Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 03:16:16 Player: Sunsh1n3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1061) 1061 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3456 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 61/450 Energy 91/100 System Corruption 0% Temperature Cool (18) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (4) ------ Large Matter Pod Experimental Sensor Array Terrain Scan Processor Salvage Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Aluminum Leg Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Large Matter Pod Terrain Scan Processor Salvage Targeting Computer > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Light Treads Experimental Sensor Array Light Armor Plating Medium Laser Light Assault Rifle Heavy Assault Rifle Minigun [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Terrain Scan Processor Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Minigun Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 42 | 6 3 . 7 3 23 Power 4 | 1 . . . 1 2 Engine 3 | 1 . . . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 2 . 4 1 9 Treads 11 | 2 2 . 4 1 2 Leg 5 | . . . . . 5 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . . . 6 Device 3 | . . . . . 3 Storage 2 | 1 . . . . 1 Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 . . 3 1 6 Energy Gun 4 | 2 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . . . . 6 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 27 | . . . 4 5 18 Power 4 | . . . 1 1 2 Propulsion 14 | . . . 3 3 8 Utility 2 | . . . . . 2 Weapon 7 | . . . . 1 6 Highest Loss Streak 10 | . . . 3 5 10 To Critical Strikes 2 | . . . . 1 1 Average Backups 6 | 2 5 8 7 7 5 Power . | . 1 1 1 1 . Propulsion 1 | 1 3 4 1 1 . Utility 1 | . . . 1 2 1 Weapon 2 | . 1 3 3 3 2 Tool/Special . | . . . . . . Unused Backups 4 | . 1 . 1 . 2 Power 1 | . . . . . 1 Propulsion 2 | . 1 . 1 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 89 100 90 78 70 Engine 3 | . 14 14 4 . 1 Core 1 | . . . . . 3 Treads 24 | . 28 28 41 34 6 Leg 2 | . . . . . 7 Storage 12 | . 14 14 11 11 14 Processor 13 | . 3 14 11 11 17 Energy Gun 13 | . 28 28 22 19 1 Ballistic Gun 5 | . . . . . 14 Slashing Weapon 1 | . . . . 2 1 Peak Build Rating 21 | 6 11 11 15 13 21 Average Rating 12 | 4 8 11 13 11 14 On Entrance 8 | . 6 11 11 12 8 Naked Turns . | . . . . . . Heaviest Build 19 | 11 11 11 11 13 19 Greatest Support 92 | 40 46 46 92 83 40 Greatest Overweight (x) 5 | 3 . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 3 6 8 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 2 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 781 | 168 . . 113 51 449 Remotely . | . . . . . . Salvage Created 1314 | . . . 252 192 870 Parts 90 | . . . 16 20 54 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 33 | . . . 6 10 17 Melee 8 | . . . 1 7 . Guns 25 | . . . 5 3 17 Classes Destroyed 8 | . . . 2 3 3 Recycler 2 | . . . . 1 1 Swarmer 11 | . . . . 8 3 Grunt 12 | . . . 4 1 7 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 5 | . . . 2 . 3 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . . . 5 5 4 Combat Bots Only 5 | . . . 5 5 4 Max Kills in Single Turn 2 | . . . 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 360 | . . . 102 93 165 Missed 97 | . . . 22 29 46 Hits 263 | . . . 80 64 119 Melee 8 | . . . . 1 7 Projectile 255 | . . . 80 63 112 Critical Strikes 14 | . . . 2 2 10 Damage Taken 3664 | . . . 1041 551 2072 Core 802 | . . . 176 73 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 100 . 37 . Volleys Fired 115 | . 1 . 18 8 88 Largest 2 | . 2 . 2 2 2 Hottest 130 | . 90 . 90 130 73 Shots Fired 216 | . 2 . 36 16 162 Gun 216 | . 2 . 36 16 162 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 150 | . . . . . 150 Thermal 66 | . 2 . 36 16 12 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 1 . 13 9 19 Robot Miss Streak 13 | . 1 . 4 13 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 1 1 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 161 | . 1 . 25 19 116 Core Hits 71 | . . . 10 19 42 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . . . 2 . 3 Burn 2 | . . . 2 . . Destroy 3 | . . . . . 3 Melee Attacks 10 | . . . . 10 . Impact . | . . . . . . Slashing 10 | . . . . 10 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2511 | . 11 . 331 324 1845 Guns 2326 | . 11 . 307 177 1831 Cannons . | . . . . . . Explosions . | . . . . . . Melee 141 | . . . . 141 . Ramming 44 | . . . 24 6 14 Kinetic 1680 | . . . . . 1680 Thermal 646 | . 11 . 307 177 151 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 141 | . . . . 141 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . . 15 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 15 | . . . . 15 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 17 | . . . 10 . 7 Targets Rammed 21 | . . . 11 3 7 Kicked . | . . . . . . Crushed 4 | . . . 1 3 . Highest Temperature 354 | . 30 . 354 180 33 Average Temperature 75 | . 18 . 155 78 9 Received Heat Transfer 1419 | . . . 492 18 909 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 3 . 1 Heat Transferred 1537 | . 25 . 942 220 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 140 | . . . 140 110 136 Initial 31 | . . . . 15 31 Average 49 | . . . 70 34 66 Influence Increases 950 | . . . 210 275 465 Destroy 0b10 Robot/C 640 | . . . 120 200 320 Destroy 0b10 Robot/NC 15 | . . . . 5 10 Destroy Leader 160 | . . . 30 40 90 Lose Combat Pursuer 135 | . . . 60 30 45 Influence Decreases 887 | . . . 170 233 484 Entered New Map 76 | . . . . 25 51 Time Decay 541 | . . . 130 158 253 Lost Part 270 | . . . 40 50 180 Squads Dispatched 9 | . 1 . 1 . 7 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 2 . 14 14 37 Peak Tracking Total 13 | . 1 . 7 6 13 Tactical Retreats 5 | . . . 2 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 3 | . . . . . 3 Successful . | . . . . . . Failed 3 | . . . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 48 | . . . . . 48 Optics 34 | . . . . . 34 Sensors 14 | . . . . . 14 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1503 | 74 99 26 325 401 578 Spaces Moved 656 | 48 55 15 150 199 189 Core 35 | 17 . . . . 18 Treads 570 | 31 55 15 150 199 120 Legs 38 | . . . . . 38 Wheels 13 | . . . . . 13 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 155 | 129 160 160 160 160 152 Slowest Speed 300 | 200 160 160 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 9 10 18 42 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 910 | 58 66 17 194 243 332 Wait 35 | . . 3 . 18 14 Move 651 | 47 54 14 149 198 189 Hop . | . . . . . . Pick Up 21 | 5 5 . 5 2 4 Fast Attach 22 | 5 1 . 2 2 12 Attach 18 | 1 . . 5 1 11 Detach 2 | . . . 1 . 1 Swap 5 | . 2 . . . 3 Drop 10 | . 3 . 3 1 3 Fire 115 | . 1 . 18 8 88 Melee 10 | . . . . 10 . Ram 5 | . . . . . 5 Kick . | . . . . . . Crush 16 | . . . 11 3 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Entered Mines 181 | -10/Mines | Discovered new exit (range 10) 200 | -10/Mines | Entered Materials 200 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 346 | -9/Materials | Lost 3 parts (1p2n) 501 | -9/Materials | Discovered new exit (range 14) 525 | -9/Materials | Entered Mines 727 | -9/Mines | Learned 2 Materials zone layouts 743 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 747 | -9/Mines | Found Prototype Device 817 | -9/Mines | Core integrity fell below 50% 899 | -9/Mines | Lost 5 parts (1p3n1w) 910 | -9/Mines | Discovered new exit (range 8) 926 | -9/Mines | Entered Materials 926 | -8/Materials | Evolved 2 slots: Utility x2 927 | -8/Materials | Identified exit to Factory 1122 | -8/Materials | Garrison activated, responded to threat 1397 | -8/Materials | Lost 3 parts (1n2w) 1454 | -8/Materials | Core integrity fell below 50% 1490 | -8/Materials | Identified Exp. Sensor Array 1501 | -8/Materials | Core integrity fell below 20% 1504 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01465_ Power Amplifier destroyed. 01467_ Slammed into I-25 Savior. 01468_ Acquired 40 matter. 01469_ Acquired Hvy. Assault Rifle. 01475_ Critical hit (Burn: +37). 01487_ Lgt. Assault Rifle destroyed. 01488_ R-06 Scavenger collects Imp. Heat Sink. 01490_ Identified Exp. Sensor Array. 01492_ Critical hit (Burn: +37). 01492_ R-06 Scavenger collects Heat Sink. 01494_ Slammed into W-25 Informer. 01495_ R-06 Scavenger collects Lrg. Battery. 01497_ R-06 Scavenger destroyed. 01497_ Extracted 3 energy. 01499_ Processing Tank disabled. 01500_ Acquired Com. Wheel. 01502_ Slammed into G-47 Trooper. 01503_ Acquired 46 matter. 01504_ Slammed into G-47 Trooper. 01504_ Destabilizing: Core damaged (-22). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????"????????????????????????????????????? | | ???????????"R"#?? ???????????????????????????????? | | ?????????##" "### ???????????????????????????????? | | ?#?#+#???# ?????????????????????????????? | | ? !?## ??? ??????????????????????? | | ?"" ## ??? ? ? ??????????????????? | | ?""""" ?# ?? ?????????????????? | | ? """ ???# ??? ?????????????????? | | ? ????# ????" ??????????????????? | | ##+####### ?????"""" ???????????????????? | | * ??????""" ??????? # | | ?????? ????????" """ + | | ?????? ?????????Y """ #### | | ##+#####"##+#####??????# #?????????" """ #??? | | % " #??????# #????????? #??? | | " *[ #??????# o#?????????# ########??? | | !% " [ #??????# ######################? | | !!" ! ########%g #? | | ! " + gkl% #? | | " ########ggg #? | | " #????####@##########?##### #? | | " #????# =ggg! #?????? ## | | """""""""##????# !!T" #?????? # | | ######### ###?????# !=!*! #?????? < # | | ????????######???????# "" #?????? # | | ?????????????????????# """ #?????? ######## | | ?????????????????????# """ #??????##/######???? | | ?????????????????????# """ #?????? #???? | | ?????????????????????# """ #??????""" """ #???? | | ?????????????????????# w #??????""" R" #???? | | ?????????????????????########????????""" """ ##??? | | ????????????????????????????????????? #??? | | ????????????????????????????????????? ##??? | | ????????????????????????????????????? #???? | | ?????????????????????????????????????#########???? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderLightningLeg Manual? 0 Play Time 00:17:09 Cumulative 18.9 hours Start 2025.07.25 @ 03:01:46 End 2025.07.25 @ 03:16:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a36a0b57-73a3-43cb-b86d-c5fb5c808cb0