Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 21:29:32 Player: Sen Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2921) 2921 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-166) -166 TOTAL SCORE: 6660 Bonus ------- High Alert Combat Kills 15 Friendly Fire -181 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Improved Light Armor Plating Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Microactuators Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Targeting Computer Targeting Computer Targeting Computer Improved Light Armor Plating System Backup Module Gauss Rifle [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 2 . . 1 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 111 | 6 5 9 18 27 14 12 20 Power 19 | 1 1 1 3 5 2 3 3 Engine 16 | 1 1 1 2 4 2 3 2 Core 2 | . . . 1 1 . . . Reactor 1 | . . . . . . . 1 Propulsion 31 | 2 2 3 9 7 1 2 5 Treads 10 | . . . . 7 1 2 . Leg 16 | 2 2 3 4 . . . 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . 5 . . . . Utility 38 | 1 2 2 2 10 10 6 5 Device 14 | . 1 . 1 3 3 4 2 Storage 9 | 1 1 . . 3 3 1 . Processor 3 | . . 2 . . . . 1 Hackware . | . . . . . . . . Protection 12 | . . . 1 4 4 1 2 Artifact . | . . . . . . . . Weapon 23 | 2 . 3 4 5 1 1 7 Energy Gun 4 | 2 . 1 . . . . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 14 | . . 2 1 4 1 1 5 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 3 | . . . 2 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 57 | . . 4 11 6 3 4 29 Power 11 | . . . 3 2 1 . 5 Propulsion 18 | . . 1 5 1 1 2 8 Utility 13 | . . . 2 3 1 1 6 Weapon 15 | . . 3 1 . . 1 10 Highest Loss Streak 15 | . . 3 11 5 1 3 15 Average Slot Usage (%) 89 | . 99 98 62 83 93 93 87 Engine 10 | . 14 11 8 8 11 13 11 Treads 12 | . . . . 17 20 18 6 Leg 7 | . 28 22 2 9 . . 9 Device 9 | . 13 11 13 8 5 10 15 Storage 11 | . 14 11 . 12 11 13 13 Processor 3 | . . 21 3 . . . 1 Protection 9 | . . . 3 7 18 15 6 Energy Gun 2 | . 28 4 . . . . 1 Ballistic Gun 17 | . . 16 3 16 23 21 18 Naked Turns 2 | . . . . . . . 2 Heaviest Build 84 | 11 18 19 22 28 73 79 84 Greatest Support 69 | 20 20 20 60 69 69 66 63 Greatest Overweight (x) 15 | . . . 4 7 1 1 15 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 12 | 6 8 8 8 4 12 12 12 Average Capacity 7 | 5 6 8 4 4 7 12 11 Most Carried 12 | 3 6 8 8 4 11 12 12 Average Carried 5 | 1 3 5 3 3 5 8 10 Final Capacity 12 | 6 8 8 4 4 12 12 4 Final Carried 11 | 3 6 8 2 4 10 11 4 Class Distribution -------------------- 29% | Tank 29% | Scavenger-Mutant 20% | Mutant 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Matter Collected 2755 | 216 94 287 136 761 513 176 572 Remotely . | . . . . . . . . Salvage Created 3596 | . 130 446 404 1035 609 259 713 Parts 224 | . 11 34 30 70 28 8 43 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Combat Hostiles Destroyed 74 | . 2 11 12 24 8 4 13 Melee 13 | . . . 12 . . . 1 Guns 60 | . 2 11 . 24 8 4 11 Classes Destroyed 11 | . 2 4 1 . 2 . 2 Worker 2 | . . 1 . 1 . . . Builder 1 | . . . . . . . 1 Recycler 2 | . . . . . 2 . . Operator 1 | . . 1 . . . . . Watcher 4 | . 1 . . 2 . . 1 Swarmer 23 | . . 4 6 8 . . 5 Grunt 28 | . 2 5 4 6 2 4 5 Brawler 1 | . . . 1 . . . . Sentry 17 | . . 2 1 10 4 . . Hunter 3 | . . . . . . . 3 Programmer 2 | . . . . . 2 . . Thug 1 | . . . . . . . 1 Best Kill Streak 9 | . 1 4 9 7 2 2 4 Combat Bots Only 9 | . 1 4 9 5 2 2 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 2 Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Damage Taken 8392 | . 178 698 1237 1385 771 752 3371 Core 1622 | . 45 118 449 95 38 23 854 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 82 70 . 1 94 . . Volleys Fired 238 | . 15 54 . 72 31 15 51 Largest 4 | . 2 2 . 2 3 4 4 Hottest 154 | . 90 90 . 50 75 100 154 Shots Fired 533 | . 30 98 . 146 93 41 125 Gun 533 | . 30 98 . 146 93 41 125 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 470 | . . 74 . 146 93 41 116 Thermal 37 | . 15 13 . . . . 9 Explosive . | . . . . . . . . Electromagnetic 26 | . 15 11 . . . . . Robot Hit Streak 17 | . 7 8 . 13 17 10 12 Robot Miss Streak 7 | . 4 4 . 4 3 2 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . . . . 3 . . 5 Max Gunslinging Chain 1 | . . . . 1 . . 1 Shots Hit Robots 368 | . 18 61 26 103 63 26 71 Core Hits 154 | . 6 20 13 44 23 13 35 Critical Hits 5 | . . . 1 2 1 . 1 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed 3 | . . . . 1 1 . 1 Melee Attacks 59 | . . . 42 . . . 17 Impact 17 | . . . . . . . 17 Slashing 42 | . . . 42 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . 5 . . . . Damage Inflicted 6361 | . 235 734 887 1810 1086 379 1230 Guns 5413 | . 235 731 . 1806 1086 379 1176 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 907 | . . . 880 . . . 27 Ramming 41 | . . 3 7 4 . . 27 Kinetic 4962 | . . 600 . 1806 1086 379 1091 Thermal 245 | . 98 62 . . . . 85 Explosive . | . . . . . . . . Electromagnetic 206 | . 137 69 . . . . . Impact 27 | . . . . . . . 27 Slashing 880 | . . . 880 . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . 6 8 2 . . Average Corruption 5 | . . . 5 6 1 . . Corruption Purged 2 | . . . . . 2 . . Effects 46 | . . . 4 38 4 . . Message Errors 9 | . . . 1 6 2 . . Matter Fused 5 | . . . 1 4 . . . Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 6 | . . . . 6 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . 1 1 . . . Data Loss (major) 3 | . . . . 3 . . . Misfires 2 | . . . . 2 . . . Targeting Errors 16 | . . . 1 13 2 . . Overload Shots . | . . . . . . . . Overflow Damage 51 | . . . 34 . . . 17 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 51 | . . . 34 . . . 17 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 124 | . . 1 3 . 111 . 9 Shots 1 | . . . . . 1 . . Rammed 6 | . . 1 1 1 . . 3 Targets Rammed 8 | . . 1 1 1 . . 5 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 463 | . 349 253 . 204 449 463 131 Average Temperature 144 | . 121 115 . 57 163 282 59 Received Heat Transfer 2055 | . 99 270 315 522 150 306 393 Effects 17 | . . 2 . . 7 8 . Shutdowns 8 | . . . . . 5 3 . Energy Bleed 4 | . . . . . 2 2 . Interference 4 | . . 2 . . . 2 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . 1 1 . . . . 3 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 617 | . 296 173 . . . . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Peak Influence 413 | . 87 271 358 413 409 103 168 Initial 176 | . . 36 63 150 176 33 . Average 157 | . 41 129 187 257 183 62 84 Maximum Alert Level 2 | . . 1 1 2 2 . . Low Security (%) 66 | 100 100 81 48 35 52 100 100 Level 1 32 | . . 18 51 64 43 . . Level 2 1 | . . . . . 3 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . 1 2 6 5 . 3 Investigation 2 | . . . . . 1 . 1 Extermination 3 | . . . . . 3 . . Reinforcement 7 | . . 1 . 3 1 . 2 Assault . | . . . . . . . . Garrison 5 | . . . 2 3 . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Distress Signals 3 | . . 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 6 16 25 34 10 5 26 Peak Tracking Total 8 | . 2 4 8 4 3 4 6 Tactical Retreats 7 | . . 1 2 1 . . 3 Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Traps Triggered 8 | . . . 1 5 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Machines Disabled 3 | . . . . . 3 . . Max in Single Turn 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Machines Accessed 15 | . 2 1 2 5 2 1 2 Terminals 12 | . 2 1 2 3 1 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 2 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 4 1 4 8 2 1 5 Successful 12 | . 1 1 2 5 1 1 1 Failed 13 | . 3 . 2 3 1 . 4 Catastrophic 2 | . . . 1 . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 4 1 4 6 1 1 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 2 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 1 1 2 3 . 1 1 Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 2 | . . 1 1 . . . . Open Door 3 | . . . . 1 . 1 1 Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 1 . . Retrieve Components 3 | . . . . 2 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 2 2 1 . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 17 | . . . . 7 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 3 | . . . . . . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Total Allies 4 | . . . . . . . 4 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 71 | . . . . . . . 71 Highest-Rated Ally 37 | . . . . . . . 37 Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . . 9 Total Damage 83 | . . . . . . . 83 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Turns Passed 4586 | 89 249 553 274 985 1380 412 644 Spaces Moved 2284 | 68 155 294 192 427 725 175 248 Core 72 | 5 . . 59 2 . . 6 Treads 1288 | . . . . 276 725 175 112 Legs 813 | 63 155 294 22 149 . . 130 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 111 | . . . 111 . . . . Fastest Speed 34 | 50 120 120 34 130 160 180 50 Average Speed 145 | 114 120 120 60 151 167 180 164 Slowest Speed 800 | 120 120 120 370 400 180 180 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 6 25 28 30 51 14 4 35 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 15 | . . . . . . . 15 Terrain Destroyed 41 | . . . . . 25 . 16 Melee 14 | . . . . . . . 14 Projectile 2 | . . . . . . . 2 AOE 25 | . . . . . 25 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Total 3127 | 76 186 395 288 677 861 262 382 Wait 292 | . 9 30 15 126 67 42 3 Move 2273 | 67 154 293 187 426 724 174 248 Hop 2 | . . . 2 . . . . Pick Up 52 | 3 1 5 5 6 12 8 12 Fast Attach 63 | 6 1 3 13 19 8 2 11 Attach 32 | . . 3 5 2 4 9 9 Detach 20 | . . . 9 3 2 6 . Swap 16 | . 4 3 . 6 2 1 . Drop 57 | . 2 3 15 16 11 5 5 Fire 238 | . 15 54 . 72 31 15 51 Melee 53 | . . . 36 . . . 17 Ram 1 | . . . 1 . . . . Kick 6 | . . 1 . . . . 5 Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire 21 | . . . . . . . 21 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x2 510 | -9/Materials | Lost 3 parts (3w) 627 | -9/Materials | Build established: Scavenger-Mutant 872 | -9/Materials | Discovered new exit (range 3) 890 | -9/Materials | Identified exit to Materials 892 | -9/Materials | Entered another Materials area 892 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 981 | -8/Materials | Garrison activated, responded to threat 1053 | -8/Materials | Destroyed 9 combat bots 1104 | -8/Materials | Core integrity fell below 50% 1127 | -8/Materials | Discovered new exit (range 13) 1137 | -8/Materials | Lost 11 parts (3p5n2u1w) 1159 | -8/Materials | Core integrity fell below 20% 1166 | -8/Materials | Entered Storage 1330 | -8/Storage | Build established: Mutant 1632 | -8/Storage | Lost 5 parts (2p3u) 1850 | -8/Storage | Garrison activated, responded to threat 2117 | -8/Storage | Build established: Scavenger-Mutant 2127 | -8/Storage | Discovered new exit (range 16) 2151 | -8/Storage | Entered Factory 2151 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2668 | -7/Factory | Build established: Tank 3500 | -7/Factory | Discovered new exit (range 6) 3531 | -7/Factory | Entered another Factory area 3531 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3712 | -6/Factory | Lost 3 parts (2n1w) 3919 | -6/Factory | Discovered new exit (range 5) 3943 | -6/Factory | Entered Extension 4070 | -6/Extension | Build established: Scavenger-Tank 4312 | -6/Extension | Lost 15 parts (3p4n3u5w) 4400 | -6/Extension | Rescued a captive Derelict 4507 | -6/Extension | Spotted B-75 Beast 4567 | -6/Extension | Core integrity fell below 50% 4569 | -6/Extension | Spotted B-75 Beast 4585 | -6/Extension | Core integrity fell below 20% 4585 | -6/Extension | Released all parts (4) 4587 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04562_ U-05 Engineer builds a Wall. 04569_ Lgt. Angular Momentum Engine destroyed. 04571_ U-05 Engineer builds a Wall. 04572_ U-05 Engineer destroyed. 04573_ Gauss Rifle destroyed. 04573_ Hrd. Light Armor Plating destroyed. 04574_ Imp. Deuterium Engine destroyed. 04575_ Hvy. Assault Rifle destroyed. 04575_ Flexi-carbon Leg destroyed. 04577_ Carbon-fiber Leg destroyed. 04577_ Flexi-carbon Leg destroyed. 04578_ Gauss Rifle destroyed. 04583_ Great Maul destroyed. 04583_ Adv. Heat Sink destroyed. 04584_ Knocked back. 04585_ Released Hcp. Storage Unit. 04585_ Released Hcp. Matter Pod. 04585_ Released Microactuators. 04585_ Released Targeting Computer. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ######## #????????????????????????????????????? | | ##?????# #????????????????????????????????????? | | T#?????# #????????????????????????????????????? | | ##?????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | ##+###????# #????????????????????????????????????? | | ?# #????# #????????? ??????????????????????????? | | ?# #????# #????????? ??????????????????????????? | | ?# #????# #????????? ??????????????????????????? | | ?#!! #????# #????????? ??????????????????????????? | | ?# ! #????# #????????? ??????????????????????????? | | ?# #????# #????????? ??????????????????????????? | | ?# #????# ####?????# #?????????????????????????? | | ?# #????#=# #####?# #?????????????????????????? | | ?# #????#%## # #?# #?????????????????????????? | | ?#####????# ###### ### #?????????????????????????? | | ??????????# #????### # #?????????????????????????? | | ??????????# #?#??## # #?????????????????????????? | | ?????????##%### ## ###R###???????????????????????? | | ?????????""=" !YY "!""#???????????????????????? | | ????????# " " | "*" #???????????????????????? | | ????????# !*!= #???????????????????????? | | ????????# *[R #???????????????????????? | | ????????# = #########???????????????? | | ?????? @ ????????? | | ?????? BB ????????? | | ??????? BBBB ????????? | | ??????? BB ?????????? | | ??????? AAR kt ?????????? | | ????????# ##############??????????? | | ????????# #???????????????????????? | | ????????? #???????????????????????? | | ????????? #???????????????????????? | | ?????????? #???????????????????????? | | ????????????##T#"""#######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 32 Energy Capacity 490 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 9 Heat Shielding 100 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Just Browsing Challenges ------------ None Game ------ Seed BottomlessPulseWheel Manual? 0 Play Time 00:58:19 Cumulative 15.5 hours Start 2021.03.16 @ 20:02:17 End 2021.03.16 @ 21:29:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f5b758d-6f8f-48c6-93ce-a276cdc74e66