Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 05:03:22 Player: Dimsum Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (186) 186 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1126 Bonus ------- None Cogmind --------- Core Integrity 328/400 Matter 206/300 Energy 250/250 System Corruption 0% Temperature Cool (49) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Improved Sensor Array Beam Cannon Assault Rifle Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Shield Generator > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Beam Cannon Light Assault Rifle Grenade Launcher Mining Claw [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 13 | 6 5 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 2 | . 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 3 2 Average Slot Usage (%) 93 | . 95 87 Engine 12 | . 13 11 Leg 29 | . 28 33 Device 8 | . 11 . Storage 13 | . 14 11 Energy Gun 5 | . 4 10 Ballistic Gun 22 | . 23 22 Naked Turns . | . . . Heaviest Build 16 | 10 14 16 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 4 6 6 Most Carried 6 | 2 6 6 Average Carried 4 | 1 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 6 Class Distribution -------------------- 72% | Mutant 27% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 366 | 254 80 32 Remotely . | . . . Salvage Created 237 | . 173 64 Parts 18 | . 11 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 4 4 Guns 8 | . 4 4 Classes Destroyed 2 | . 1 1 Swarmer 4 | . . 4 Grunt 4 | . 4 . Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 791 | . 449 342 Core 138 | . 66 72 Absorbed by Shields 115 | . 115 . Core Remaining (%) 86 | 100 73 . Volleys Fired 35 | . 21 14 Largest 3 | . 2 3 Hottest 96 | . 76 96 Shots Fired 81 | . 42 39 Gun 81 | . 42 39 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | . 29 28 Thermal 24 | . 13 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 5 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 47 | . 26 21 Core Hits 13 | . 9 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 562 | . 329 233 Guns 562 | . 329 233 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 375 | . 227 148 Thermal 187 | . 102 85 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 183 | . 183 139 Average Temperature 70 | . 69 71 Received Heat Transfer 278 | . 242 36 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 481 | . 259 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 140 | . 112 140 Average Influence 43 | . 42 70 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 10 10 Peak Tracking Total 5 | . 5 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 19 4 Successful 15 | . 13 2 Failed 8 | . 6 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 23 | . 19 4 Terminals 23 | . 19 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Level Access Points 1 | . 1 . Terminal Index 3 | . 2 1 Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 17 | . 13 4 Terminals 7 | . 6 1 Track 1 | . 1 . Botnet 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 573 | 66 379 128 Spaces Moved 332 | 48 218 66 Core 3 | 3 . . Treads . | . . . Legs 329 | 45 218 66 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 115 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 48 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 435 | 55 296 84 Wait 37 | . 37 . Move 330 | 47 217 66 Hop . | . . . Pick Up 14 | 2 10 2 Fast Attach 8 | 6 2 . Attach 4 | . 2 2 Detach 1 | . 1 . Swap 1 | . 1 . Drop 5 | . 5 . Fire 35 | . 21 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Identified exit to Materials 189 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 452 | -9/Materials | Lost 3 parts (1p1u1w) 574 | -9/Materials | Self-destructed Last Messages --------------- 00503_ K-01 Serf collects debris. 00505_ S-10 Pest destroyed. 00506_ T-07 Excavator is excavating. 00507_ K-01 Serf collects debris. 00510_ T-07 Excavator is excavating. 00514_ Destroyed Flight Unit. 00515_ T-07 Excavator is excavating. 00518_ Destroyed Flight Unit. 00519_ T-07 Excavator is excavating. 00521_ S-10 Pest destroyed. 00525_ Acquired 12 matter. 00527_ Acquired 20 matter. 00530_ Acquired Lgt. Ion Engine. 00532_ U-05 Engineer lays Concrete. 00552_ S-10 Pest destroyed. 00563_ Beam Rifle destroyed. 00568_ Destroyed Flight Unit. 00571_ S-10 Pest destroyed. 00571_ Switching to secondary target: Y-45 Defender. 00573_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????"???????????????????????????????? | | ?###########?????"???????????????????????????????? | | ?# #????? ???????????????????????????????? | | ?# #????? ???????????????????????????????? | | ## ######+######?????????????????????????? | | # + +?????????????????????????? | | # ###### ######?????????????????????????? | | + #????# #??????????????????????????????? | | # #????# #??????????????????????????????? | | # #????# #??????????????????????????????? | | ############????# #??????????????????????????????? | | #??????????# #??????????????????????????????? | | " #??????????# #??????????????????????????????? | | " #??????# # ##########+####### ???????????? | | " #??????# = * ??????????? | | #??????## ####### ??????????? | | ######???????###??????# ??????????? | | ??????????????????????#+##+######### ????????????? | | ??????????????????????# s #????????????????? | | ??????????????????????# """ """ #????????????????? | | ??????????????????????# """ """ #????????????????? | | ??????????????????????#s"""Y""" #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# @= #????????????????? | | ??????????????????????# %*[ #????????????????? | | ??????????????????????#####+#####????????????????? | | ???????????????????????????% ???????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????? ##+????????????????? | | ????????????????????????????? #??????????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialStorageShotgun Manual? 0 Play Time 00:10:15 Cumulative 33.4 hours Start 2019.11.29 @ 04:54:23 End 2019.11.29 @ 05:03:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fbd5565-b658-484e-8581-28d90f6f2300