Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.03 @ 18:47:43 Player: cinemabaroque Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (127) 635 Value Destroyed (4102) 4102 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 10777 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/1450 Matter 107/300 Energy 66/100 System Corruption 23% Temperature Cool (11) Movement Hovering (80) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Antigrav System > --- UTILITY (11) ----- Visual Processing Unit Advanced Visual Processing Unit Improved Core Shielding Advanced Hacking Suite > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Improved Gravmag System Large Storage Unit Long-range Sensor Array Compact HERF Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Particle Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Antigrav System Improved Antigrav System Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Hardened Medium Armor Plating Advanced Hacking Suite System Shield > --- WEAPON ----------- Advanced Remote Datajack Chainsword Kinetic Spear > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Quantum Reactor Improved Gravmag System Improved Gravmag System Combat Antigrav System Combat Antigrav System Large Storage Unit Improved Core Shielding Compact HERF Cannon Long-range Phase Cannon Enhanced Nova Cannon Linear Accelerator Missile Launcher [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Improved Heavy Siege Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Spread Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 5 | . . 1 . 1 . 1 . 1 1 Utility 9 | . . 1 2 1 2 1 . 1 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 119 | 6 9 15 9 7 27 8 6 6 26 Power 16 | 1 . 1 2 1 4 1 1 1 4 Engine 3 | 1 . . . . 1 . . 1 . Core 10 | . . 1 2 1 3 1 1 . 1 Reactor 3 | . . . . . . . . . 3 Propulsion 38 | 2 1 5 2 2 12 2 . 2 10 Treads 2 | . . . . . . . . . 2 Leg 21 | 2 1 5 2 2 8 1 . . . Wheel . | . . . . . . . . . . Hover 15 | . . . . . 4 1 . 2 8 Flight . | . . . . . . . . . . Utility 32 | 1 6 2 3 1 7 4 1 1 6 Device 10 | . 2 1 . . 3 2 . . 2 Storage 8 | 1 4 . . . . 1 . . 2 Processor 4 | . . . 2 . 1 . . . 1 Hackware 3 | . . . . 1 1 . 1 . . Protection 7 | . . 1 1 . 2 1 . 1 1 Artifact . | . . . . . . . . . . Weapon 33 | 2 2 7 2 3 4 1 4 2 6 Energy Gun 10 | 1 1 4 1 3 . . . . . Energy Cannon 5 | . . . . . 1 . 2 . 2 Ballistic Gun 8 | 1 1 1 1 . 2 1 . 1 . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . . 1 . . . . . 1 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . Piercing Weapon 2 | . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 2 . 2 Parts Lost 55 | . . 4 3 1 17 . 1 2 27 Power 9 | . . . 1 . 3 . . . 5 Propulsion 17 | . . 1 . . 7 . 1 2 6 Utility 15 | . . 1 . . 4 . . . 10 Weapon 14 | . . 2 2 1 3 . . . 6 Highest Loss Streak 11 | . . 2 2 1 7 . 1 2 11 Average Slot Usage (%) 92 | . 98 98 92 96 87 99 99 94 70 Engine 2 | . 14 1 . . . . . 3 2 Core 5 | . . 9 8 6 5 4 9 4 . Leg 17 | . 28 32 25 29 19 . . . . Hover 8 | . . . . . 1 28 26 26 16 Device 5 | . 5 7 . . 2 10 10 9 6 Storage 14 | . 21 22 18 15 13 11 10 9 7 Processor 9 | . . . 13 15 16 11 10 9 10 Hackware 5 | . . . . 4 10 11 9 9 7 Protection 4 | . . 2 9 7 4 5 5 9 3 Energy Gun 6 | . 13 13 10 14 2 . . . . Ballistic Gun 4 | . 13 6 6 . 4 5 . . . Slashing Weapon 1 | . . . . . 3 5 4 4 2 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 11 42 51 51 46 58 64 89 88 88 Greatest Support 112 | 20 20 30 42 52 70 70 70 84 112 Greatest Overweight (x) 5 | 2 2 2 2 1 3 1 1 1 5 Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 10 16 16 16 16 16 16 16 15 Most Carried 16 | 4 14 16 16 16 16 16 16 16 16 Average Carried 14 | 2 9 15 15 15 13 15 15 14 13 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 4 Final Carried 16 | 2 14 16 16 16 16 16 15 16 4 Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Mutant 18% | Hacker-Mutant 15% | Hacker-Scout 9% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Assassin | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 1802 | 227 186 357 205 34 425 57 . 104 207 Remotely . | . . . . . . . . . . Salvage Created 4308 | . 546 898 829 194 1040 57 60 185 499 Parts 284 | . 37 84 55 9 44 2 3 19 31 Haulers Intercepted 8 | . 1 3 2 . . . . . 2 Recyclers Shooed 2 | . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 88 | . 11 27 16 3 19 1 1 5 5 Melee 16 | . . . . . 11 1 1 . 3 Guns 50 | . 11 16 16 3 4 . . . . Cannons 2 | . . . . . 2 . . . . AOE 18 | . . 11 . . . . . 5 2 Classes Destroyed 12 | . 6 2 2 2 . . . . . Worker 14 | . 1 4 1 1 1 . . 3 3 Builder 7 | . . 3 . . . . . 1 3 Hauler 8 | . 1 3 2 . . . . . 2 Recycler 3 | . 3 . . . . . . . . Operator 2 | . . . . 1 1 . . . . Watcher 5 | . 1 3 . . . . . 1 . Swarmer 19 | . 5 7 . . 2 . . 5 . Grunt 36 | . 6 12 9 . 8 1 . . . Duelist 1 | . . . 1 . . . . . . Sentry 17 | . . 8 5 1 3 . . . . Hunter 4 | . . . 1 1 2 . . . . Programmer 11 | . . . . 1 4 . 1 . 5 Best Kill Streak 13 | . 5 13 7 2 4 1 1 7 7 Combat Bots Only 11 | . 3 11 6 1 3 1 1 5 2 Max Kills in Single Turn 4 | . 2 3 1 1 1 1 1 2 4 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . 2 . . . . . 2 1 Melee 1 | . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 9629 | . 167 663 614 213 2635 14 258 625 4440 Core 2320 | . 35 104 27 42 537 . 32 85 1458 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 86 | 100 86 74 95 94 36 100 97 93 . Volleys Fired 222 | . 27 68 41 18 48 1 2 3 14 Largest 3 | . 2 2 2 2 2 1 1 1 3 Hottest 291 | . 85 130 130 118 118 33 105 36 291 Shots Fired 385 | . 50 115 77 35 81 1 2 3 21 Gun 329 | . 50 101 77 35 65 1 . . . Cannon 33 | . . . . . 16 . 2 . 15 Launcher 23 | . . 14 . . . . . 3 6 Special . | . . . . . . . . . . Kinetic 131 | . 27 34 31 3 28 1 . . 7 Thermal 231 | . 23 67 46 32 53 . 2 . 8 Explosive 23 | . . 14 . . . . . 3 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 52 | . 52 31 39 9 31 16 . 2 7 Robot Miss Streak 3 | . 3 3 2 2 1 . . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 403 | . 41 97 65 25 122 3 5 8 37 Core Hits 317 | . 48 113 51 11 40 2 1 18 33 Critical Hits 4 | . . . 2 . 1 . 1 . . Critical Kills 2 | . . . 1 . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . Melee Attacks 118 | . . 1 . . 58 3 5 13 38 Impact 1 | . . 1 . . . . . . . Slashing 67 | . . . . . 58 3 1 1 4 Piercing 50 | . . . . . . . 4 12 34 Sneak Attacks 8 | . . . . . 2 . . 3 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 1 . 2 Damage Inflicted 12261 | . 543 2493 1077 500 3595 87 217 1192 2557 Guns 4656 | . 543 1349 1077 500 1164 23 . . . Cannons 1031 | . . . . . 515 . . . 516 Explosions 2891 | . . 1144 . . . . . 727 1020 Melee 3683 | . . . . . 1916 64 217 465 1021 Ramming . | . . . . . . . . . . Kinetic 2015 | . 268 417 400 14 569 23 . . 324 Thermal 3672 | . 275 932 677 486 1110 . . . 192 Explosive 2891 | . . 1144 . . . . . 727 1020 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2084 | . . . . . 1916 64 34 . 70 Piercing 1599 | . . . . . . . 183 465 951 Highest Corruption 23 | . . . . . 2 . 2 . 23 Average Corruption 5 | . . . . . 1 . 1 . 10 Corruption Purged . | . . . . . . . . . . Effects 50 | . . . . . 8 . 4 . 38 Message Errors 13 | . . . . . 4 . 2 . 7 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 7 | . . . . . 2 . . . 5 Energy Discharges 3 | . . . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 2 . 3 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . 4 Targeting Errors 9 | . . . . . 1 . . . 8 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 536 | . . 30 . . 223 . 21 165 97 Projectiles 92 | . . . . . 38 . . . 54 Explosions 142 | . . 30 . . . . . 84 28 Melee 302 | . . . . . 185 . 21 81 15 Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 43 | . . 43 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 768 | . 150 483 318 258 536 . 108 6 768 Average Temperature 114 | . 56 95 83 76 168 . 56 3 228 Received Heat Transfer 2142 | . 72 270 252 48 813 9 9 138 531 Effects 34 | . . 5 . 1 12 . . . 16 Shutdowns 7 | . . 2 . . 2 . . . 3 Energy Bleed 6 | . . 2 . 1 2 . . . 1 Interference 8 | . . 1 . . 3 . . . 4 Matter Decay 2 | . . . . . 1 . . . 1 Short Circuit 2 | . . . . . 1 . . . 1 Damage (minor) 3 | . . . . . 2 . . . 1 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 3 | . . . . . 1 . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Melted 14 | . . . . 4 10 . . . . Heat Transferred 5703 | . 340 1170 1112 962 1971 . . . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 693 | . 217 324 329 275 230 67 110 484 693 Initial 229 | . . 6 75 86 31 42 27 45 229 Average 136 | . 103 182 150 132 72 49 29 219 332 Maximum Alert Level 2 | . 1 1 1 1 1 . . 2 2 Low Security (%) 74 | 100 89 62 78 76 97 100 100 51 3 Level 1 21 | . 10 37 21 23 2 . . 24 73 Level 2 3 | . . . . . . . . 23 22 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 4 5 2 4 1 . 1 4 Investigation 4 | . 1 2 1 . . . . . . Extermination 4 | . . . . 1 2 . . . 1 Reinforcement 10 | . . 2 1 1 2 1 . 1 2 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 14 | . 2 1 3 . 2 1 . 3 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 216 | . 18 38 20 7 41 4 5 24 59 Peak Tracking Total 18 | . 3 8 6 2 5 2 3 11 18 Tactical Retreats 25 | . . 1 . . 7 . . 3 14 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 7 | . 1 2 . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 9 | . . . 6 . . . . 3 . Reprogrammed 13 | . 9 . . 4 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 6 | . . 6 . . . . . . . Max in Single Turn 2 | . . 2 . . . . . . . Garrison Access 6 | . . . 1 1 2 1 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 50 | . 9 12 6 3 4 8 3 3 2 Terminals 34 | . 8 8 4 2 . 5 3 2 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . 2 . . . 2 . . . Recycling Units 4 | . 1 1 1 . 1 . . . . Scanalyzers 3 | . . 1 . . 1 . . 1 . Garrison Access 5 | . . . 1 1 2 1 . . . Total Hacks 141 | . 28 34 21 10 5 17 10 9 7 Successful 90 | . 19 20 15 7 3 8 6 8 4 Failed 50 | . 8 14 6 3 2 9 4 1 3 Catastrophic 3 | . . . 1 . 1 1 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 79 | . 23 19 16 5 . 4 7 3 2 Terminals 108 | . 27 22 17 9 . 11 10 5 7 Fabricators . | . . . . . . . . . . Repair Stations 9 | . . 4 . . . 5 . . . Recycling Units 8 | . 1 2 3 . 2 . . . . Scanalyzers 11 | . . 6 . . 1 . . 4 . Garrison Access 5 | . . . 1 1 2 1 . . . Terminal Hacks 37 | . 12 6 7 3 . 2 3 2 2 Record 1 | . 1 . . . . . . . . Part Schematic 3 | . 2 . 1 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Level Access Points 2 | . . 1 . . . . . 1 . Branch Access Points 4 | . . 1 1 . . 1 1 . . Alert Level 6 | . 2 2 2 . . . . . . Unreport Threat 3 | . . 1 1 . . . 1 . . Locate Traps 3 | . . 1 . . . . 1 . 1 Disarm Traps 2 | . . . 1 . . . . 1 . Reprogram Traps 4 | . 3 . . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 3 . . . 3 . . . Scan Component 4 | . . 2 . . . 2 . . . Repair 2 | . . 1 . . . 1 . . . Recycling Unit Hacks 2 | . . 1 . . 1 . . . . Retrieve Matter 1 | . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 10 | . . 6 . . . . . 4 . Insert Component 5 | . . 3 . . . . . 2 . Analyze 5 | . . 3 . . . . . 2 . Garrison Access Hacks 5 | . . . 1 1 2 1 . . . Seal Access 5 | . . . 1 1 2 1 . . . Unauthorized Hacks 30 | . 7 4 7 3 . 2 3 2 2 Terminals 25 | . 6 3 4 3 . 2 3 2 2 Track 4 | . 1 . 1 1 . . . . 1 Botnet 21 | . 5 3 3 2 . 2 3 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 1 3 . . . . . . Reject 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Tunnel 3 | . 1 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 8 11 5 2 1 6 3 2 2 Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . 2 3 1 . . . . 2 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . Time 64 | . . 38 . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 50 | . . 50 . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . Parts Scanalyzed 5 | . . 3 . . . . . 2 . Part Schematics Acquired 5 | . . 3 . . . . . 2 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . . . 46 Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 Total Damage 189 | . . . . . . . . . 189 Kills 2 | . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 7264 | 57 827 1291 589 529 1547 668 606 280 870 Spaces Moved 5051 | 38 506 651 251 354 787 741 562 411 750 Core 21 | 15 . . . . . . . . 6 Treads . | . . . . . . . . . . Legs 2416 | 23 506 651 251 354 631 . . . . Wheels . | . . . . . . . . . . Hover 2614 | . . . . . 156 741 562 411 744 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 120 150 150 122 48 44 44 40 40 Average Speed 104 | 116 140 150 154 124 122 49 91 48 90 Slowest Speed 300 | 150 180 180 180 153 230 108 98 98 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 78 79 30 10 26 23 15 18 35 Regions Visited 9 Branch Regions . Pre-discovered Areas 3 | . 1 1 1 . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 17 | . . 1 . . . 1 2 4 9 Terrain Destroyed 115 | . . 61 . . 1 1 2 12 38 Melee 15 | . . 1 . . . 1 . 4 9 Projectile 6 | . . . . . 1 . 2 . 3 AOE 94 | . . 60 . . . . . 8 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 6490 | 51 572 847 378 407 1202 1040 652 471 870 Wait 790 | . 3 82 62 18 250 266 59 32 18 Move 5042 | 37 505 650 250 353 786 740 561 410 750 Hop . | . . . . . . . . . . Pick Up 125 | 8 20 18 8 6 25 10 9 5 16 Fast Attach 27 | . 2 4 4 4 2 5 . . 6 Attach 73 | 6 3 7 5 2 19 1 5 6 19 Detach 7 | . . . 1 . . . 1 2 3 Swap 19 | . 4 4 . 1 6 2 1 . 1 Drop 73 | . 8 13 7 5 8 12 10 1 9 Fire 222 | . 27 68 41 18 48 1 2 3 14 Melee 112 | . . 1 . . 58 3 4 12 34 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 5 exits: *Res x3 / [*Arm] / [*Qua]) -2/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 8) 215 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 715 | -10/Materials | Discovered new exit (range 13) 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -9/Materials | Discovered new exit (range 12) 1591 | -9/Materials | Discovered new exit (range 16) 1812 | -9/Materials | Destroyed 11 combat bots 1924 | -9/Materials | Repaired Missile Launcher? 2011 | -9/Materials | Identified exit to Mines 2011 | -9/Materials | Identified exit to Materials 2176 | -9/Materials | Entered another Materials area 2176 | -8/Materials | Evolved 2 slots: Utility x2 2219 | -8/Materials | Garrison activated, responded to threat 2399 | -8/Materials | Build established: Scavenger-Mutant 2480 | -8/Materials | Identified exit to Storage 2757 | -8/Materials | Discovered new exit (range 6) 2765 | -8/Materials | Entered Factory 2765 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3198 | -7/Factory | Discovered new exit (range 10) 3294 | -7/Factory | Entered another Factory area 3294 | -6/Factory | Evolved 2 slots: Utility x2 3536 | -6/Factory | Lost 4 parts (1p1n1u1w) 4118 | -6/Factory | Spotted B-75 Beast 4168 | -6/Factory | Lost 7 parts (1p3n2u1w) 4397 | -6/Factory | Build established: Hacker-Mutant 4441 | -6/Factory | Core integrity fell below 50% 4700 | -6/Factory | Lost 3 parts (1p1n1u) 4764 | -6/Factory | Discovered new exit (range 20) 4841 | -6/Factory | Entered another Factory area 4841 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5013 | -5/Factory | Identified exit to Upper Caves 5240 | -5/Factory | Repaired Lrg. Storage Unit 5281 | -5/Factory | Build established: Hacker-Scout 5446 | -5/Factory | Spotted B-75 Beast 5495 | -5/Factory | Discovered new exit (range 7) 5509 | -5/Factory | Entered another Factory area 5509 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5760 | -4/Factory | Identified exit to Upper Caves 5760 | -4/Factory | Identified exit to Extension 5803 | -4/Factory | Build established: Hacker-Assassin 6021 | -4/Factory | Discovered new exit (range 19) 6115 | -4/Factory | Entered Research 6115 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6191 | -3/Research | Discovered new exit (range 20) 6215 | -3/Research | Discovered new exit (range 17) 6222 | -3/Research | Identified exit to Research 6395 | -3/Research | Entered another Research area 6395 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6514 | -2/Research | Spotted B-90 Cyclops 6588 | -2/Research | Lost 3 parts (1n2u) 6699 | -2/Research | Spotted B-90 Cyclops 6865 | -2/Research | Allied Derelicts emerged from ambush trap array 6897 | -2/Research | System corruption reached 10% 6975 | -2/Research | Lost 4 parts (1p1n1u1w) 6992 | -2/Research | Spotted B-90 Cyclops 7039 | -2/Research | Lost 6 parts (1p2n2u1w) 7117 | -2/Research | Spotted B-90 Cyclops 7122 | -2/Research | Core integrity fell below 50% 7204 | -2/Research | Core integrity fell below 20% 7231 | -2/Research | Lost 11 parts (3p2n2u4w) 7237 | -2/Research | Found Enh. Force Lance 7250 | -2/Research | Discovered new exit (range 10) 7265 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07164_ Lrg. Storage Unit destroyed. 07165_ Destroyed Terrain Scanner. 07166_ Antigrav Array destroyed. 07167_ Destroyed Wheel. 07167_ Destroyed Hvy. Laser. 07167_ Missile Launcher destroyed. 07170_ U-05 Engineer lays Concrete. 07172_ System corrupted: Component data lost. 07174_ U-05 Engineer lays Concrete. 07188_ JAJVZUNH2IAZZCZB/NCSTG:T#KI%J0Y 07193_ Cmb. Antigrav System destroyed. 07200_ System Shield destroyed. 07203_ System corrupted: Exp. Gyrokinetic Inverter rejected. 07223_ FN#QKG#TS3OKM28RWTFB0H|1ZABFYUHNWHB8F 07232_ Imp. Signal Interpreter destroyed. 07233_ Lrg. Storage Unit destroyed. 07237_ Acquired Enh. Force Lance. 07240_ 2RE3VOQD ,R, SBQO KNH