Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.18 @ 10:29:01 Player: Froliks Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (17) 85 Value Destroyed (323) 323 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5608 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Biometal Medium Treads IFF Parser Stasis Canceller Peak State ------------ > --- POWER ------------ Nuclear Core Cooled Deuterium Engine Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Small Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Transmission Jammer > --- WEAPON ----------- Medium Laser Heavy Flail > --- INVENTORY -------- Light Angular Momentum Engine Xenon Bombardment Thruster IFF Parser Stasis Canceller Heavy Rocket Launcher [Rating: 66] Favorites ----------- Power Nuclear Core Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion VTOL Module Treads Biometal Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 2 | . . . . 1 . . . 1 Propulsion 5 | . . 2 . . 2 . . 1 Utility 7 | . . . 2 1 . 2 2 . Weapon . | . . . . . . . . . Parts Attached 42 | 7 . 5 3 9 4 3 2 9 Power 6 | 1 . . 1 1 1 . . 2 Engine 3 | 1 . . . 1 . . . 1 Core 3 | . . . 1 . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 . 4 . 6 2 . . 6 Treads 1 | . . . . . . . . 1 Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 17 | . . 4 . 6 2 . . 5 Utility 9 | 2 . . 1 2 1 2 1 . Device 6 | 1 . . . 2 . 2 1 . Storage 1 | 1 . . . . . . . . Processor 2 | . . . 1 . 1 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 7 | 2 . 1 1 . . 1 1 1 Energy Gun 2 | 1 . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 1 . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . . Parts Lost 23 | . . . . . . . . 23 Power 3 | . . . . . . . . 3 Propulsion 11 | . . . . . . . . 11 Utility 6 | . . . . . . . . 6 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 21 | . . . . . . . . 21 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 6 | 2 6 8 7 7 6 6 7 4 Power . | . 1 . . . 1 . 1 1 Propulsion 2 | 1 3 4 3 4 1 2 2 . Utility 1 | . 1 2 1 1 2 1 2 2 Weapon 1 | . . 1 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 10 | . 2 1 1 4 . 1 . 1 Power 1 | . . 1 . . . . . . Propulsion 5 | . 2 . . 2 . 1 . . Utility 3 | . . . 1 1 . . . 1 Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 100 85 86 84 94 99 89 58 Engine 5 | . 14 11 1 . 5 5 5 2 Core 4 | . . . 7 7 1 5 5 4 Leg 5 | . 28 20 . . . . . . Flight 24 | . . 9 36 30 39 35 31 17 Device 15 | . 14 11 9 15 17 22 21 13 Storage 7 | . 14 11 9 7 6 5 5 2 Processor 7 | . . . 8 7 8 11 10 9 Energy Gun 6 | . 14 11 9 7 6 5 5 2 Ballistic Gun 2 | . 14 9 . . . . . . Impact Weapon 4 | . . 1 6 7 6 5 5 3 Peak Build Rating 66 | 7 8 17 22 34 41 52 53 66 Average Rating 28 | 5 7 10 21 27 37 49 50 41 On Entrance 24 | . 7 8 17 22 30 40 49 51 Avg Prop Armor Cover (%) 3 | . . 3 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 40 | 15 15 16 18 20 30 32 32 40 Greatest Support 41 | 20 20 20 20 20 33 33 33 41 Greatest Overweight (x) 2 | 1 . 2 . . . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 Most Carried 8 | 4 8 8 8 8 7 8 8 7 Average Carried 6 | 2 6 8 7 7 6 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 7 7 6 7 8 4 Class Distribution -------------------- 35% | Mutant 34% | Sprinter 22% | Ninja 7% | Scientist-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 752 | 351 . 44 33 97 100 . . 127 Remotely . | . . . . . . . . . Salvage Created 542 | 207 . 50 33 . . . . 252 Parts 28 | 17 . 3 2 . . . . 6 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 2 | 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 3 | . . . . . . . . 3 AOE 3 | . . . . . . . . 3 Classes Destroyed 6 | 2 . 1 1 . . . . 2 Worker 2 | 1 . . . . . . . 1 Tunneler 9 | 9 . . . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 1 | . . . . . . . . 1 Watcher 1 | . . . 1 . . . . . Grunt 3 | . . . . . . . . 3 Best Kill Streak 5 | 5 . 1 1 . . . . 4 Combat Bots Only 3 | . . . . . . . . 3 Max Kills in Single Turn 2 | 1 . 1 1 . . . . 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 187 | . . . 4 25 . . . 158 Missed 74 | . . . 2 20 . . . 52 Hits 113 | . . . 2 5 . . . 106 Melee 1 | . . . . . . . . 1 Projectile 112 | . . . 2 5 . . . 105 Critical Strikes 7 | . . . . . . . . 7 Damage Taken 2808 | . 36 . 29 100 . . . 2643 Core 1346 | . . . . 32 . . . 1314 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 99 | 100 100 100 100 95 100 100 100 . Volleys Fired 43 | 27 . 8 1 . . . . 7 Largest 2 | 2 . 2 1 . . . . 1 Hottest 70 | 70 . 70 50 . . . . 39 Shots Fired 77 | 53 . 16 1 . . . . 7 Gun 70 | 53 . 16 1 . . . . . Cannon . | . . . . . . . . . Launcher 7 | . . . . . . . . 7 Special . | . . . . . . . . . Kinetic 35 | 27 . 8 . . . . . . Thermal 35 | 26 . 8 1 . . . . . Explosive 7 | . . . . . . . . 7 Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | 7 . 5 . . . . . 6 Robot Miss Streak 4 | 4 . 2 . . . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 50 | 33 . 11 1 . . . . 5 Core Hits 32 | 11 . 1 1 . . . . 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 5 | 2 . 2 . . . . . 1 Burn 4 | 2 . 2 . . . . . . Smash 1 | . . . . . . . . 1 Melee Attacks 63 | . . 1 14 6 6 21 4 11 Impact 63 | . . 1 14 6 6 21 4 11 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1607 | 436 . 112 71 . . . . 988 Guns 560 | 436 . 112 12 . . . . . Cannons . | . . . . . . . . . Explosions 854 | . . . . . . . . 854 Melee 193 | . . . 59 . . . . 134 Ramming . | . . . . . . . . . Kinetic 298 | 237 . 61 . . . . . . Thermal 262 | 199 . 51 12 . . . . . Explosive 854 | . . . . . . . . 854 Electromagnetic . | . . . . . . . . . Impact 193 | . . . 59 . . . . 134 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 . . . . 2 Average Corruption 1 | . . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 137 | . . . . . . . . 137 Projectiles . | . . . . . . . . . Explosions 3 | . . . . . . . . 3 Melee 134 | . . . . . . . . 134 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . . . 31 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 325 | 45 . . 10 . 223 282 75 325 Average Temperature 67 | 15 . . 6 . 58 71 31 130 Received Heat Transfer 325 | . . . 9 6 . . . 310 Effects 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 4 | . . . . . . . . 4 Robots Melted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | 3 . 1 . . . . . . Heat Transferred 1073 | 740 . 296 37 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 195 | 10 6 18 149 170 77 31 48 195 Initial 77 | . . . . 63 77 21 14 24 Average 32 | 2 . 1 36 128 38 4 10 39 Influence Increases 1053 | 50 6 31 226 245 66 71 88 270 Destroy 0b10 Robot/C 60 | . . . . . . . . 60 Destroy 0b10 Robot/NC 70 | 50 . 5 5 . . . . 10 Destroy Leader 4 | . . 2 2 . . . . . Successful Hack 48 | . 6 23 12 . . . 7 . Disable Machine 30 | . . . . 15 . 15 . . Destroy Structure 166 | . . 1 12 5 6 26 6 110 Partial Spotted 285 | . . . 45 75 60 30 75 . Lose Combat Pursuer 390 | . . . 150 150 . . . 90 Influence Decreases 888 | 50 6 31 87 226 180 84 71 153 Entered New Map 221 | . . . . 76 81 23 17 24 Time Decay 647 | 50 6 31 87 150 99 61 54 109 Lost Part 20 | . . . . . . . . 20 Squads Dispatched 10 | . . . 1 3 1 3 . 2 Investigation . | . . . . . . . . . Extermination 5 | . . . . 1 1 2 . 1 Reinforcement 5 | . . . 1 2 . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 4 | . . . 4 . . . . . Communications Jammed 2 | . . . . 2 . . . . Distress Signals 2 | . . . . 2 . . . . Times Spotted 57 | . 1 1 17 17 1 1 2 17 Peak Tracking Total 9 | . 1 1 9 8 1 1 1 8 Tactical Retreats 13 | . . . 5 5 . . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 5 | . 1 . 1 2 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 2 | . . . . 1 . 1 . . Max in Single Turn 1 | . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 13 | . 1 2 4 1 2 2 1 . Terminals 8 | . 1 2 3 1 . . 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 44 | . 5 10 12 2 6 7 2 . Successful 21 | . 3 6 4 1 4 2 1 . Failed 23 | . 2 4 8 1 2 5 1 . Catastrophic 5 | . . . 1 1 . 2 1 . Database Lockouts . | . . . . . . . . . Manual 15 | . 1 4 8 1 . . 1 . Terminals 29 | . 5 10 10 2 . . 2 . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . 2 . 4 3 . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 12 | . 2 6 2 1 . . 1 . Part Schematic 1 | . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . Alert Level 2 | . 2 . . . . . . . Locate Traps 1 | . . 1 . . . . . . Zone Layout 4 | . . 2 1 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 1 . 3 2 . . Retrieve Study 6 | . . . 1 . 3 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . Terminals 2 | . 1 . 1 . . . . . Assimilate 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 1 4 1 2 2 1 . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . 1 . 3 2 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 1941 | 53 207 220 230 309 209 332 180 201 Optics 1324 | . . . 217 309 209 332 180 77 Sensors 859 | . . . . 26 139 332 180 182 Traps 199 | . . . . . . . 1 198 Seismic 1926 | 53 207 220 230 309 209 332 180 186 Jamming 1199 | . . . . 277 209 332 180 201 Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 2307 | 273 207 220 230 309 209 332 180 347 Spaces Moved 4323 | 151 166 174 495 726 484 920 567 640 Core 188 | 6 . . . . . . . 182 Treads 12 | . . . . . . . . 12 Legs 452 | 145 166 141 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3671 | . . 33 495 726 484 920 567 446 Fastest Speed 18 | 50 120 28 28 26 20 20 20 18 Average Speed 34 | 118 120 104 28 26 20 20 20 33 Slowest Speed 200 | 120 120 200 28 28 20 20 20 194 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 4 32 25 38 27 13 15 19 16 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 52 | . . 1 12 5 6 15 4 9 Terrain Destroyed 101 | . . 1 12 5 6 15 4 58 Melee 52 | . . 1 12 5 6 15 4 9 Projectile . | . . . . . . . . . AOE 49 | . . . . . . . . 49 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4943 | 189 175 191 561 832 585 1031 628 751 Wait 416 | 1 2 2 44 77 85 76 51 78 Move 4311 | 150 165 173 490 725 483 919 566 640 Hop 2 | . . . 2 . . . . . Pick Up 25 | 4 6 1 2 4 2 5 1 . Fast Attach 22 | 7 . 2 1 5 1 1 . 5 Attach 18 | . . . 1 1 4 3 2 7 Detach 11 | . . . 1 1 2 2 2 3 Swap 12 | . . 3 1 5 1 1 1 . Drop 20 | . 2 1 4 8 1 3 1 . Fire 43 | 27 . 8 1 . . . . 7 Melee 63 | . . 1 14 6 6 21 4 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 274 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 15) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Propulsion x2 668 | -9/Materials | Discovered new exit (range 10) 701 | -9/Materials | Entered another Materials area 701 | -8/Materials | Evolved 2 slots: Utility x2 925 | -8/Materials | Discovered new exit (range 7) 931 | -8/Materials | Entered Factory 931 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 957 | -7/Factory | Build established: Sprinter 1207 | -7/Factory | Discovered new exit (range 19) 1240 | -7/Factory | Entered another Factory area 1240 | -6/Factory | Evolved 2 slots: Propulsion x2 1377 | -6/Factory | Discovered new exit (range 11) 1380 | -6/Factory | Identified exit to Lower Caves 1438 | -6/Factory | Discovered new exit (range 18) 1449 | -6/Factory | Identified exit to Factory 1449 | -6/Factory | Entered another Factory area 1449 | -5/Factory | Evolved 2 slots: Utility x2 1723 | -5/Factory | Discovered new exit (range 4) 1723 | -5/Factory | Identified exit to Upper Caves 1747 | -5/Factory | Build established: Ninja 1750 | -5/Factory | Discovered exit to Upper Caves (range 5) 1774 | -5/Factory | Discovered new exit (range 4) 1777 | -5/Factory | Identified exit to Factory 1781 | -5/Factory | Entered another Factory area 1781 | -4/Factory | Evolved 2 slots: Utility x2 1944 | -4/Factory | Identified exit to Upper Caves 1957 | -4/Factory | Discovered new exit (range 4) 1958 | -4/Factory | Identified exit to Research 1961 | -4/Factory | Entered Research 1961 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2027 | -3/Research | Spotted B-86 Titan 2167 | -3/Research | Core integrity fell below 50% 2196 | -3/Research | Lost 21 parts (3p11n6u1w) 2281 | -3/Research | Core integrity fell below 20% 2308 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02256_ Penetrated by Slug. 02256_ Slug penetrates Wall. 02258_ G-67 Veteran destroyed. 02259_ Penetrated by Slug. 02260_ G-67 Veteran destroyed. 02262_ Penetrated by Slug. 02267_ Slug penetrates Wall. 02273_ Hvy. Rocket Launcher+ destroyed. 02273_ Destroyed Hvy. Rocket Launcher+. 02276_ Penetrated by Slug. 02277_ Slug penetrates Wall. 02280_ Penetrated by Slug. 02280_ Slug penetrates Earth. 02284_ U-05 Engineer lays Concrete. 02285_ U-05 Engineer builds a Wall. 02290_ The unstable cave ceiling collapses. 02290_ U-05 Engineer lays Concrete. 02295_ U-05 Engineer builds a Wall. 02304_ Hvy. Flail destroyed. 02308_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | * #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ########## #?????????????????????????????????????? | | ###?????????????????????????????????????? | | #??????????????########?????????????????? | | " #??????????????# #?????????????????? | | " #??????????????# #?????????????????? | | "" #??????????????# #?????????????????? | | " #??????????????# ! #?????????????????? | | " #??????????????# #?????????????????? | | " #??????????????? ???????????????????? | | ###########??????#+#????????????????????? | | # #??????# #????????????????????? | | # #??????# #????????????????????? | | # #??????# #????????????????????? | | ########## #??????# #????????????????????? | | # #??????# #????????????????????? | | # ######## #????????????????????? | | # ?+ #????????????????????? | | #? ???##### #????????????????????? | | ########+####+####?????# ####?????????????????? | | #######+## #?????????????????? | | # # #?????????????????? | | *= # @# +?????????????????? | | !% [ p #?????????????????? | | ############# # #?????????????????? | | #?# #R # #p #?????????????????? | | #?# #u ######## #?????????????????? | | #?# "" %% #?????????????????? | | #?#""" # #?????????????????? | | #?#"T # w#?????????????????? | | #?#""" #?????????????????? | | ### "" ########### #?????????????????? | | # " #?????????+ ^ ???????????????? | | #### #?????????# ????????????? | | ???####### ###????????# #??????????? | | ?????????### #????????# """ ? #??????????? | | ???????##### ########### ^ """ ????????????? | | ??###### # ## !!!#? """ #??????????? | | ??# # # !! #? ?? #??????????? | | ??# # !! #? ???????????????? | | ??# """ # #? ???????????????? | | ??# """ + #?#####???????????????? | | ??# """ #?????????????????????? | | ??# #?????????????????????? | | ??# # #######???????????????? | | ??# ! # ###+###+# ]]] #???????????????? | | ??########## # #?# # ]]] #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 45 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Evasion (%) 66 Recoil Reduction 1 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Infodabbler Challenges ------------ None Game ------ Seed ComponentSixChronowheel Manual? 0 Play Time 00:45:32 Cumulative 47.5 hours Start 2026.10.18 @ 09:44:37 End 2026.10.18 @ 10:29:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 542ad281-8900-49e6-8516-bfbf4940db29