Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 10:07:45 Player: skittytittles Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (739) 739 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2769 Bonus ------- None Cogmind --------- Core Integrity 322/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer Shield Generator > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (15) --- Advanced Weight Redist. System Improved Terrain Scanner Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Beam Rifle Particle Gun Autogun Shotgun Faulty Enhanced Autogun Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Shield Generator > --- WEAPON ----------- Minigun Shock Bomb Launcher > --- INVENTORY -------- Advanced Weight Redist. System Improved Terrain Scanner Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Beam Rifle Particle Gun Autogun Shotgun Enhanced Autogun Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 41 | 8 7 4 9 13 Power 7 | 1 1 1 1 3 Engine 6 | 1 1 1 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 2 2 4 3 Treads . | . . . . . Leg 13 | 2 2 2 4 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 3 2 . . 3 Device 4 | 2 . . . 2 Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 2 1 4 4 Energy Gun 3 | 1 . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 . 1 3 Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 6 | . . . . 6 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 100 97 92 Engine 11 | . 14 14 11 6 Leg 32 | . 28 28 44 31 Device 2 | . 1 . . 7 Storage 12 | . 14 14 11 9 Processor 13 | . 12 14 11 18 Energy Gun 5 | . 1 10 9 . Ballistic Gun 16 | . 26 17 9 9 Launcher 1 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 40 | 14 31 29 39 40 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 4 | 4 1 1 . 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 Most Carried 15 | 3 15 15 15 15 Average Carried 12 | 1 9 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 15 15 15 15 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1111 | 266 206 154 89 396 Remotely . | . . . . . Salvage Created 1141 | 71 287 112 203 468 Parts 74 | 6 22 4 15 27 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 6 2 6 6 Guns 18 | . 6 2 6 4 AOE 2 | . . . . 2 Classes Destroyed 9 | 2 5 1 . 1 Worker 1 | . . . . 1 Builder 3 | . 1 . . 2 Tunneler 1 | 1 . . . . Hauler 3 | . 2 . . 1 Recycler 1 | 1 . . . . Watcher 5 | . 2 . 1 2 Swarmer 9 | . 5 . 4 . Grunt 7 | . 1 . . 6 Sentry 4 | . . 2 2 . Best Kill Streak 5 | 2 5 2 4 5 Combat Bots Only 4 | . 4 2 4 2 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 166 | . 42 18 25 81 Missed 56 | . 16 5 9 26 Damage Taken 1625 | . 211 191 168 1055 Core 289 | . 17 44 . 228 Absorbed by Shields 30 | . . . . 30 Regen/Repaired (Parts) 131 | . . . 131 . Core Remaining (%) 91 | 100 . 75 100 . Volleys Fired 88 | 8 21 8 17 34 Largest 2 | 2 2 2 2 2 Hottest 79 | 70 46 79 79 72 Shots Fired 167 | 16 42 16 33 60 Gun 156 | 16 42 16 33 49 Cannon . | . . . . . Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 130 | 8 42 15 16 49 Thermal 26 | 8 . 1 17 . Explosive . | . . . . . Electromagnetic 11 | . . . . 11 Robot Hit Streak 14 | 4 6 7 8 14 Robot Miss Streak 6 | 1 2 2 6 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 103 | 9 24 10 17 43 Core Hits 55 | 3 13 4 9 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2056 | 104 377 158 246 1171 Guns 1488 | 104 377 158 246 603 Cannons . | . . . . . Explosions 568 | . . . . 568 Melee . | . . . . . Ramming . | . . . . . Kinetic 1282 | 28 377 158 116 603 Thermal 323 | 76 . . 130 117 Explosive 86 | . . . . 86 Electromagnetic 365 | . . . . 365 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . . . 36 Projectiles . | . . . . . Explosions 36 | . . . . 36 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 243 | . . . . 243 Shots 8 | . . . . 8 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 109 | 80 24 40 109 24 Average Temperature 24 | 30 7 19 44 8 Received Heat Transfer 573 | . 12 81 27 453 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 779 | 222 . . 407 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 267 | 10 142 110 231 267 Initial 55 | . 6 55 . 13 Average 73 | 2 46 54 85 146 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 92 | 100 100 100 95 63 Level 1 7 | . . . 4 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 3 | . . . 1 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 11 2 7 17 Peak Tracking Total 8 | . 8 2 4 4 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . 4 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 4 . 7 2 Terminals 11 | . 3 . 6 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 13 . 29 6 Successful 26 | . 6 . 16 4 Failed 22 | . 7 . 13 2 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 36 | . 10 . 20 6 Fabricators . | . . . . . Repair Stations 12 | . 3 . 9 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 5 . 10 4 Record 5 | . 2 . . 3 Robot Analysis 2 | . . . 2 . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 4 | . . . 3 1 Locate Traps 2 | . 1 . 1 . Reprogram Traps 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 1 . 6 . Scan Component 4 | . 1 . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 . 7 2 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 90 | . . . 90 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2234 | 115 594 645 455 425 Spaces Moved 1127 | 55 313 310 263 186 Core 15 | 15 . . . . Treads . | . . . . . Legs 1112 | 40 313 310 263 186 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 153 | 128 158 190 120 136 Slowest Speed 330 | 250 190 190 120 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 49 67 29 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . . . . 45 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . . . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1496 | 82 381 355 372 306 Wait 179 | 8 17 26 73 55 Move 1123 | 54 312 309 262 186 Hop . | . . . . . Pick Up 35 | 3 15 2 6 9 Fast Attach 19 | 7 4 1 2 5 Attach 8 | 1 1 . 2 4 Detach 5 | 1 3 . . 1 Swap 14 | . 2 3 5 4 Drop 25 | . 6 6 5 8 Fire 88 | 8 21 8 17 34 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 12) 710 | -10/Materials | Entered Mines 760 | -10/Mines | Met a Derelict bent on vengeance 1065 | -10/Mines | Discovered new exit (range 14) 1234 | -10/Mines | Found a hidden stash of uninstalled traps 1355 | -10/Mines | Entered Materials 1355 | -9/Materials | Evolved 2 slots: Propulsion x2 1491 | -9/Materials | Repaired Autogun 1530 | -9/Materials | Repaired Beam Rifle 1562 | -9/Materials | Repaired Aluminum Leg 1780 | -9/Materials | Discovered new exit (range 10) 1810 | -9/Materials | Entered another Materials area 1810 | -8/Materials | Evolved 2 slots: Utility x2 1921 | -8/Materials | Lost 3 parts (1p2n) 2235 | -8/Materials | Self-destructed Last Messages --------------- 02120_ Acquired 70 matter. 02125_ Triggered Alarm Trap. 02125_ An alarm sounds. 02125_ ALERT: Alarm triggered, dispatching investigation squad. 02173_ Chain reaction triggered in Hvy. Ion Engine. 02182_ Aluminum Leg destroyed. 02190_ G-47 Trooper misfires. 02193_ M-13 Machinist repairs Y-45 Defender. 02194_ Aluminum Leg destroyed. 02195_ K-01 Serf collects debris. 02200_ G-47 Trooper misfires. 02200_ Y-45 Defender destroyed. 02201_ M-13 Machinist repairs G-47 Trooper. 02203_ K-01 Serf collects debris. 02213_ Aluminum Leg destroyed. 02213_ Atomic Centrifuge disabled. 02221_ Minigun destroyed. 02223_ M-13 Machinist repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????# ! g #??????????????????????? | | ???????????####### "@#??????????????????????? | | ???????????# # "" #??????????????????????? | | ???????????# # """g#??????????????????????? | | ???????????+ m #??????????????????????? | | ???????????# # " " #??????????????????????? | | ???????????# # "R" #??????????????????????? | | ???????????## ## """ #??????????????????????? | | ????????????# ## #??????????????????????? | | ????????????# ###########??????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# ! ###########??????????????????????? | | ????????????#!%=# #??????????????????????? | | ????????????# [ # """ #??????????????????????? | | ????????##### # """ #??????????????????????? | | ??+ + """ #??????????????????????? | | ??# ##### # "" #??????????????????????? | | ??#?????????# # Y" #??????????????????????? | | ????????????# " "" #??????????????????????? | | ????????????# " #??????????????????????? | | ????????????# "##########??????????????????????? | | ????????????# #### !#??????????????????????? | | ????????????# + #??????????????????????? | | ????????????# #### """ #??????????????????????? | | ????????????# #??? """ ]#??????????????????????? | | ????#######?# #????""" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldGrapheneSplitter Manual? 0 Play Time 00:54:12 Cumulative 10.6 hours Start 2024.05.02 @ 09:53:10 End 2024.05.03 @ 10:07:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc0a35d1-f7be-4263-8551-99927d12443d