Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.26 @ 20:11:08 Player: Soulcrifice Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (636) 636 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2081 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 22/100 System Corruption 2% Temperature Cool (42) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (8) ---- Light Ion Engine Improved Aluminum Leg Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 1 7 7 Power 4 | . . 3 1 Engine 3 | . . 2 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 3 . 2 3 Treads 1 | 1 . . . Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | . . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 2 7 Power 2 | . . 1 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 4 | . . 2 4 Average Slot Usage (%) 81 | . 83 90 74 Engine 7 | . . 4 10 Leg 32 | . 28 42 27 Storage 22 | . 26 22 22 Energy Gun 8 | . 28 16 . Ballistic Gun 9 | . . 3 13 Naked Turns . | . . . . Heaviest Build 16 | 7 11 16 16 Greatest Support 46 | 20 20 46 46 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 5 6 8 8 Average Carried 6 | 3 5 6 7 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 5 6 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 498 | 242 . 108 148 Remotely . | . . . . Salvage Created 703 | . . 267 436 Parts 49 | . . 23 26 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 18 | . . 6 12 Guns 15 | . . 3 12 AOE 3 | . . 3 . Classes Destroyed 5 | . . 3 2 Worker 1 | . . . 1 Operator 2 | . . 2 . Swarmer 4 | . . . 4 Grunt 10 | . . 5 5 Sentry 4 | . . 1 3 Best Kill Streak 7 | . . 5 7 Combat Bots Only 7 | . . 3 7 Max Kills in Single Turn 3 | . . 3 2 Gunslinging 1 | . . . 1 Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1577 | . . 403 1174 Core 405 | . . 133 272 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 80 | . . 16 64 Largest 2 | . . 2 2 Hottest 130 | . . 80 130 Shots Fired 117 | . . 28 89 Gun 117 | . . 28 89 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 93 | . . 10 83 Thermal 13 | . . 7 6 Explosive . | . . . . Electromagnetic 11 | . . 11 . Robot Hit Streak 58 | . . 15 58 Robot Miss Streak 2 | . . 1 2 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 102 | . . 24 78 Core Hits 53 | . . 13 40 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1413 | . . 606 807 Guns 1089 | . . 282 807 Cannons . | . . . . Explosions 324 | . . 324 . Melee . | . . . . Ramming . | . . . . Kinetic 773 | . . 106 667 Thermal 185 | . . 45 140 Explosive 324 | . . 324 . Electromagnetic 131 | . . 131 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 7 | . . . 7 Message Errors 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Targeting Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 99 | . . 99 . Projectiles . | . . . . Explosions 99 | . . 99 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 136 | . . 136 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 221 | . . 32 221 Average Temperature 30 | . . 9 41 Received Heat Transfer 654 | . . 150 504 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | . . 100 175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 407 | . 7 229 407 Initial 82 | . . 2 82 Average 160 | . 2 76 254 Maximum Alert Level 2 | . . 1 2 Low Security (%) 62 | 100 100 97 30 Level 1 37 | . . 2 68 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . . 9 26 Peak Tracking Total 10 | . . 5 10 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 6 . 2 Successful 6 | . 5 . 1 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Record 2 | . 1 . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Alert Level 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1190 | 59 109 391 631 Spaces Moved 567 | 47 84 124 312 Core 34 | 19 . . 15 Treads 1 | 1 . . . Legs 532 | 27 84 124 297 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 92 120 120 133 Slowest Speed 300 | 160 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 21 14 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 20 . Melee . | . . . . Projectile . | . . . . AOE 20 | . . 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 950 | 63 92 341 454 Wait 242 | . 6 182 54 Move 564 | 46 83 123 312 Hop . | . . . . Pick Up 29 | 10 2 9 8 Fast Attach 2 | . . 2 . Attach 19 | 6 1 5 7 Detach 1 | 1 . . . Swap . | . . . . Drop 13 | . . 4 9 Fire 80 | . . 16 64 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 6) 169 | -10/Materials | Entered another Materials area 169 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 535 | -9/Materials | Discovered new exit (range 7) 560 | -9/Materials | Entered Storage 796 | -9/Storage | Destroyed 7 combat bots 886 | -9/Storage | Core integrity fell below 50% 1160 | -9/Storage | Core integrity fell below 20% 1191 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- G-34 Mercenary destroyed. System corrupted: Lgt. Assault Rifle targeting data glitched. K-01 Serf collects debris. Aluminum Leg destroyed. Y-45 Defender destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. Acquired 14 matter. K-01 Serf collects debris. K-01 Serf cleans the Component Storage. Imp. Aluminum Leg destroyed. G-34 Mercenary destroyed. K-01 Serf cleans the Component Storage. R-06 Scavenger collects Ion Engine. W-16 Scout distress signal alerts nearby ally. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. Imp. Ion Engine destroyed. Spread Laser destroyed. 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