Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 03:25:16 Player: Red Box Result: Destroyed by GR-DDY(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1078) 1078 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 2126 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 75/100 System Corruption 0% Temperature Cool (6) Movement Rolling (155) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Rocket Launcher > --- INVENTORY (20) --- Improved Ion Engine Light Treads Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Large Battery (200) High-capacity Matter Pod (200) Gun Armor Scrap Shield Riot Gun Heavy Riot Gun Beamcaster Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Battle Cannon Slug Cannon Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Battle Cannon Makeshift Sword > --- INVENTORY -------- Improved Ion Engine Light Treads Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Large Battery High-capacity Matter Pod Gun Armor Scrap Shield Riot Gun Heavy Riot Gun Beamcaster Subdweller Beam Cannon Subdweller Beam Cannon Heavy Assault Rifle Slug Cannon Rocket Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 8 14 4 11 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | . 1 . 1 Leg 2 | 2 . . . Wheel 2 | . 1 . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 2 4 1 2 Device 1 | 1 . . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 18 | 3 7 1 7 Energy Gun 3 | 2 1 . . Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 1 3 . . Ballistic Cannon 2 | . . 1 1 Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 14 | 5 10 14 18 Power 1 | . 1 1 1 Propulsion 2 | 3 2 1 3 Utility 4 | . 2 4 5 Weapon 6 | 1 4 7 8 Tool/Special . | . . . . Unused Backups 22 | . 3 2 17 Power 1 | . . 1 . Propulsion 4 | . 1 . 3 Utility 8 | . 1 1 6 Weapon 9 | . 1 . 8 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 13 | . 14 14 13 Treads 10 | . 3 14 14 Leg 6 | . 20 . . Wheel 10 | . 3 14 14 Device 5 | . 12 4 . Storage 14 | . 14 14 14 Protection 8 | . 1 9 13 Energy Gun 2 | . 6 . . Energy Cannon 4 | . . . 10 Ballistic Gun 14 | . 17 27 . Ballistic Cannon 3 | . . . 8 Launcher 2 | . 3 . 3 Slashing Weapon 1 | . . . 4 Peak Build Rating 16 | 9 12 14 16 Average Rating 12 | 6 10 12 13 On Entrance 7 | . 9 11 11 Avg Prop Armor Cover (%) 10 | . 11 10 9 Naked Turns . | . . . . Heaviest Build 60 | 14 51 34 60 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 5 | 1 3 3 5 Average Overweight (x) 3 | . 1 2 4 Largest Inventory Capacity 20 | 8 20 15 20 Average Capacity 15 | 7 12 15 19 Most Carried 20 | 7 15 15 20 Average Carried 15 | 5 10 14 19 Final Capacity 20 | 8 15 15 20 Final Carried 20 | 7 14 15 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1558 | 304 424 220 610 Remotely . | . . . . Salvage Created 1129 | 138 451 60 480 Parts 96 | 16 38 7 35 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 38 | . 16 7 15 Melee 1 | . 1 . . Guns 10 | . 5 5 . Cannons 8 | . . . 8 AOE 18 | . 10 2 6 Classes Destroyed 10 | 3 5 1 1 Worker 2 | 1 1 . . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 12 | . 9 3 . Grunt 9 | . 7 . 2 Subdweller 13 | . . . 13 Assembled 4 | . . 4 . Best Kill Streak 4 | 2 4 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 4 | 1 4 2 2 Gunslinging . | . . . . Exploded 3 | . 3 2 1 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 119 | . 59 17 43 Missed 39 | . 18 5 16 Hits 80 | . 41 12 27 Melee 1 | . . 1 . Projectile 79 | . 41 11 27 Damage Taken 1184 | . 426 146 612 Core 255 | . 127 40 88 Absorbed by Shields . | . . . . Redirected to Shielding 28 | . 12 10 6 Regen/Repaired (Parts) 12 | . 12 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 144 | 24 46 19 55 Largest 2 | 2 2 2 2 Hottest 113 | 60 73 56 113 Shots Fired 265 | 48 89 38 90 Gun 169 | 48 80 36 5 Cannon 61 | . . . 61 Launcher 35 | . 9 2 24 Special . | . . . . Kinetic 125 | 24 47 36 18 Thermal 84 | 24 12 . 48 Explosive 35 | . 9 2 24 Electromagnetic 21 | . 21 . . Robot Hit Streak 11 | 7 6 4 11 Robot Miss Streak 4 | 3 4 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 142 | 31 48 19 44 Core Hits 67 | 9 27 8 23 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks 69 | . 12 . 57 Impact 19 | . 12 . 7 Slashing 50 | . . . 50 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3998 | 287 1491 401 1819 Guns 1163 | 287 579 266 31 Cannons 692 | . . . 692 Explosions 2086 | . 855 135 1096 Melee 57 | . 57 . . Ramming . | . . . . Kinetic 905 | 137 332 266 170 Thermal 898 | 150 195 . 553 Explosive 1954 | . 723 135 1096 Electromagnetic 184 | . 184 . . Impact 57 | . 57 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . 14 . . Projectiles . | . . . . Explosions 14 | . 14 . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 56 | . . . 56 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | 80 180 16 30 Average Temperature 37 | 29 48 10 15 Received Heat Transfer 191 | . 93 20 78 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1573 | 350 335 . 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 188 | 10 188 136 . Initial 51 | . 3 51 . Average 31 | 1 57 8 . Influence Increases 785 | 25 625 85 50 Destroy 0b10 Robot/C 420 | . 320 60 40 Destroy 0b10 Robot/NC 60 | 25 35 . . Destroy Leader 90 | . 70 10 10 Successful Hack 41 | . 41 . . Select Force Hacks 60 | . 60 . . Disable Machine 30 | . 30 . . Destroy Structure 84 | . 69 15 . Influence Decreases 785 | 20 497 218 50 Entered New Map 84 | . 2 82 . Time Decay 701 | 20 495 136 50 Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 21 12 16 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 13 | . 11 . 2 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 36 . 3 Successful 22 | . 19 . 3 Failed 17 | . 17 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 24 | . 24 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 . 3 Record 2 | . . . 2 Robot Analysis 4 | . 4 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 7 | . 7 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Reject 1 | . 1 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 11 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . 1 2 . Largest Group 3 | . 1 3 2 Highest-Rated Group 52 | . 10 52 41 Highest-Rated Ally 31 | . 10 31 31 Total Orders 6 | . 3 2 1 STAY 4 | . 2 1 1 FOLLOW 2 | . 1 1 . Ally Attacks 18 | . . 16 2 Total Damage 149 | . . 127 22 Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 3007 | 56 2090 861 . Terrain 3007 | 56 2090 861 . Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 7939 | 158 2399 2421 2961 Spaces Moved 3979 | 64 1261 963 1691 Core 11 | 11 . . . Treads 41 | . . 41 . Legs 857 | 53 804 . . Wheels 3070 | . 457 922 1691 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 125 125 Average Speed 146 | 112 155 129 149 Slowest Speed 260 | 120 260 240 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 72 | 6 98 101 86 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 7 | . 4 2 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 9 | . . 1 8 Spaces Dug 32 | . 15 . 17 Terrain Destroyed 269 | . 85 15 169 Melee 19 | . 4 . 15 Projectile 4 | . . . 4 AOE 246 | . 81 15 150 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 5738 | 102 1588 2095 1953 Wait 1398 | . 219 1094 85 Move 3976 | 63 1260 962 1691 Hop . | . . . . Pick Up 43 | 7 17 5 14 Fast Attach 12 | 7 1 . 4 Attach 11 | . 6 . 5 Detach 1 | . . . 1 Swap 51 | 1 14 9 27 Drop 33 | . 13 6 14 Fire 144 | 24 46 19 55 Melee 69 | . 12 . 57 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Discovered new exit (range 7) 1169 | -10/Materials | Discovered new exit (range 15) 1198 | -10/Materials | Learned location of Mines (-10) 1251 | -10/Materials | Learned location of 2 exits from Subcaves 1294 | -10/Materials | Learned location of 2 exits from Subcaves 1328 | -10/Materials | Learned 4 Subcaves zone layouts 1390 | -10/Materials | Learned location of Recycling (-9) 1438 | -10/Materials | Identified exit to Materials 1438 | -10/Materials | Identified exit to Subcaves 2287 | -10/Materials | Repaired Imp. Terrain Scanner 2476 | -10/Materials | Core integrity fell below 50% 2558 | -10/Materials | Entered Mines 2558 | -10/Mines | Accompanied by 1 ally 2612 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2653 | -10/Mines | Learned location of Storage (-9) 2861 | -10/Mines | Assembled infested the area 4098 | -10/Mines | Learned Materials stockpile data 4442 | -10/Mines | Found a hidden stash of uninstalled traps 4913 | -10/Mines | Discovered exit to Subcaves (range 8) 4979 | -10/Mines | Entered Subcaves 4979 | -10/Subcaves | Accompanied by 2 allies 4980 | -10/Subcaves | Approached by a straggling Scientist 4980 | -10/Subcaves | Identified exit to Materials 4981 | -10/Subcaves | Identified exit to Recycling 5290 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5371 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5496 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 5651 | -10/Subcaves | Visited 4L-MR0's lab 5665 | -10/Subcaves | Found Gun Armor 5784 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5813 | -10/Subcaves | Learned location of Zion (-6) 5813 | -10/Subcaves | Met a Zionite searching for "candidates" 6110 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 6129 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 7076 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 7099 | -10/Subcaves | Visited Clippyterm 7104 | -10/Subcaves | Learned Research security intel 7133 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7607 | -10/Subcaves | Ambushed by Subdweller buried in earth 7930 | -10/Subcaves | Ambushed by Subdweller buried in earth 7937 | -10/Subcaves | Core integrity fell below 20% 7940 | -10/Subcaves | Destroyed by GR-DDY(R) with Subdweller Laser Last Messages --------------- Data stored: Research security intel. >>Record! "Bogan" It looks like you're interested in the dark side, V4-D3R would be pleased, though I don't think they're in the habit of teaching apprentices. A swath of the cavern ceiling suddenly collapses. 07242_ Acquired 4 matter. 07348_ The unstable cave ceiling collapses. 07437_ Dropped Hvy. Assault Rifle. 07442_ Acquired Sub. Beam Cannon. 07608_ Q8-3Z0(R): "NOSTUCKSUB!" 07610_ Q8-3Z0(R) destroyed. 07613_ Acquired 31 matter. 07616_ Dropped Wheel. 07618_ Dropped Sub. Monowheel. 07619_ Acquired Wheel. 07620_ Acquired 4 matter. 07931_ B4-IR0(R): "THANKSYOU!" 07932_ Ion Engine destroyed. 07939_ Destroyed Scrap Shield. Map ----- +----------------------------------------------------+ | ##??## ##?????##?##?????????????????????????? | | #???# ######???????????????????????????????? | | ######### ## #???????????????????????????????? | | #??## #???????????????????????????????? | | ##### #???????????????????????????????? | | ### #########???????????????????????????????? | | ## #???????????????????????????????????????? | | ### #???????????????????????????????????????? | | #?# #??#########????????????????????????????? | | #?# #### ## ## #????????????????????????????? | | #### ## #???##???????????????????????? | | #?## # #??? ##??????????????????????? | | #??# ## # ##??# ???????????????????????? | | #??# ### #######??? ???????????????????????? | | #??### # #??????## ????????????????????????? | | # #???## ##?????## #??????????? ????????????? | | ## ##??# #??????# ??????????? ???????????? | | ## #??## #??????# ##???##?### #???????????? | | # #??# ##?????##" ##?# ## #???????????? | | #??# ########" ## #???????????? | | #??# # # ### # ??????????? | | ##?# " R R R ?????????? | | #### ## #""#""## ?????????? | | # ########### ????????? | | ### "#?####""# # ????????????? | | ### """"""###"""" ###@ #????##?????????????? | | """"#### """" ""## ##???????????????????? | | "###### """ ## "" #???????????????????? | | ##??# "" ## ##" #???????????????????? | | ##???## ###" ####?## ####???????????????????? | | ##??##????##" #?????###??????????????????????? | | ##?#""#???#"" ##?????????????????????????????## | | ##"" #???### #??????????????????????????????# | | ""#?????## #??????????????????????????????# | | ""##?????# #??????????????????????????????# | | # ""#??????# ##?????????????????????????????# | | # ### #??????# #?????????????????????????????# | | ##??#??????## #?????????????????????????????## | | ##????????# ##??????????????????????????????? | | #????????# #??????????????????????????????? | | ##????????## ##?????????????????????????????## | | ##?????????## #??????????????????????????????# | | ##???????### ##?????????????????????????????# | | #???????# #?????????????????????????????## | | ##???????# ##??????????????????????????????? | | ###????????# ##???????????????????????????????? | | #?????????# #????????????????????????????????? | | ##??????### ###??????????????????????????????? | | #?????## ##?????????????????????????????? | | ####### #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 45% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularFusionShotgun Manual? 0 Play Time 00:40:24 Cumulative 851.5 hours Start 2025.12.10 @ 02:41:27 End 2025.12.10 @ 03:25:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 545 Rogue 545 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 72 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3996da9-e82f-4c03-bc75-bfdabcb99edc