Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 02:17:29 Player: LameThyst Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1306) 1306 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3606 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scanner Light Armor Plating System Shield Field Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Improved Light Cannon > --- INVENTORY -------- Nuclear Core High-capacity Battery Medium Matter Pod Terrain Scanner Improved Weapon Shielding Light Armor Plating System Shield Field Laser Pulse Rifle EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Gauss Rifle Grenade Launcher Heavy Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 57 | 7 7 4 17 13 9 Power 10 | 1 1 . 3 2 3 Engine 9 | 1 1 . 3 2 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 2 . 6 6 . Treads 14 | . 2 . 6 6 . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 2 4 1 3 Device 4 | . . . 1 1 2 Storage 4 | 1 2 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . 1 3 . . Artifact . | . . . . . . Weapon 18 | 3 2 2 4 4 3 Energy Gun 6 | 2 1 . 1 1 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 7 | 1 1 1 3 1 . Ballistic Cannon 2 | . . 1 . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 13 | . 1 . 4 . 8 Power 2 | . . . 1 . 1 Propulsion 7 | . 1 . 1 . 5 Utility 1 | . . . 1 . . Weapon 3 | . . . 1 . 2 Highest Loss Streak 8 | . 1 . 2 . 8 To Critical Strikes . | . . . . . . Average Backups 12 | 2 7 10 14 14 14 Power . | . 1 1 . . . Propulsion 1 | 1 2 1 . 1 . Utility 3 | . 1 3 4 4 4 Weapon 7 | . 2 5 8 8 8 Tool/Special . | . . . . . . Unused Backups 21 | . 1 2 3 1 14 Power 2 | . . 2 . . . Propulsion 1 | . . . . . 1 Utility 5 | . . . . . 5 Weapon 13 | . 1 . 3 1 8 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 80 87 89 100 96 Engine 10 | . 14 14 8 11 8 Treads 31 | . . 28 35 44 43 Leg 5 | . 23 . 3 . . Device 3 | . . . . 5 14 Storage 11 | . 14 14 11 11 9 Protection 4 | . . 2 8 5 . Energy Gun 6 | . 14 14 5 2 . Energy Cannon 3 | . . . . 6 8 Ballistic Gun 9 | . 14 13 9 11 . Ballistic Cannon 3 | . . . 7 . 8 Peak Build Rating 24 | 6 7 8 13 15 24 Average Rating 11 | 4 6 7 10 14 19 On Entrance 8 | . 6 7 8 13 15 Naked Turns 2 | . . . . . 2 Heaviest Build 40 | 13 18 31 36 37 40 Greatest Support 100 | 20 40 40 80 80 100 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 9 11 15 15 14 Most Carried 15 | 4 10 14 15 15 15 Average Carried 12 | 2 7 10 14 14 14 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 15 | 4 10 13 15 15 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1324 | 234 105 79 499 298 109 Remotely . | . . . . . . Salvage Created 1557 | . 163 42 519 610 223 Parts 123 | . 18 7 39 41 18 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 49 | . 10 3 14 12 10 Guns 27 | . 10 3 8 6 . Cannons 19 | . . . 6 6 7 AOE 3 | . . . . . 3 Classes Destroyed 7 | . 2 . 2 2 1 Hauler 2 | . . . . 2 . Recycler 1 | . . . . 1 . Swarmer 24 | . 9 3 3 4 5 Grunt 13 | . 1 . 3 6 3 Brawler 1 | . . . 1 . . Sentry 9 | . . . 7 2 . Specialist 2 | . . . . . 2 Best Kill Streak 6 | . 6 3 4 6 5 Combat Bots Only 6 | . 6 3 4 6 5 Max Kills in Single Turn 3 | . 2 1 1 1 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 340 | . 60 6 96 57 121 Missed 75 | . 10 2 25 10 28 Hits 265 | . 50 4 71 47 93 Melee 4 | . . . 4 . . Projectile 261 | . 50 4 67 47 93 Critical Strikes 6 | . . . 4 . 2 Damage Taken 3514 | . 430 31 971 489 1593 Core 833 | . 79 6 112 76 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 66 . 53 . Volleys Fired 129 | . 24 4 44 32 25 Largest 2 | . 2 2 2 2 2 Hottest 101 | . 70 70 86 91 101 Shots Fired 254 | . 48 8 88 60 50 Gun 143 | . 48 8 53 34 . Cannon 107 | . . . 35 26 46 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 156 | . 24 4 73 34 21 Thermal 94 | . 24 4 15 26 25 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 11 6 12 7 8 Robot Miss Streak 3 | . 3 . 2 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 162 | . 30 5 60 37 30 Core Hits 76 | . 13 3 22 16 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . 2 1 4 . . Burn 5 | . 2 1 2 . . Destroy 1 | . . . 1 . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3082 | . 331 57 917 687 1090 Guns 1232 | . 331 57 505 339 . Cannons 1420 | . . . 412 348 660 Explosions 430 | . . . . . 430 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1557 | . 114 20 772 339 312 Thermal 1095 | . 217 37 145 348 348 Explosive 430 | . . . . . 430 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 2 7 . Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 1 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles 1 | . . . . . 1 Explosions 3 | . . . . . 3 Melee . | . . . . . . Knockbacks 8 | . . . 1 . 7 Impact . | . . . . . . Kinetic 8 | . . . 1 . 7 Secondary . | . . . . . . Self-Inflicted Damage 24 | . . . . . 24 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 621 | . 136 70 118 621 28 Average Temperature 89 | . 52 30 27 186 12 Received Heat Transfer 756 | . 60 . 321 123 252 Effects 7 | . . . . 7 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Interference 3 | . . . . 3 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 1 1 1 . Heat Transferred 2738 | . 777 185 518 629 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 94 100 100 Level 1 1 | . . . 5 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 214 | . 160 109 214 152 152 Initial 40 | . . 39 . 15 40 Average 61 | . 62 42 75 71 44 Influence Increases 1370 | . 240 70 486 307 267 Destroy 0b10 Robot/C 980 | . 200 60 280 240 200 Destroy 0b10 Robot/NC 15 | . . . . 15 . Destroy Leader 234 | . 40 10 100 44 40 Successful Hack 5 | . . . . 5 . Disable Machine 15 | . . . 15 . . Destroy Structure 31 | . . . 1 3 27 Lose Combat Pursuer 90 | . . . 90 . . Influence Decreases 1255 | . 138 172 448 249 248 Entered New Map 142 | . . 63 . 23 56 Time Decay 833 | . 128 109 258 226 112 Lost Part 130 | . 10 . 40 . 80 Purge Threat 150 | . . . 150 . . Squads Dispatched 11 | . 1 . 1 1 8 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 9 | . 1 . 1 1 6 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 5 | . . . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 14 3 21 19 18 Peak Tracking Total 10 | . 6 3 9 5 10 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 13 | . 2 . 4 6 1 Terminals 7 | . 1 . 2 4 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 5 | . 1 . 2 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 6 . 7 14 6 Successful 11 | . 1 . 3 5 2 Failed 22 | . 5 . 4 9 4 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 1 . 4 10 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 17 | . 5 . 3 3 6 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 2 4 . Open Door 2 | . . . . 2 . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 1 . 1 1 2 Report Inventory 3 | . 1 . 1 1 . Retrieve Matter 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 . 3 5 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 249 | . . . . . 249 Terrain 249 | . . . . . 249 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2322 | 63 407 284 615 621 332 Spaces Moved 1112 | 43 212 161 271 280 145 Core 9 | 4 . . . . 5 Treads 855 | . 3 161 271 280 140 Legs 248 | 39 209 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 50 Average Speed 153 | 113 139 160 160 160 156 Slowest Speed 190 | 120 190 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 41 41 32 49 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . . . 28 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 26 | . . . . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1506 | 53 284 185 377 402 205 Wait 93 | . 26 . 15 48 4 Move 1107 | 42 211 160 270 279 145 Hop . | . . . . . . Pick Up 52 | 4 9 9 11 11 8 Fast Attach 14 | 6 1 1 4 . 2 Attach 10 | . 2 1 3 . 4 Detach 5 | . 2 1 1 . 1 Swap 40 | 1 4 2 13 15 5 Drop 56 | . 5 7 16 17 11 Fire 129 | . 24 4 44 32 25 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 6) 434 | -10/Materials | Discovered new exit (range 12) 471 | -10/Materials | Entered Mines 624 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 727 | -10/Mines | Discovered new exit (range 16) 755 | -10/Mines | Entered Materials 755 | -9/Materials | Evolved 2 slots: Propulsion x2 1315 | -9/Materials | Discovered new exit (range 8) 1370 | -9/Materials | Entered Storage 1485 | -9/Storage | Build established: Scavenger-Mutant 1980 | -9/Storage | Discovered new exit (range 7) 1991 | -9/Storage | Entered Materials 1991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2156 | -8/Materials | Garrison activated, responded to threat 2316 | -8/Materials | Core integrity fell below 50% 2321 | -8/Materials | Core integrity fell below 20% 2321 | -8/Materials | Released all parts (5) 2323 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02312_ Penetrated by Slug. 02313_ Deuterium Engine destroyed. 02315_ Lgt. Treads destroyed. 02315_ Adv. Beam Cannon destroyed. 02315_ Grenade Launcher destroyed. 02315_ Knocked back. 02315_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02315_ R-06 Scavenger collects Imp. Heat Sink. 02316_ Penetrated by Slug. 02319_ R-06 Scavenger collects Particle Gun. 02320_ Nuclear Core blasted off. 02321_ Released Imp. Cooling System. 02321_ Released Imp. Terrain Scan Processor. 02321_ Released Lrg. Storage Unit. 02321_ Released Pulse Rifle. 02321_ Released EM Pulse Cannon. 02321_ Extracted 44 energy. 02322_ Penetrated by Slug. 02322_ R-06 Scavenger collects Lgt. Ion Engine. 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[= ?????????? | | ?????????????????????#?"????#??? ? [!??????????? | | ??????????????????????? ????#?#???""? ??????????? | | ?????????????????????#?????????#?????????????????? | | ???????????????????????????????+?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorMeleeRecalibrator Manual? 0 Play Time 00:32:36 Cumulative 31.4 hours Start 2025.06.28 @ 01:45:37 End 2025.06.28 @ 02:17:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c9dbb14b-1a25-4d03-9ec0-721b92a5fb3e