Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 21:57:38 Player: Kiks Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (4201) 4201 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1563) 1563 TOTAL SCORE: 9324 Bonus ------- High Alert Combat Kills 811 Follower Combat Kills 106 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -54 Cogmind --------- Core Integrity 700/700 Matter 257/300 Energy 58/160 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Cooling System Large Storage Unit Improved Medium Armor Plating > --- WEAPON (4) ------- Lightning Gun Arc Projector Improved Spread Laser Improved Light Cannon > --- INVENTORY (15) --- Heat Sink Improved Signal Interpreter Reactive Plating Relay Coupler [Swarmer] (34) Relay Coupler [Swarmer] (40) Relay Coupler [Brawler] (26) Relay Coupler [Brawler] (29) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (16) Heavy Assault Rifle Improved Light Cannon Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Arc Projector Improved Spread Laser Assault Cannon > --- INVENTORY -------- Light Nuclear Core Heat Sink Improved Signal Interpreter Reactive Plating Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Assault Rifle Improved Light Cannon Remote Datajack Remote Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . 1 . . 1 Weapon 2 | . . . . 1 . . 1 Parts Attached 103 | 6 1 18 . 44 15 11 8 Power 9 | 1 . 1 . 4 1 1 1 Engine 4 | 1 . 1 . 1 . 1 . Core 5 | . . . . 3 1 . 1 Reactor . | . . . . . . . . Propulsion 33 | 2 . 10 . 14 3 2 2 Treads 13 | 2 . 3 . 8 . . . Leg 20 | . . 7 . 6 3 2 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 1 2 . 7 2 3 1 Device 7 | . . . . 4 1 1 1 Storage 3 | 1 1 . . . 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 6 | . . 2 . 3 . 1 . Artifact . | . . . . . . . . Weapon 44 | 2 . 5 . 19 9 5 4 Energy Gun 18 | . . 1 . 6 6 2 3 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 8 | 2 . 2 . 2 1 1 . Ballistic Cannon 9 | . . . . 6 1 1 1 Launcher 8 | . . 1 . 5 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 3 . . 1 Parts Lost 20 | . . 2 . 8 3 6 1 Power 1 | . . . . 1 . . . Propulsion 9 | . . 1 . 3 1 3 1 Utility 5 | . . . . 3 1 1 . Weapon 5 | . . 1 . 1 1 2 . Highest Loss Streak 4 | . . 1 . 2 2 4 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 85 80 100 96 98 95 96 Engine 5 | . 14 11 11 3 . 6 6 Core 3 | . . . . 5 9 2 . Treads 10 | . 28 18 . 17 . . . Leg 23 | . . 16 44 17 35 34 27 Device 8 | . . . . 8 15 12 14 Storage 9 | . 14 11 11 9 9 9 7 Protection 4 | . . 1 11 7 1 1 7 Energy Gun 12 | . . . 11 15 17 15 18 Ballistic Gun 7 | . 28 18 . 2 6 4 3 Ballistic Cannon 3 | . . . . 5 1 5 7 Naked Turns . | . . . . . . . . Heaviest Build 52 | 12 27 38 38 49 46 44 52 Greatest Support 80 | 40 40 80 43 80 62 55 68 Greatest Overweight (x) 2 | . . 1 . 2 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 Most Carried 15 | . 12 15 14 15 15 15 15 Average Carried 12 | . 5 12 14 13 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | . 12 14 14 12 15 15 14 Class Distribution -------------------- 28% | Scavenger-Gunner 21% | Tank 19% | Mutant 12% | Scavenger-Mutant 9% | Bothacker-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Bothacker-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Matter Collected 2172 | 145 30 441 14 866 225 339 112 Remotely . | . . . . . . . . Salvage Created 4208 | . 43 929 . 1383 798 835 220 Parts 226 | . 9 74 . 64 45 31 3 Haulers Intercepted 4 | . . 2 . 1 . 1 . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Combat Hostiles Destroyed 89 | . 1 18 . 33 18 16 3 Guns 57 | . 1 14 . 18 12 10 2 Cannons 17 | . . 1 . 11 1 3 1 AOE 13 | . . 3 . 4 5 1 . Classes Destroyed 15 | . 2 7 . 5 . 1 . Worker 3 | . . 1 . . . 2 . Builder 1 | . . . . 1 . . . Hauler 4 | . . 2 . 1 . 1 . Recycler 4 | . . 2 . . . 1 1 Operator 1 | . . . . 1 . . . Watcher 9 | . 1 3 . 3 . 1 1 Swarmer 21 | . . 8 . 5 3 5 . Cutter 3 | . . . . 3 . . . Grunt 44 | . 1 5 . 17 10 8 3 Brawler 2 | . . 1 . . 1 . . Duelist 4 | . . 1 . 2 1 . . Sentry 12 | . . 3 . 5 3 1 . Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . 1 . . . Zionite 1 | . . . . 1 . . . Best Kill Streak 6 | . 1 5 . 6 5 3 4 Combat Bots Only 6 | . 1 4 . 6 5 3 3 Max Kills in Single Turn 3 | . 1 3 . 2 3 2 1 Gunslinging 2 | . . . . . 2 . . Exploded 3 | . . 2 . 2 3 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Damage Taken 5152 | . 32 1017 . 2288 683 857 275 Core 580 | . 11 112 . 203 85 169 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 95 . 72 . . 16 . Volleys Fired 305 | . 16 82 . 101 28 65 13 Largest 4 | . 2 2 . 3 3 3 4 Hottest 224 | . 40 88 . 183 153 166 224 Shots Fired 738 | . 32 163 . 257 76 162 48 Gun 594 | . 32 154 . 173 65 132 38 Cannon 128 | . . 7 . 80 4 27 10 Launcher 16 | . . 2 . 4 7 3 . Special . | . . . . . . . . Kinetic 370 | . 32 154 . 96 18 52 18 Thermal 334 | . . 7 . 157 51 107 12 Explosive 4 | . . 2 . 2 . . . Electromagnetic 30 | . . . . 2 7 3 18 Robot Hit Streak 41 | . 5 41 . 12 9 10 7 Robot Miss Streak 8 | . 4 4 . 3 5 7 8 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 2 . 1 4 . . Max Gunslinging Chain 2 | . . 1 . 1 2 . . Shots Hit Robots 445 | . 14 111 . 164 46 85 25 Core Hits 213 | . 7 54 . 71 34 34 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 13 | . . . . 7 1 5 . Burn 8 | . . . . 4 1 3 . Destroy 1 | . . . . . . 1 . Blast 4 | . . . . 3 . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7904 | . 118 1101 . 3356 1228 1613 488 Guns 4914 | . 118 832 . 1905 645 1059 355 Cannons 1707 | . . 123 . 1100 41 310 133 Explosions 1263 | . . 146 . 331 542 244 . Melee . | . . . . . . . . Ramming 20 | . . . . 20 . . . Kinetic 3032 | . 118 832 . 1184 197 471 230 Thermal 3567 | . . 123 . 1821 566 898 159 Explosive 333 | . . 146 . 187 . . . Electromagnetic 952 | . . . . 144 465 244 99 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 . Average Corruption 1 | . . . . . 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . 7 4 . Message Errors 2 | . . . . . 2 . . Matter Fused 3 | . . . . . 1 2 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 3 | . . . . . 3 . . Parts Rejected 1 | . . . . . . 1 . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 63 | . . . . 38 4 1 20 Projectiles 31 | . . . . 10 . 1 20 Explosions 32 | . . . . 28 4 . . Melee . | . . . . . . . . Knockbacks 13 | . . . . 9 . 4 . Impact . | . . . . . . . . Kinetic 13 | . . . . 9 . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 139 | . . 35 . 77 27 . . Shots 7 | . . 2 . 2 3 . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 372 | . 6 111 . 366 372 330 57 Average Temperature 93 | . 6 26 . 103 130 86 29 Received Heat Transfer 1959 | . 18 249 . 855 360 405 72 Effects 10 | . . . . 8 2 . . Energy Bleed 1 | . . . . 1 . . . Interference 9 | . . . . 7 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . 1 . Parts Fried 6 | . . . . . 1 3 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 16 | . . . . 8 2 6 . Heat Transferred 8264 | . . 222 . 4220 1287 2405 130 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Peak Influence 1261 | . 67 369 131 783 1261 904 390 Initial 614 | . . . 131 50 508 614 268 Average 478 | . 22 228 131 463 952 661 329 Maximum Alert Level 4 | . . 1 . 3 4 3 1 Low Security (%) 21 | 100 100 28 100 17 . . 3 Level 1 27 | . . 71 . 27 . . 96 Level 2 22 | . . . . 23 21 61 . Level 3 22 | . . . . 30 34 38 . Level 4 6 | . . . . . 44 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 1 . 5 . 3 2 Investigation 2 | . . . . 1 . 1 . Extermination 1 | . . . . . . . 1 Reinforcement 10 | . 2 1 . 4 . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 2 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Distress Signals 7 | . . 1 . 5 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 6 22 . 52 22 26 11 Peak Tracking Total 8 | . 2 4 . 7 6 4 8 Tactical Retreats 9 | . . . . 4 2 3 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Traps Triggered 7 | . . 1 . 1 4 1 . Indirectly 2 | . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 1 . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Machines Disabled 15 | . . . . 5 4 . 6 Max in Single Turn 4 | . . . . 1 1 . 4 Garrison Relay 3 | . . . . . 3 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Machines Accessed 15 | . . 2 . 10 . 3 . Terminals 14 | . . 2 . 9 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 40 | . . 3 . 29 . 8 . Successful 21 | . . 3 . 14 . 4 . Failed 19 | . . . . 15 . 4 . Catastrophic 5 | . . . . 4 . 1 . Database Lockouts . | . . . . . . . . Manual 29 | . . 3 . 20 . 6 . Terminals 39 | . . 3 . 28 . 8 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 8 | . . 1 . 6 . 1 . Record 2 | . . . . 2 . . . Branch Access Points 2 | . . 1 . 1 . . . Unreport Threat 1 | . . . . . . 1 . Garrison Status 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 12 | . . 2 . 7 . 3 . Terminals 12 | . . 2 . 7 . 3 . Botnet 12 | . . 2 . 7 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 12 | . . 1 . 8 . 3 . Full Trace Events 2 | . . . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . . 13 . . Machine Destruction 13 | . . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 45 | . . . 45 45 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . 22 . . . Total Damage 356 | . . . . 356 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Turns Passed 5470 | 57 432 701 155 1824 776 1025 500 Spaces Moved 3010 | 33 223 275 118 901 517 608 335 Core 3 | 3 . . . . . . . Treads 824 | 30 223 150 . 421 . . . Legs 2183 | . . 125 118 480 517 608 335 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 120 Average Speed 132 | 150 160 142 120 140 120 120 130 Slowest Speed 260 | 160 160 190 120 260 123 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 43 26 33 81 67 34 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 87 | . . 12 . 20 3 8 44 Melee . | . . . . . . . . Projectile 16 | . . . . 8 . 8 . AOE 71 | . . 12 . 12 3 . 44 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Total 3890 | 38 273 450 131 1254 612 768 364 Wait 356 | . 20 56 14 165 19 78 4 Move 3004 | 32 222 274 117 901 516 607 335 Hop . | . . . . . . . . Pick Up 56 | . 13 10 . 18 13 2 . Fast Attach 47 | 6 . 9 . 16 3 7 6 Attach 28 | . 1 5 . 17 3 2 . Detach 1 | . . . . 1 . . . Swap 28 | . . 4 . 11 9 2 2 Drop 56 | . 1 10 . 23 13 5 4 Fire 305 | . 16 82 . 101 28 65 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis 8 | . . . . . 8 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 6) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x2 498 | -9/Materials | Identified exit to Mines 1181 | -9/Materials | Build established: Scavenger-Mutant 1191 | -9/Materials | Entered Mines 1200 | -9/Mines | Met a Derelict bent on vengeance 1231 | -9/Mines | Discovered new exit (range 7) 1346 | -9/Mines | Entered Materials 1346 | -8/Materials | Accompanied by 2 allies 1346 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1351 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2006 | -8/Materials | Build established: Tank 2632 | -8/Materials | Discovered new exit (range 10) 3170 | -8/Materials | Identified exit to Garrison 3170 | -8/Materials | Entered Garrison 3194 | -8/Garrison | Triggered checkpoint 3311 | -8/Garrison | Triggered checkpoint 3311 | -8/Garrison | Triggered checkpoint 3428 | -8/Garrison | Core integrity fell below 50% 3508 | -8/Garrison | Discovered new exit (range 9) 3525 | -8/Garrison | Installed Relay Interface Framework 3588 | -8/Garrison | Triggered checkpoint 3601 | -8/Garrison | Garrison Relay disabled 3652 | -8/Garrison | Build established: Scavenger-Gunner 3712 | -8/Garrison | Garrison Relay disabled 3860 | -8/Garrison | Triggered checkpoint 3899 | -8/Garrison | Garrison Relay disabled 3924 | -8/Garrison | Discovered new exit (range 14) 3946 | -8/Garrison | Entered Materials 4274 | -8/Materials | Discovered new exit (range 16) 4832 | -8/Materials | Core integrity fell below 20% 4862 | -8/Materials | Lost 4 parts (2n2w) 4971 | -8/Materials | Entered Factory 4971 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5279 | -7/Factory | Build established: Bothacker-Tank 5471 | -7/Factory | Self-destructed Last Messages --------------- 05119_ R-06 Scavenger collects Imp. Heat Sink. 05120_ Construction Platform disabled. 05120_ Slug penetrates R-06 Scavenger. 05120_ Destroyed Com. Wheel. 05120_ R-06 Scavenger destroyed. 05126_ Acquired Aluminum Leg. 05127_ Slug penetrates W-25 Informer. 05130_ Acquired 77 matter. 05132_ Acquired 35 matter. 05195_ Dropped Gauss Rifle. 05196_ Acquired Arc Projector. 05220_ Dropped Aluminum Leg. 05266_ K-01 Serf cleans the Subcomponent Replicator. 05310_ Dropped Assault Cannon. 05310_ Acquired Imp. Light Cannon. 05388_ Fusion Modulator explodes. 05425_ Dropped Lgt. Deuterium Engine. 05458_ Subcomponent Replicator disabled. 05461_ Carbon-fiber Leg destroyed. 05471_ ALERT: Rogue bot located, Programmers report to Factory Zone 9W. 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"?? #????# #??????????????? | | ###?????? ?? #????# #??????????????? | | #?????? ??? #????# ###########???????????? | | #????###+########### #? #???????????? | | #????# #? #???????????? | | #????# ######### # #???????????? | | #????# #???????# # #???????????? | | # ###### #???????# + #???????????? | | # #??????## # #???????????? | | # #??????# # #???????????? | | # ########T #? ############? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearDeuteriumSword Manual? 0 Play Time 00:44:20 Cumulative 94.7 hours Start 2022.04.14 @ 21:15:59 End 2022.04.14 @ 21:57:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 13 Adventurer 5 Explorer 34 Win Type - Total 18 Types 10/0/3/4/1/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a692c2af-f50b-423c-9909-83d79233543d