Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 23:48:20 Player: Zaje Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1297) 1297 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3392 Bonus ------- None Cogmind --------- Core Integrity 384/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (4) ------- Katana > --- INVENTORY (10) --- Light Ion Engine Armored Wheel Armored Wheel Advanced Weight Redist. System Signal Interpreter Terrain Scanner Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Heavy Assault Rifle Enhanced Autogun Katana > --- INVENTORY -------- Light Ion Engine Armored Wheel Armored Wheel Advanced Weight Redist. System Signal Interpreter Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Mining Laser [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 37 | 8 5 1 14 9 Power 7 | 1 1 1 2 2 Engine 6 | 1 1 1 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 2 . 6 4 Treads 3 | 2 . . 1 . Leg 2 | . 2 . . . Wheel 9 | . . . 5 4 Hover . | . . . . . Flight . | . . . . . Utility 5 | 3 . . 2 . Device 3 | 2 . . 1 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 . 4 3 Energy Gun 3 | . 2 . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . . 4 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . 2 . 1 8 Power 3 | . 1 . . 2 Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 5 | . 1 . . 4 Highest Loss Streak 2 | . 1 . 1 2 To Critical Strikes . | . . . . . Average Backups 7 | 3 5 8 8 9 Power 1 | 1 1 2 1 . Propulsion . | 1 . . . 1 Utility 3 | . 2 3 3 5 Weapon 1 | . 1 3 3 1 Tool/Special . | . . . . . Unused Backups 11 | . . . 1 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 99 100 83 88 Engine 10 | . 13 14 11 3 Core 1 | . . . . 4 Treads 2 | . 6 . 2 . Leg 13 | . 21 28 13 . Wheel 14 | . . . 12 35 Device 10 | . 14 14 11 7 Storage 11 | . 14 14 11 9 Energy Gun 9 | . 12 28 1 9 Ballistic Gun 14 | . 14 . 20 12 Slashing Weapon 1 | . . . . 6 Peak Build Rating 24 | 9 8 8 12 24 Average Rating 11 | 6 7 8 10 19 On Entrance 7 | . 7 8 8 12 Naked Turns . | . . . . . Heaviest Build 25 | 15 15 13 22 25 Greatest Support 48 | 40 40 20 40 48 Greatest Overweight (x) 1 | 1 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 6 8 8 10 10 Average Carried 7 | 4 5 8 8 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 6 8 8 9 10 Class Distribution -------------------- 72% | Mutant 15% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1376 | 328 223 10 501 314 Remotely . | . . . . . Salvage Created 2175 | 166 596 . 590 823 Parts 114 | 8 32 . 36 38 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | 1 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 8 . 10 11 Melee 3 | . . . . 3 Guns 26 | . 8 . 10 8 Classes Destroyed 12 | 3 2 . 5 2 Worker 5 | 1 1 . 3 . Builder 5 | . 1 . 2 2 Tunneler 4 | 2 2 . . . Hauler 1 | . . . 1 . Recycler 7 | 1 2 . 1 3 Mechanic 1 | . . . . 1 Watcher 3 | . . . 3 . Swarmer 3 | . . . 3 . Grunt 21 | . 8 . 4 9 Duelist 1 | . . . 1 . Sentry 3 | . . . 2 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 3 . 5 6 Combat Bots Only 5 | . 2 . 5 4 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 259 | . 76 . 51 132 Missed 68 | . 24 . 13 31 Hits 191 | . 52 . 38 101 Melee 2 | . . . 2 . Projectile 189 | . 52 . 36 101 Critical Strikes 2 | . 1 . . 1 Damage Taken 2313 | . 672 . 443 1198 Core 276 | . 72 . 38 166 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 71 90 . Volleys Fired 150 | 8 49 1 54 38 Largest 4 | 2 2 2 2 4 Hottest 126 | 40 80 80 46 126 Shots Fired 324 | 16 92 2 108 106 Gun 324 | 16 92 2 108 106 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 247 | 16 61 . 108 62 Thermal 77 | . 31 2 . 44 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 4 21 1 8 10 Robot Miss Streak 10 | 1 3 1 10 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 225 | 10 63 1 54 97 Core Hits 84 | 5 26 . 23 30 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 1 2 Destroy 1 | . . . 1 . Sever 2 | . . . . 2 Melee Attacks 38 | . . . . 38 Impact . | . . . . . Slashing 38 | . . . . 38 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3605 | 125 802 10 864 1804 Guns 2741 | 125 790 10 864 952 Cannons . | . . . . . Explosions . | . . . . . Melee 852 | . . . . 852 Ramming 12 | . 12 . . . Kinetic 2121 | 125 535 . 864 597 Thermal 620 | . 255 10 . 355 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 852 | . . . . 852 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 118 | . . . . 118 Projectiles . | . . . . . Explosions . | . . . . . Melee 118 | . . . . 118 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . 3 . . . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 446 | . 36 18 9 446 Average Temperature 93 | . 16 12 9 150 Received Heat Transfer 1017 | . 402 . 84 531 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1375 | . 550 25 . 800 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 119 | 5 50 . 119 101 Initial 44 | . . . . 44 Average 29 | . 11 . 44 50 Influence Increases 954 | 20 237 . 336 361 Destroy 0b10 Robot/C 580 | . 160 . 200 220 Destroy 0b10 Robot/NC 130 | 20 30 . 50 30 Destroy Leader 138 | . 30 . 68 40 Successful Hack 7 | . . . . 7 Disable Machine 15 | . 15 . . . Destroy Structure 9 | . 2 . 3 4 Lose Combat Pursuer 75 | . . . 15 60 Influence Decreases 954 | 20 237 . 229 468 Entered New Map 63 | . . . . 63 Time Decay 781 | 20 217 . 219 325 Lost Part 110 | . 20 . 10 80 Squads Dispatched 6 | . 1 . 2 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 11 . 15 16 Peak Tracking Total 5 | . 3 . 5 4 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 6 . 3 1 Terminals 7 | . 4 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 14 . 4 4 Successful 6 | . 2 . 3 1 Failed 15 | . 11 . 1 3 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . 1 . . . Manual 12 | . 10 . 2 . Terminals 16 | . 9 . 3 4 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 2 1 Record 1 | . . . 1 . Robot Analysis 2 | . 1 . 1 . Assault Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Process 1 | . 1 . . . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 . 1 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 194 | . 194 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2519 | 93 818 180 886 542 Terrain 15 | 15 . . . . Seismic 2504 | 78 818 180 886 542 Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2912 | 272 818 180 886 756 Spaces Moved 1838 | 151 496 147 645 399 Core 10 | 10 . . . . Treads 261 | 141 67 . 53 . Legs 885 | . 429 147 309 . Wheels 682 | . . . 283 399 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 80 Average Speed 112 | 153 125 120 106 85 Slowest Speed 190 | 160 160 120 190 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 59 32 37 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 4 | . . . . 4 Melee 4 | . . . . 4 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2352 | 172 599 149 746 686 Wait 241 | . 36 . 19 186 Move 1834 | 150 495 146 644 399 Hop . | . . . . . Pick Up 24 | 6 7 . 3 8 Fast Attach 14 | 7 . . 5 2 Attach 5 | . 2 . . 3 Detach 2 | . . . 2 . Swap 20 | 1 4 1 9 5 Drop 21 | . 3 1 10 7 Fire 150 | 8 49 1 54 38 Melee 38 | . . . . 38 Ram . | . . . . . Kick 3 | . 3 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 273 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 4) 897 | -10/Materials | Discovered new exit (range 13) 1003 | -10/Materials | Central database locked down 1073 | -10/Materials | Discovered new exit (range 12) 1091 | -10/Materials | Entered Mines 1099 | -10/Mines | Learned Materials garrison access intel 1126 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1127 | -10/Mines | Discovered new exit (range 5) 1172 | -10/Mines | Assembled infested the area 1177 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1254 | -10/Mines | Discovered new exit (range 8) 1271 | -10/Mines | Entered Materials 1271 | -9/Materials | Evolved 2 slots: Propulsion x2 1958 | -9/Materials | Discovered new exit (range 16) 2022 | -9/Materials | Build established: Scavenger-Mutant 2157 | -9/Materials | Entered another Materials area 2157 | -8/Materials | Evolved 2 slots: Weapon x2 2158 | -8/Materials | Loaded intel: 1 garrison access location 2468 | -8/Materials | Build established: Scavenger-Gunner 2811 | -8/Materials | Build established: Mutant 2913 | -8/Materials | Self-destructed Last Messages --------------- 02752_ K-01 Serf collects debris. 02753_ Sneak attack on R-06 Scavenger. 02753_ Destroyed Com. Wheel. 02757_ K-01 Serf collects debris. 02761_ Destroyed Lgt. Ion Engine. 02761_ R-06 Scavenger destroyed. 02761_ K-01 Serf collects debris. 02764_ Sneak attack on M-13 Machinist. 02764_ Destroyed Wheel. 02764_ M-13 Machinist destroyed. 02764_ K-01 Serf collects debris. 02806_ U-05 Engineer builds a Wall. 02820_ Acquired 4 matter. 02831_ U-05 Engineer builds a Wall. 02861_ Slug penetrates Wall. 02903_ Lgt. Nuclear Core destroyed. 02906_ Slug penetrates Wall. 02909_ Wall collapses. 02909_ Penetrated by Slug. 02912_ Enh. Autogun destroyed. 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