7 5 . . . . . . . . Impact Corruptions 27 | . . . . . . 2 . . . . 18 7 . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 7 | . . . . . . . . . . 2 1 . . . . . . . . 4 Heat Transferred 1864 | . . . . . . 1099 25 135 . 55 . 50 . . . . 150 . . 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 3 | . . . . . . . . . . . 1 2 . . . . 3 . . . Low Security (%) 75 | 100 100 100 . 100 100 100 . . . . 75 78 . . . . . . . . Level 1 8 | . . . . . . . . . . . 24 13 . . . . . . . . Level 2 13 | . . . . . . . . . . . . 7 . . . . 84 . . . Level 3 2 | . . . . . . . . . . . . . . . . . 15 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 900 | 10 44 13 . . 183 105 . . . . 247 436 . . . . 900 . . . Initial 900 | . . 13 . . . 34 . . . . . 88 . . . . 900 . . . Average 146 | . 13 13 . . 55 35 . . . . 84 104 . . . . 614 . . . Influence Increases 5461 | 15 198 . . . 363 667 90 120 . 177 601 835 . 30 . . 1530 235 100 500 Destroy 0b10 Robot/C 2700 | . 80 . . . 240 380 80 100 . 120 320 440 . 20 . . 300 200 80 340 Destroy 0b10 Robot/NC 235 | 15 . . . . 10 60 . . . . 60 30 . . . . 50 . . 10 Destroy Leader 592 | . 20 . . . 62 134 10 20 . 20 88 102 . 10 . . 86 20 20 . Allied During Kill 37 | . . . . . . . . . . 37 . . . . . . . . . . Successful Hack 111 | . . . . . 31 55 . . . . 13 . . . . . 12 . . . Disable Machine 210 | . 15 . . . 15 15 . . . . 30 90 . . . . 45 . . . Destroy Structure 316 | . 8 . . . 5 8 . . . . 75 128 . . . . 92 . . . Advance Influence 900 | . . . . . . . . . . . . . . . . . 900 . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 345 | . 75 . . . . 15 . . . . . 45 . . . . 45 15 . 150 Influence Decreases 5343 | 15 162 23 13 . 287 669 160 50 74 177 420 590 356 100 . . 983 418 398 448 Entered New Map 788 | . . 23 13 . . 42 29 2 74 . . 93 158 14 . . . 204 70 66 Time Decay 3734 | 15 162 . . . 287 516 131 48 . 157 410 487 198 86 . . 553 214 318 152 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . 300 . . . Lost Part 501 | . . . . . . 111 . . . . 10 10 . . . . 130 . 10 230 Lost Ally 20 | . . . . . . . . . . 20 . . . . . . . . . . Squads Dispatched 39 | . 1 . . . 1 14 . . . . 8 8 . . . . 7 . . . Investigation 9 | . 1 . . . 1 3 . . . . 3 1 . . . . . . . . Extermination 18 | . . . . . . 7 . . . . 5 3 . . . . 3 . . . Reinforcement 6 | . . . . . . 1 . . . . . 4 . . . . 1 . . . Assault 3 | . . . . . . . . . . . . . . . . . 3 . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 9 | . 1 . . . . . . . . . 1 1 . . . . 4 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 13 . . . 20 36 4 6 . 6 29 30 . 1 . 5 32 14 4 89 Peak Tracking Total 11 | . 3 . . . 7 4 4 4 . 3 5 6 . 1 . 2 7 5 2 11 Tactical Retreats 19 | . 3 . . . . 1 . . . . 3 2 . . . . 3 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 6 | . . . . . . 3 . . . . . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 16 | . 1 . . . 1 1 . . . . 2 6 . . . 1 3 . . 1 Max in Single Turn 4 | . 1 . . . 1 1 . . . . 1 4 . . . 1 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 49 | . 3 . 1 . 5 13 . . 1 . 9 2 1 1 3 1 7 . . 2 Terminals 14 | . 3 . . . 3 6 . . . . . 1 . 1 . . . . . . Fabricators 9 | . . . . . . 4 . . . . 3 . . . . . 2 . . . Repair Stations 5 | . . . . . 1 1 . . . . 2 . . . . . 1 . . . Recycling Units 9 | . . . . . . 1 . . . . 4 1 . . . . 3 . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 129 | . 12 . 1 . 18 37 . . 6 . 26 4 1 1 3 1 17 . . 2 Successful 59 | . 1 . 1 . 13 12 . . 6 . 11 1 1 1 3 1 6 . . 2 Failed 70 | . 11 . . . 5 25 . . . . 15 3 . . . . 11 . . . Catastrophic 10 | . 1 . . . . 4 . . . . 2 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 12 . . . 7 9 . . 2 . 22 12 . . . . 12 . . . Terminals 41 | . 12 . . . 9 18 . . . . . 1 . 1 . . . . . . Fabricators 26 | . . . . . . 12 . . . . 10 . . . . . 4 . . . Repair Stations 23 | . . . . . 7 4 . . . . 9 . . . . . 3 . . . Recycling Units 16 | . . . . . . 1 . . . . 7 3 . . . . 5 . . . Scanalyzers 7 | . . . . . 2 . . . . . . . . . . . 5 . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 23 | . . . 1 . 3 4 . . 6 . . 1 1 1 3 1 . . . 2 Record 6 | . . . 1 . . . . . . . . . . 1 3 1 . . . . Part Schematic 7 | . . . . . . 1 . . 6 . . . . . . . . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 1 . . . . . . 2 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 2 . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 16 | . . . . . 6 3 . . . . 6 . . . . . 1 . . . Scan Component 9 | . . . . . 3 2 . . . . 3 . . . . . 1 . . . Repair 7 | . . . . . 3 1 . . . . 3 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 1 . . . . 3 . . . . . 1 . . . Retrieve Components 5 | . . . . . . 1 . . . . 3 . . . . . 1 . . . Scanalyzer 5 | . . . . . 2 . . . . . . . . . . . 3 . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Analyze 3 | . . . . . 1 . . . . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . Terminals 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . Botnet 3 | . . . . . 1 2 . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . . . 4 12 . . . . 9 1 . . . . 7 . . . Full Trace Events 9 | . 2 . . . 1 3 . . . . 3 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . 1 1 . . 6 . 23 . . . . . 1 . . . Parts Built 4 | . . . . . . 2 . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . 73 . . . . 95 . . . . . . . . . Total Part Build Rating 16 | . . . . . . 6 . . . . 10 . . . . . . . . . Parts Repaired 7 | . . . . . 3 1 . . . . 3 . . . . . . . . . Time 275 | . . . . . 129 38 . . . . 108 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . 9 . . . . 3 . . . . . 10 . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . . . . . . . . . . . . . . Programmers 6 | . . . . . . 6 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 4 | . . . . . . . . . 4 . . . . . . . . . . . Largest Group 4 | . . . . . . . . . 4 4 . . . . . . . . . . Highest-Rated Group 155 | . . . . . . . . . 155 155 . . . . . . . . . . Highest-Rated Ally 40 | . . . . . . . . . 40 40 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 13 . . . . . . . . . . Total Damage 458 | . . . . . . . . . . 458 . . . . . . . . . . Kills 3 | . . . . . . . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 18052 | 12 531 10 250 156 1185 2837 436 625 1461 773 2663 1145 416 413 318 683 1560 355 571 1652 Optics 4257 | . . . . . . 2837 436 625 359 . . . . . . . . . . . Sensors 16459 | . . . . . 1185 2215 436 613 1461 773 2663 1145 416 413 318 683 1560 355 571 1652 Seismic 959 | 12 531 10 250 156 . . . . . . . . . . . . . . . . ECM 144 | . . . . . . . . . . . 144 . . . . . . . . . Robot Analysis Total 3 | . . . . . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . 2 . 1 2 . . 1 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . 6 3 . . . . 3 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . 1 1 . . . . . . . . Guard Positions 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . Component Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 18806 | 111 531 10 250 156 1187 2837 436 625 1461 773 2678 1447 416 413 318 683 1618 440 712 1704 Spaces Moved 11187 | 56 281 9 160 82 662 1450 313 410 1021 510 1417 852 321 305 213 484 931 279 339 1092 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 11177 | 46 281 9 160 82 662 1450 313 410 1021 510 1417 852 321 305 213 484 931 279 339 1092 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 122 125 123 125 125 124 120 120 120 120 120 120 120 120 116 Average Speed 125 | 126 120 120 156 190 121 141 125 124 125 125 125 120 120 120 120 120 120 120 120 121 Slowest Speed 250 | 250 120 120 190 190 122 195 125 125 125 125 126 126 120 120 120 120 120 120 120 124 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 4 39 4 54 22 34 31 48 67 87 72 38 22 54 46 62 68 21 40 54 83 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . . . . . . . . . Scrap Searched 18 | . . . . 1 . . 4 4 1 4 . . 1 2 . . . . 1 . Spaces Dug 109 | . 7 . . . 1 3 . . . 3 44 24 2 1 . 6 15 2 . 1 Terrain Destroyed 398 | . 8 . . . 3 3 12 26 . 7 77 85 2 3 . 20 52 48 2 50 Melee 87 | . . . . . . 3 . . . . 43 19 1 1 . 2 15 2 . 1 Projectile 127 | . 8 . . . 3 . . 3 . 7 7 18 1 . . 16 10 6 2 46 AOE 177 | . . . . . . . 12 23 . . 26 46 . . . . 27 40 . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 14732 | 77 393 8 161 83 940 2045 340 500 1205 622 2109 1121 342 334 276 553 1286 344 615 1378 Wait 2380 | 2 65 . . . 207 417 8 71 175 93 486 107 16 17 38 44 182 31 253 168 Move 11167 | 55 280 8 159 81 661 1449 312 409 1020 509 1416 851 320 304 212 483 930 278 338 1092 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 110 | 3 4 . . 2 4 19 2 2 . . 34 12 . . 2 1 17 . . 8 Fast Attach 77 | 7 . . . . 3 13 . 1 5 . 7 7 . 2 9 1 14 . . 8 Attach 50 | . . . . . 6 12 . . . . 4 3 . 1 1 1 13 . 1 8 Detach 21 | . . . . . 2 3 . . 4 . 1 2 . . 3 1 3 . . 2 Swap 164 | . 6 . 1 . 10 20 3 6 1 1 15 41 2 2 2 1 16 14 8 15 Drop 114 | . 1 . 1 . 1 18 2 2 . 1 26 19 . 1 9 1 18 . . 14 Fire 453 | 8 36 . . . 45 84 13 9 . 18 36 48 3 6 . 17 40 18 14 58 Melee 191 | . . . . . . 10 . . . . 84 31 1 1 . 3 53 3 . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 4 | 2 1 . . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 8) 643 | -10/Materials | Entered Mines 648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 648 | -10/Mines | Discovered new exit (range 5) 653 | -10/Mines | Entered Exiles 682 | -10/Exiles | Met 8R-AWN 703 | -10/Exiles | Met EX-HEX 780 | -10/Exiles | Met EX-DEC 816 | -10/Exiles | Learned location of Zion (-7) 884 | -10/Exiles | Discovered new exit (range 11) 903 | -10/Exiles | Entered Mines 930 | -9/Mines | Learned location of 1 exit from Materials 1046 | -9/Mines | Discovered new exit (range 3) 1059 | -9/Mines | Entered Materials 1059 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1060 | -8/Materials | Identified exit to Factory 1358 | -8/Materials | Build established: Skirmisher 1740 | -8/Materials | Discovered exit to Factory (range 15) 2006 | -8/Materials | Repaired Broken Titanium Leg 2046 | -8/Materials | Repaired Hpw. Shotgun 2085 | -8/Materials | Repaired Carbon-fiber Leg 2246 | -8/Materials | Entered Factory 2246 | -7/Factory | Evolved 2 slots: Utility x2 2590 | -7/Factory | Garrison activated, responded to threat 2668 | -7/Factory | Lost 5 parts (1p2n2w) 3254 | -7/Factory | Repaired Carbon-fiber Leg 3368 | -7/Factory | Identified exit to Lower Caves 4305 | -7/Factory | Fabricated Titanium Leg? 4492 | -7/Factory | Build established: Scavenger-Skirmisher 4637 | -7/Factory | Discovered new exit (range 17) 4663 | -7/Factory | Identified exit to Factory 5083 | -7/Factory | Entered Lower Caves 5103 | -7/Lower Caves | Identified exit to Lower Caves 5203 | -7/Lower Caves | Encountered a Warlord checkpoint 5261 | -7/Lower Caves | Build established: Assassin 5488 | -7/Lower Caves | Learned location of 1 exit from Factory 5519 | -7/Lower Caves | Entered another Lower Caves area 5613 | -7/Lower Caves | System corruption reached 10% 5871 | -7/Lower Caves | Build established: Skirmisher 6125 | -7/Lower Caves | Discovered new exit (range 14) 6142 | -7/Lower Caves | Identified exit to Zion 6144 | -7/Lower Caves | Entered Zion 6194 | -7/Zion | Discovered new exit (range 14) 6232 | -7/Zion | System corruption cleaned by Quarantine Array 6316 | -7/Zion | Learned location of Data Miner (-6) 6504 | -7/Zion | Found Prototype Processor 6504 | -7/Zion | Identified Exp. Terrain Scan Processor 6507 | -7/Zion | Found Prototype Processor 6507 | -7/Zion | Identified Exp. Targeting Computer 6516 | -7/Zion | Found Prototype Processor 6516 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6519 | -7/Zion | Found Prototype Processor 6519 | -7/Zion | Identified Exp. Core Analyzer 6637 | -7/Zion | Learned Factory non-interactive machine intel 6806 | -7/Zion | Build established: Gunner 6899 | -7/Zion | Given A8's code to call for help 6970 | -7/Zion | Received a visual enhancement algorithm 6973 | -7/Zion | Ran a visual enhancement algorithm 6995 | -7/Zion | Ran a visual enhancement algorithm 7309 | -7/Zion | Met Imprinter 7332 | -7/Zion | Imprinted 7334 | -7/Zion | Declared Zion's savior 7452 | -7/Zion | Given the Hacking Drone Bay 7605 | -7/Zion | Entered Proximity Caves 7605 | -6/Proximity Caves | Accompanied by 4 allies 7980 | -6/Proximity Caves | Lost 3 allies 8003 | -6/Proximity Caves | Learned Factory interactive machine intel 8370 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8378 | -6/Proximity Caves | Entered Factory 8378 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8379 | -6/Factory | Identified exit to Lower Caves 8380 | -6/Factory | Loaded intel: 255 non-interactive machine locations 8381 | -6/Factory | Loaded intel: 54 interactive machine locations 8457 | -6/Factory | Retrieved Zion intel report: Trap Installations 8587 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8752 | -6/Factory | Build established: Mutant 8980 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9053 | -6/Factory | Retrieved Zion intel report: Guard Positions 9086 | -6/Factory | Retrieved Zion intel report: Component Schematics 9097 | -6/Factory | Retrieved Zion intel report: Emergency Access 9255 | -6/Factory | Fabricated Lyr. Medium Armor Plating? 9967 | -6/Factory | Repaired Imp. Carbon-fiber Leg 9967 | -6/Factory | Terminal network hard line cut 9994 | -6/Factory | Repaired Lrg. Storage Unit 10129 | -6/Factory | Repaired Titanium Leg 11036 | -6/Factory | Discovered new exit (range 6) 11041 | -6/Factory | Identified exit to Factory 11056 | -6/Factory | Entered another Factory area 11056 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11369 | -5/Factory | Build established: Gunner 11682 | -5/Factory | Discovered new exit (range 6) 11685 | -5/Factory | Identified exit to Extension 11762 | -5/Factory | Retrieved Zion intel report: Active Terminals 11896 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11999 | -5/Factory | Allied Derelicts emerged from ambush trap array 12091 | -5/Factory | Lost 3 allies 12128 | -5/Factory | Discovered new exit (range 11) 12129 | -5/Factory | Retrieved Zion intel report: Emergency Access 12284 | -5/Factory | Terminal network hard line cut 12355 | -5/Factory | Identified exit to Upper Caves 12503 | -5/Factory | Entered Upper Caves 12907 | -5/Upper Caves | Discovered new exit (range 11) 12918 | -5/Upper Caves | Identified exit to Upper Caves 12919 | -5/Upper Caves | Entered another Upper Caves area 12943 | -5/Upper Caves | Learned location of 1 exit from Factory 13300 | -5/Upper Caves | Discovered new exit (range 8) 13317 | -5/Upper Caves | Found Alien Artifact 13317 | -5/Upper Caves | Identified Core Expander 13317 | -5/Upper Caves | Installed Core Expander, added new Utility slot 13331 | -5/Upper Caves | Identified exit to Zhirov 13332 | -5/Upper Caves | Entered Zhirov 13332 | -5/Zhirov | Discovered new exit (range 3) 13335 | -5/Zhirov | Identified exit to Proximity Caves 13369 | -5/Zhirov | Met Zhirov 13426 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13467 | -5/Zhirov | Found Alien Artifact 13467 | -5/Zhirov | Identified Integrated Dissipator 13467 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13596 | -5/Zhirov | Found Alien Artifact 13615 | -5/Zhirov | Build established: Mutant 13650 | -5/Zhirov | Entered Proximity Caves 13653 | -4/Proximity Caves | Spotter reported a threat 13653 | -4/Proximity Caves | Spotter reported a threat 13708 | -4/Proximity Caves | Found Alien Artifact 13708 | -4/Proximity Caves | Identified Dimensional Node Initializer 13708 | -4/Proximity Caves | Initialized slip node 13798 | -4/Proximity Caves | Spotter reported a threat 13840 | -4/Proximity Caves | Spotter reported a threat 13893 | -4/Proximity Caves | Spotter reported a threat 13941 | -4/Proximity Caves | Build established: Tank 13990 | -4/Proximity Caves | Spotter reported a threat 14191 | -4/Proximity Caves | Spotter reported a threat 14231 | -4/Proximity Caves | Spotter reported a threat 14244 | -4/Proximity Caves | Spotter reported a threat 14328 | -4/Proximity Caves | Discovered new exit (range 5) 14332 | -4/Proximity Caves | Identified exit to Factory 14333 | -4/Proximity Caves | Entered Factory 14333 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14334 | -4/Factory | Identified exit to Armory 14335 | -4/Factory | Identified exit to Upper Caves 14583 | -4/Factory | Search patrols dispatched 14616 | -4/Factory | Discovered new exit (range 3) 14619 | -4/Factory | Identified exit to Research 14629 | -4/Factory | Build established: Scavenger-Tank 14663 | -4/Factory | Retrieved Zion intel report: Branch Access 14697 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 14833 | -4/Factory | Search patrols dispatched 15111 | -4/Factory | Lost 3 parts (3w) 15134 | -4/Factory | Retrieved Zion intel report: Guard Positions 15219 | -4/Factory | Identified Transdimensional Reconstructor 15219 | -4/Factory | Warped through subspace 15342 | -4/Factory | Build established: Mutant 15473 | -4/Factory | Lost 6 parts (4n1u1w) 15597 | -4/Factory | Terminal network hard line cut 15751 | -4/Factory | Build established: Scavenger-Gunner 15833 | -4/Factory | First assault squad dispatched 15951 | -4/Factory | Entered Upper Caves 16004 | -4/Upper Caves | Destroyed 9 combat bots 16082 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16167 | -4/Upper Caves | Learned Research non-interactive machine intel 16273 | -4/Upper Caves | Ambushed by wild Derelicts 16379 | -4/Upper Caves | Discovered new exit (range 11) 16390 | -4/Upper Caves | Identified exit to Upper Caves 16391 | -4/Upper Caves | Entered another Upper Caves area 16393 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17088 | -4/Upper Caves | Discovered new exit (range 15) 17102 | -4/Upper Caves | Identified exit to Warlord 17103 | -4/Upper Caves | Entered Warlord 17144 | -4/Warlord | System corruption cleaned by Quarantine Array 17693 | -4/Warlord | Warlord's base attacked by MAIN.C 17743 | -4/Warlord | Rebuked by Warlord 17890 | -4/Warlord | Opened side exit 18043 | -4/Warlord | Warlord forces counterattacked 18126 | -4/Warlord | Spotted Executioner 18133 | -4/Warlord | P-70 Sage assimilated allied 9Y-561(g) 18140 | -4/Warlord | Spotted Striker 18156 | -4/Warlord | P-70 Sage assimilated allied TJ-MS7(Y) 18218 | -4/Warlord | Lost 29 allies 18368 | -4/Warlord | Warlord base infiltrated, sounded retreat 18446 | -4/Warlord | Lost 4 allies 18521 | -4/Warlord | Spotted Striker 18541 | -4/Warlord | Spotted Executioner 18562 | -4/Warlord | Spotted Striker 18573 | -4/Warlord | Found Corrupted Exp. Core Analyzer 18579 | -4/Warlord | Found Prototype Processor 18602 | -4/Warlord | Lost 5 allies 18613 | -4/Warlord | System corruption reached 10% 18621 | -4/Warlord | Spotted Striker 18637 | -4/Warlord | Spotted B-86 Titan 18646 | -4/Warlord | Spotted B-90 Cyclops 18646 | -4/Warlord | Spotted Executioner 18684 | -4/Warlord | Lost 4 allies 18748 | -4/Warlord | Spotted Striker 18749 | -4/Warlord | Destroyed Executioner 18762 | -4/Warlord | Core integrity fell below 50% 18768 | -4/Warlord | Destroyed Striker 18805 | -4/Warlord | Core integrity fell below 20% 18807 | -4/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 18791_ Enh. Biometal Leg destroyed. 18791_ Field Laser melted. 18791_ G-67 Veteran destroyed. 18792_ Imp. Thermal Shield destroyed. 18793_ ANNOUNCEMENT: Detected 1 Behemoth squad, 2 Grunt squads, 1 Demolisher squad, with prototype support. 18793_ System corrupted: Adv. Plasma Cannon failed to cycle. 18795_ Imp. Weapon Cycler destroyed. 18797_ Lgt. Antimatter Reactor destroyed. 18797_ Mic. Fission Core destroyed. 18797_ Adv. Plasma Cannon destroyed. 18799_ Lrn. Sensor Array destroyed. 18800_ The unstable cave ceiling collapses. 18800_ Myomer Leg destroyed. 18801_ The unstable cave ceiling collapses. 18801_ X-87 Electro IFF system glitched. 18805_ System corrupted: Matter fused (-8). 18806_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????######## ???##""#####??? | | ###??????#" """ # # #####"""#"#=#### | | ""#??????#" " # # "" !*]##"# | | ""#??????#"%% " # "! ="" =%! 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Medium Armor Plating | -7/Factory | Hacked Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Cld. Pulse Rifle | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Multireflex Exoskeleton | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Reflective Plating | -6/Factory | Z-intel Armor Integrity Analyzer | -6/Factory | Z-intel Weapon Shielding | -6/Factory | Z-intel Matter Filter | -6/Factory | Z-intel Imp. Power Shielding | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Lgt. Nuclear Core | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Imp. Thermal Generator | -6/Factory | Z-intel Thermic Laser | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Z-intel Missile Launcher | -6/Factory | Z-intel Adv. Visual Processing Unit | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Adv. Heat Sink | -6/Factory | Z-intel Thunder Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Lyr. Medium Armor Plating | x2 | -6/Factory Repaired ---------- Titanium Leg | 51% | -8/Materials | Broken Hpw. Shotgun | 23% | -8/Materials Carbon-fiber Leg | 30% | -8/Materials Carbon-fiber Leg | 31% | -7/Factory Imp. Carbon-fiber Leg | 6% | -6/Factory Lrg. Storage Unit | 69% | -6/Factory Titanium Leg | 33% | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Freeware Challenges ------------ None Game ------ Seed LegHardenedStreamer Manual? 0 Play Time 03:23:44 Cumulative 100.4 hours Start 2025.07.09 @ 20:46:36 End 2025.07.10 @ 13:11:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ebcedbb-baaf-49ba-9c24-6d46526eb32b