Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 23:14:56 Player: Heclapar Result: Destroyed self with Heavy Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (237) 1185 Value Destroyed (9154) 9154 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4090) 4090 TOTAL SCORE: 18909 Bonus ------- High Alert Combat Kills 1673 Follower Combat Kills 194 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -77 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 95/290 System Corruption 16% Temperature Cool (0) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (6) ------ Advanced Heat Sink Coolant Injector (fused) Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Makeshift System Shield > --- WEAPON (2) ------- Gatling Laser Heavy Rocket Launcher > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Advanced Heat Sink Coolant Injector High-capacity Storage Unit Compact Battery (200) Improved Target Analyzer Relay Coupler [NC] (25) Relay Coupler [NC] (31) Relay Coupler [NC] (22) Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (18) High-powered Shock Rifle Quantum Rifle Heavy Mass Driver Remote Datajack Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Makeshift System Shield > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Advanced Heat Sink Coolant Injector High-capacity Storage Unit Compact Battery Improved Target Analyzer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] High-powered Shock Rifle Gatling Laser Quantum Rifle Heavy Rocket Launcher Remote Datajack Plasma Cutter Power Maul [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 4 | . . . . . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 234 | . 16 . 14 6 . 7 1 38 32 23 33 19 17 28 Power 19 | . 2 . 1 . . 2 . 2 1 3 2 2 1 3 Engine 12 | . 2 . 1 . . 2 . . . . 2 2 . 3 Core 7 | . . . . . . . . 2 1 3 . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 66 | . 5 . 2 2 . 4 . 14 7 6 10 4 4 8 Treads 13 | . 5 . 2 2 . . . 1 . . . 1 . 2 Leg 51 | . . . . . . 4 . 13 7 6 8 3 4 6 Wheel 2 | . . . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 45 | . 4 . 2 . . 1 1 7 8 4 9 3 3 3 Device 17 | . 1 . 1 . . 1 . 3 3 2 2 2 1 1 Storage 5 | . 2 . 1 . . . . . . . 1 . . 1 Processor 5 | . 1 . . . . . . . 1 . 3 . . . Hackware 1 | . . . . . . . . . 1 . . . . . Protection 17 | . . . . . . . 1 4 3 2 3 1 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 104 | . 5 . 9 4 . . . 15 16 10 12 10 9 14 Energy Gun 34 | . . . 2 . . . . 3 5 4 6 3 5 6 Energy Cannon 10 | . 2 . 4 . . . . . 1 . 1 2 . . Ballistic Gun 15 | . . . 2 2 . . . 5 3 1 2 . . . Ballistic Cannon 11 | . 2 . . . . . . 2 1 1 1 2 . 2 Launcher 32 | . 1 . 1 2 . . . 5 6 4 1 3 4 5 Special Weapon 2 | . . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . . . . 2 . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . 2 . Parts Lost 88 | . 2 . 1 3 . 3 . 23 8 12 11 16 4 5 Power 11 | . 1 . . . . 1 . 2 1 3 . 2 1 . Propulsion 38 | . . . . 2 . 2 . 12 2 5 6 6 . 3 Utility 17 | . . . . . . . . 4 4 2 2 5 . . Weapon 22 | . 1 . 1 1 . . . 5 1 2 3 3 3 2 Highest Loss Streak 6 | . 2 . 1 1 . 2 . 6 3 5 2 6 2 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 98 100 99 99 100 99 86 92 95 95 96 76 67 91 Engine 6 | . 13 14 11 11 11 11 9 1 . . 6 4 5 1 Core 2 | . . . . . . . . 7 9 8 . . . 5 Treads 12 | . 24 28 44 43 44 11 . . . . . 1 . 2 Leg 17 | . 3 . . . . 32 36 31 34 35 21 14 11 24 Device 11 | . 8 14 11 11 11 11 9 14 9 9 9 7 8 15 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 Processor 3 | . 4 . . . . . . . . . 11 11 7 7 Hackware 3 | . . . . . . . . . . 9 7 7 7 7 Protection 4 | . . . . . . . 5 9 13 6 6 3 . 7 Energy Gun 5 | . . . . . . . . 6 14 9 8 7 14 4 Energy Cannon 4 | . 12 28 16 . . . . . . . 1 3 . . Ballistic Gun 6 | . 6 . 4 20 22 22 18 7 2 5 2 . . . Ballistic Cannon 1 | . 8 . . . . . . 3 . . . 2 . 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 119 | 10 32 32 55 55 55 56 66 71 60 59 72 73 63 119 Greatest Support 150 | 20 46 46 92 89 86 55 55 55 50 46 70 75 50 150 Greatest Overweight (x) 21 | . . . . . . 5 1 3 1 2 4 21 19 2 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 3 2 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 18 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 6 10 8 16 17 19 20 20 20 20 20 20 20 19 25 Average Carried 16 | 6 8 8 13 15 17 18 19 18 19 19 19 19 17 20 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 Final Carried 25 | 6 8 8 16 16 19 20 20 18 17 20 20 18 19 25 Class Distribution -------------------- 44% | Scavenger-Mutant 39% | Mutant 16% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 4921 | 200 408 34 205 279 . 199 . 977 261 517 594 498 225 524 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8654 | . 605 178 996 194 . 353 . 1484 929 610 1149 602 326 1228 Parts 467 | . 45 11 63 31 . 19 . 65 70 32 49 20 18 44 Haulers Intercepted 10 | . 2 . 3 . . . . . 1 . 4 . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 206 | . 15 4 18 17 . 8 . 36 28 20 14 15 7 24 Guns 90 | . 1 . 1 11 . 8 . 21 11 12 12 3 4 6 Cannons 43 | . 12 3 11 . . . . 4 . 1 2 9 . 1 AOE 68 | . 2 . 5 6 . . . 10 17 7 . 1 3 17 Classes Destroyed 15 | . 6 2 . . . . . 3 2 1 . 1 . . Worker 4 | . . 1 1 . . . . . 2 . . . . . Builder 5 | . . . . . . . . . 3 . 1 . 1 . Tunneler 3 | . 2 1 . . . . . . . . . . . . Hauler 10 | . 2 . 3 . . . . . 1 . 4 . . . Recycler 7 | . 1 1 3 . . . . . . . 2 . . . Watcher 5 | . 2 . 1 . . . . . 1 . 1 . . . Swarmer 60 | . 5 3 3 17 . 2 . 4 8 5 . 2 . 11 Cutter 1 | . . . . . . . . . . . . 1 . . Grunt 101 | . 10 . 12 . . 6 . 24 17 9 3 4 5 11 Brawler 5 | . . . . . . . . . . 3 1 . . 1 Duelist 4 | . . . . . . . . 1 . 2 1 . . . Protector 1 | . . . . . . . . . 1 . . . . . Sentry 25 | . . 1 3 . . . . 4 2 1 5 8 1 . Hunter 3 | . . . . . . . . 2 . . 1 . . . Programmer 6 | . . . . . . . . 1 . . 3 . 1 1 Best Kill Streak 10 | . 6 2 10 6 . 3 . 4 6 5 3 3 4 7 Combat Bots Only 7 | . 4 2 7 6 . 3 . 4 5 5 2 3 3 7 Max Kills in Single Turn 3 | . 2 2 2 2 . 2 . 3 3 2 2 1 1 2 Gunslinging 1 | . . . . . . 1 . . . 1 . . . . Exploded 3 | . 1 . 2 2 . . . 3 3 2 . 1 1 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 11896 | . 620 36 321 403 . 716 . 2590 1104 1060 1410 2283 587 766 Core 1255 | . 73 . 10 16 . 81 . 221 44 103 142 343 90 132 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 19 | . . . . . . . . . . . 19 . . . Core Remaining (%) 69 | 100 . 70 . . . 73 . . . 33 . . . . Volleys Fired 658 | . 50 10 36 31 . 24 . 133 49 39 64 71 17 134 Largest 2 | . 2 2 2 2 . 2 . 2 2 2 2 2 2 2 Hottest 183 | . 95 120 120 46 . 46 . 183 183 125 160 160 160 160 Shots Fired 1099 | . 96 21 67 57 . 48 . 243 84 68 126 115 27 147 Gun 650 | . 34 . 11 52 . 48 . 200 70 53 108 28 22 24 Cannon 272 | . 58 21 51 . . . . 29 2 8 16 81 . 6 Launcher 73 | . 4 . 5 5 . . . 14 12 7 2 6 5 13 Special 104 | . . . . . . . . . . . . . . 104 Kinetic 442 | . 78 . 11 52 . 48 . 151 9 29 32 26 . 6 Thermal 546 | . 14 21 51 . . . . 78 47 25 92 83 13 122 Explosive 73 | . 4 . 5 5 . . . 14 12 7 2 6 5 13 Electromagnetic 38 | . . . . . . . . . 16 7 . . 9 6 Robot Hit Streak 40 | . 10 8 16 6 . 15 . 28 25 9 13 33 10 40 Robot Miss Streak 7 | . 2 1 2 6 . 1 . 3 3 2 7 3 3 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 5 | . . . . . . 2 . . 1 2 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 1 . . . . Shots Hit Robots 738 | . 61 11 36 23 . 39 . 173 45 46 93 72 19 120 Core Hits 447 | . 29 5 34 17 . 15 . 78 49 35 47 39 20 79 Critical Kills 3 | . . 1 1 . . . . . . . . 1 . . Critical Parts Destroyed 5 | . 2 . . 1 . 1 . . 1 . . . . . Critical Strikes 34 | . 6 1 1 1 . 1 . 7 5 2 2 7 1 . Burn 12 | . . . . . . . . 5 4 1 1 1 . . Meltdown 3 | . . 1 1 . . . . . . . . 1 . . Destroy 5 | . 2 . . 1 . 1 . . 1 . . . . . Blast 13 | . 4 . . . . . . 2 . 1 1 5 . . Corrupt 1 | . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19970 | . 1067 260 1053 639 . 624 . 4117 2679 1674 2037 2126 665 3029 Guns 8150 | . 170 . 82 332 . 624 . 2473 848 663 1673 574 333 378 Cannons 3705 | . 757 227 587 . . . . 343 22 99 340 1231 . 99 Explosions 6969 | . 140 . 376 307 . . . 1301 1809 910 24 321 332 1449 Melee . | . . . . . . . . . . . . . . . Ramming 43 | . . 33 8 . . . . . . 2 . . . . Kinetic 5004 | . 731 . 82 332 . 624 . 1662 105 360 515 494 . 99 Thermal 7859 | . 196 227 587 . . . . 1154 896 289 1498 1311 189 1512 Explosive 6562 | . 140 . 376 307 . . . 1301 1550 910 24 321 332 1301 Electromagnetic 502 | . . . . . . . . . 128 113 . . 144 117 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . . . . . 1 4 7 8 8 14 16 Average Corruption 5 | . 1 2 . . . . . 1 1 6 6 8 9 15 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 242 | . 17 14 . . . . . 7 12 33 32 48 25 54 Message Errors 54 | . 4 4 . . . . . . 3 4 6 13 5 15 Matter Fused 55 | . 2 4 . . . . . 4 3 9 5 11 6 11 Heat Flow Errors 37 | . 2 2 . . . . . 1 2 5 5 8 3 9 Energy Discharges 34 | . 2 2 . . . . . 2 3 6 3 3 3 10 Parts Rejected 3 | . . . . . . . . . . 1 . . 1 1 Parts Fused 3 | . . . . . . . . . . . . 1 . 2 Data Loss (minor) 24 | . . 1 . . . . . . 1 4 6 5 3 4 Data Loss (major) 12 | . 1 . . . . . . . . . 4 3 3 1 Misfires 11 | . 2 1 . . . . . . . 3 2 2 1 . Alerts 7 | . 3 . . . . . . . . 1 . 2 . 1 Weapon Failures 2 | . 1 . . . . . . . . . 1 . . . Overload Shots 5 | . . . . . . . . 1 4 . . . . . Effects 2 | . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . Overflow Damage 262 | . 16 12 . 28 . . . 10 61 50 18 47 . 20 Projectiles 48 | . 16 12 . . . . . . . . 18 2 . . Explosions 214 | . . . . 28 . . . 10 61 50 . 45 . 20 Melee . | . . . . . . . . . . . . . . . Knockbacks 17 | . 5 . . . . . . 4 1 1 3 3 . . Impact . | . . . . . . . . . . . . . . . Kinetic 16 | . 5 . . . . . . 4 1 1 3 2 . . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 881 | . . . 39 21 . . . 75 250 100 56 201 56 83 Shots 20 | . . . 1 1 . . . 1 6 2 1 5 1 2 Rammed 5 | . . 4 1 . . . . . . . . . . . Targets Rammed 7 | . . 5 1 . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . 1 . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 606 | . 254 245 315 . . 24 . 157 606 256 405 320 233 191 Average Temperature 75 | . 38 52 59 . . 10 . 30 110 72 76 111 65 68 Received Heat Transfer 4032 | . 246 . 114 . . 369 . 1242 369 423 303 705 180 81 Effects 3 | . . . . . . . . . 3 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 7 | . . 1 1 . . . . 2 . . 1 2 . . Combat Hostiles 5 | . . 1 1 . . . . 1 . . . 2 . . Parts Melted 37 | . . 3 1 . . . . 9 4 1 12 6 . 1 Heat Transferred 16899 | . 407 481 1221 . . . . 2775 1558 666 3041 1925 375 4450 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 1158 | . 381 105 372 206 . 154 27 1158 881 1058 607 805 479 1053 Initial 572 | . . 5 3 101 . . 27 17 564 572 555 244 422 335 Average 456 | . 133 23 142 113 . 95 27 588 730 844 440 642 432 801 Maximum Alert Level 4 | . 1 . 1 1 . . . 4 3 3 2 3 2 3 Low Security (%) 29 | 100 64 100 59 80 . 100 100 18 . . . . . . Level 1 16 | . 35 . 40 19 . . . 18 . . 41 16 13 2 Level 2 24 | . . . . . . . . 21 36 18 58 36 86 19 Level 3 28 | . . . . . . . . 37 63 81 . 46 . 77 Level 4 . | . . . . . . . . 3 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . 3 . . . . . 7 . 5 . 2 . Investigation 8 | . 3 . 2 . . . . . 2 . . . 1 . Extermination 3 | . . . . . . . . . . . 3 . . . Reinforcement 5 | . 1 . 1 . . . . . 2 . 1 . . . Assault 2 | . . . . . . . . . 1 . 1 . . . Garrison 3 | . . . . . . . . . 2 . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 7 | . 2 . 2 . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 255 | . 27 4 24 18 . 9 . 33 38 22 23 20 11 26 Peak Tracking Total 8 | . 5 3 8 4 . 3 . 5 5 7 4 4 3 6 Tactical Retreats 22 | . 7 1 . 1 . . . 2 3 2 2 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 15 | . 2 . . . . . . 3 2 2 2 2 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 19 | . 1 . 2 4 . . . 4 2 . . 4 2 . Max in Single Turn 2 | . 1 . 2 2 . . . 1 2 . . 2 1 . Garrison Relay 7 | . . . . . . . . 2 . 1 . 4 . . Phase Generator 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 32 | . 5 . 3 2 . . 1 4 5 3 5 1 2 1 Terminals 27 | . 5 . 3 1 . . . 4 4 3 4 1 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Total Hacks 68 | . 15 . 10 3 . . 1 8 10 5 12 1 2 1 Successful 30 | . 5 . 1 3 . . 1 4 5 3 5 1 1 1 Failed 37 | . 9 . 9 . . . . 4 5 2 7 . 1 . Catastrophic 8 | . 2 . 1 . . . . 1 1 . 2 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 31 | . 8 . 6 1 . . . . 7 . 8 . 1 . Terminals 63 | . 15 . 10 2 . . . 8 9 5 11 1 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Terminal Hacks 26 | . 5 . 1 3 . . . 4 4 3 4 1 . 1 Record 1 | . . . . 1 . . . . . . . . . . Robot Analysis 3 | . 1 . . . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 3 | . . . . 1 . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . 1 Alert Level 2 | . 2 . . . . . . . . . . . . . Unreport Threat 7 | . 2 . 1 1 . . . . 2 . 1 . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . Patrol Navigation 2 | . . . . . . . . 1 . 1 . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 . 3 1 . . . 4 3 2 3 . 1 . Full Trace Events 8 | . 2 . 2 . . . . 2 1 . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 37 | . . . . . . . . 12 . 3 . 16 3 3 Machine Destruction 27 | . . . . . . . . 8 . 3 . 16 . . Programmers 10 | . . . . . . . . 4 . . . . 3 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 4 . . 5 . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 14 | . . 1 . 2 4 . . 5 . . . 2 . . Largest Group 4 | . . 1 . 2 4 2 . 3 3 . . 2 . . Highest-Rated Group 64 | . . 31 . 41 45 29 . 56 54 . . 64 . . Highest-Rated Ally 39 | . . 31 . 31 21 21 . 31 18 . . 39 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . 5 . 18 . 7 19 . . 13 . . Total Damage 1200 | . . . . 84 . 258 . 139 572 . . 147 . . Kills 8 | . . . . 1 . 1 . . 4 . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total 3 | . 1 . . . . . . . . . 2 . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 14525 | 39 1042 1074 539 1241 660 551 120 1862 991 1139 1768 1601 607 1291 Spaces Moved 6387 | 33 560 646 219 706 388 243 62 650 396 509 899 441 189 446 Core 92 | . . . . . . . . . . . . 72 20 . Treads 2556 | . 468 646 219 706 388 4 . . . . . . . 125 Legs 3291 | 33 92 . . . . 239 62 650 396 509 451 369 169 321 Wheels 448 | . . . . . . . . . . . 448 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 115 | 120 120 160 160 160 160 190 190 190 190 190 115 127 120 160 Average Speed 184 | 120 153 160 160 160 160 191 190 199 190 190 163 302 274 182 Slowest Speed 1100 | 120 160 160 160 160 160 470 190 330 190 260 200 1100 1000 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 83 98 28 100 87 58 12 88 43 60 25 42 6 58 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . . 7 . 1 Terrain Destroyed 514 | . 19 . 4 38 . . . 112 120 54 12 20 26 109 Melee . | . . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . 1 2 . . . 4 AOE 507 | . 19 . 4 38 . . . 112 119 52 12 20 26 105 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total 7939 | 32 657 664 343 759 427 280 65 968 549 605 1073 606 243 668 Wait 345 | . 11 4 49 14 . . . 69 48 21 37 62 14 16 Move 6372 | 32 559 645 218 705 387 242 61 648 395 508 898 439 189 446 Hop . | . . . . . . . . . . . . . . . Pick Up 116 | . 8 . 12 3 3 3 2 21 10 6 20 6 5 17 Fast Attach 72 | . 4 . 9 . . 3 . 7 9 10 12 4 8 6 Attach 68 | . 2 . 2 3 . 2 1 18 5 4 9 8 4 10 Detach 5 | . . . . . . . . 2 1 1 . . . 1 Swap 95 | . 10 . 4 3 . 2 . 13 18 9 12 7 5 12 Drop 94 | . 13 . 12 . . 4 1 9 14 1 21 2 1 16 Fire 658 | . 50 10 36 31 . 24 . 133 49 39 64 71 17 134 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . Crush 6 | . . 5 1 . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 15 . 5 . . . 10 Rewire 77 | . . . . . 37 . . 33 . . . 7 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 40 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 12) 626 | -10/Materials | Discovered new exit (range 13) 669 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Discovered new exit (range 12) 947 | -10/Materials | Central database locked down 1082 | -10/Materials | Entered Mines 1095 | -10/Mines | Met a Derelict bent on vengeance 1323 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1537 | -10/Mines | Discovered new exit (range 10) 1788 | -10/Mines | Received a Mining Laser from a helpful Derelict 1805 | -10/Mines | Discovered new exit (range 8) 2156 | -10/Mines | Entered Materials 2156 | -9/Materials | Evolved 2 slots: Propulsion x2 2503 | -9/Materials | Destroyed 7 combat bots 2642 | -9/Materials | Discovered new exit (range 15) 2695 | -9/Materials | Entered Mines 3005 | -9/Mines | Found the Drone Emporium 3117 | -9/Mines | Discovered new exit (range 13) 3437 | -9/Mines | Learned location of 1 exit from Materials 3445 | -9/Mines | Learned Materials stockpile data 3497 | -9/Mines | Discovered new exit (range 11) 3930 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3930 | -9/Mines | Discovered new exit (range 5) 3936 | -9/Mines | Entered Exiles 3936 | -9/Exiles | Found Exiles lab destroyed 4576 | -9/Exiles | Discovered new exit (range 14) 4596 | -9/Exiles | Entered Mines 4596 | -8/Mines | Accompanied by 4 allies 4917 | -8/Mines | Build established: Scavenger-Mutant 5119 | -8/Mines | Discovered new exit (range 13) 5147 | -8/Mines | Entered Materials 5147 | -8/Materials | Evolved 2 slots: Utility x2 5148 | -8/Materials | Identified exit to Factory 5196 | -8/Materials | Identified exit to Garrison 5267 | -8/Materials | Entered Garrison 5286 | -8/Garrison | Triggered checkpoint 5537 | -8/Garrison | Phase Generator disabled 5680 | -8/Garrison | Triggered checkpoint 5757 | -8/Garrison | Triggered checkpoint 5836 | -8/Garrison | Lost 6 parts (1p2n1u2w) 6015 | -8/Garrison | Lost 3 parts (2n1u) 6078 | -8/Garrison | Installed Relay Interface Framework 6146 | -8/Garrison | Discovered new exit (range 5) 6234 | -8/Garrison | Triggered checkpoint 6261 | -8/Garrison | Garrison Relay disabled 6439 | -8/Garrison | Garrison Relay disabled 6482 | -8/Garrison | Discovered new exit (range 10) 6535 | -8/Garrison | Learned Materials security intel 6688 | -8/Garrison | Triggered checkpoint 6736 | -8/Garrison | Triggered checkpoint 6793 | -8/Garrison | Lost 5 parts (4n1u) 6833 | -8/Garrison | Discovered new exit (range 10) 6891 | -8/Garrison | Triggered checkpoint 6920 | -8/Garrison | Triggered checkpoint 7129 | -8/Garrison | Entered Materials 7129 | -8/Materials | Accompanied by 3 allies 7529 | -8/Materials | First assault squad dispatched 7616 | -8/Materials | Lost 3 parts (1p1u1w) 7950 | -8/Materials | Garrison activated, responded to threat 8118 | -8/Materials | Identified exit to Garrison 8120 | -8/Materials | Entered Garrison 8157 | -8/Garrison | Core integrity fell below 50% 8314 | -8/Garrison | Garrison Relay disabled 8410 | -8/Garrison | Triggered checkpoint 8529 | -8/Garrison | Lost 5 parts (1p2n1u1w) 8698 | -8/Garrison | Discovered exit to Factory (range 13) 8750 | -8/Garrison | Triggered checkpoint 8804 | -8/Garrison | Discovered exit to Factory (range 64) 8804 | -8/Garrison | Discovered exit to Factory (range 75) 8804 | -8/Garrison | Discovered exit to Factory (range 18) 8904 | -8/Garrison | Triggered checkpoint 9136 | -8/Garrison | Expanded RIF knowledge: Command Fork 9184 | -8/Garrison | Triggered checkpoint 9259 | -8/Garrison | Entered Factory 9259 | -7/Factory | Evolved 2 slots: Utility x2 9659 | -7/Factory | First assault squad dispatched 11025 | -7/Factory | Identified exit to Garrison 11027 | -7/Factory | Entered Garrison 11068 | -7/Garrison | Triggered checkpoint 11111 | -7/Garrison | Build established: Mutant 11339 | -7/Garrison | Garrison Relay disabled 11339 | -7/Garrison | Garrison Relay disabled 11348 | -7/Garrison | Garrison Relay disabled 11361 | -7/Garrison | Garrison Relay disabled 11399 | -7/Garrison | Lost 4 parts (1p2n1u) 11762 | -7/Garrison | Triggered checkpoint 11784 | -7/Garrison | Core integrity fell below 50% 11820 | -7/Garrison | Build established: Scavenger-Mutant 11868 | -7/Garrison | Discovered new exit (range 13) 11936 | -7/Garrison | Lost 6 parts (4n2u) 11976 | -7/Garrison | Triggered checkpoint 12199 | -7/Garrison | Lost 4 parts (1p1u2w) 12260 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 12451 | -7/Garrison | Build established: Bothacker-Mutant 12628 | -7/Garrison | Entered Factory 12846 | -7/Factory | System corruption reached 10% 12965 | -7/Factory | Discovered new exit (range 7) 13096 | -7/Factory | Garrison activated, responded to threat 13158 | -7/Factory | Core integrity fell below 20% 13235 | -7/Factory | Identified exit to Garrison 13235 | -7/Factory | Entered Garrison 13258 | -7/Garrison | Triggered checkpoint 13392 | -7/Garrison | Triggered checkpoint 13438 | -7/Garrison | Triggered checkpoint 13442 | -7/Garrison | Triggered checkpoint 13446 | -7/Garrison | Triggered checkpoint 13486 | -7/Garrison | Destroyed 7 combat bots 13700 | -7/Garrison | Discovered new exit (range 12) 14405 | -7/Garrison | Discovered new exit (range 10) 14512 | -7/Garrison | Triggered checkpoint 14526 | -7/Garrison | Destroyed self with Heavy Rocket Launcher Last Messages --------------- 14435_ ALERT: Garrison interior compromised. 14436_ Acquired Deuterium Engine. 14443_ Acquired Adv. Heat Sink. 14444_ JS=DQP&QROOKW,ET89:R9JKL ZR3D4E 14448_ Dropped Imp. Medium Armor Plating. 14448_ Acquired Imp. Medium Armor Plating. 14454_ Acquired Quantum Rifle. 14465_ System corrupted: Energy discharge (-84). 14488_ System corrupted: Matter fused (-7). 14505_ System corrupted: Heat flow error (+223). 14519_ Slug penetrates Wall. 14520_ C-30 ARC bursts open, deploying its payload. 14520_ S-27 Virus unfolds itself. 14521_ Dropped Hvy. Mass Driver. 14524_ Acquired Hvy. Mass Driver. 14525_ System corrupted: Imp. Deuterium Engine rejected. 14525_ Acquired Imp. Deuterium Engine. 14526_ Destroyed VTOL Module. 14526_ S-27 Virus destroyed. 14526_ Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????# ????????????????? | | ++???????????????????????????? ????????????????? | | ?????????????????????????????? #???????????????? | | ++#????????????????####??????? #???????????????? | | #???????????????##= ##??????# #???????????????? | | #???????????????#!!%%#??????# #???????????????? | | #???????????????#! [ #??????# #???????????????? | | #???????????????##!!##??????# #???????????????? | | #????????????????## #???????# #???????????????? | | #?????????????????# #???????" #???????????????? | | #?????????????????# #?????+?" #???????????????? | | #?????????????????# # ??????" #???????????????? | | #?????????????????# # ###?### #???????????????? | | #?????????????????# #ss ###;# ################# | | #?????????????????#% %@ | | ############??????# s ^^ | | + #??????# ^^ | | + #??????# #######;;################# | | ### ##### #??????# #?????# #???????????????? | | #?# #???# #??????# #?????# #???????????????? | | #?# ##### #??????# ####### #???????????????? | | ^^### ## # #??????# + #???????????????? | | ^# # [ ######## ####### #???????????????? | | # # [# ## #?????# #???????????????? | | ## # # * # ## ##????# #???????????????? | | "###### #???????????????? | | * = #???????????????? | | [[ #???????????????? | | #### ## # * # #########???????????????? | | ?# #### =## ###??????????????????????? | | ?#### + * #??????????????????????? | | ????#### % #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????### ## ###??????????????????????? | | ?????????# ## ## ####?????????????????????? | | ?????????# ????+??????????????? | | ?????????# ???+??????????????? | | ?????????# = ######???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyMagneticThrower Manual? 0 Play Time 01:26:25 Cumulative 62.8 hours Start 2023.03.13 @ 21:40:23 End 2023.03.13 @ 23:14:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ef1328b-3afe-456a-9d31-fcd84a1ebdcb