Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 18:15:09 Player: skilledspacepolice Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2448) 2448 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 6189 Bonus ------- Follower Combat Kills 76 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Gravity Neutralizer Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Thermic Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Light Ion Engine Fusion Compressor Fusion Compressor Gravity Neutralizer Improved Signal Interpreter Kinecellerator [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 4 | . . 2 . 2 . . Weapon 1 | . . . . . . 1 Parts Attached 90 | 6 9 8 3 16 4 44 Power 20 | 1 . 1 1 2 1 14 Engine 14 | 1 . . 1 2 1 9 Core 6 | . . 1 . . . 5 Reactor . | . . . . . . . Propulsion 26 | 2 3 . 2 5 2 12 Treads 5 | 2 . . . . . 3 Leg 16 | . 3 . 2 5 2 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . . . . 5 Utility 23 | 1 4 3 . 7 1 7 Device 11 | . 1 2 . 4 . 4 Storage 2 | 1 1 . . . . . Processor 8 | . 2 1 . 2 1 2 Hackware 2 | . . . . 1 . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 2 2 4 . 2 . 11 Energy Gun 12 | 1 2 4 . 1 . 4 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 5 | 1 . . . 1 . 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 Parts Lost 50 | . . 2 1 15 4 28 Power 10 | . . . 1 2 1 6 Propulsion 14 | . . . . 3 1 10 Utility 14 | . . 1 . 6 1 6 Weapon 12 | . . 1 . 4 1 6 Highest Loss Streak 7 | . . 1 1 3 2 7 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 6 6 8 5 3 5 Power 1 | . 1 1 1 2 1 1 Propulsion . | . 1 . . . . . Utility 3 | . 3 3 4 1 1 3 Weapon . | . 1 1 2 . . . Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . . 2 . 3 Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . 1 . 3 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 96 96 99 90 44 70 Engine 7 | . 13 . 9 8 1 5 Core 2 | . . 9 . . . 5 Treads 3 | . 18 . . . . 3 Leg 13 | . 9 22 22 17 1 8 Device 7 | . . 9 11 10 12 5 Storage 8 | . 14 11 11 9 7 5 Processor 19 | . 12 21 22 24 15 19 Hackware 2 | . . . . 3 . 5 Energy Gun 12 | . 20 21 22 15 . 1 Energy Cannon 1 | . . . . . 5 3 Ballistic Gun 2 | . 6 . . 1 . 2 Peak Build Rating 48 | 6 12 14 15 32 22 48 Average Rating 22 | 4 8 13 13 24 19 36 On Entrance 10 | . 6 9 14 13 15 14 Avg Prop Armor Cover (%) 11 | . . . . . . 11 Naked Turns . | . . . . . . . Heaviest Build 42 | 13 22 22 22 31 28 42 Greatest Support 48 | 40 40 20 20 34 18 48 Greatest Overweight (x) 9 | . 2 1 1 4 9 9 Average Overweight (x) . | . . . . . 4 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 5 10 9 10 8 5 10 Average Carried 6 | 2 6 6 9 5 3 5 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 9 | 3 9 8 9 4 5 2 Scrap Suit Usage (%) 17 | . . . . 61 65 . Parts Cannibalized 14 | . . . . 14 . . Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1459 | 162 204 109 30 282 . 672 Remotely . | . . . . . . . Salvage Created 2097 | . 392 266 155 646 49 589 Parts 122 | . 28 13 10 33 1 37 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 57 | . 12 5 9 17 1 13 Guns 53 | . 12 5 9 17 . 10 Cannons 3 | . . . . . 1 2 AOE 1 | . . . . . . 1 Classes Destroyed 12 | . 4 3 . 3 . 2 Worker 2 | . 1 . . . . 1 Builder 6 | . . . . 1 . 5 Tunneler 1 | . . . . . . 1 Recycler 1 | . . 1 . . . . Operator 4 | . 2 . . 1 . 1 Watcher 2 | . . 1 . 1 . . Swarmer 12 | . 3 . 5 . . 4 Grunt 31 | . 9 4 4 8 1 5 Sentry 7 | . . 1 . 4 . 2 Specialist 2 | . . . . 2 . . Hunter 3 | . . . . 3 . . Programmer 2 | . . . . . . 2 Best Kill Streak 4 | . 3 3 3 3 1 4 Combat Bots Only 4 | . 3 2 3 3 1 4 Max Kills in Single Turn 3 | . 2 2 2 2 1 3 Gunslinging 1 | . . . 1 1 . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 699 | . 55 23 30 168 66 357 Missed 219 | . 18 7 2 40 17 135 Hits 480 | . 37 16 28 128 49 222 Melee 16 | . . . . . . 16 Projectile 464 | . 37 16 28 128 49 206 AOE 6 | . . . . . . 6 Critical Strikes 22 | . 1 1 1 4 3 12 Damage Taken 6943 | . 490 233 297 2055 826 3042 Core 1666 | . 81 55 67 316 297 850 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 158 | . 26 . . 132 . . Core Remaining (%) 67 | 100 67 . 69 42 57 . Volleys Fired 212 | . 35 14 15 62 13 73 Largest 2 | . 2 2 2 2 1 2 Hottest 138 | . 130 130 130 130 65 138 Shots Fired 338 | . 65 26 30 106 13 98 Gun 293 | . 65 26 30 106 . 66 Cannon 45 | . . . . . 13 32 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 88 | . 16 . . 33 . 39 Thermal 250 | . 49 26 30 73 13 59 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 41 | . 14 15 16 41 15 13 Robot Miss Streak 8 | . 7 4 7 7 1 8 Penetration Max 1 | . . . . 1 . . Secondary Targets 4 | . . . 1 3 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 264 | . 55 21 25 88 12 63 Core Hits 312 | . 46 35 41 114 3 73 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 4 | . 1 . . 2 . 1 Burn 2 | . 1 . . . . 1 Destroy 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5062 | . 589 334 370 1702 321 1746 Guns 4046 | . 586 334 370 1702 . 1054 Cannons 730 | . . . . . 321 409 Explosions 283 | . . . . . . 283 Melee . | . . . . . . . Ramming 3 | . 3 . . . . . Kinetic 1344 | . 108 . . 510 . 726 Thermal 3432 | . 478 334 370 1192 321 737 Explosive 283 | . . . . . . 283 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . 2 Average Corruption 1 | . . . . 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . 17 . 9 Message Errors 6 | . . . . 3 . 3 Matter Fused 10 | . . . . 8 . 2 Heat Flow Errors 5 | . . . . 5 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . 1 . . 1 . . Kicked 2 | . 1 . . 1 . . Crushed . | . . . . . . . Highest Temperature 657 | . 657 222 240 284 10 138 Average Temperature 107 | . 160 71 89 97 8 63 Received Heat Transfer 2472 | . 264 90 123 810 495 690 Effects 15 | . 12 . 1 2 . . Shutdowns 2 | . 2 . . . . . Energy Bleed 7 | . 5 . . 2 . . Interference 2 | . 1 . 1 . . . Matter Decay 1 | . 1 . . . . . Short Circuit 2 | . 2 . . . . . Damage (core) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 1 . 1 3 1 2 Heat Transferred 5008 | . 901 425 490 1490 444 1258 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 97 Level 1 . | . . . . . . 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 211 | . 83 77 122 88 20 211 Initial 15 | . . 11 . . 15 . Average 37 | . 40 24 31 28 2 57 Influence Increases 2110 | . 367 167 301 582 36 657 Destroy 0b10 Robot/C 1180 | . 240 100 200 360 20 260 Destroy 0b10 Robot/NC 80 | . 15 10 . 15 . 40 Destroy Leader 304 | . 60 12 40 122 . 70 Allied During Kill 24 | . . . 16 8 . . Successful Hack 52 | . 52 . . . . . Disable Machine 105 | . . . . 15 . 90 Destroy Structure 50 | . . . . 2 1 47 Lose Combat Pursuer 315 | . . 45 45 60 15 150 Influence Decreases 2027 | . 338 196 301 548 70 574 Entered New Map 37 | . . 18 . . 19 . Time Decay 1503 | . 338 168 291 367 45 294 Lost Part 446 | . . 10 10 140 6 280 Lost Ally 41 | . . . . 41 . . Squads Dispatched 18 | . 3 2 . 6 . 7 Investigation 2 | . 1 1 . . . . Extermination 4 | . . . . . . 4 Reinforcement 11 | . 2 1 . 5 . 3 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 9 | . 1 2 . 3 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 20 12 13 37 8 38 Peak Tracking Total 9 | . 4 5 4 5 4 9 Tactical Retreats 11 | . . 2 1 2 1 5 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . 1 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 7 | . . . . 1 . 6 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 18 | . 7 1 . 4 . 6 Terminals 11 | . 5 1 . 2 . 3 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 2 | . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 38 | . 14 3 . 8 . 13 Successful 24 | . 8 2 . 5 . 9 Failed 14 | . 6 1 . 3 . 4 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 9 3 . 4 . 4 Fabricators 3 | . . . . . . 3 Repair Stations 3 | . 3 . . . . . Recycling Units 4 | . 2 . . . . 2 Scanalyzers 7 | . . . . 3 . 4 Garrison Access 1 | . . . . 1 . . Terminal Hacks 11 | . 5 2 . 2 . 2 Record 1 | . . . . . . 1 Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 Process 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . . . 2 . 4 Insert Component 1 | . . . . . . 1 Analyze 2 | . . . . . . 2 Retrieve Study 3 | . . . . 2 . 1 Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 1 . 2 . 4 Full Trace Events 3 | . 1 1 . 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 95 | . . . . . . 95 Total Part Build Rating 10 | . . . . . . 10 Part Studies Acquired 3 | . . . . 2 . 1 Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 26 | . . . . . . 26 Retrieved Matter 26 | . . . . . . 26 Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 25 | . . . 8 17 . . Total Damage 288 | . . . 88 200 . . Kills 2 | . . . 1 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 2302 | . . . . . 400 1902 Optics 2195 | . . . . . 400 1795 Cloaking 125 | . . . . . . 125 Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 6391 | 78 886 579 1133 1390 400 1925 Spaces Moved 3632 | 42 421 262 828 729 119 1231 Core 191 | 3 . . . 8 82 98 Treads 365 | 39 270 . . . . 56 Legs 2612 | . 151 262 828 721 37 613 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 464 | . . . . . . 464 Fastest Speed 29 | 50 120 120 120 120 120 29 Average Speed 141 | 152 164 177 122 147 305 118 Slowest Speed 500 | 160 260 190 190 250 500 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 74 29 100 52 4 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . . . . . . 52 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 48 | . . . . . . 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 4562 | 56 555 353 913 944 142 1599 Wait 497 | . 65 58 65 112 2 195 Move 3626 | 41 420 261 827 728 118 1231 Hop . | . . . . . . . Pick Up 94 | 9 15 8 1 15 5 41 Fast Attach 5 | . 1 . 2 . . 2 Attach 82 | 6 8 8 1 15 4 40 Detach 1 | . . . . . . 1 Swap 5 | . 1 . . 1 . 3 Drop 38 | . 9 4 2 10 . 13 Fire 212 | . 35 14 15 62 13 73 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 1 . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 338 | -10/Materials | Repaired Med. Laser 388 | -10/Materials | Discovered new exit (range 15) 956 | -10/Materials | Discovered new exit (range 6) 961 | -10/Materials | Identified exit to Materials 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Utility x2 1527 | -9/Materials | Discovered new exit (range 8) 1540 | -9/Materials | Identified exit to Mines 1544 | -9/Materials | Entered Mines 1586 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1590 | -9/Mines | Found Scrap Suit 1666 | -9/Mines | Learned Materials non-interactive machine intel 1783 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1799 | -9/Mines | Learned Materials terminal intel 1826 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1874 | -9/Mines | Discovered new exit (range 4) 1877 | -9/Mines | Identified exit to Materials 1934 | -9/Mines | Build established: Scavenger-Mutant 2302 | -9/Mines | Discovered exit to Materials (range 9) 2677 | -9/Mines | Entered Materials 2677 | -8/Materials | Accompanied by 3 allies 2677 | -8/Materials | Evolved 2 slots: Utility x2 2678 | -8/Materials | Loaded intel: 52 non-interactive machine locations 2679 | -8/Materials | Loaded intel: 12 terminal locations 3476 | -8/Materials | Build established: Mutant 3800 | -8/Materials | Discovered new exit (range 10) 3832 | -8/Materials | Lost 3 parts (1p1u1w) 3952 | -8/Materials | Garrison activated, responded to threat 4011 | -8/Materials | Core integrity fell below 50% 4044 | -8/Materials | Lost 3 parts (1p1u1w) 4057 | -8/Materials | Discovered new exit (range 5) 4067 | -8/Materials | Entered Factory 4067 | -7/Factory | Evolved 2 slots: Propulsion x2 4435 | -7/Factory | Discovered new exit (range 18) 4467 | -7/Factory | Entered another Factory area 4467 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4693 | -6/Factory | Fabricated Imp. VSS Leg? 5633 | -6/Factory | Build established: Scavenger-Mutant 5676 | -6/Factory | Lost 3 parts (2n1w) 6128 | -6/Factory | Lost 7 parts (2p2n3w) 6136 | -6/Factory | Core integrity fell below 50% 6166 | -6/Factory | Lost 6 parts (2n3u1w) 6368 | -6/Factory | Discovered new exit (range 9) 6382 | -6/Factory | Core integrity fell below 20% 6392 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Imp. Medium Treads. Acquired Phase Cannon. Thermic Laser severed. Acquired Thermic Laser. Penetrated by Slug. Hacking Suite destroyed. Critical hit (Blast). Slug penetrates TF Node. TF Node disabled. Imp. Sensor Array tumbles out of TF Node. Imp. Signal Interpreter tumbles out of TF Node. Enh. Nuclear Core severed. Imp. Medium Treads severed. Knocked back. Cloaking Device destroyed. VTOL Module+ destroyed. Phase Cannon severed. Penetrated by Slug. Knocked back. Imp. Heat Sink severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? + + | | ?????????????????????????????????# # # | | ??????????????????????????????????####????# # | | ???????????????????????????????###????????# # | | ???????????????????????????????? ?????## # | | ??????????????????????????????? ##### # | | ??????????????????????????????? | | ?????????????????????????????? ### | | ??????????????????????????????? #?? | | ??????????????????????????????? ##### #?? | | ???????????????????????????????????????#####+##### | | ???????????????????????????????????????# # | | ???????????????????????????????????????# """ """ # | | ???????????????????????????????????????# """ """ # | | ???????????????????????????????????????# """ """ # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# ! # | | ???????????????????????????????????????# [ # | | ???????????????????????????????????????# # | | ???????????????????????????##??????????###+####### | | ??????????????????????????? #????????????# #?????? | | ??????????????????????????? #????????????# #?????? | | ??????????????????????????? #????????????# #?????? | | ?????????????????########## ###??????????# #?????? | | ?????????????????# """ # #????##??### ####### | | ?????????????????#[]"T" #@ ### ! #??# | | ?????????????????# !; ! H < #??# ##### | | ?????????????????# % c # ]! ;## #??# #???? | | ?????????????????# !% ; ##???????# #???? | | ?????????????????# /*= ## ##????????# #???? | | ?????????????????##;###### T#????????# #???? | | ??????????????????###????# #????????# #???? | | ???????????????########## g##????????# #???? | | ???????????????#/ * ! ! #?????????# #???? | | ???????????????# # ##??####### #???? | | ???????????????# """"""" # g #### #???? | | ???????????????# """"""" g #???? | | ???????????????# """"""" # +???? | | ???????????????# """"""" # """ #???? | | ???????????????# ## """ #???? | | ???????????????# ! [## """ #???? | | ???????????????############ #???? | | ??????????????????????????# = #??? | | ??????????????????????????# ########+## #??? | | ??????????????????????? #######?????????? #??? | | ????????????????????# #####???????????????? ??? | | ????????????????????##???????????????????????###?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 150 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VSS Leg | x2 | -6/Factory | Preloaded Repaired ---------- Med. Laser | 62% | -10/Materials Studied --------- Spread Laser | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Challenges ------------ None Game ------ Seed MicroDirtyDriver Manual? 0 Play Time 01:03:58 Cumulative 16.0 hours Start 2025.12.29 @ 17:12:59 End 2025.12.29 @ 18:15:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea3e07f5-f314-4cf2-96da-b7eb930ebb79