Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.23 @ 15:14:31 Player: Felshade Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (4690) 4690 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-444) -444 TOTAL SCORE: 9721 Bonus ------- High Alert Combat Kills 252 Friendly Fire -696 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Hovering (76) Location -4/Factory Parts ------- > --- POWER (3) -------- Backup Power III Backup Power III > --- PROPULSION (7) --- Backup Propulsion III Backup Propulsion III > --- UTILITY (7) ------ Experimental Optical Array Melee Analysis Suite > --- WEAPON (3) ------- Backup Laser III Backup Laser III > --- INVENTORY (5) ---- Advanced Hacking Suite Explosive Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Improved Gyrokinetic Inverter > --- UTILITY ---------- Energy Well Experimental Optical Array Spectral Analyzer Launcher Loader Hacking Suite System Restoration Module > --- WEAPON ----------- Heavy Gatling Laser Long-range Proton Cannon Force Lance > --- INVENTORY -------- Micro Fission Core Improved Remote Datajack Explosive Trap [Rating: 119] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Slots Evolved 13 | . 1 2 . . . 6 2 2 Power 2 | . . . . . . 1 . 1 Propulsion 5 | . . 1 . . . 2 1 1 Utility 5 | . 1 1 . . . 2 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 68 | 7 4 3 . 1 1 16 7 29 Power 11 | 1 . . . . . 3 1 6 Engine 5 | 1 . . . . . 2 1 1 Core 3 | . . . . . . 1 . 2 Reactor 3 | . . . . . . . . 3 Propulsion 21 | 2 1 1 . . . 6 2 9 Treads . | . . . . . . . . . Leg 20 | 2 1 1 . . . 6 2 8 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 20 | 2 2 1 . 1 . 4 1 9 Device 9 | . . 1 . 1 . 3 . 4 Storage 2 | 1 . . . . . . . 1 Processor 4 | . . . . . . 1 1 2 Hackware 1 | . . . . . . . . 1 Protection 4 | 1 2 . . . . . . 1 Artifact . | . . . . . . . . . Weapon 16 | 2 1 1 . . 1 3 3 5 Energy Gun 6 | 2 1 . . . . . 2 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 2 | . . 1 . . 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . . . . . 1 . Special Weapon 4 | . . . . . . 3 . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 5 2 . Parts Lost 55 | . . 2 . . 1 8 10 34 Power 10 | . . . . . . 2 2 6 Propulsion 17 | . . . . . . 3 3 11 Utility 16 | . . 1 . . . 3 2 10 Weapon 12 | . . 1 . . 1 . 3 7 Highest Loss Streak 21 | . . 2 . . 1 3 5 21 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 92 90 90 93 98 84 86 71 Engine 9 | . 12 10 10 10 10 11 10 3 Leg 28 | . 23 27 30 30 30 27 32 22 Device 13 | . . 3 10 13 20 19 13 8 Storage 7 | . 12 10 10 10 10 6 5 4 Processor 3 | . . . . . . . 11 10 Protection 6 | . 19 19 10 10 10 . . . Energy Gun 6 | . 23 19 10 10 1 . 1 5 Ballistic Gun 9 | . . . 10 10 16 12 8 . Naked Turns . | . . . . . . . . . Heaviest Build 71 | 18 23 24 20 25 26 48 56 71 Greatest Support 139 | 20 20 33 33 33 33 90 105 139 Greatest Overweight (x) 5 | 1 1 1 . . . 1 . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 10 10 10 10 10 10 10 7 Most Carried 10 | 2 5 5 6 10 9 10 9 5 Average Carried 5 | . 1 2 4 7 8 6 6 2 Final Capacity 10 | 10 10 10 10 10 10 10 10 5 Final Carried 9 | . 2 3 6 9 8 8 3 2 Class Distribution -------------------- 92% | Hacker-Mutant 4% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Matter Collected 1538 | 205 105 67 . 31 68 136 715 211 Remotely . | . . . . . . . . . Salvage Created 3999 | . 243 736 . . 200 714 1204 902 Parts 249 | . 14 59 . . 8 55 66 47 Haulers Intercepted 2 | . . 1 . . . 1 . . Recyclers Shooed 3 | . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed 79 | . 4 14 . . 3 18 26 14 Melee 7 | . . . . . . . . 7 Guns 40 | . 4 13 . . 3 2 11 7 Cannons 1 | . . . . . . 1 . . AOE 30 | . . 1 . . . 14 15 . Classes Destroyed 19 | . 4 6 . . 1 6 2 . Worker 15 | . 2 2 . . . 4 7 . Builder 10 | . . 1 . . . 2 6 1 Tunneler 1 | . . . . . . . 1 . Hauler 2 | . . 1 . . . 1 . . Recycler 1 | . 1 . . . . . . . Operator 4 | . . 1 . . . 2 . 1 Drone 3 | . . . . . . 3 . . Watcher 7 | . . 1 . . . 4 2 . Swarmer 10 | . 2 3 . . 1 . 4 . Grunt 34 | . 2 4 . . 1 3 14 10 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . 1 . . . . . . Protector 2 | . . . . . . 2 . . Sentry 13 | . . 6 . . 1 2 3 1 Specialist 1 | . . . . . . 1 . . Hunter 7 | . . . . . . 7 . . Programmer 9 | . . . . . . 2 4 3 Heavy 1 | . . . . . . 1 . . Samaritan 1 | . . . . . 1 . . . Best Kill Streak 21 | . 3 8 . . 3 12 21 6 Combat Bots Only 6 | . 2 4 . . 3 6 6 5 Max Kills in Single Turn 3 | . 1 1 . . 1 3 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . . . 3 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Damage Taken 7429 | . 65 412 . . 138 667 1923 4224 Core 1508 | . 31 25 . . 24 105 170 1153 Absorbed by Shields 103 | . . . . . . . . 103 Redirected to Shielding 52 | . 5 35 . . 9 3 . . Regen/Repaired (Parts) 77 | . 8 . . . . 69 . . Core Remaining (%) 88 | 100 87 . . . 87 87 83 . Volleys Fired 226 | . 15 57 . . 15 48 71 20 Largest 3 | . 2 2 . . 2 2 3 2 Hottest 200 | . 90 90 . . 46 46 200 200 Shots Fired 397 | . 30 77 . . 21 66 168 35 Gun 334 | . 30 77 . . 21 36 136 34 Cannon 1 | . . . . . . . . 1 Launcher 32 | . . . . . . . 32 . Special 30 | . . . . . . 30 . . Kinetic 179 | . . 9 . . 21 36 112 1 Thermal 93 | . 15 20 . . . . 24 34 Explosive 62 | . . . . . . 30 32 . Electromagnetic 63 | . 15 48 . . . . . . Robot Hit Streak 51 | . 5 51 . . 19 11 30 32 Robot Miss Streak 3 | . 2 1 . . 1 3 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 355 | . 14 69 . . 19 52 140 61 Core Hits 255 | . 11 31 . . 10 57 101 45 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . 1 . . . 4 . 5 Burn 1 | . . . . . . . . 1 Corrupt 1 | . . 1 . . . . . . Sever 4 | . . . . . . 4 . . Impale 4 | . . . . . . . . 4 Melee Attacks 30 | . . . . . . . . 30 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 30 | . . . . . . . . 30 Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13790 | . 202 960 20 . 278 5537 4361 2432 Guns 5182 | . 202 886 . . 278 458 2223 1135 Cannons . | . . . . . . . . . Explosions 6444 | . . 69 . . . 4237 2138 . Melee 1290 | . . . . . . . . 1290 Ramming 32 | . . 5 20 . . . . 7 Kinetic 2278 | . . 106 . . 278 458 1436 . Thermal 3010 | . 86 269 . . . 549 971 1135 Explosive 5642 | . . . . . . 3688 1954 . Electromagnetic 696 | . 116 580 . . . . . . Impact . | . . . . . . . . . Slashing 842 | . . . . . . 842 . . Piercing 1290 | . . . . . . . . 1290 Highest Corruption 6 | . 1 2 2 2 . 2 6 4 Average Corruption 2 | . 1 1 2 2 . 1 3 2 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 25 | . . 5 7 . . 2 7 4 Message Errors 9 | . . 2 4 . . 1 2 . Matter Fused 4 | . . 1 . . . . . 3 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 2 | . . . 2 . . . . . Data Loss (minor) 6 | . . 2 1 . . . 3 . Data Loss (major) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 307 | . . . . . . 121 63 123 Projectiles 18 | . . . . . . 18 . . Explosions 166 | . . . . . . 103 63 . Melee 123 | . . . . . . . . 123 Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 198 | . . 26 . . . . 169 3 Shots 12 | . . 1 . . . . 11 . Rammed 2 | . . . . . . . . 2 Targets Rammed 8 | . . 1 4 . . . . 3 Kicked 6 | . . 1 4 . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 519 | . 255 519 . . 6 . 381 162 Average Temperature 155 | . 112 219 . . 6 . 137 34 Received Heat Transfer 2353 | . 39 198 . . 51 60 783 1222 Effects 15 | . . 12 . . . . 3 . Shutdowns 3 | . . 3 . . . . . . Energy Bleed 3 | . . 1 . . . . 2 . Interference 2 | . . 1 . . . . 1 . Matter Decay 1 | . . 1 . . . . . . Short Circuit 1 | . . 1 . . . . . . Damage (minor) 2 | . . 2 . . . . . . Damage (major) 3 | . . 3 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 8 | . . 4 . . . . 1 3 Heat Transferred 4901 | . 259 692 . . . 400 1475 2075 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Peak Influence 743 | . 123 325 66 . . 451 743 383 Initial 256 | . . 36 66 . . . 10 256 Average 192 | . 69 158 51 . . 196 304 225 Maximum Alert Level 3 | . . 1 . . . 2 3 1 Low Security (%) 57 | 100 100 58 100 . . 52 50 25 Level 1 30 | . . 41 . . . 41 4 74 Level 2 10 | . . . . . . 6 38 . Level 3 1 | . . . . . . . 6 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . . 1 . . . 6 8 8 Investigation 9 | . . . . . . 3 3 3 Extermination 6 | . . . . . . 1 3 2 Reinforcement 7 | . . 1 . . . 2 2 2 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Distress Signals 4 | . . . . . . 2 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 4 19 . . 3 20 39 48 Peak Tracking Total 22 | . 2 5 . . 3 5 8 22 Tactical Retreats 10 | . . 1 . . . . 1 8 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Traps Triggered 5 | . 1 2 . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 1 1 Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Machines Disabled 29 | . . . . . . 22 7 . Max in Single Turn 12 | . . . . . . 12 2 . Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Machines Accessed 31 | . 7 3 1 . . 7 7 6 Terminals 16 | . 5 2 . . . 4 2 3 Fabricators 3 | . . . . . . 1 2 . Repair Stations 3 | . 1 . . . . 1 . 1 Recycling Units 3 | . 1 . . . . . 1 1 Scanalyzers 5 | . . 1 . . . 1 2 1 Garrison Access . | . . . . . . . . . Total Hacks 102 | . 28 12 1 . . 21 23 17 Successful 83 | . 22 10 1 . . 18 17 15 Failed 19 | . 6 2 . . . 3 6 2 Catastrophic 4 | . . 1 . . . 1 2 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 45 | . 17 7 . . . 10 4 7 Fabricators 10 | . . . . . . 3 7 . Repair Stations 9 | . 6 . . . . 2 . 1 Recycling Units 17 | . 5 . . . . . 6 6 Scanalyzers 20 | . . 5 . . . 6 6 3 Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . 11 5 1 . . 7 2 7 Record 17 | . 5 1 . . . 4 1 6 Prototype ID Bank 2 | . 1 1 . . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 3 | . . . . . . 1 1 1 Alert Level 3 | . . 2 . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . Security Status 1 | . 1 . . . . . . . Hauler Manifests 3 | . 2 . . . . 1 . . Fabricator Hacks 6 | . . . . . . 3 3 . Network Status 1 | . . . . . . . 1 . Load Schematic 2 | . . . . . . 1 1 . Build 3 | . . . . . . 2 1 . Repair Station Hacks 9 | . 6 . . . . 2 . 1 Scan Component 4 | . 3 . . . . 1 . . Repair 4 | . 3 . . . . 1 . . Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 16 | . 5 . . . . . 6 5 Recycle Component 4 | . . . . . . . 4 . Process 4 | . 3 . . . . . 1 . Report Inventory 3 | . 1 . . . . . . 2 Retrieve Matter 3 | . 1 . . . . . 1 1 Retrieve Components 2 | . . . . . . . . 2 Scanalyzer 19 | . . 5 . . . 6 6 2 Insert Component 9 | . . 2 . . . 3 3 1 Analyze 10 | . . 3 . . . 3 3 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 22 | . 6 2 . . . 5 6 3 Full Trace Events 11 | . 1 1 . . . 3 3 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 23 | . . 1 . 15 . 3 3 1 Parts Built 4 | . . . . . . 2 2 . Authchips . | . . . . . . . . . Time 265 | . . . . . . 223 42 . Total Part Build Rating 26 | . . . . . . 10 16 . Parts Repaired 4 | . 3 . . . . 1 . . Time 97 | . 78 . . . . 19 . . Parts Recycled 4 | . . . . . . . 4 . Recycled Matter 372 | . 225 . . . . . 147 . Retrieved Matter 372 | . 225 . . . . . 147 . Retrieved Components 11 | . . . . . . . . 11 Parts Scanalyzed 8 | . . 2 . . . 2 3 1 Part Schematics Acquired 8 | . . 1 . . . 3 3 1 Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . Total Damage 7 | . . . . . . 7 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 3 | . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Turns Passed 7456 | 121 384 536 515 1113 1500 1259 1114 914 Spaces Moved 5405 | 104 199 293 423 901 1220 886 746 633 Core 181 | 54 . . . . . . . 127 Treads . | . . . . . . . . . Legs 5210 | 50 199 293 423 901 1220 886 746 492 Wheels . | . . . . . . . . . Hover 14 | . . . . . . . . 14 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 112 114 50 Average Speed 120 | 103 158 134 120 120 120 123 115 106 Slowest Speed 300 | 120 190 190 120 120 120 190 116 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 5 47 34 78 73 94 22 22 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . . Scrap Searched 8 | . . . . 4 4 . . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 523 | . . . . . . 339 182 2 Melee . | . . . . . . . . . Projectile 7 | . . . . . . 5 . 2 AOE 516 | . . . . . . 334 182 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Total 5908 | 117 238 357 429 933 1235 982 849 768 Wait 105 | . 15 . . 28 . 17 21 24 Move 5397 | 103 198 292 422 900 1219 885 745 633 Hop . | . . . . . . . . . Pick Up 74 | 7 6 4 3 4 . 16 5 29 Fast Attach . | . . . . . . . . . Attach 68 | 7 4 3 . 1 1 16 7 29 Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop . | . . . . . . . . . Fire 226 | . 15 57 . . 15 48 71 20 Melee 30 | . . . . . . . . 30 Ram 2 | . . . . . . . . 2 Kick 6 | . . 1 4 . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 12) 122 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Evolved 1 slot: Utility x1 166 | -10/Materials | Identified exit to Mines 166 | -10/Materials | Discovered exit to Mines (range 15) 265 | -10/Materials | Repaired Propulsion Shielding 265 | -10/Materials | Repaired EM Pulse Gun 291 | -10/Materials | Repaired Aluminum Leg 317 | -10/Materials | Build established: Hacker-Mutant 413 | -10/Materials | Identified exit to Materials 413 | -10/Materials | Discovered exit to Materials (range 16) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 650 | -9/Materials | Identified exit to Storage 650 | -9/Materials | Discovered exit to Storage (range 11) 893 | -9/Materials | Discovered exit to Storage (range 16) 986 | -9/Materials | Identified exit to Mines 986 | -9/Materials | Discovered exit to Mines (range 15) 1042 | -9/Materials | Entered Mines 1071 | -9/Mines | Found the Drone Emporium 1076 | -9/Mines | Found Prototype Device 1201 | -9/Mines | Found a hidden stash of uninstalled traps 1459 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1544 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1557 | -9/Mines | Entered Zion 1607 | -7/Zion | System corruption cleaned by Quarantine Array 1991 | -7/Zion | Learned Factory terminal intel 2083 | -7/Zion | Found Prototype Device 2185 | -7/Zion | Found Prototype Special Weapon 2187 | -7/Zion | Found Prototype Special Weapon 2189 | -7/Zion | Found Prototype Special Weapon 2247 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2652 | -7/Zion | Identified exit to Proximity Caves 2652 | -7/Zion | Discovered exit to Proximity Caves (range 15) 2670 | -7/Zion | Entered Proximity Caves 2904 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4156 | -6/Proximity Caves | Identified exit to Factory 4156 | -6/Proximity Caves | Discovered exit to Factory (range 5) 4170 | -6/Proximity Caves | Entered Factory 4170 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4171 | -6/Factory | Loaded intel: 26 terminal locations 4171 | -6/Factory | Identified Thief Drone Bay 4172 | -6/Factory | Identified RU-N14's Throwing Claymores (x3) 4685 | -6/Factory | Repaired VSS Leg 4713 | -6/Factory | Fabricated Flexi-carbon Leg? 5164 | -6/Factory | Identified exit to Factory 5164 | -6/Factory | Discovered exit to Factory (range 13) 5280 | -6/Factory | Cargo convoy interrupted 5307 | -6/Factory | Found Prototype Processor 5308 | -6/Factory | Identified Spectral Analyzer 5344 | -6/Factory | Discovered exit to Factory (range 20) 5429 | -6/Factory | Entered another Factory area 5429 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5437 | -5/Factory | Lost 3 parts (1p2u) 5806 | -5/Factory | Found Unknown Device 6283 | -5/Factory | Fabricated Antimissile System (x2) 6323 | -5/Factory | Lost 3 parts (1p2w) 6464 | -5/Factory | Identified exit to Factory 6464 | -5/Factory | Discovered exit to Factory (range 16) 6543 | -5/Factory | Entered another Factory area 6543 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6543 | -4/Factory | Identified Launcher Loader 6561 | -4/Factory | Lost 5 parts (1p2n1u1w) 6896 | -4/Factory | Lost 5 parts (1p3n1w) 6976 | -4/Factory | Lost 5 parts (1p1n2u1w) 7389 | -4/Factory | Core integrity fell below 50% 7392 | -4/Factory | Spotted B-86 Titan 7415 | -4/Factory | Core integrity fell below 20% 7441 | -4/Factory | Lost 21 parts (3p7n7u4w) 7457 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-67 Veteran destroyed. Slug penetrates Earth. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Subcomponent Replicator. Subcomponent Replicator disabled. Penetrated by Slug. System corrupted: Matter fused (-5). Acquired Adv. Hacking Suite. Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power III x2 Backup Propulsion III x2 Backup Laser III x2 System corrupted: Heat flow error (+193). Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????# ?????????????# ?# #???? | | ?????????????# ??????????????# ?# #???? | | ?????????????# ?????????????## ## #???? | | ?????????????# ?????????????# # #???? | | ?????????????#???????????????#! # ####???? | | ?????????????????????????????# # #??????? | | ??????????????????????????????# #?????!# | | ??????????????????????????????# #????? # | | ??????????????????????????????# ##??? # | | ??????????????????????????????# +???" # | | ??????????????????????????????# #??"" # | | ??????????????????????????????# #??"" # | | ??????????????????????????????# #? # | | ??????????????????????????????# #?""" # | | ????????????#############+##### # """ # | | ??????????? # """ # | | ?????????? + # | | ?????????? ##+####??? | | ??????????????################ # ????? | | ???????????????????# # # ""??? | | ???????????????????# [ + + """ ? | | ???????????????????# "" # # """ # | | ???????????????????# "" """# # "" # | | ???????????????????#p""" """# # "" # | | ???????????????????# """ R"# # # | | ???????????????????# """s@"""# # ! # | | ???????????????????# ss s # # # | | ???????????????????########### ###+###### | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ????????????????????????????? ????????? | | ????????????????????????????? ????????? | | ????????????????????????????? ????????? | | ????????????????????????????? ????????? | | ????????????????????????????? ????????? | | ?????????????????????????????## ###???????? | | ??????????????????????????????? ??????????? | | ??????????????????????????????? ??????????? | | ??????????????????????????????? ??????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 40 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 11 Offensive Hacking 30 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Machine Gun | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Flak Gun | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Wave Gun | -7/Zion | Archive Hvy. Ion Engine | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Rocket Launcher | -6/Factory | Scanalyzed Rnf. Deuterium Engine | -5/Factory | Scanalyzed Neutron Cannon | -5/Factory | Scanalyzed Titanium Leg | -5/Factory | Scanalyzed Imp. VSS Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Flexi-carbon Leg | x2 | -6/Factory Antimissile System | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Hunted It Was An Accident, I Swear Remodeling Respectable Loadout Challenges ------------ None Game ------ Seed ShieldMagneticFalx Manual? 0 Play Time 01:03:09 Cumulative 5.6 hours Start 2023.01.23 @ 13:11:01 End 2023.01.23 @ 15:14:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00241d3e-0ae6-4de1-bef3-d50c77c407b7