Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 12:31:40 Player: Mogwok Wargfriend Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (197) 985 Value Destroyed (6734) 6734 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 12329 Bonus ------- High Alert Combat Kills 690 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Target Analyzer Improved Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- F-cell Engine Light Antimatter Reactor Matter Compressor (250) Improved Target Analyzer Matter Filter Hacking Suite System Shield Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Targeting Computer Improved Target Analyzer Core Analyzer Recoil Nullifier Graphene Brace > --- WEAPON ----------- Improved Arc Projector Wave Gun Cooled Plasma Rifle > --- INVENTORY -------- Reinforced Deuterium Engine F-cell Engine Light Antimatter Reactor Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Matter Compressor Target Analyzer Improved Target Analyzer Matter Filter Hacking Suite System Shield Improved Plasma Cutter [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . . 1 1 Utility 6 | . . 1 2 2 . 1 Weapon 1 | . . . . . 1 . Parts Attached 186 | 7 3 15 28 34 41 58 Power 17 | 1 . 3 3 2 3 5 Engine 14 | 1 . 3 2 2 3 3 Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 69 | 2 2 5 7 14 15 24 Treads 7 | . . . 3 . 2 2 Leg 45 | . . . 4 6 13 22 Wheel 17 | 2 2 5 . 8 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 59 | 2 1 3 14 11 13 15 Device 30 | 1 1 1 5 4 7 11 Storage 3 | 1 . . . 2 . . Processor 14 | . . 1 3 4 2 4 Hackware . | . . . . . . . Protection 12 | . . 1 6 1 4 . Artifact . | . . . . . . . Weapon 41 | 2 . 4 4 7 10 14 Energy Gun 21 | 1 . 2 . 4 2 12 Energy Cannon . | . . . . . . . Ballistic Gun 17 | 1 . 2 4 2 8 . Ballistic Cannon 3 | . . . . 1 . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 1 1 3 3 1 Corrupted Parts 2 | . . . . . 1 1 System Corruption 6 | . . . . . 5 1 Parts Lost 74 | . . 5 9 10 10 40 Power 5 | . . . 1 . . 4 Propulsion 28 | . . 3 4 5 2 14 Utility 19 | . . 1 2 2 3 11 Weapon 22 | . . 1 2 3 5 11 Highest Loss Streak 10 | . . 2 7 5 4 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 100 99 95 84 99 90 Engine 6 | . 14 11 7 4 6 2 Core 1 | . . . 1 2 . 1 Treads 3 | . . . 2 11 . . Leg 16 | . . . 18 4 25 24 Wheel 5 | . 28 32 4 5 . . Device 12 | . 14 6 11 14 11 15 Storage 7 | . 14 11 9 7 6 5 Processor 16 | . . 11 8 12 22 22 Protection 4 | . . 4 13 3 4 . Energy Gun 5 | . 14 11 . 3 5 8 Ballistic Gun 10 | . 14 11 16 9 13 1 Naked Turns . | . . . . . . . Heaviest Build 103 | 15 15 25 33 103 82 79 Greatest Support 83 | 20 20 30 60 60 80 83 Greatest Overweight (x) 13 | 3 1 1 6 6 3 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 20 20 Average Capacity 16 | 7 8 8 8 18 20 20 Most Carried 20 | 8 8 8 8 20 20 20 Average Carried 15 | 4 7 7 7 15 19 17 Final Capacity 20 | 8 8 8 8 20 20 20 Final Carried 20 | 8 8 8 8 20 20 8 Class Distribution -------------------- 33% | Scavenger-Gunner 30% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 5497 | 285 264 228 1088 949 1449 1234 Remotely . | . . . . . . . Salvage Created 9688 | 100 477 576 1775 1942 1931 2887 Parts 450 | 8 23 42 96 72 98 111 Haulers Intercepted 5 | . 1 . 2 2 . . Recyclers Shooed 18 | . 2 . 3 3 5 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 124 | . 9 14 21 18 19 43 Guns 100 | . 9 13 21 16 17 24 Cannons 14 | . . . . 1 . 13 AOE 7 | . . 1 . 1 . 5 Classes Destroyed 18 | 2 4 2 3 3 2 2 Worker 14 | . . 1 3 5 1 4 Builder 2 | . . . . . 2 . Tunneler 2 | 2 . . . . . . Hauler 5 | . 1 . 2 2 . . Recycler 30 | 1 2 1 5 13 5 3 Mechanic 4 | . . . . 1 1 2 Operator 3 | . . . 1 . 2 . Watcher 13 | . 2 1 5 . 2 3 Swarmer 22 | . 6 8 3 . 1 4 Grunt 54 | . 3 2 11 9 4 25 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . . 2 Protector 1 | . . . . . . 1 Sentry 14 | . . 4 5 1 4 . Demolisher 1 | . . . . 1 . . Hunter 7 | . . . 1 2 3 1 Programmer 20 | . . . . 5 5 10 Heavy 2 | . . . 1 . 1 . Best Kill Streak 9 | 3 4 4 6 7 3 9 Combat Bots Only 7 | . 4 4 5 5 2 7 Max Kills in Single Turn 5 | 1 1 2 2 2 1 5 Gunslinging 1 | . . 1 1 . . . Exploded 4 | . . 1 . 1 . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 981 | . 38 49 136 164 239 355 Missed 268 | . 14 15 43 39 66 91 Damage Taken 12622 | . 238 584 1555 2090 2734 5421 Core 1768 | . 46 104 272 203 131 1012 Absorbed by Shields 276 | . . . . . 174 102 Ignored by Resistances 134 | . . . 134 . . . Core Remaining (%) 76 | 100 81 74 50 71 84 . Volleys Fired 520 | 5 29 33 110 109 94 140 Largest 3 | 2 2 2 2 2 3 3 Hottest 194 | 70 70 70 88 113 146 194 Shots Fired 1162 | 10 58 65 215 210 277 327 Gun 1031 | 10 58 65 215 165 277 241 Cannon 131 | . . . . 45 . 86 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 728 | 5 29 33 207 132 195 127 Thermal 383 | 5 29 7 8 78 82 174 Explosive . | . . . . . . . Electromagnetic 51 | . . 25 . . . 26 Robot Hit Streak 23 | 4 10 5 15 9 23 16 Robot Miss Streak 9 | 5 3 3 4 4 4 9 Penetration Max 1 | . . . 1 1 1 1 Secondary Targets 10 | . . 1 3 1 3 2 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 720 | 5 38 45 125 128 171 208 Core Hits 357 | 4 19 24 59 54 80 117 Critical Kills 10 | . . 1 1 3 3 2 Critical Parts Destroyed 17 | . . . 3 2 10 2 Critical Strikes 66 | . 1 2 4 15 24 20 Burn 32 | . 1 1 . 7 10 13 Destroy 28 | . . 1 4 5 14 4 Blast 6 | . . . . 3 . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16504 | 77 513 774 2925 3092 3157 5966 Guns 13103 | 77 513 685 2925 2226 3154 3523 Cannons 2183 | . . . . 717 . 1466 Explosions 1142 | . . 88 . 149 2 903 Melee . | . . . . . . . Ramming 76 | . . 1 . . 1 74 Kinetic 9876 | 52 284 299 2856 2209 2205 1971 Thermal 6071 | 25 229 163 69 883 949 3753 Explosive . | . . . . . . . Electromagnetic 481 | . . 311 . . 2 168 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . 2 . 4 2 9 19 Average Corruption 3 | . 2 . 3 1 3 5 Corruption Purged 6 | . . . . 1 5 . Corruption Blocked . | . . . . . . . Effects 127 | . . . 24 14 46 43 Message Errors 34 | . . . 9 2 10 13 Matter Fused 27 | . . . 4 5 12 6 Heat Flow Errors 16 | . . . 3 2 5 6 Energy Discharges 16 | . . . 3 2 3 8 Parts Rejected 2 | . . . 1 . 1 . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 15 | . . . 1 2 6 6 Data Loss (major) 8 | . . . 2 . 3 3 Misfires 2 | . . . . 1 1 . Alerts 2 | . . . . . 2 . Weapon Failures 4 | . . . . . 3 1 Overload Shots . | . . . . . . . Overflow Damage 226 | . . 19 . 27 . 180 Projectiles 77 | . . . . 27 . 50 Explosions 149 | . . 19 . . . 130 Melee . | . . . . . . . Knockbacks 19 | . . . . 6 . 13 Impact . | . . . . . . . Kinetic 17 | . . . . 6 . 11 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 587 | . . 197 . 177 . 213 Shots 10 | . . 4 . 3 . 3 Rammed 26 | . . 1 . . . 25 Targets Rammed 37 | . . 1 . . 1 35 Kicked 10 | . . . . . 1 9 Crushed 1 | . . . . . . 1 Highest Temperature 399 | 47 93 72 221 234 399 252 Average Temperature 60 | 19 31 23 51 70 79 56 Received Heat Transfer 2606 | . 75 147 558 477 300 1049 Effects 4 | . . . . 1 3 . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 2 1 Combat Hostiles 3 | . . . . . 2 1 Parts Melted 27 | . 1 . . 6 10 10 Heat Transferred 13450 | 74 740 396 148 2283 2945 6864 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 2 . . . 2 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 988 | 15 192 459 465 381 292 988 Initial 170 | . 9 52 170 165 166 142 Average 244 | 6 82 261 344 230 97 497 Maximum Alert Level 3 | . . 2 2 1 1 3 Low Security (%) 47 | 100 100 38 3 33 90 11 Level 1 37 | . . 36 70 66 9 37 Level 2 9 | . . 24 26 . . 23 Level 3 4 | . . . . . . 27 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . 1 1 1 6 8 10 Investigation 3 | . . 1 . 1 . 1 Extermination 15 | . . . . 5 5 5 Reinforcement 6 | . 1 . 1 . 2 2 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses 1 | . . . . 1 . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 10 | . 2 . 4 . 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 189 | . 16 17 37 22 27 70 Peak Tracking Total 8 | . 5 4 8 5 4 8 Tactical Retreats 13 | . . 2 3 . 3 5 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 12 | . 1 . 2 . 8 1 Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 27 | . 1 2 2 7 6 9 Max in Single Turn 6 | . 1 2 1 4 3 6 Garrison Access 3 | . . . . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 42 | . 6 6 9 7 10 4 Terminals 32 | . 6 6 9 3 6 2 Fabricators 4 | . . . . 1 2 1 Repair Stations 2 | . . . . 1 . 1 Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 2 . Total Hacks 100 | . 17 16 27 13 17 10 Successful 42 | . 9 7 13 7 4 2 Failed 56 | . 7 9 13 6 13 8 Catastrophic 9 | . . 1 2 2 2 2 Database Lockouts 2 | . 1 . 1 . . . Manual 82 | . 11 16 27 8 13 7 Terminals 86 | . 17 16 27 6 13 7 Fabricators 4 | . . . . 1 2 1 Repair Stations 4 | . . . . 2 . 2 Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 2 2 . Terminal Hacks 10 | . 5 1 4 . . . Robot Analysis 7 | . 4 1 2 . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . 1 Network Status 2 | . . . . 1 . 1 Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . . 1 2 . Seal Access 3 | . . . . 1 2 . Unauthorized Hacks 26 | . 4 6 9 4 2 1 Terminals 25 | . 4 6 9 3 2 1 Assimilate 2 | . . . 1 1 . . Botnet 19 | . 4 5 7 1 1 1 Operators 4 | . . 1 1 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Reject 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 37 | . 6 6 9 5 8 3 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 26 | . . . . 26 . . Highest-Rated Ally 26 | . . . . 26 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 6 | . 4 1 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 10986 | 119 591 718 1648 2473 3492 1945 Spaces Moved 6455 | 97 606 534 985 1273 2032 928 Core 36 | 30 . . 5 . . 1 Treads 639 | . . . 78 559 . 2 Legs 3660 | . . . 597 106 2032 925 Wheels 2120 | 67 606 534 305 608 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 108 120 120 Average Speed 129 | 85 80 85 116 156 147 130 Slowest Speed 700 | 200 95 95 350 410 340 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 87 38 65 22 43 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 179 | . . 52 5 41 1 80 Melee . | . . . . . . . Projectile 32 | . . . 5 14 1 12 AOE 146 | . . 52 . 27 . 67 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 7975 | 120 659 735 1273 1547 2349 1292 Wait 548 | . 7 129 111 82 122 97 Move 6449 | 96 605 533 984 1272 2031 928 Hop . | . . . . . . . Pick Up 96 | 10 6 10 14 25 22 9 Fast Attach 89 | 7 1 6 18 15 21 21 Attach 60 | . . 4 6 12 15 23 Detach 26 | . . . 4 7 9 6 Swap 37 | . 2 5 4 7 5 14 Drop 113 | 2 9 14 22 18 29 19 Fire 520 | 5 29 33 110 109 94 140 Melee . | . . . . . . . Ram 9 | . . 1 . . . 8 Kick 10 | . . . . . 1 9 Crush 18 | . . . . . . 18 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Central database locked down 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -9/Materials | Build established: Scavenger-Mutant 1232 | -9/Materials | Discovered new exit (range 16) 1243 | -9/Materials | Identified exit to Materials 1429 | -9/Materials | Entered another Materials area 1429 | -8/Materials | Evolved 2 slots: Utility x2 2344 | -8/Materials | Central database locked down 2926 | -8/Materials | Lost 7 parts (1p3n1u2w) 2959 | -8/Materials | Discovered new exit (range 16) 3015 | -8/Materials | Found Prototype Device 3015 | -8/Materials | Identified Active Sensor Suite 3075 | -8/Materials | Identified exit to Factory 3077 | -8/Materials | Entered Factory 3077 | -7/Factory | Evolved 2 slots: Utility x2 3315 | -7/Factory | Build established: Scavenger-Skirmisher 3324 | -7/Factory | Discovered new exit (range 11) 3341 | -7/Factory | Identified exit to Lower Caves 4328 | -7/Factory | Lost 3 parts (2n1w) 4530 | -7/Factory | Lost 5 parts (2n1u2w) 4613 | -7/Factory | Discovered new exit (range 8) 4832 | -7/Factory | Build established: Scavenger-Mutant 5550 | -7/Factory | Entered another Factory area 5550 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5605 | -6/Factory | Build established: Mutant 5705 | -6/Factory | Discovered new exit (range 19) 5917 | -6/Factory | Build established: Scavenger-Gunner 6320 | -6/Factory | Cargo convoy interrupted 7314 | -6/Factory | Build established: Gunner 7401 | -6/Factory | Lost 4 parts (1n1u2w) 7468 | -6/Factory | Found Prototype Processor 7468 | -6/Factory | Identified Exp. Targeting Computer 7548 | -6/Factory | Garrison activated, responded to threat 7678 | -6/Factory | Build established: Scavenger-Gunner 8260 | -6/Factory | Build established: Gunner 8849 | -6/Factory | Discovered new exit (range 17) 8937 | -6/Factory | Lost 4 parts (1n1u2w) 9042 | -6/Factory | Entered another Factory area 9042 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9226 | -5/Factory | Build established: Scavenger-Gunner 9395 | -5/Factory | Destroyed 7 combat bots 10242 | -5/Factory | First assault squad dispatched 10476 | -5/Factory | Lost 7 parts (1n2u4w) 10487 | -5/Factory | Destroyed 7 combat bots 10757 | -5/Factory | Lost 10 parts (1p4n3u2w) 10842 | -5/Factory | System corruption reached 10% 10870 | -5/Factory | Core integrity fell below 50% 10911 | -5/Factory | Core integrity fell below 20% 10963 | -5/Factory | Lost 9 parts (1p4n2u2w) 10987 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10940_ K-01 Serf collects debris. 10940_ Slammed into P-70 Sage. 10943_ C26GMAHGN MP>9S,HEWUJOZ<9%|91IRP 10943_ K-01 Serf cleans the Fusion Modulator. 10943_ Crushed M-28 Smith. 10943_ M-28 Smith destroyed. 10945_ Slammed into P-70 Sage. 10958_ R-10 Processor collects Imp. Recalibrator. 10960_ Slammed into P-70 Sage. 10961_ System corrupted: Heat flow error (+138). 10961_ R-10 Processor collects Unknown Engine. 10962_ Slammed into P-70 Sage. 10964_ Imp. Medium Treads destroyed. 10964_ Slammed into P-70 Sage. 10967_ Carbon-fiber Leg destroyed. 10971_ Slammed into P-70 Sage. 10980_ System corrupted: Matter fused (-9). 10980_ Acquired 7 matter. 10985_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????? ?? ?? ???????????????????????? | | ??????????????? ?? ?????????? ????????????? | | ???????????????? "" ????????? ???????????? | | ?????????????????? """ ???????? ????????????? | | ??????????????????? R" ??????? ??????????????? | | ???????????????????? """ ????## ???????????????? | | ????????????????????? ??? + ????????????????? | | ?????????????????????? ?? #?????????????????? | | ????????????????????####+### #?????????????????? | | ????????????????????# %%%+ +?????????????????? | | ????????????????????# %%#?????????????????????? | | ????????????????????# %%%%#?????????????????????? | | ????????????????????# %@p#?????????????????????? | | ????????????????????# %%#?????????????????????? | | ????????????????????# %%#?????????????????????? | | ????????????????????#####/#######????????????????? | | ????????????????????????#%%%% #???????????????? | | ????????????????????????#%""" #?????????????? | | ????????????????????????# """ #??###????????* | | ????????????????????????# """ #############!* | | ????????????????????????# # | | ????????????????????????# """ # ""? | | ????????????????????????# """ # """ | | ????????????????????????# """ +% "" | | ????????????????????????#w # | | ????????????????????????# """ # % | | ????????????????????????# """ ####/### | | ????????????????????????# """ ##%*% ########### | | ????????????????????????# ## "" # | | ????????????????????????# """ !##""" # | | ????????????????????????# """ ##"S # | | ????????????????????????# """ ##""" # | | ????????????????????????? ## "" # | | ??????????????????????????+####### # | | ?????????????????????????? ??????# """ # | | ?????????????????????????? ??????# """ # | | ?????????????????????????? ??????# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftFactoryLoader Manual? 0 Play Time 01:33:09 Cumulative 165.7 hours Start 2024.04.13 @ 02:12:33 End 2024.04.13 @ 12:31:40 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 112b3fd3-5c09-4342-b27d-7b3e41d7cd75