Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 01:01:03 Player: McSaucyNugget Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (344) 1720 Value Destroyed (18771) 18771 Prototype IDs (92) 1840 Alien Tech Used (4) 800 Bonus (28730) 28730 TOTAL SCORE: 63161 Bonus ------- High Alert Combat Kills 3822 Follower Combat Kills 3213 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -1805 Cogmind --------- Core Integrity 1479/1600 Matter 204/300 Energy 919/940 System Corruption 10% Temperature Cool (12) Movement Treading (243) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor (fused) > --- PROPULSION (6) --- Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Precision Energy Filter Particle Accelerator Layered Heavy Armor Plating AEGIS Remote Shield > --- WEAPON (4) ------- Improved Potential Cannon Multirail > --- INVENTORY (25) --- Reinforced Quantum Reactor Advanced Heavy Siege Treads High-density Centrium Heavy Treads Advanced Cooling System Advanced Cooling System Advanced Cooling System Experimental Energy Well (600) Advanced Transmission Jammer Graphene Brace Experimental EM Shield Experimental Force Field Ghost Barrier Subatomic Replicator Enhanced Quantum Rifle Compact HERF Cannon Zionite Alpha Cannon Zionite Alpha Cannon Improved Potential Cannon Multirail Hypervelocity Multirail Z-bomb Delivery System CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System Huge Storage Unit Experimental Terrain Scan Processor Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer Centrium Heavy Armor Plating Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Zionite Alpha Cannon Hypervelocity Multirail > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Medium Treads Armored Heavy Treads High-density Centrium Heavy Treads Experimental Energy Well Advanced Signal Interpreter Precision Energy Filter Advanced Particle Charger Particle Accelerator Experimental EM Shield Experimental Force Field Ghost Barrier Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Zionite Alpha Cannon Improved Potential Cannon Improved Potential Cannon CR-A16's Behemoth Slayer [Rating: 235] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . . . 2 1 . . . . . . . . . 1 . . . . 2 . . . . . . 1 . 2 . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 251 | 6 6 2 2 . 31 4 1 6 8 6 4 2 4 . 14 18 17 5 5 6 7 1 8 1 . 4 4 5 9 9 28 5 16 7 Power 36 | 1 1 . . . 2 1 . 1 . 1 2 . 1 . 2 3 2 1 . 1 3 . 1 . . 1 1 . 2 1 4 . 4 . Engine 8 | 1 1 . . . 1 1 . . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . Core 13 | . . . . . 1 . . 1 . 1 1 . . . 1 2 2 1 . . . . 1 . . . 1 . 1 . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 1 . . 1 1 4 . 4 . Propulsion 63 | 2 . . 1 . 16 1 . 1 1 1 . . 1 . 5 3 10 2 . 2 . 1 2 . . . . . 2 2 4 2 2 2 Treads 51 | 2 . . . . 16 1 . 1 1 1 . . 1 . 3 3 1 2 . 2 . 1 2 . . . . . 2 2 4 2 2 2 Leg 11 | . . . . . . . . . . . . . . . 2 . 9 . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 72 | 1 3 . 1 . 4 1 1 . 7 . 1 1 . . 3 5 2 1 1 . 3 . 4 1 . 3 3 3 1 3 10 2 4 3 Device 43 | . . . . . 3 . 1 . 1 . . 1 . . 3 4 1 . 1 . 3 . 2 . . 1 3 3 1 1 8 2 2 2 Storage 6 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Processor 7 | . 1 . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Hackware 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Protection 13 | . . . . . 1 1 . . 1 . 1 . . . . 1 1 1 . . . . 1 . . 1 . . . . 2 . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 80 | 2 2 2 . . 9 1 . 4 . 4 1 1 2 . 4 7 3 1 4 3 1 . 1 . . . . 2 4 3 10 1 6 2 Energy Gun 26 | 1 . . . . 3 1 . 3 . . . 1 . . 1 3 2 1 1 . 1 . 1 . . . . 1 1 1 3 . 1 . Energy Cannon 11 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 4 . 3 . Ballistic Gun 27 | 1 2 1 . . 2 . . . . 3 . . 1 . 2 1 1 . 2 3 . . . . . . . . 2 2 1 1 2 . Ballistic Cannon 5 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . 1 Launcher 5 | . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . 2 . . . 5 1 . . 1 . . . . 3 . 1 . . . . . 4 . . . 1 17 1 4 3 Corrupted Parts 10 | . . . . . . . . . . . . . . . 2 . . 3 . 5 . . . . . . . . . . . . . . System Corruption 90 | . . . . . . . . . . . . . . . 20 . . 23 . 47 . . . . . . . . . . . . . . Parts Lost 49 | . . . . . 3 . 1 . . 4 . . . . 5 7 5 . . 1 3 2 2 . . . 5 . . 2 3 4 . 2 Power 13 | . . . . . 1 . . . . 1 . . . . 2 3 2 . . . 1 . . . . . 1 . . 1 . . . 1 Propulsion 12 | . . . . . . . . . . 3 . . . . 2 4 2 . . . . . . . . . 1 . . . . . . . Utility 15 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 1 . . . 3 . . . 3 3 . 1 Weapon 9 | . . . . . 2 . . . . . . . . . 1 . . . . 1 1 1 1 . . . . . . 1 . 1 . . Highest Loss Streak 3 | . . . . . 2 . 1 . . 2 . . . . 2 2 2 . . 1 2 2 1 . . . 3 . . 1 3 2 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Backups 18 | 3 9 15 15 17 19 18 18 19 19 19 19 19 19 19 19 19 19 18 18 17 17 17 17 17 18 17 16 16 17 17 21 18 19 20 Power 1 | . 1 1 2 2 1 1 1 1 1 . 1 1 2 2 1 . 1 . 1 1 . 1 . . 1 1 . . 1 1 2 1 1 1 Propulsion 2 | 2 3 3 3 3 5 5 5 5 4 3 1 1 2 3 2 4 . 1 2 2 3 3 2 2 2 2 2 1 . 2 2 2 2 2 Utility 6 | . . 2 2 3 2 4 3 3 5 8 8 9 8 8 9 10 9 8 8 8 6 7 8 8 9 9 9 8 6 3 6 7 7 9 Weapon 6 | . 3 7 7 8 8 7 8 8 7 7 8 8 6 6 6 4 7 7 7 6 6 6 6 6 6 4 4 5 7 6 6 4 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 5 2 . . 7 . 1 2 1 1 . 1 3 . . 2 4 4 . . . . 2 2 . 1 . 3 6 1 10 . 6 9 Power 6 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 Propulsion 11 | . 2 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 . 1 2 Utility 25 | . 1 1 . . . . . . . . . 1 2 . . 2 2 1 . . . . 1 2 . . . 1 3 . 2 . 2 4 Weapon 25 | . 1 . . . 7 . . 2 1 1 . . . . . . 1 2 . . . . . . . 1 . 2 1 1 3 . 1 1 Tool/Special 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 1 Average Slot Usage (%) 92 | . 92 100 100 100 99 99 100 100 99 99 91 100 98 100 99 97 94 90 86 88 89 88 89 89 90 72 88 85 88 85 83 76 80 80 Engine 3 | . 14 14 14 14 8 3 7 6 . . 3 6 6 12 9 2 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 3 . . 7 6 6 6 6 6 8 10 11 12 16 15 8 . 5 5 5 5 7 9 4 3 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 6 14 10 10 10 10 7 4 8 8 11 7 11 15 Treads 20 | . 27 28 21 14 26 29 30 30 30 29 27 33 32 31 30 26 2 5 11 12 15 15 15 15 15 15 14 13 16 14 15 12 11 10 Leg 1 | . . . . . . . . . . . . . . . . . 24 16 5 3 . . . . . . . . . . . . . . Device 13 | . . . . . 10 15 15 15 10 7 6 11 12 12 11 15 11 11 8 11 19 20 21 18 20 17 14 21 21 20 18 18 20 21 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 7 4 4 4 4 4 3 3 Processor 11 | . 7 14 14 14 9 7 7 7 9 15 13 13 12 12 12 11 11 11 11 11 10 10 10 13 15 15 15 13 13 12 12 12 11 10 Protection 3 | . . . . . 7 7 7 7 6 . 3 1 . . . . 4 5 5 5 5 4 2 2 . . 2 . . . 4 4 5 4 Energy Gun 10 | . 5 . . . 5 18 23 22 23 16 4 6 11 6 5 9 15 16 16 12 12 10 14 14 15 1 15 11 6 5 5 9 6 . Ballistic Gun 7 | . 21 28 28 28 20 3 . . . 5 12 10 . 6 9 10 4 1 4 8 7 9 4 5 5 . 4 4 8 8 1 2 2 8 Peak Build Rating 235 | 6 13 13 13 13 28 34 36 43 61 60 61 62 62 62 79 93 103 129 132 135 145 146 141 137 131 139 141 143 165 201 222 223 235 235 Average Rating 104 | 4 9 12 13 13 25 32 34 37 46 53 59 56 55 62 65 83 98 113 129 130 140 144 135 133 131 112 134 141 157 192 205 215 230 225 On Entrance 93 | . 6 13 13 13 13 28 34 36 43 53 59 61 55 62 62 76 89 99 129 132 135 145 123 128 131 131 139 118 142 158 190 222 205 229 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 256 | 10 33 33 53 53 58 67 67 71 83 69 87 82 89 89 100 110 116 115 115 120 133 130 129 124 117 122 134 138 141 220 222 210 239 256 Greatest Support 255 | 40 40 40 40 16 60 80 80 88 88 88 108 108 108 108 121 126 126 160 160 187 187 190 190 170 170 170 170 180 215 225 255 255 240 240 Greatest Overweight (x) 4 | . . . 3 3 . . . . . . . . . . 4 1 1 1 . . . . 1 . . . 1 . . 1 1 . . 1 Average Overweight (x) . | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 7 11 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 Most Carried 25 | 6 15 15 16 18 20 20 19 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 Average Carried 19 | 3 9 14 15 17 19 18 18 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 20 19 18 17 19 20 24 24 23 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 6 15 15 16 18 20 19 18 20 20 19 19 20 19 19 20 19 20 20 20 20 20 19 19 20 20 20 17 20 20 24 25 24 25 25 Class Distribution -------------------- 32% | Scavenger-Gunner 20% | Scavenger-Skirmisher 13% | Scavenger-Tank 11% | Mutant 5% | Tank 3% | Scavenger-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Tank | -2/Research Tank | -2/Testing Tank | -2/Protoforge Generator-Tank | -1/Access Messiah-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Matter Collected 10901 | 193 249 317 . 156 900 113 10 201 109 282 132 57 77 . 424 559 487 171 279 40 424 108 . 354 40 102 285 214 410 428 1962 351 459 1008 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21539 | . 210 443 . 299 1525 277 283 179 . 392 225 41 . . 408 843 1061 358 360 488 958 487 79 313 218 102 477 214 525 836 3667 2214 985 3072 Parts 914 | . 20 31 . 16 81 11 8 11 . 12 7 1 . . 26 41 47 16 18 22 45 4 3 6 3 2 20 6 29 38 144 93 50 103 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . 2 8 4 25 . . 8 . 19 . . . . . . . . 4 3 1 19 . . . . . . . Prevented 10 | . . . . . . . . . . 2 . . . . 8 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Combat Hostiles Destroyed 280 | . 4 14 . 7 26 2 1 9 . 8 3 . . . 12 12 17 4 1 . 15 2 1 3 2 . 11 . 6 6 47 27 12 28 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 186 | . 4 11 . 7 26 2 1 4 . 7 3 . . . 5 9 14 . 1 . 9 2 . 2 2 . 6 . 6 6 5 25 10 19 Cannons 46 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 36 . . 7 AOE 27 | . . 3 . . . . . 5 . 1 . . . . 3 . . . . . 4 . . . . . 5 . . . 5 . . 1 Classes Destroyed 30 | . 6 . . . 2 1 1 1 . 2 1 . . . 2 2 . . 1 1 2 1 . . . . 1 . . . 5 1 . . Worker 8 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 3 . . . Builder 6 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . 1 . 1 . Tunneler 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 16 | . 1 . . 2 3 2 . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 2 . . . 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Operator 10 | . . . . . . . . . . . . . . . . . . . 8 1 . . . . . . . . . . . . . 1 Drone 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Watcher 8 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . 1 1 1 . . 2 Swarmer 60 | . 3 6 . 7 6 . . 7 . . 1 . . . 6 4 3 . . . 5 . . . . . . . . . 4 4 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 71 | . 1 8 . . 12 . . . . 3 . . . . . . 4 . . . 2 . . . . . . . . . 22 9 1 9 Brawler 9 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . 3 . 2 Duelist 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 26 | . . . . . 7 1 . . . 1 1 . . . 1 3 4 . 1 . 3 . . 1 . . 1 . . . . . . 2 Demolisher 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 26 | . . . . . 1 . 1 . . . . . . . 2 . 2 . . . 2 . 1 . 2 . 1 . . 3 . . 5 6 Programmer 40 | . . . . . . 1 . 1 . . . . . . . 4 . . . . 1 . . . . . 5 . 6 2 12 2 . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 8 | . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . 1 2 1 Compactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Hotshot 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | . 3 5 . 5 9 1 1 4 . 3 3 . . . 4 4 8 5 2 4 6 2 1 2 2 . 7 1 2 5 8 10 6 20 Combat Bots Only 18 | . 3 5 . 4 6 1 1 4 . 3 2 . . . 4 3 7 4 1 . 5 2 1 2 2 . 6 . 2 4 7 9 5 18 Max Kills in Single Turn 7 | . 1 3 . 2 2 1 1 2 . 1 1 2 . . 3 3 2 1 1 7 5 2 1 1 1 . 3 1 1 3 3 2 2 3 Gunslinging 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . Exploded 4 | . . 3 . . . . . 2 . 1 . . . . 3 . . . . . 4 . . . . . 3 . . . 3 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 P1-3CE (-2/Research) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Hostile Shots Fired 1826 | . 17 34 . 34 67 28 8 49 . 43 30 . 6 . 76 70 76 15 . 4 143 2 78 4 38 . 63 . 32 166 266 205 62 210 Missed 555 | . 6 12 . 4 19 10 3 17 . 18 12 . 2 . 26 18 21 7 . 1 42 . 31 1 12 . 25 . 9 34 79 53 24 69 Hits 1271 | . 11 22 . 30 48 18 5 32 . 25 18 . 4 . 50 52 55 8 . 3 101 2 47 3 26 . 38 . 23 132 187 152 38 141 Melee 9 | . . . . . . . . . . . 3 . . . . . . . . . 2 2 . . . . . . . . 1 1 . . Projectile 1262 | . 11 22 . 30 48 18 5 32 . 25 15 . 4 . 50 52 55 8 . 3 99 . 47 3 26 . 38 . 23 132 186 151 38 141 AOE 10 | . . . . 1 . . . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 53 | . . . . 2 . . . 1 . . 1 . . . . 3 2 2 . . 7 . 1 1 . . 1 . 4 4 10 8 . 6 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 . 1 Part Disruptions 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 Damage Taken 19584 | . 97 281 . 278 619 103 81 548 . 536 215 . 95 . 859 1091 1317 109 . 199 1542 46 893 69 458 . 879 . 402 2562 2610 1537 498 1660 Core 1918 | . 18 95 . 73 16 6 14 52 . 24 87 . . . 83 154 98 42 . . 116 . 5 . 70 . 57 . 35 576 76 100 43 78 Absorbed by Shields 8124 | . . . . . . . . . . . . . . . 95 . 42 102 . . 945 47 129 . . . 130 . 143 587 2387 1451 482 1584 Reduced by Siege Mode 124 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . 36 48 2 . 15 Redirected to Core 505 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 505 . . . . Redirected to Shielding 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 127 Ignored by Resistances 1264 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1097 . 167 Core Remaining (%) 77 | 100 . . . 25 97 . . . . 86 . . . . 80 . . . . 70 . . . . . . 78 . 97 . . 48 . 92 Volleys Fired 849 | . 12 30 . 17 61 9 10 26 1 28 10 1 2 . 27 47 37 8 22 3 39 8 22 17 17 . 22 6 40 25 151 58 27 66 Largest 4 | . 2 2 . 2 3 3 3 3 1 3 3 3 3 . 3 4 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 3 3 4 Hottest 302 | . 60 46 . 46 107 178 178 178 75 197 140 179 174 . 151 302 302 296 296 239 289 230 289 279 279 . 279 302 258 229 246 250 180 230 Shots Fired 1916 | . 24 59 . 34 179 27 30 49 1 62 28 3 4 . 55 122 145 16 81 5 119 31 24 57 42 . 73 12 87 76 182 62 31 196 Gun 1605 | . 24 58 . 34 173 27 30 38 1 59 28 3 2 . 37 111 145 11 81 4 116 31 18 56 42 . 70 9 70 68 48 52 27 132 Cannon 270 | . . . . . 6 . . . . . . . 2 . 11 11 . . . . . . . . . . . 3 17 8 134 10 4 64 Launcher 41 | . . 1 . . . . . 11 . 3 . . . . 7 . . 5 . 1 3 . 6 1 . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 934 | . 18 58 . 34 139 5 . . . 32 19 1 2 . 35 57 38 2 20 2 41 16 1 10 10 . 18 2 32 34 104 49 23 132 Thermal 879 | . 6 . . . 40 22 30 38 1 27 9 2 2 . 13 65 107 9 61 2 75 15 17 46 32 . 52 10 55 42 77 13 4 7 Explosive 20 | . . 1 . . . . . 11 . 3 . . . . 1 . . . . . 1 . . . . . 3 . . . . . . . Electromagnetic 22 | . . . . . . . . . . . . . . . 6 . . 5 . 1 2 . 6 1 . . . . . . 1 . . . Phasic 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 57 Robot Hit Streak 34 | . 3 18 . 4 34 27 34 18 . 15 9 1 3 . 13 17 13 10 6 4 13 9 5 17 18 . 8 4 8 29 30 10 10 17 Robot Miss Streak 8 | . 5 2 . 6 3 . 2 5 . 2 4 2 1 . 5 2 3 1 3 1 7 2 1 2 1 . 8 1 4 4 4 5 3 5 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . . 1 . 2 1 2 Secondary Targets 24 | . . 1 . 2 1 . . . . 2 1 . . . . 1 3 . . . 2 2 . 1 1 . 2 . . 2 2 . 1 . Max Gunslinging Chain 2 | . . 1 . 1 1 . . . . 1 1 . . . . 1 1 . . . 1 1 . 1 1 . 1 . . 2 1 . 1 . Shots Hit Robots 1216 | . 10 43 . 17 123 22 21 31 . 44 19 1 2 . 27 71 95 9 48 1 84 22 5 38 25 1 41 4 37 48 130 48 22 127 Core Hits 826 | . 7 23 . 10 57 9 14 17 . 40 12 2 1 . 20 27 43 7 24 28 46 7 7 12 6 . 51 3 14 24 144 46 17 108 Critical Kills 61 | . . . . . . . . . . . . . . . . . 1 . 1 . 5 1 . . 1 . . . . 2 . 26 10 14 Critical Parts Destroyed 65 | . . 1 . . . . . . . . 1 . . . . 2 . . . . 2 . . 1 2 . 2 . 1 3 1 14 10 25 Critical Strikes 166 | . . 1 . . 6 2 4 1 . 1 1 . . . 1 2 4 . 2 . 11 5 . 3 4 . 4 . 1 5 1 47 20 40 Burn 29 | . . . . . 6 2 4 1 . 1 . . . . . . 3 . 1 . 4 2 . 2 1 . 2 . . . . . . . Destroy 135 | . . 1 . . . . . . . . 1 . . . . 2 1 . 1 . 7 3 . 1 3 . 2 . 1 5 1 47 20 39 Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Phase 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 35 | . . . . . 3 . . . . . 3 1 . . 4 1 3 . 1 . . . . . . 1 . . . . 9 2 5 2 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . 3 1 . . 4 1 3 . . . . . . . . 1 . . . . . 2 5 2 Sneak Attacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42732 | . 160 762 . 259 2031 392 375 1019 . 1520 446 30 44 . 979 2074 2913 673 1295 1648 2804 697 323 908 584 . 2051 124 1261 1472 9129 543 289 5927 Guns 25567 | . 139 612 . 259 1909 392 375 487 . 1153 446 30 44 . 412 1906 2913 234 1295 . 2383 697 . 892 584 . 954 86 1256 1426 1075 543 289 2776 Cannons 9913 | . . . . . 17 . . . . . . . . . 95 168 . . . . . . . . . . . 38 . . 7061 . . 2534 Explosions 6577 | . . 150 . . . . . 532 . 367 . . . . 401 . . 439 . 1621 418 . 323 16 . . 1097 . . . 663 . . 550 Melee 491 | . . . . . 90 . . . . . . . . . 71 . . . . . . . . . . . . . . . 330 . . . Ramming 184 | . 21 . . . 15 . . . . . . . . . . . . . . 27 3 . . . . . . . 5 46 . . . 67 Kinetic 19556 | . 118 612 . 259 1297 48 . . . 503 239 . . . 385 863 740 47 373 . 1133 418 . 191 151 . 347 . 478 731 7138 543 166 2776 Thermal 15981 | . 21 . . . 629 344 375 487 . 650 207 30 44 . 122 1211 2173 269 922 . 1250 279 . 701 433 . 607 124 778 695 1960 . 123 1547 Explosive 2654 | . . 150 . . . . . 532 . 367 . . . . 201 . . . . . 307 . . . . . 1097 . . . . . . . Electromagnetic 2659 | . . . . . . . . . . . . . . . 200 . . 357 . 1621 111 . 323 16 . . . . . . 31 . . . Impact 90 | . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 71 | . . . . . . . . . . . . . . . 71 . . . . . . . . . . . . . . . . . . . Phasic 1537 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1537 Highest Corruption 71 | . . . . . . . . . . . . . . . 20 7 7 30 30 71 1 18 18 18 18 18 26 1 6 4 15 23 . 10 Average Corruption 12 | . . . . . . . . . . . . . . . 14 3 7 19 25 33 1 12 18 18 18 18 21 1 4 3 10 19 . 7 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 424 | . . . . . . . . . . . . . . . . 8 52 18 31 7 . 8 26 31 32 12 26 . 27 3 80 23 . 40 Message Errors 96 | . . . . . . . . . . . . . . . . . 8 3 14 1 . 2 7 9 7 2 3 . 9 . 15 6 . 10 Matter Fused 101 | . . . . . . . . . . . . . . . . 1 13 7 3 1 . 2 8 6 7 6 7 . 8 1 21 1 . 9 Heat Flow Errors 51 | . . . . . . . . . . . . . . . . 3 9 2 3 . . . 2 3 2 2 4 . 3 . 11 2 . 5 Energy Discharges 42 | . . . . . . . . . . . . . . . . 3 4 1 3 1 . 1 3 3 3 2 4 . 2 1 3 3 . 5 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 3 1 . . Parts Fused 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . 1 Data Loss (minor) 50 | . . . . . . . . . . . . . . . . . 6 1 3 1 . 1 3 4 3 . . . 4 . 13 6 . 5 Data Loss (major) 18 | . . . . . . . . . . . . . . . . . 3 1 1 . . . 1 2 1 . . . . 1 3 3 . 2 Misfires 16 | . . . . . . . . . . . . . . . . 1 2 2 . 1 . . . . 3 . 1 . . . 3 1 . 2 Alerts 7 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . 1 . 2 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Weapon Failures 29 | . . . . . . . . . . . . . . . . . 5 . 3 2 . 1 1 2 5 . 4 . . . 5 . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 230 | . . . . . 68 . . . . . . . . . 1 . . . . 60 16 . . . . . 15 8 . 4 3 . . 55 Projectiles 50 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 8 . . 3 . . 38 Explosions 91 | . . . . . . . . . . . . . . . . . . . . 60 16 . . . . . 15 . . . . . . . Melee 89 | . . . . . 68 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 17 Knockbacks 108 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 105 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 98 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 97 . . . Secondary 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 8 . . . Self-Inflicted Damage 264 | . . . . . . . . 28 . 10 . . . . 25 . . . . 95 . . . . . . 43 . . . 63 . . . Shots 7 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . 1 . . . Rammed 12 | . 2 1 . . 3 . . . . . . . . . . . . . . 2 1 . . . . . . . . 3 . . . . Targets Rammed 16 | . 4 1 . . 3 . . . . . . . . . . . . . . 2 1 . . . . . . . 1 3 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Highest Temperature 472 | . 40 44 . 16 98 138 267 283 . 126 60 111 108 . 306 472 336 229 417 . 270 30 126 214 142 149 252 75 189 . 139 49 . 179 Average Temperature 80 | . 18 17 . 8 36 44 97 109 . 20 27 60 58 . 91 122 106 81 125 . 114 14 49 69 57 81 86 41 56 . 51 49 . 65 Received Heat Transfer 1776 | . 12 144 . . 207 . . . . 96 36 . . . 48 81 219 . . 27 72 . 76 27 . . . . . . 222 449 8 52 Effects 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 5 1 . 1 Total Turns 137 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 11 92 10 . 9 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 11 40 10 . 9 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . 2 . . 4 . 3 . . 1 . . . . . . 1 . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . 2 . . 4 . . . . 1 . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . . 3 . . 3 . 2 1 . . . . . . . . 2 . . 1 . Impact Corruptions 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Robots Melted 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . Parts Melted 55 | . . . . . 3 4 1 1 . . 1 . . . . 5 8 . 2 . 11 . . 2 4 . 8 2 . . 3 . . . Heat Transferred 24679 | . 50 . . . 1813 851 1110 1073 . 1395 475 62 74 . 324 1406 3312 366 1627 . 2740 900 . 1546 935 . 1235 174 814 552 1517 . 148 180 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Maximum Alert Level 4 | . . . . . 1 . . . . . . . . . . 1 3 2 1 3 3 1 . . . . . 1 . 1 3 3 4 4 Low Security (%) 62 | 100 100 100 . 100 61 100 . . . . 100 . . . . 97 76 . 33 46 . . 100 . . . . 35 100 84 40 . . 47 Level 1 14 | . . . . . 38 . . . . . . . . . . 2 16 2 66 . 13 100 . . . . . 64 . 15 25 2 . . Level 2 9 | . . . . . . . . . . . . . . . . . 2 97 . . 17 . . . . . . . . . 19 68 26 8 Level 3 10 | . . . . . . . . . . . . . . . . . 5 . . 53 68 . . . . . . . . . 14 28 26 29 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1156 | . 60 122 . 155 339 139 . . . . 73 . . . . 204 761 635 283 903 1081 367 158 . . . . 360 86 227 903 1060 1152 1156 Initial 711 | . . 16 . . 23 135 . . . . 42 . . . . 173 41 416 206 40 398 367 158 . . . . 360 86 . 102 495 631 711 Average 269 | . 9 55 . 87 149 82 . . . . 23 . . . . 132 145 521 219 474 733 319 59 . . . . 240 24 69 342 613 957 941 Influence Increases 13142 | . 215 348 . 220 868 94 30 190 . 392 136 . 288 . 462 662 1237 319 229 923 1229 . 59 75 50 5 225 340 306 430 1415 835 735 825 Destroy 0b10 Robot/C 6980 | . 80 280 . 140 520 40 20 160 . 280 80 . 200 . 380 260 600 120 40 120 540 . 20 60 40 . 180 . 120 260 920 540 440 540 Destroy 0b10 Robot/NC 400 | . 20 . . 15 25 15 . . . 15 10 . . . 10 20 20 10 45 20 30 . . . . 5 15 10 10 30 30 5 15 25 Destroy Leader 1206 | . 22 60 . 20 144 20 10 30 . 10 12 . 40 . 50 72 54 . . 42 126 . 10 . 10 . 30 . 32 64 102 80 42 124 Allied During Kill 1540 | . . . . . . . . . . 87 7 . 48 . 22 1 483 130 85 182 277 . . . . . . . . 28 . . 190 . Successful Hack 139 | . 32 . . . 36 4 . . . . . . . . . 5 . . . . . . . . . . . 26 24 12 . . . . Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . . . . . . . . . . . 15 . . . . 30 15 15 45 240 90 . 15 . . . . . 90 . 150 15 15 15 Destroy Structure 1077 | . 1 8 . . 8 . . . . . 12 . . . . 64 50 44 14 244 166 . 14 . . . . 4 30 36 183 45 33 121 Advance Influence 450 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . 300 . . . . . . Lose Combat Pursuer 510 | . . . . 45 105 15 . . . . . . . . . 60 15 . . 75 . . . 15 . . . . . . 30 150 . . Influence Decreases 12006 | . 172 367 24 160 629 354 55 204 . 324 191 13 272 16 424 615 577 547 629 227 993 822 264 97 50 5 136 275 460 247 716 665 675 801 Entered New Map 3656 | . . 27 24 . 37 164 15 4 . . 26 5 . 16 . 15 44 329 311 77 415 682 69 9 . . . 29 68 . 81 387 421 401 Time Decay 7065 | . 172 340 . 160 412 190 40 200 . 204 165 8 272 . 362 470 360 198 278 40 318 80 195 88 50 5 116 246 392 227 605 238 254 380 Lost Part 414 | . . . . . 30 . . . . 40 . . . . 42 70 42 . . 10 30 20 . . . . 20 . . 20 30 40 . 20 Lost Ally 721 | . . . . . . . . . . 80 . . . . 20 60 131 20 40 100 230 40 . . . . . . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . . . 3 . . . . . 1 . . . . 4 3 . . 5 13 . . . . . . 1 3 4 10 6 3 5 Investigation 11 | . 2 . . . 2 . . . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 2 . . 1 Extermination 20 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 3 2 5 1 1 2 Reinforcement 15 | . . . . . 1 . . . . . . . . . . . 2 . . 3 3 . . . . . . . . 1 1 2 1 1 Assault 13 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 2 3 1 1 Garrison 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Distress Signals 45 | . 1 . . . 4 1 . . . 24 . . . . . 2 1 2 . . 4 . . . . . . . . . 2 1 1 2 Communications Jammed 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 22 50 20 . 19 Distress Signals 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 19 47 20 . 19 Times Spotted 466 | . 9 14 . 10 36 2 1 9 . 20 5 . 9 . 19 21 32 8 15 6 43 7 3 4 2 . 13 1 10 20 59 41 16 31 Peak Tracking Total 11 | . 3 3 . 4 7 4 1 4 . 7 3 . 4 . 5 7 7 5 1 11 6 3 3 3 2 . 5 1 2 4 5 10 7 8 Tactical Retreats 21 | . . . . 2 4 1 . . . . . . . . . 2 1 . . 2 . . . 1 . . . . . . 2 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Traps Triggered 16 | . 2 . . . 1 . . . . . . . . . . . 2 . . . 1 . 1 . . . . 1 4 . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Machines Disabled 56 | . . . . . . . . 1 . 2 1 . . . . 2 2 1 3 16 6 . 1 . . . . . 6 . 11 1 1 2 Max in Single Turn 16 | . . . . . . . . 1 . 1 . . . . . 1 1 1 1 16 2 . 1 . . . . . 1 . 3 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Machines Accessed 51 | . 9 . 1 . 9 2 . . . 1 . . 3 4 1 2 . 1 . . . . 1 . 1 4 . 2 2 3 4 . 1 . Terminals 18 | . 7 . . . 7 1 . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 1 . Total Hacks 143 | . 18 . 1 . 31 4 . . . 6 . . 7 28 1 5 . 1 . . . . 2 . 1 16 . 5 4 7 5 . 1 . Successful 101 | . 12 . 1 . 18 2 . . . 6 . . 7 28 1 2 . . . . . . 1 . 1 16 . 3 1 2 . . . . Failed 42 | . 6 . . . 13 2 . . . . . . . . . 3 . 1 . . . . 1 . . . . 2 3 5 5 . 1 . Catastrophic 10 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 1 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 13 . . . 18 . . . . . 2 . . . . 9 13 1 . 3 11 . 2 . . . . 6 18 3 21 . 2 3 Terminals 55 | . 16 . . . 28 3 . . . 6 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . . . . . . 5 . . . . . . 2 . . . . . . 3 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 3 . . . Garrison Access 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 . 1 . Terminal Hacks 74 | . 3 . 1 . 9 2 . . . 6 . . 7 28 1 . . . . . . . . . 1 16 . . . . . . . . Record 29 | . . . 1 . . . . . . 6 . . 5 11 1 . . . . . . . . . . 5 . . . . . . . . Part Schematic 15 | . 1 . . . . . . . . . . . . 11 . . . . . . . . . . . 3 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . 1 . . . 2 1 . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 8 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 14 | . 6 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . . . 8 2 . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 2 3 4 . 1 . Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 107 | . 1 . . . . . . . 16 . . . . 11 . 11 . . . . . . . . . 3 . 1 29 . 35 . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 153 | . . . . . . . . . . . . . . . . 128 . . . . . . . . . . . . . 25 . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . 2 . . . . . . 14 . . . . . . . . . . . . . . . . . Allies Hacked 16 | . . . . . . . . . . . . . . . . . 1 2 1 . 9 2 . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Total Allies 75 | . . . . . . . . . 4 2 1 . . . . 3 31 7 2 4 10 3 . . . . . . . 1 . . 4 3 Largest Group 25 | . . . . . . . . . 4 4 3 3 3 3 3 3 20 25 24 24 4 4 . . . . . . . 1 . . 4 . Highest-Rated Group 1402 | . . . . . . . . . 154 154 103 103 103 103 103 210 881 1402 1281 1189 257 448 . . . . . . . 167 . . 396 . Highest-Rated Ally 167 | . . . . . . . . . 39 39 35 35 35 35 35 70 165 165 165 165 165 148 . . . . . . . 167 . . 135 . Zionite Dispatches 7 | . . . . . . . . . . . 1 . . . . 1 2 . . 1 . . . . . . . . . 1 . . 1 . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hero 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 17 | . . . . . . . . . . . 4 . . 2 . . 6 . 3 . . . . . . . . . . . . . 2 . STAY 7 | . . . . . . . . . . . 2 . . 1 . . 2 . 1 . . . . . . . . . . . . . 1 . FOLLOW 8 | . . . . . . . . . . . 2 . . 1 . . 3 . 2 . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Ally Attacks 533 | . . . . . . . . . . 68 7 . 16 . 5 7 123 26 21 27 98 60 . . . . . . . 17 . . 54 4 Total Damage 14917 | . . . . . . . . . . 1014 236 . 1054 . 673 145 2380 755 639 777 2714 1691 . . . . . . . 1118 . . 1698 23 Kills 98 | . . . . . . . . . . 8 2 . 10 . 10 1 19 3 2 6 16 1 . . . . . . . 8 . . 12 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Active Infowar (turns) 16695 | . . . . . 234 387 699 930 1074 704 . 486 826 122 591 1153 78 . . . 704 171 524 675 565 293 289 526 1134 571 2025 518 547 869 Sensors 5789 | . . . . . . . . . . . . . . . . . . . . . . . 388 675 565 285 177 445 1128 247 1569 310 . . Terrain 8635 | . . . . . . . . . . . . 486 826 122 591 885 . . . . 704 171 496 465 565 147 112 526 666 456 1205 212 . . Seismic 6928 | . . . . . 234 387 699 930 1074 704 . 468 817 122 587 833 73 . . . . . . . . . . . . . . . . . Jamming 6693 | . . . . . . . . . . . . . . . . 606 78 . . . . . 216 . . . . 329 1134 571 1850 493 547 869 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 2 1 1 1 . 1 . . 2 . . . . . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . . 2 1 . . . 2 . . . . . . 1 5 . 5 . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Turns Passed 26148 | 129 999 850 297 335 1320 387 699 930 1507 1414 422 607 826 122 969 1186 1555 404 604 98 705 171 524 675 565 293 424 526 1134 571 2102 518 547 1733 Spaces Moved 13607 | 75 577 471 192 199 616 218 416 528 915 800 230 369 501 77 525 545 784 220 275 38 336 92 270 360 291 158 187 303 607 269 975 160 250 778 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12464 | 71 577 471 101 . 616 218 416 528 915 800 230 369 501 77 525 545 63 92 275 38 336 92 270 360 291 158 187 303 607 269 975 160 250 778 Legs 849 | . . . . . . . . . . . . . . . . . 721 128 . . . . . . . . . . . . . . . . Wheels 290 | . . . 91 199 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 160 160 160 160 160 160 160 160 160 160 160 160 120 120 160 160 163 155 155 168 168 168 168 161 155 152 148 155 163 163 Average Speed 159 | 154 160 160 152 145 160 160 160 160 160 160 160 160 160 160 160 160 128 143 160 160 163 155 166 168 168 168 177 161 157 155 153 159 163 188 Slowest Speed 480 | 160 160 160 160 145 160 160 160 160 160 160 160 160 160 160 480 240 240 240 160 163 163 163 247 168 168 168 247 161 161 235 228 166 163 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . . . . . . . . . . 5 . . . . . . 5 . . . . . . . 4 2 . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 3 80 82 55 34 69 7 64 64 90 78 7 54 72 68 82 13 84 66 95 11 16 76 10 58 42 60 40 7 68 15 83 9 6 31 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 17 | . 4 1 1 . 1 . . 1 2 1 . 1 . 1 1 . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 14 | . 1 . 1 . 1 1 1 . . 1 1 . . . 1 1 . . . . . . . . . . 1 1 1 1 . . 1 . Unknown Exits Taken 18 | 1 . 1 . 1 . . . 1 1 . . 1 1 1 . . 1 1 1 1 . . 1 1 1 1 . . . . 1 1 . . Scrap Searched 25 | . . . . . . . 1 3 4 3 . 1 5 . 3 . . . . . . . . 3 . . 2 . . . . . . . Spaces Dug 115 | . . . . . 4 . . 5 . . 4 1 1 . 2 15 . . . . 5 . 5 2 2 . . 1 10 8 20 9 4 17 Terrain Destroyed 749 | . . 8 . . 4 . . 55 . 11 5 1 2 . 35 35 14 22 7 153 83 . 14 13 9 . 104 2 22 10 53 17 5 65 Melee 7 | . . . . . 2 . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . Projectile 253 | . . . . . 2 . . . . 5 2 . 2 . 9 35 14 . 7 1 15 . 14 13 9 . 17 2 21 10 37 12 1 25 AOE 467 | . . 8 . . . . . 55 . 6 . . . . 26 . . 22 . 152 68 . . . . . 87 . . . 16 . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Total 16562 | 86 636 520 195 218 841 237 428 571 958 879 253 379 526 76 593 767 1240 301 386 67 411 101 320 390 336 186 222 334 719 369 1397 356 355 909 Wait 870 | . 7 13 . 1 65 . . . 13 4 . 1 . . 2 112 195 38 75 14 . . 3 . 29 . 2 . 5 44 99 112 18 18 Move 13573 | 74 576 470 191 198 615 217 415 527 914 799 229 368 500 76 524 544 783 219 274 37 336 91 269 359 290 157 186 302 606 268 974 159 249 777 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 229 | 6 15 2 1 2 22 2 1 5 5 5 1 2 6 . 7 16 13 11 1 1 8 . 7 5 . 3 1 10 11 10 28 4 15 3 Fast Attach 142 | 6 6 . . . 3 . . . 8 3 4 . 4 . 3 3 7 2 4 1 1 . 2 . . 10 1 2 17 2 32 6 5 10 Attach 97 | . . . . . 8 2 1 . 1 5 1 . 2 . 7 7 5 2 1 2 5 1 5 1 . 1 4 3 1 2 16 3 7 4 Detach 50 | . 2 . . . 4 . . . 2 2 1 . 1 . 3 . 3 . . 1 . . 3 . . 2 . 2 1 . 12 . 4 7 Swap 228 | . 3 2 2 . 28 4 . 8 3 5 3 5 1 . 11 25 13 5 3 5 11 . 5 5 . . 6 3 15 9 22 8 10 8 Drop 281 | . 11 2 1 . 29 3 1 5 11 5 1 1 10 . 5 12 18 16 5 1 7 1 4 3 . 12 . 6 22 6 54 4 15 10 Fire 849 | . 12 30 . 17 61 9 10 26 1 28 10 1 2 . 27 47 37 8 22 3 39 8 22 17 17 . 22 6 40 25 151 58 27 66 Melee 35 | . . . . . 3 . . . . . 3 1 . . 4 1 3 . 1 . . . . . . 1 . . . . 9 2 5 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 4 1 . . 3 . . . . . . . . . . . . . . 2 1 . . . . . . . 1 3 . . . 1 Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Rewire 184 | . . . . . . . . . . 23 . . . . . . 155 . . . 3 . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / [*Sec] / [*Frg]) -2/Protoforge -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 72 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 13) 812 | -10/Materials | Discovered new exit (range 5) 973 | -10/Materials | Discovered new exit (range 13) 986 | -10/Materials | Learned Storage trap positions 1012 | -10/Materials | Learned location of Storage (-9) 1028 | -10/Materials | Learned location of 2 exits from Subcaves 1033 | -10/Materials | Identified exit to Mines 1035 | -10/Materials | Learned location of Mines (-10) 1042 | -10/Materials | Identified exit to Subcaves 1042 | -10/Materials | Identified exit to Materials 1129 | -10/Materials | Entered Mines 1539 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1540 | -10/Mines | Discovered new exit (range 5) 1585 | -10/Mines | Discovered exit to Materials (range 3) 1735 | -10/Mines | Discovered exit to Materials (range 8) 1979 | -10/Mines | Entered Exiles 1980 | -10/Exiles | Identified exit to Mines 2019 | -10/Exiles | Met 8R-AWN 2045 | -10/Exiles | Met EX-HEX 2193 | -10/Exiles | Met EX-DEC 2218 | -10/Exiles | Learned location of Zion (-7) 2276 | -10/Exiles | Entered Mines 2279 | -9/Mines | Core integrity fell below 50% 2337 | -9/Mines | Discovered new exit (range 3) 2479 | -9/Mines | Learned location of 1 exit from Proximity Caves 2501 | -9/Mines | Assembled infested the area 2611 | -9/Mines | Entered Materials 2611 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2908 | -8/Materials | Build established: Gunner 3433 | -8/Materials | Discovered new exit (range 15) 3495 | -8/Materials | Build established: Scavenger-Gunner 3502 | -8/Materials | Learned Factory emergency access door positions 3581 | -8/Materials | Learned Storage security intel 3652 | -8/Materials | Learned 4 Factory zone layouts 3715 | -8/Materials | Learned Factory fabricator intel 3769 | -8/Materials | Learned 8 Factory zone layouts 3813 | -8/Materials | Identified exit to Factory 3931 | -8/Materials | Entered Factory 3931 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3932 | -7/Factory | Identified exit to Lower Caves 3933 | -7/Factory | Identified exit to Factory 3935 | -7/Factory | Loaded intel: 6 fabricator locations 4318 | -7/Factory | Entered Lower Caves 4319 | -7/Lower Caves | Identified exit to Lower Caves 4818 | -7/Lower Caves | Learned Factory emergency access door positions 5017 | -7/Lower Caves | Entered another Lower Caves area 5019 | -7/Lower Caves | Discovered exit to Factory (range 9) 5336 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5609 | -7/Lower Caves | Discovered new exit (range 8) 5947 | -7/Lower Caves | Entered Zion 6150 | -7/Zion | Found Prototype Device 6150 | -7/Zion | Identified Bomb Factory No. 2 6261 | -7/Zion | Given A8's code to call for help 6552 | -7/Zion | Learned location of Warlord (-5) 6564 | -7/Zion | Learned Factory garrison access intel 6831 | -7/Zion | Found CR-A16's Pointy Stick 7032 | -7/Zion | Found Prototype Processor 7032 | -7/Zion | Identified Exp. Terrain Scan Processor 7039 | -7/Zion | Found Prototype Hackware 7039 | -7/Zion | Identified Exp. Hacking Suite 7043 | -7/Zion | Found Prototype Processor 7043 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7048 | -7/Zion | Found Prototype Processor 7048 | -7/Zion | Identified Exp. Target Analyzer 7092 | -7/Zion | Found Faulty Exp. Terrain Scan Processor 7160 | -7/Zion | Met Imprinter 7187 | -7/Zion | Imprinted 7189 | -7/Zion | Declared Zion's savior 7421 | -7/Zion | Discovered new exit (range 14) 7454 | -7/Zion | Entered Proximity Caves 7454 | -6/Proximity Caves | Accompanied by 4 allies 7598 | -6/Proximity Caves | Learned location of 1 exit from Factory 8340 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8368 | -6/Proximity Caves | Learned 8 Factory zone layouts 8368 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 8694 | -6/Proximity Caves | Found Prototype Launcher 8694 | -6/Proximity Caves | Identified Scatter Rocket Array 8868 | -6/Proximity Caves | Entered Factory 8868 | -6/Factory | Accompanied by 2 allies 8868 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8869 | -6/Factory | Identified exit to Lower Caves 8870 | -6/Factory | Identified exit to Factory 8873 | -6/Factory | Loaded intel: 4 garrison access locations 9108 | -6/Factory | Zion Demo squad teleported in 9290 | -6/Factory | Entered Lower Caves 9290 | -6/Lower Caves | Accompanied by 3 allies 9307 | -6/Lower Caves | Encountered a Warlord checkpoint 9729 | -6/Lower Caves | Learned location of Extension (-5) 9778 | -6/Lower Caves | Discovered new exit (range 13) 9897 | -6/Lower Caves | Entered another Lower Caves area 9897 | -6/Lower Caves | Accompanied by 3 allies 10038 | -6/Lower Caves | Discovered exit to Factory (range 14) 10101 | -6/Lower Caves | Entered an active Warlord outpost 10112 | -6/Lower Caves | Learned location of 1 exit from Research 10189 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10450 | -6/Lower Caves | Discovered new exit (range 13) 10511 | -6/Lower Caves | Found Alien Artifact 10511 | -6/Lower Caves | Identified Core Expander 10511 | -6/Lower Caves | Installed Core Expander, added new Power slot 10723 | -6/Lower Caves | Entered Data Miner 10723 | -6/Data Miner | Accompanied by 3 allies 10723 | -6/Data Miner | Discovered new exit (range 7) 10754 | -6/Data Miner | Met Data Miner 10783 | -6/Data Miner | Learned location of Section 7 (-2) 10783 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10808 | -6/Data Miner | Received God Mode back door access code from Data Miner 10845 | -6/Data Miner | Entered Proximity Caves 10845 | -5/Proximity Caves | Accompanied by 3 allies 10848 | -5/Proximity Caves | Spotter reported a threat 11123 | -5/Proximity Caves | Learned Factory terminal intel 11422 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11667 | -5/Proximity Caves | Spotted B-75 Beast 11697 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11701 | -5/Proximity Caves | Destroyed B-75 Beast 11756 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11800 | -5/Proximity Caves | System corruption reached 10% 11814 | -5/Proximity Caves | Entered Factory 11814 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11815 | -5/Factory | Identified exit to Upper Caves 11816 | -5/Factory | Loaded intel: 27 terminal locations 12255 | -5/Factory | Incoming investigation squad redirected 12359 | -5/Factory | Fabricated Quantum Rifle (x2) 12443 | -5/Factory | Spotted B-75 Beast 12456 | -5/Factory | Destroyed B-75 Beast 12536 | -5/Factory | Retrieved Zion intel report: Branch Access 12536 | -5/Factory | Identified exit to Extension 12928 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12929 | -5/Factory | Zion Light squad teleported in 13000 | -5/Factory | Entered Extension 13005 | -5/Extension | Build established: Scavenger-Gunner 13027 | -5/Extension | Lost 3 allies 13048 | -5/Extension | Rescued a captive Derelict 13069 | -5/Extension | Rescued a captive Derelict 13071 | -5/Extension | Rescued a captive Derelict 13219 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 13220 | -5/Extension | Zion Hover Resupply teleported in 13260 | -5/Extension | Rescued a captive Derelict 13278 | -5/Extension | Rescued a captive Derelict 13279 | -5/Extension | Rescued a captive Derelict 13336 | -5/Extension | Rescued a captive Derelict 13355 | -5/Extension | Rescued a captive Derelict 13396 | -5/Extension | Rescued a captive Derelict 13762 | -5/Extension | Spotted B-75 Beast 13778 | -5/Extension | Spotted B-75 Beast 13781 | -5/Extension | Destroyed B-75 Beast 13794 | -5/Extension | Destroyed B-75 Beast 13882 | -5/Extension | Lost 3 allies 14085 | -5/Extension | Rescued a captive Derelict 14086 | -5/Extension | Rescued a captive Derelict 14116 | -5/Extension | Zion hero teleported in (ME-RLN) 14139 | -5/Extension | Rescued a captive Derelict 14212 | -5/Extension | Rescued a captive Derelict 14212 | -5/Extension | Rescued a captive Derelict 14399 | -5/Extension | Rescued A7 14448 | -5/Extension | Disrupted transfer network 14459 | -5/Extension | Discovered new exit (range 10) 14460 | -5/Extension | Discovered new exit (range 6) 14490 | -5/Extension | Destroyed 7 combat bots 14516 | -5/Extension | Terminal network hard line cut 14555 | -5/Extension | Entered Cetus 14555 | -5/Cetus | Accompanied by 19 allies (incl. ME-RLN, A7) 14560 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14571 | -5/Cetus | Spotted Cetus Guard 14572 | -5/Cetus | Spotted Cetus Guard 14574 | -5/Cetus | ME-RLN assimilated hostile Cetus Guard 14574 | -5/Cetus | Spotted Cetus Guard 14576 | -5/Cetus | ME-RLN assimilated hostile Cetus Guard 14579 | -5/Cetus | Spotted Cetus Guard 14584 | -5/Cetus | Allies destroyed Cetus Guard 14591 | -5/Cetus | Allies destroyed Cetus Guard 14596 | -5/Cetus | Build established: Commander-Gunner 14645 | -5/Cetus | Started Cetus Manufacturing Module 14652 | -5/Cetus | System corruption reached 10% 14658 | -5/Cetus | Escorted A7 to Cetus Mainframe 14670 | -5/Cetus | Manufactured an Enhanced Grunt 14672 | -5/Cetus | Discovered new exit (range 16) 14695 | -5/Cetus | Manufactured an Enhanced Grunt 14715 | -5/Cetus | Spotted Cetus Guard 14716 | -5/Cetus | Spotted Cetus Guard 14718 | -5/Cetus | Spotted Cetus Guard 14719 | -5/Cetus | Spotted Cetus Guard 14720 | -5/Cetus | Manufactured an Enhanced Grunt 14723 | -5/Cetus | Destroyed Cetus Guard 14726 | -5/Cetus | Destroyed Cetus Guard 14727 | -5/Cetus | Destroyed Cetus Guard 14729 | -5/Cetus | Destroyed Cetus Guard 14742 | -5/Cetus | Discovered new exit (range 16) 14745 | -5/Cetus | Manufactured an Enhanced Grunt 14752 | -5/Cetus | Scared off Revision 17 14762 | -5/Cetus | System corruption reached 30% 14770 | -5/Cetus | Manufactured an Enhanced Grunt 14959 | -5/Cetus | Entered Archives 14959 | -5/Archives | Accompanied by 23 allies (incl. ME-RLN, A7) 14964 | -5/Archives | Received a hacking code to weaken MAIN.C 14979 | -5/Archives | ME-RLN assimilated hostile Y-72 Warden 15030 | -5/Archives | Discovered new exit (range 15) 15063 | -5/Archives | Build established: Commander-Tank 15069 | -5/Archives | Discovered new exit (range 15) 15149 | -5/Archives | Discovered new exit (range 16) 15563 | -5/Archives | Entered Hub_04(d) 15563 | -5/Hub_04(d) | Accompanied by 21 allies (ME-RLN) 15603 | -5/Hub_04(d) | Zion Fire squad teleported in 15605 | -5/Hub_04(d) | Discovered new exit (range 12) 15609 | -5/Hub_04(d) | Network Hub disabled 15609 | -5/Hub_04(d) | Garrison activated, responded to threat 15641 | -5/Hub_04(d) | Lost 7 allies 15661 | -5/Hub_04(d) | Entered Factory 15661 | -4/Factory | Accompanied by 4 allies (ME-RLN) 15661 | -4/Factory | Evolved 2 slots: Utility x2 15688 | -4/Factory | Lost 4 allies 15843 | -4/Factory | ME-RLN assimilated hostile S-27 Virus 15864 | -4/Factory | ME-RLN assimilated hostile S-27 Virus 15873 | -4/Factory | Garrison activated, responded to threat 15879 | -4/Factory | Build established: Scavenger-Tank 15911 | -4/Factory | First assault squad dispatched 15912 | -4/Factory | Lost 4 allies 15926 | -4/Factory | Incoming assault squad redirected 15930 | -4/Factory | Retrieved Zion intel report: Main Access 15930 | -4/Factory | Identified exit to Research 15958 | -4/Factory | ME-RLN assimilated hostile W-44 Eye 16086 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 16159 | -4/Factory | ME-RLN assimilated hostile G-73 Enforcer 16160 | -4/Factory | ME-RLN assimilated hostile L-61 Swordsman 16249 | -4/Factory | Garrison activated, responded to threat 16269 | -4/Factory | ME-RLN assimilated hostile G-67 Veteran 16295 | -4/Factory | ME-RLN assimilated hostile H-77 Assassin 16321 | -4/Factory | Incoming assault squad redirected 16366 | -4/Factory | Sucked down chute 16366 | -4/Factory | Entered Waste 16367 | -4/Waste | Met a frightened Derelict 16381 | -4/Waste | 2 allies followed down the chute 16381 | -4/Waste | EMP discharged 16381 | -4/Waste | System corruption reached 10% 16401 | -4/Waste | Spotted C-40 Crusher 16403 | -4/Waste | ME-RLN assimilated hostile C-40 Crusher 16421 | -4/Waste | Spotted C-40 Crusher 16427 | -4/Waste | Spotted C-40 Crusher 16435 | -4/Waste | Spotted C-40 Crusher 16448 | -4/Waste | Destroyed C-40 Crusher 16456 | -4/Waste | Destroyed C-40 Crusher 16460 | -4/Waste | ME-RLN assimilated hostile C-40 Crusher 16481 | -4/Waste | EMP discharged 16483 | -4/Waste | Spotted C-40 Crusher 16511 | -4/Waste | Spotted C-40 Crusher 16517 | -4/Waste | Discovered new exit (range 14) 16518 | -4/Waste | Crushed by Compactor (1 part destroyed) 16525 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16537 | -4/Waste | Entered Factory 16698 | -4/Factory | Discovered exit to Research (range 11) 17016 | -4/Factory | Discovered new exit (range 15) 17061 | -4/Factory | Entered Upper Caves 17062 | -4/Upper Caves | Encountered a Warlord checkpoint 17270 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17345 | -4/Upper Caves | Learned 4 Research zone layouts 17696 | -4/Upper Caves | Discovered new exit (range 16) 17736 | -4/Upper Caves | Entered another Upper Caves area 17741 | -4/Upper Caves | Discovered exit to Research (range 15) 18031 | -4/Upper Caves | Build established: Scavenger-Skirmisher 18222 | -4/Upper Caves | Discovered new exit (range 11) 18301 | -4/Upper Caves | Entered Zhirov 18301 | -4/Zhirov | Discovered new exit (range 3) 18334 | -4/Zhirov | Met Zhirov 18364 | -4/Zhirov | Learned location of Quarantine (-3) 18364 | -4/Zhirov | Learned location of Testing (-2) 18364 | -4/Zhirov | Learned location of Command (-1) 18379 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18406 | -4/Zhirov | Found Alien Artifact 18426 | -4/Zhirov | Found Alien Artifact 18426 | -4/Zhirov | Identified Integrated Dissipator 18426 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18594 | -4/Zhirov | Entered Proximity Caves 18597 | -3/Proximity Caves | Spotter reported a threat 18650 | -3/Proximity Caves | Spotter reported a threat 18806 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 18815 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18823 | -3/Proximity Caves | Lost 3 parts (1p2u) 18929 | -3/Proximity Caves | Spotted Executioner 18929 | -3/Proximity Caves | Spotted Executioner 18929 | -3/Proximity Caves | Destroyed Executioner 18936 | -3/Proximity Caves | Destroyed Executioner 18974 | -3/Proximity Caves | Discovered exit to Research (range 14) 19018 | -3/Proximity Caves | Entered Research 19018 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19019 | -3/Research | Identified exit to Research 19075 | -3/Research | Build established: Scavenger-Tank 19264 | -3/Research | Retrieved Zion intel report: Branch Access 19264 | -3/Research | Identified exit to Armory 19264 | -3/Research | Identified exit to Quarantine 19403 | -3/Research | Build established: Scavenger-Skirmisher 19544 | -3/Research | Entered Quarantine 19734 | -3/Quarantine | Cryocooling Duct disabled 19749 | -3/Quarantine | Ambient heat levels rising (+20) 19749 | -3/Quarantine | Non-combat units ordered to evacuate 19764 | -3/Quarantine | Found Prototype Protection 19868 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 19924 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 19948 | -3/Quarantine | Discovered exit to Research (range 5) 19971 | -3/Quarantine | Found Alien Impact Weapon 20098 | -3/Quarantine | Found Alien Artifact 20132 | -3/Quarantine | Found Alien Artifact 20146 | -3/Quarantine | Found Alien Artifact 20220 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 20291 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 20392 | -3/Quarantine | Found Alien Artifact 20436 | -3/Quarantine | Found Alien Artifact 20472 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 20555 | -3/Quarantine | Found Alien Reactor 20678 | -3/Quarantine | Entered Research 20678 | -2/Research | Evolved 2 slots: Utility x2 20678 | -2/Research | Identified Phase Armor 20679 | -2/Research | Identified exit to Testing 20721 | -2/Research | Zion hero teleported in (P1-3CE) 21092 | -2/Research | Fabricated Huge Storage Unit (x1) 21112 | -2/Research | P-80 Master assimilated allied P1-3CE 21114 | -2/Research | Build established: Scavenger-Tank 21140 | -2/Research | Destroyed P1-3CE 21172 | -2/Research | Found Prototype Ballistic Cannon 21249 | -2/Research | Entered Testing 21260 | -2/Testing | Found Prototype Processor 21260 | -2/Testing | Identified Exp. Core Analyzer 21318 | -2/Testing | Lost 3 parts (2u1w) 21363 | -2/Testing | Retrieved Zion intel report: Trap Installations 21379 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 21402 | -2/Testing | Retrieved Zion intel report: Component Schematics 21460 | -2/Testing | Found Ghost Barrier 21561 | -2/Testing | Discovered new exit (range 8) 21665 | -2/Testing | Found Prototype Energy Cannon 21665 | -2/Testing | Identified Hpw. Disruptor Cannon 21735 | -2/Testing | Identified P1-3CE's Gatling Flakker 21783 | -2/Testing | Found Prototype Device 21783 | -2/Testing | Identified 2N-1CE's Frost Array 21821 | -2/Testing | System corruption reached 10% 21833 | -2/Testing | Identified Centrium Heavy Armor Plating 22121 | -2/Testing | Found Prototype Energy Gun 22121 | -2/Testing | Identified Tachyon Dispersion Ray 22157 | -2/Testing | Retrieved Zion intel report: Branch Access 22167 | -2/Testing | Found Prototype Device 22244 | -2/Testing | Found Prototype Device 22244 | -2/Testing | Identified AEGIS Remote Shield 22301 | -2/Testing | Retrieved Zion intel report: Component Schematics 22453 | -2/Testing | Found Prototype Launcher 22461 | -2/Testing | Spotted Striker 22461 | -2/Testing | Spotted Striker 22468 | -2/Testing | Destroyed Striker 22470 | -2/Testing | Spotted Alpha 7 22472 | -2/Testing | Destroyed Striker 22477 | -2/Testing | Terminal network hard line cut 22497 | -2/Testing | Build established: Tank 22504 | -2/Testing | Destroyed Alpha 7 22544 | -2/Testing | Stole the SGEMP Prototype 22724 | -2/Testing | Found Prototype Ballistic Gun 22828 | -2/Testing | Destroyed 7 combat bots 22932 | -2/Testing | Found Prototype Energy Cannon 22935 | -2/Testing | Found Prototype Energy Cannon 22937 | -2/Testing | Identified Imp. Potential Cannon (x2) 22999 | -2/Testing | First assault squad dispatched 23128 | -2/Testing | Spotted Fortress 23132 | -2/Testing | Identified Core Stripper 23166 | -2/Testing | Destroyed Fortress 23177 | -2/Testing | Found Prototype Reactor 23177 | -2/Testing | Identified Vortex Chain Reactor 23207 | -2/Testing | Found Prototype Device 23207 | -2/Testing | Identified Exp. EM Shield 23213 | -2/Testing | Found Prototype Device 23213 | -2/Testing | Identified Thermal Barrier 23218 | -2/Testing | Found Prototype Device 23218 | -2/Testing | Identified Exp. Force Field 23266 | -2/Testing | Incoming assault squad redirected 23342 | -2/Testing | Discovered new exit (range 6) 23342 | -2/Testing | Discovered new exit (range 7) 23351 | -2/Testing | Entered Protoforge 23416 | -2/Protoforge | Identified Hyp. Multirail 23563 | -2/Protoforge | Crushed by falling debris 23565 | -2/Protoforge | Superfortress began startup sequence 23601 | -2/Protoforge | First assault squad dispatched 23652 | -2/Protoforge | Spotted B-90 Cyclops 23659 | -2/Protoforge | Destroyed B-90 Cyclops 23676 | -2/Protoforge | Incoming assault squad redirected 23771 | -2/Protoforge | Spotted Hotshot 23771 | -2/Protoforge | Spotted Hotshot 23773 | -2/Protoforge | Spotted Hotshot 23773 | -2/Protoforge | Spotted Hotshot 23773 | -2/Protoforge | Spotted Hotshot 23782 | -2/Protoforge | Destroyed 9 combat bots 23790 | -2/Protoforge | Core integrity fell below 50% 23797 | -2/Protoforge | Destroyed Hotshot 23797 | -2/Protoforge | Destroyed Hotshot 23803 | -2/Protoforge | Destroyed Hotshot 23810 | -2/Protoforge | Destroyed Hotshot 23812 | -2/Protoforge | Destroyed Hotshot 23821 | -2/Protoforge | Spotted Hotshot 23821 | -2/Protoforge | Spotted Hotshot 23823 | -2/Protoforge | Spotted Hotshot 23824 | -2/Protoforge | Spotted Hotshot 23831 | -2/Protoforge | Destroyed Hotshot 23835 | -2/Protoforge | Destroyed Hotshot 23856 | -2/Protoforge | Destroyed 9 combat bots 23860 | -2/Protoforge | Discovered new exit (range 5) 23869 | -2/Protoforge | Entered Access 23869 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23870 | -1/Access | Delivered the SGEMP Prototype to Zhirov 23870 | -1/Access | Zhirov transferred Access data 23871 | -1/Access | Loaded intel: 126 machine locations 23871 | -1/Access | Loaded intel: 68 trap records 23871 | -1/Access | Identified exit to Surface 23871 | -1/Access | Discovered exit to Surface (range 135) 23871 | -1/Access | Identified exit to Command 23871 | -1/Access | Discovered exit to Command (range 90) 24115 | -1/Access | Zion Zionite Resupply teleported in 24121 | -1/Access | Found Prototype Energy Cannon 24121 | -1/Access | Identified Zio. Alpha Cannon 24124 | -1/Access | Found Zio. Alpha Cannon 24127 | -1/Access | Found Prototype Protection 24127 | -1/Access | Identified Zio. Weapon Casing 24172 | -1/Access | Build established: Generator-Tank 24286 | -1/Access | Spotted B-99 Colossus 24286 | -1/Access | Spotted B-99 Colossus 24294 | -1/Access | Destroyed B-99 Colossus 24295 | -1/Access | Zhirov warped through subspace 24321 | -1/Access | Destroyed B-99 Colossus 24346 | -1/Access | Found Prototype Ballistic Gun 24348 | -1/Access | Identified Multirail 24369 | -1/Access | First assault squad dispatched 24380 | -1/Access | Found Multirail 24416 | -1/Access | Entered Command 24655 | -1/Command | Build established: Messiah-Tank 24666 | -1/Command | First assault squad dispatched 24849 | -1/Command | Destroyed 18 combat bots 25004 | -1/Command | Spotted B-99 Colossus 25017 | -1/Command | Destroyed B-99 Colossus 25209 | -1/Command | Spotted Combat Programmer 25292 | -1/Command | Met MAIN.C 25294 | -1/Command | 0b10 Conduit disabled 25308 | -1/Command | System corruption reached 10% 25310 | -1/Command | Destroyed MAIN.C Shell 25312 | -1/Command | MAIN.C activated Command garrisons 25317 | -1/Command | Zhirov used SGEMP to disable MAIN.C 25580 | -1/Command | Build established: Scavenger-Gunner 25773 | -1/Command | Discovered exit to Surface (range 14) 25943 | -1/Command | Found Prototype Launcher 25943 | -1/Command | Identified Z-bomb Delivery System 26149 | *** | Escaped! Last Messages --------------- 25905_ System corrupted: Multirail misfires. 25905_ Slug penetrates Wall. 25910_ System corrupted: Imp. Potential Cannon failed to cycle. 25912_ Sealed Heavy Doors breached. 25925_ System corrupted: Imp. Quantum Reactor fused. 25932_ Acquired Prototype Treads. 25932_ Identified Exp. Biometal Medium Treads. 25934_ Dropped Exp. Biometal Medium Treads. 25943_ Acquired Prototype Launcher. 25943_ Identified Z-bomb Delivery System. 25950_ Dropped Multirail. 25951_ Acquired Prototype Ballistic Cannon. 25951_ Identified Hvy. Hardcell Cannon. 25952_ Dropped Hvy. Hardcell Cannon. 25972_ Acquired Multirail. 25984_ System corrupted: Matter fused (-6). 26086_ FBFZ%TVIL7DP 2Q MNOMT Q>/BHIXPBMTKAZ 26110_ Attempting to rewire R-10 Processor. 26110_ R-10 Processor is broken beyond repair. 26135_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###########?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ??????????????????????????????????? #??#### | | ????????????????????????????????????? ???## | | ????????????????????????????????#######+######"""" | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ## #### | | ????????????????????????????????# ??# ####" | | ????????????????????????????????????# #]]] | | ????????????????????????????????????# #]]] | | ????????????????????????????????????# #!!! | | ???????????????????????######???????# #!!!**= | | ???????????????????????# #???????# ####### | | ???????????????????????# @ #???????# #?????? | | ???????????????????????# #???????# #?????? | | ???????????????????????### #???????### #?????? | | ?????????????????????????# #????##???# #?????? | | ?????????????????????????# ##### ##### #?????? | | ?????????????????????????# #[ # #?????? | | ????????????? ############ # =] # #?????? | | ???????????? %* # =] # #?????? | | ???????????? = # ] # #?????? | | ???????????? # # #?????? | | ???????????? # # #?????? | | ???????????? + # #?????? | | ???????????? # # #?????? | | ?????????????############# # # #?????? | | ?????????????????????????# # # #?????? | | ?????????????????????????# # "" "" # #????"" | | ??????????????############ # ""T"" # #????" | | ??????????????# # """ # #???#"" | | ??????????????# ########### #???#"" | | ??????????????# #???# " | | ??????????????+ #???# " | | ??????????????# #???# " | | ??????????????####### #???#"" | | ????????????????????# ########### #???#"" | | ????????????????????# # + #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Coolant Potential 100 Energy Generation 99 Energy Capacity 1275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 EM Shielding 3 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Offensive Hacking 16 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Matter Compressor | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Med. Treads | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Mni. Smartbomb Launcher | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Terrain Scan Processor | -3/Research | Scanalyzed Lrg. Storage Unit | -3/Quarantine | Z-intel Imp. Melee Analysis Suite | -3/Quarantine | Z-intel Adv. Medium Treads | -3/Quarantine | Z-intel Adv. Targeting Computer | -3/Quarantine | Z-intel Powered Hammer | -3/Quarantine | Z-intel HERF Cannon | -3/Quarantine | Z-intel Phase Shifter | -3/Quarantine | Z-intel Thermal Shield | -3/Quarantine | Z-intel Phase Gun | -3/Quarantine | Z-intel Cmb. Gravmag System | -3/Quarantine | Z-intel Adv. Field Recycling Unit | -3/Quarantine | Z-intel Hvy. Gauss Cannon | -3/Quarantine | Z-intel Imp. Shield Generator | -3/Quarantine | Z-intel Adv. Cryofiber Web | -3/Quarantine | Z-intel Imp. Field Recycling Unit | -3/Quarantine | Z-intel Imp. Cloaking Device | -3/Quarantine | Z-intel Imp. Heavy Siege Treads | -3/Quarantine | Z-intel Biometal Medium Treads | -3/Quarantine | Z-intel Huge Storage Unit | -3/Quarantine | Z-intel Adv. Power Amplifier | -3/Quarantine | Z-intel Med. Reflective Plating | -3/Quarantine | Z-intel Imp. Remote Datajack | -3/Quarantine | Z-intel Adv. Launcher Guidance Computer | -3/Quarantine | Z-intel Adv. Thermal Generator | -3/Quarantine | Z-intel Imp. Remote Force Field | -3/Quarantine | Z-intel Gravmag Array | -3/Quarantine | Z-intel Lrn. Proton Cannon | -3/Quarantine | Z-intel Hyb. Antimatter Reactor | -3/Quarantine | Z-intel Imp. Gyrokinetic Inverter | -3/Quarantine | Z-intel Particle Accelerator | -2/Testing | Z-intel Helical Railgun | -2/Testing | Z-intel Adv. Micro-nuke Launcher | -2/Testing | Z-intel Exp. Focal Shield | -2/Testing | Z-intel Com. Tesla Bomb Launcher | -2/Testing | Z-intel Cld. Phase Cannon | -2/Testing | Z-intel Imp. Diametric Drive | -2/Testing | Z-intel Adv. Kinecellerator | -2/Testing | Z-intel Exp. Q-thruster | -2/Testing | Z-intel Field Propulsion Drive | -2/Testing | Z-intel Adv. Particle Charger | -2/Testing | Z-intel Adv. System Restoration Module | -2/Testing | Z-intel Myomer Leg | -2/Testing | Z-intel Hrd. Medium Armor Plating | -2/Testing | Z-intel Lyr. Medium Armor Plating | -2/Testing | Z-intel Adv. Component Analysis Suite | -2/Testing | Z-intel Cloaking Device | -2/Testing | Z-intel Adv. Focal Shield | -2/Testing | Z-intel Imp. Target Analyzer | -2/Testing | Z-intel Adv. Thermal Shield | -2/Testing | Z-intel Adv. Hacking Suite | -2/Testing | Z-intel Imp. Point Defense System | -2/Testing | Z-intel Adv. Hardlight Generator | -2/Testing | Z-intel Particle Reactor | -2/Testing | Z-intel Drone Bay | -2/Testing | Z-intel Seismic Detector | -2/Testing | Z-intel Adv. Melee Analysis Suite | -2/Testing | Z-intel Tesla Rifle | -2/Testing | Z-intel Adv. Salvage Targeting Computer | -2/Testing | Z-intel Impulse Thruster | -2/Testing | Z-intel Imp. Sensor Array | -2/Testing | Z-intel EM Shield | -2/Testing | Z-intel Imp. System Guard | -2/Testing | Z-intel ECM Suite | -2/Testing | Z-intel Imp. Datajack | -2/Testing | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Quantum Rifle | x2 | -5/Factory Huge Storage Unit | x1 | -2/Research Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Core Stripper Achievements -------------- Equal Opportunity Bot Sorry Old Pal Challenges ------------ None Game ------ Seed FocalServoRefractor Manual? 0 Play Time 04:43:28 Cumulative 182.2 hours Start 2025.08.25 @ 17:30:49 End 2025.08.26 @ 01:01:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 5/2/4/1/1/0/0/1/1/2 Lore% 71 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c078e53-8b9d-4c2b-9196-6729193d57ad