Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.15 @ 15:31:38 Player: oshi0ne1 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (961) 961 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2916 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 100/100 System Corruption 0% Temperature Cool (14) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Aluminum Leg Improved Aluminum Leg Improved Hover Unit Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Ion Cannon Autogun > --- INVENTORY -------- Ion Engine Improved Treads Aluminum Leg Improved Aluminum Leg Wheel Wheel Improved Hover Unit Light Assault Rifle Grenade Launcher Mining Claw [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Mining Claw Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 35 | 4 8 8 5 10 Power 5 | 1 . 1 2 1 Engine 3 | 1 . . 2 . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 12 | 2 2 2 . 6 Treads 3 | . . . . 3 Leg 1 | . . . . 1 Wheel 6 | 2 . 2 . 2 Hover . | . . . . . Flight 2 | . 2 . . . Utility 7 | 1 4 1 1 . Device 2 | . 2 . . . Storage 3 | 1 1 1 . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | . 2 4 2 3 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | . 1 3 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 8 . 12 Power 3 | . . 2 . 1 Propulsion 6 | . . 2 . 4 Utility 3 | . . 1 . 2 Weapon 8 | . . 3 . 5 Highest Loss Streak 8 | . . 8 . 8 To Critical Strikes . | . . . . . Average Backups 6 | . 3 4 5 9 Power . | . . . . 1 Propulsion 3 | . . 2 2 5 Utility . | . . . . . Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 71 | . 93 75 84 54 Engine 5 | . 14 4 8 . Core 2 | . . . . 6 Wheel 14 | . 28 15 22 5 Device 6 | . 4 15 11 . Storage 10 | . 14 11 11 9 Processor 12 | . 5 11 13 16 Energy Gun 1 | . . 3 8 . Energy Cannon 1 | . . . . 3 Ballistic Gun 8 | . 13 6 3 7 Slashing Weapon 5 | . 12 5 7 . Peak Build Rating 14 | 4 7 11 11 14 Average Rating 8 | 2 6 7 8 9 On Entrance 5 | . 4 7 7 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 94 | 10 29 84 93 94 Greatest Support 40 | 32 32 32 32 40 Greatest Overweight (x) 31 | . . 7 2 31 Average Overweight (x) 1 | . . . 2 8 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 19 | 6 10 15 25 25 Most Carried 12 | 2 7 6 7 12 Average Carried 6 | . 3 4 5 9 Final Capacity 25 | 8 15 25 25 25 Final Carried 7 | 1 7 5 6 7 Class Distribution -------------------- 94% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 798 | 150 120 170 160 198 Remotely . | . . . . . Salvage Created 1235 | . 98 483 . 654 Parts 72 | . 5 36 . 31 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 2 12 . 12 Melee 2 | . . 2 . . Guns 19 | . 2 10 . 7 AOE 5 | . . . . 5 Classes Destroyed 7 | . 1 3 . 3 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Recycler 3 | . . 2 . 1 Swarmer 6 | . . 6 . . Grunt 15 | . 2 4 . 9 Duelist 1 | . . . . 1 Sentry 4 | . . 2 . 2 Best Kill Streak 6 | . 2 4 . 6 Combat Bots Only 5 | . 2 4 . 5 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 266 | . 13 119 . 134 Missed 66 | . 4 31 . 31 Hits 200 | . 9 88 . 103 Melee 2 | . . . . 2 Projectile 198 | . 9 88 . 101 Critical Strikes 8 | . . . . 8 Damage Taken 2241 | . 95 828 . 1318 Core 879 | . 16 310 . 553 Absorbed by Shields . | . . . . . Ignored by Resistances 658 | . 28 248 . 382 Core Remaining (%) 71 | 100 93 . 22 . Volleys Fired 146 | . 15 63 . 68 Largest 1 | . 1 1 . 1 Hottest 60 | . 20 56 . 60 Shots Fired 146 | . 15 63 . 68 Gun 133 | . 15 63 . 55 Cannon 6 | . . . . 6 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 122 | . 15 52 . 55 Thermal 17 | . . 11 . 6 Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 30 | . 14 23 . 30 Robot Miss Streak 2 | . 1 2 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 131 | . 15 56 . 60 Core Hits 67 | . 5 21 . 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 2 | . . 2 . . Melee Attacks 6 | . 1 4 . 1 Impact . | . . . . . Slashing 6 | . 1 4 . 1 Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2210 | . 216 649 . 1345 Guns 1352 | . 169 580 . 603 Cannons 141 | . . . . 141 Explosions 601 | . . . . 601 Melee 115 | . 47 68 . . Ramming 1 | . . 1 . . Kinetic 1234 | . 169 462 . 603 Thermal 259 | . . 118 . 141 Explosive 601 | . . . . 601 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 115 | . 47 68 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . 7 . . 5 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee 7 | . 7 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . . . . 62 Shots 4 | . . . . 4 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 61 | . . 10 . 61 Average Temperature 15 | . . 3 . 21 Received Heat Transfer 1398 | . 72 363 . 963 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 666 | . . 444 . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 110 | . 40 110 23 108 Initial 23 | . . . 23 . Average 31 | . 6 60 3 37 Influence Increases 714 | . 50 301 . 363 Destroy 0b10 Robot/C 520 | . 40 240 . 240 Destroy 0b10 Robot/NC 25 | . . 10 . 15 Destroy Leader 120 | . 10 50 . 60 Disable Machine 9 | . . . . 9 Destroy Structure 40 | . . 1 . 39 Influence Decreases 679 | . 50 230 71 328 Entered New Map 48 | . . . 48 . Time Decay 461 | . 50 150 23 238 Lost Part 170 | . . 80 . 90 Squads Dispatched 4 | . . 1 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 3 20 . 22 Peak Tracking Total 6 | . 2 6 . 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 2 1 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 4 3 . 1 Successful 5 | . 4 . . 1 Failed 3 | . . 3 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Record 2 | . 2 . . . Dispatch Records 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 757 | . 110 384 211 52 Structural 649 | . 2 384 211 52 Seismic 287 | . 108 179 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1686 | 34 350 386 211 705 Spaces Moved 758 | 30 295 179 139 115 Core 42 | 6 . 15 . 21 Treads 18 | . . . . 18 Legs 4 | . . . . 4 Wheels 694 | 24 295 164 139 72 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 130 130 Average Speed 165 | 90 100 126 130 453 Slowest Speed 1600 | 100 100 400 130 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 47 21 38 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . . . 41 Melee . | . . . . . Projectile . | . . . . . AOE 41 | . . . . 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1049 | 36 329 268 170 246 Wait 55 | . . 4 16 35 Move 754 | 29 294 178 138 115 Hop . | . . . . . Pick Up 21 | 3 7 1 5 5 Fast Attach 25 | 2 3 10 4 6 Attach 10 | 2 . 1 1 6 Detach 6 | . . . 1 5 Swap 9 | . 7 . . 2 Drop 16 | . 2 6 5 3 Fire 146 | . 15 63 . 68 Melee 6 | . 1 4 . 1 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 384 | -10/Materials | Identified exit to Materials 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Utility x2 599 | -9/Materials | Core integrity fell below 50% 644 | -9/Materials | Lost 8 parts (2p2n1u3w) 745 | -9/Materials | Discovered new exit (range 7) 766 | -9/Materials | Discovered new exit (range 15) 770 | -9/Materials | Identified exit to Mines 771 | -9/Materials | Entered Mines 850 | -9/Mines | Learned location of Zion (-7) 921 | -9/Mines | Found DCF Scrap (13 items) 964 | -9/Mines | Discovered new exit (range 9) 981 | -9/Mines | Identified exit to Materials 982 | -9/Mines | Entered Materials 982 | -8/Materials | Evolved 2 slots: Utility x2 1072 | -8/Materials | Lost 3 parts (2n1u) 1610 | -8/Materials | Core integrity fell below 50% 1655 | -8/Materials | Lost 8 parts (1p2n1u4w) 1682 | -8/Materials | Core integrity fell below 20% 1687 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- G-47 Trooper destroyed. Wheel destroyed. Destroyed Wheel. G-47 Trooper destroyed. The unstable cave ceiling collapses. Grenade Launcher destroyed. The unstable cave ceiling collapses. Destroyed Imp. Heat Sink. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. G-47 Trooper heat damages Aluminum Leg. The unstable cave ceiling collapses. Particle Gun crushed. G-47 Trooper overheating. The unstable cave ceiling collapses. G-47 Trooper heat short circuits Lgt. Nuclear Core. The unstable cave ceiling collapses. Dropped Imp. Treads. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????# + [ #?? | | ??????????????????????????????????# ########?? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ?????????????????????????????????## ##???????? | | ????????????????????????????###### #???????? | | ????????????????????????????# + #???????? | | ????????????????????????????# ## / #???????? | | ????????????????????????????# ### ##???????? | | ????????????????????????????# #?# #????????? | | ????????????????????????????# #?# #????????? | | ????????????????????????????# #?# #????????? | | ????????????????????????????# #?# #????????? | | ??????????????????????????####+#### #????????? | | ?????????????????????""???+ #????????? | | ??????????????????? """??#### #########?????? | | ?????????????????#?? """?????# + [ #?????? | | ?????????????????# ? ????# #%T ]#?????? | | ?????????????????# """ ????# # ]]#?????? | | ?????????????????# """ ???# #### ####?????? | | ?????????????????# """ =#??# #??###????????? | | ????????????""???? ### #?????????????? | | ????????????? r #### # # #?????????????? | | ?????????????#### ## # ##????????????? | | ?????????? g ! @ #????????????? | | ?????????? g % % =% +????????????? | | ??????????Y [ #????????????? | | ???????????##### ## # ###????????????? | | ??????????????????### ### ##??????????????? | | ????????????????????# ??/##???????????????? | | ????????????????????# ??/?????????????????? | | ????????????????????+ ?!!?????????????????? | | ??????????????????? # g ?!!?????????????????? | | ?????????????????? # ?==?????????????????? | | ????????????????? ?# ==?????????????????? | | ????????????????##??# ####?????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????+ ?????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentPlatingArchive Manual? 0 Play Time 00:18:21 Cumulative 6.7 hours Start 2025.11.15 @ 15:14:55 End 2025.11.15 @ 15:31:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fcd144b5-8bdd-4193-b736-6956db690bd1