Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 23:51:51 Player: Hans Gruber Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1735) 1735 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 4270 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (15) --- Improved Ion Engine Improved Treads Improved Treads Cryofiber Web Medium Matter Pod (100) Machine Analyzer Sensor Array Improved Targeting Computer Makeshift Light Armor Plating Makeshift System Shield Gatling Laser Beamcaster Rocket Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Phasing Sabre > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Cryofiber Web Medium Matter Pod Machine Analyzer Sensor Array Improved Targeting Computer Makeshift Light Armor Plating Makeshift System Shield Gatling Laser Beamcaster High-powered Shotgun High-powered Shotgun Rocket Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon High-powered Shotgun Energy Gun Gatling Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 45 | 6 8 19 1 5 6 Power 6 | 1 1 3 . 1 . Engine 5 | 1 1 2 . 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 2 7 . 1 . Treads 10 | . 2 7 . 1 . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 3 . . . Device 2 | . 1 1 . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 3 6 1 3 6 Energy Gun 4 | 1 . . 1 1 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 1 4 . 1 3 Ballistic Cannon 2 | . 1 1 . . . Launcher 4 | . 1 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 1 1 . 6 Power 2 | . . 1 . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 4 | . 1 . 1 . 2 Highest Loss Streak 6 | . 1 1 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 98 100 100 98 Engine 9 | . 14 6 11 11 10 Core 1 | . . 4 . . . Treads 31 | . 24 32 33 33 32 Device 6 | . 14 11 . . . Storage 11 | . 14 11 11 11 11 Processor 5 | . . . 11 11 11 Hackware 8 | . . 9 11 11 11 Energy Gun 3 | . 6 . 1 6 10 Ballistic Gun 16 | . 14 20 20 11 1 Ballistic Cannon 1 | . 6 . . . . Slashing Weapon 1 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 38 | 14 30 34 33 38 38 Greatest Support 69 | 20 40 69 69 69 69 Greatest Overweight (x) 1 | 1 . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 4 10 15 15 15 15 Average Carried 13 | 2 7 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 10 15 14 15 14 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1546 | 209 372 671 212 50 32 Remotely . | . . . . . . Salvage Created 1685 | 15 483 902 253 . 32 Parts 125 | 4 37 71 13 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 49 | . 14 24 8 . 3 Guns 40 | . 6 23 8 . 3 Cannons 4 | . 3 1 . . . AOE 5 | . 5 . . . . Classes Destroyed 10 | 1 5 3 . . 1 Worker 2 | . 1 1 . . . Builder 1 | . 1 . . . . Tunneler 2 | 1 . . 1 . . Hauler 1 | . . 1 . . . Watcher 7 | . 3 4 . . . Swarmer 9 | . 3 6 . . . Grunt 24 | . 11 8 5 . . Duelist 2 | . . 1 1 . . Sentry 11 | . . 9 2 . . Assembled 3 | . . . . . 3 Best Kill Streak 12 | 1 4 12 5 . 3 Combat Bots Only 12 | . 4 12 5 . 3 Max Kills in Single Turn 3 | 1 3 2 1 . 2 Gunslinging 1 | . 1 . . . 1 Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 242 | . 52 90 39 . 61 Missed 70 | . 15 27 8 . 20 Damage Taken 2839 | . 512 756 453 . 1118 Core 511 | . 97 129 43 . 242 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 179 | . . 179 . . . Core Remaining (%) 80 | 100 61 . . . . Volleys Fired 150 | 1 46 63 26 . 14 Largest 2 | 2 2 2 2 . 2 Hottest 113 | 60 60 55 90 . 113 Shots Fired 280 | 2 81 119 52 . 26 Gun 245 | 2 56 111 52 . 24 Cannon 23 | . 18 5 . . . Launcher 12 | . 7 3 . . 2 Special . | . . . . . . Kinetic 240 | 1 59 116 46 . 18 Thermal 12 | . . . 6 . 6 Explosive 12 | . 7 3 . . 2 Electromagnetic 16 | 1 15 . . . . Robot Hit Streak 12 | 2 9 12 12 . 6 Robot Miss Streak 5 | . 4 4 3 . 5 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 5 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 186 | 2 39 82 44 . 19 Core Hits 112 | 1 28 50 20 . 13 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 6 | . 2 2 1 . 1 Destroy 4 | . . 2 1 . 1 Blast 2 | . 2 . . . . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3913 | 28 999 1558 911 . 417 Guns 2900 | 28 301 1354 888 . 329 Cannons 264 | . 206 58 . . . Explosions 726 | . 492 146 . . 88 Melee . | . . . . . . Ramming 23 | . . . 23 . . Kinetic 2964 | 13 426 1412 849 . 264 Thermal 398 | . 294 . 39 . 65 Explosive 377 | . 143 146 . . 88 Electromagnetic 151 | 15 136 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 176 | . 152 . . . 24 Projectiles . | . . . . . . Explosions 176 | . 152 . . . 24 Melee . | . . . . . . Knockbacks 2 | . 2 . . . . Impact . | . . . . . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . 71 . . . . Shots 1 | . 1 . . . . Rammed 3 | . . . 3 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 174 | . 60 47 174 . 171 Average Temperature 38 | . 18 10 68 . 58 Received Heat Transfer 855 | . 180 255 168 . 252 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 331 | . 150 . 50 . 131 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 354 | 5 243 354 241 . . Initial 96 | . 3 29 96 . . Average 109 | 2 82 140 82 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 72 | 100 83 63 78 . . Level 1 27 | . 16 36 21 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 1 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 21 36 8 . 6 Peak Tracking Total 6 | . 5 6 5 . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . 1 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 4 | . 3 . 1 . . Max in Single Turn 2 | . 2 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 24 | . 6 17 1 . . Terminals 18 | . 5 12 1 . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 73 | . 16 53 4 . . Successful 42 | . 9 32 1 . . Failed 31 | . 7 21 3 . . Catastrophic 6 | . 1 4 1 . . Database Lockouts . | . . . . . . Manual 26 | . . 16 4 6 . Terminals 51 | . 14 33 4 . . Fabricators . | . . . . . . Repair Stations 9 | . . 9 . . . Recycling Units 4 | . 2 2 . . . Scanalyzers 9 | . . 9 . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 7 16 1 . . Record 4 | . . 4 . . . Part Schematic 1 | . . 1 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 4 | . 2 2 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 1 . . . Fabricator Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . 1 . . . . Locate Traps 4 | . 1 2 1 . . Disarm Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 7 . . . Scan Component 4 | . . 4 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks 4 | . 2 2 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 7 | . . 7 . . . Insert Component 4 | . . 4 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 5 15 1 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . 3 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 96 | . . 96 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 17 | . 7 10 . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged 2 | . . 2 . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 154 | . . . . 154 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 8178 | 113 1428 2779 1203 2217 438 Spaces Moved 4640 | 82 820 1468 669 1358 243 Core 10 | 10 . . . . . Treads 4434 | . 696 1468 669 1358 243 Legs 196 | 72 124 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 158 | 112 153 160 160 160 160 Slowest Speed 240 | 120 160 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 5 88 97 100 92 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . . 1 2 . Spaces Dug 20 | . 20 . . . . Terrain Destroyed 93 | . 67 23 . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 93 | . 67 23 . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 5202 | 98 906 1784 749 1402 263 Wait 293 | 5 24 190 47 27 . Move 4635 | 81 819 1467 668 1357 243 Hop . | . . . . . . Pick Up 45 | 5 8 25 2 5 . Fast Attach 11 | 5 . 5 . 1 . Attach 7 | 1 2 2 1 . 1 Detach . | . . . . . . Swap 27 | . 6 12 . 4 5 Drop 30 | . 1 20 2 7 . Fire 150 | 1 46 63 26 . 14 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 7) 687 | -10/Materials | Discovered new exit (range 2) 1158 | -10/Materials | Discovered new exit (range 9) 1218 | -10/Materials | Identified exit to Mines 1542 | -10/Materials | Entered another Materials area 1542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1931 | -9/Materials | Discovered new exit (range 10) 2807 | -9/Materials | Discovered new exit (range 16) 2946 | -9/Materials | Discovered new exit (range 15) 3439 | -9/Materials | Destroyed 12 combat bots 3475 | -9/Materials | Discovered new exit (range 10) 3623 | -9/Materials | Discovered new exit (range 16) 4012 | -9/Materials | Repaired Hpw. Shotgun 4040 | -9/Materials | Repaired Grenade Launcher 4073 | -9/Materials | Repaired Imp. Treads 4132 | -9/Materials | Identified exit to Materials 4200 | -9/Materials | Identified exit to Mines 4321 | -9/Materials | Entered Mines 4328 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4513 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4520 | -9/Mines | Identified exit to Zion 4869 | -9/Mines | Discovered exit to Materials (range 10) 4930 | -9/Mines | Found a hidden stash of uninstalled traps 4959 | -9/Mines | Learned Materials terminal intel 5446 | -9/Mines | Discovered exit to Materials (range 3) 5524 | -9/Mines | Entered Zion 5561 | -7/Zion | Learned location of Warlord (-5) 5728 | -7/Zion | Discovered new exit (range 13) 5763 | -7/Zion | Identified exit to Proximity Caves 6519 | -7/Zion | Learned location of Quarantine (-2) 6650 | -7/Zion | Imprinted 6652 | -7/Zion | Declared Zion's savior 6952 | -7/Zion | Learned Factory terminal intel 7086 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7606 | -7/Zion | Opened final containment barrier to the Deep Caves 7627 | -7/Zion | Discovered new exit (range 5) 7630 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7632 | -7/Zion | Identified exit to Deep Caves 7741 | -7/Zion | Entered Deep Caves 7741 | -7/Deep Caves | Accompanied by 4 allies 7759 | -7/Deep Caves | Core integrity fell below 50% 8140 | -7/Deep Caves | Attacked by Z-Imprinter 8173 | -7/Deep Caves | Core integrity fell below 20% 8179 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 07756_ Switching to secondary target: as-31718. 07762_ as-31718 destroyed. 07762_ Switching to secondary target: as-74669. 07762_ as-74669 destroyed. 07765_ Acquired 14 matter. 07767_ Acquired 10 matter. 07768_ Acquired 8 matter. 08129_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 08143_ Destroyed Prototype Storage. 08156_ Imp. Treads destroyed. 08164_ Imp. Deuterium Engine destroyed. 08166_ Z-Imprinter suffers critical hit (Destroy). 08169_ Hvy. Battle Rifle destroyed. 08170_ Imp. Treads destroyed. 08171_ OW-SR0(z) destroyed. 08179_ Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????#?????????????????????????? | | ???????????###########;#;????????????????????????? | | ???????????# ## #????????????????????? | | ?????????? !@; #??###???????????????? | | ?????????? =%I###### ##?????######???? | | ?????????? z #" " ##??### ##??? | | ?????????? "#### #??? | | ??????????? #??? | | ??????????? #??? | | ???????????? ##??? | | ???????????? #???? | | ????????????" """""" ##??? | | ?????????????""""""""" #### | | ??????????????????"""" | | ???????????????????""" | | ???????????????????? | | ???????????????????""" ## | | ???????????????????""" ###? | | ?????????????????????" ##??? | | ?????????????????????" #???? | | ??????????????????????? #???? | | ?????????????????????????? ???? | | ???????????????????????????? ????? | | ????????????????????????????????? ????? | | ?????????????????????????????????? ????? | | ?????????????????????????????????? ????? | | ???????????????????????????????????? ????? | | ?????????????????????????????????????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Imp. Trap Scanner | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Energy Filter | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed OmegaHeatAirjet Manual? 0 Play Time 01:25:00 Cumulative 12.5 hours Start 2024.06.12 @ 22:15:13 End 2024.06.12 @ 23:51:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 002de032-e99f-4597-afbf-ca709e64d07b