Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.11.15 @ 22:49:46 Player: Departed Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (139) 695 Value Destroyed (5091) 5091 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (343) 343 TOTAL SCORE: 11069 Bonus ------- High Alert Combat Kills 101 Aligned with FarCom 300 Friendly Fire -58 Cogmind --------- Core Integrity 289/850 Matter 64/300 Energy 166/310 System Corruption 4% Temperature Critical (525) Movement Core (950) Ox18 Location -6/Extension Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Weapon Cycler Focal Shield > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Improved Cooling System Launcher Guidance Computer Core Analyzer Weapon Cycler Weapon Cycler Medium Reactive Plating Reflective Plating Medium Reflective Plating Assault Cannon Proton Missile Launcher Powered Hammer Chainsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Visual Processing Unit Targeting Computer Improved Targeting Computer Experimental Targeting Computer Weapon Cycler Makeshift Armor Plating > --- WEAPON ----------- Gatling Laser Flak Cannon Mini Assault Cannon > --- INVENTORY -------- Fission Core Armored Treads Advanced Treads Medium Treads Improved Heat Sink Improved Cooling System Kinecellerator Weapon Cycler Heavy Armor Plating Reactive Plating Medium Reactive Plating Reflective Plating Focal Shield Gauss Rifle Flak Gun Assault Cannon Improved Proton Missile Launcher Powered Hammer Chainsword [Rating: 65] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Utility Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Slots Evolved 9 | . 1 . 2 . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . 1 . . . . . . 1 . . . . Utility 6 | . . . 2 . . . 1 1 . . 2 . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 84 | 8 18 . 5 1 2 2 6 10 3 2 15 12 Power 9 | 1 2 . . . . 1 1 1 . . 2 1 Engine 7 | 1 1 . . . . 1 1 1 . . 2 . Core 2 | . 1 . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 8 . 3 . . . . 2 2 . 7 2 Treads 15 | . . . 3 . . . . 2 2 . 7 1 Leg 10 | 2 8 . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | 3 4 . 2 . 2 1 3 4 . 2 4 5 Device 10 | . . . 1 . . 1 1 2 . 1 . 4 Storage 4 | 1 1 . . . 1 . 1 . . . . . Processor 5 | 1 1 . . . . . . 1 . . 2 . Hackware . | . . . . . . . . . . . . . Protection 11 | 1 2 . 1 . 1 . 1 1 . 1 2 1 Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 4 . . 1 . . 2 3 1 . 2 4 Energy Gun 2 | . 1 . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 7 | 2 . . . . . . . 1 . . 2 2 Ballistic Cannon 7 | . 3 . . . . . 1 2 1 . . . Launcher 2 | . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 2 . . 1 . Parts Lost 21 | . 1 . . . . 1 . 1 . . 1 17 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 7 | . . . . . . . . . . . 1 6 Utility 7 | . 1 . . . . . . 1 . . . 5 Weapon 5 | . . . . . . . . . . . . 5 Highest Loss Streak 10 | . 1 . . . . 1 . 1 . . 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 97 100 98 100 100 99 97 100 100 100 99 95 Engine 4 | . 6 . . . . 8 8 7 7 7 6 5 Core 3 | . 5 12 10 10 10 1 . . . . . . Treads 23 | . . . 13 30 30 30 25 28 28 28 24 21 Leg 4 | . 35 37 14 . . . . . . . . . Device 10 | . . . 10 10 10 10 10 14 14 14 12 13 Storage 7 | . . 12 10 10 10 10 8 7 7 7 6 6 Processor 13 | . 12 12 10 10 10 10 8 14 14 14 18 18 Protection 8 | . 10 . 10 10 10 10 13 7 7 7 12 9 Energy Gun 5 | . 6 . . 8 10 10 8 7 7 7 5 . Ballistic Gun 2 | . 12 . . . . . . 4 . . 3 11 Ballistic Cannon 10 | . 5 25 20 11 10 10 12 5 13 14 9 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 86 | 20 21 21 25 26 56 58 67 75 78 79 86 85 Greatest Support 116 | 20 39 39 69 69 69 69 69 94 99 99 116 108 Greatest Overweight (x) 8 | 6 1 . 8 . . . . . 1 . . 6 Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 10 10 10 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 5 10 10 10 17 20 20 20 20 20 20 20 Most Carried 20 | 4 6 8 10 10 20 20 18 20 20 20 20 20 Average Carried 15 | 1 4 7 8 9 15 19 13 18 19 19 19 17 Final Capacity 20 | 5 10 10 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 4 6 8 9 10 20 19 18 19 20 20 18 13 Class Distribution -------------------- 50% | Hacker-Mutant 47% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Matter Collected 3846 | 216 224 108 241 247 . 63 136 399 174 155 529 1354 Remotely . | . . . . . . . . . . . . . Salvage Created 4813 | 16 221 49 433 . . 60 312 1291 55 68 539 1769 Parts 219 | 3 7 . 36 . . 7 18 49 4 3 16 76 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 112 | . 6 2 17 . . 5 5 23 2 5 17 30 Guns 58 | . 5 . . . . 5 1 15 . 2 12 18 Cannons 51 | . . 2 17 . . . 4 7 2 3 5 11 AOE 2 | . . . . . . . . 1 . . . 1 Classes Destroyed 16 | 1 3 . 2 . . . 2 5 1 . . 2 Worker 3 | . . . . . . . . 3 . . . . Builder 10 | . . . . . . . . 3 . . . 7 Tunneler 2 | 1 . . . . . . 1 . . . . . Hauler 1 | . . . . . . . 1 . . . . . Recycler 3 | . . . . . . . . 2 . . . 1 Watcher 8 | . 1 . 2 . . . 1 2 . . . 2 Swarmer 23 | . 2 . 6 . . 5 . 2 . 3 5 . Grunt 59 | . 4 2 7 . . . 2 11 1 . 10 22 Brawler 3 | . . . . . . . 1 2 . . . . Duelist 2 | . . . 1 . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . 1 Sentry 11 | . . . 3 . . . 2 3 . . . 3 Hunter 7 | . . . . . . . . 3 . 1 2 1 Programmer 2 | . . . . . . . . 2 . . . . Behemoth 2 | . . . . . . . . . . . . 2 Thief 1 | . . . . . . . . . 1 . . . Master Thief 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 2 2 9 . . 5 3 8 1 3 7 8 Combat Bots Only 7 | . 2 2 4 . . 5 2 3 1 3 7 7 Max Kills in Single Turn 3 | 1 1 1 1 . . 1 2 2 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Damage Taken 5046 | . 242 47 281 . . 75 76 781 45 150 873 2476 Core 836 | . 71 10 47 . . 26 9 74 15 23 67 494 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 203 | . . . . . . . . . . . 203 . Core Remaining (%) 86 | 100 . 67 . . . 81 98 . . 84 . . Volleys Fired 308 | 1 31 6 41 1 . 6 12 52 4 12 30 112 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 Hottest 172 | 40 100 70 70 115 . 115 150 151 172 172 172 119 Shots Fired 757 | 2 59 12 82 2 . 12 30 109 11 36 89 313 Gun 410 | 2 57 . . 1 . 6 11 74 5 12 45 197 Cannon 342 | . 2 12 82 1 . 6 19 35 6 24 44 111 Launcher 5 | . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . Kinetic 640 | 2 45 12 82 1 . 6 19 65 8 24 68 308 Thermal 112 | . 14 . . 1 . 6 11 44 3 12 21 . Explosive . | . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . 5 Robot Hit Streak 56 | 1 23 8 20 . . 30 25 26 15 19 35 56 Robot Miss Streak 5 | 1 2 4 3 . . 1 2 2 3 5 3 2 Penetration Max 2 | . . . . . . . . . . . . 2 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 629 | 1 51 9 58 . . 8 23 107 9 32 73 258 Core Hits 361 | 1 19 3 22 . . 5 16 76 6 18 52 143 Critical Kills 5 | . . . . . . . . 1 . . . 4 Critical Parts Destroyed 6 | . 1 . . . . . . 1 . . . 4 Critical Strikes 27 | . 2 . 1 . . . 2 2 . . 2 18 Burn 1 | . 1 . . . . . . . . . . . Destroy 9 | . 1 . . . . . . . . . . 8 Blast 15 | . . . 1 . . . 2 . . . 2 10 Smash 2 | . . . . . . . . 2 . . . . Melee Attacks 8 | . . . . . . . 1 7 . . . . Impact 8 | . . . . . . . 1 7 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15002 | 10 553 176 1032 . . 112 478 2959 210 789 1586 7097 Guns 7553 | 10 516 . . . . 79 227 1609 63 341 912 3796 Cannons 5662 | . 18 159 1032 . . 33 251 612 147 448 651 2311 Explosions 1136 | . . . . . . . . 179 . . . 957 Melee 542 | . . . . . . . . 542 . . . . Ramming 109 | . 19 17 . . . . . 17 . . 23 33 Kinetic 10637 | 10 330 159 1032 . . 33 251 1014 163 448 1090 6107 Thermal 2750 | . 204 . . . . 79 227 1207 47 341 473 172 Explosive 179 | . . . . . . . . 179 . . . . Electromagnetic 785 | . . . . . . . . . . . . 785 Impact 542 | . . . . . . . . 542 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 5 5 Average Corruption 4 | . . . . . . . . . . . 5 3 Corruption Purged 4 | . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . Effects 39 | . . . . . . . . . . . 13 26 Message Errors 9 | . . . . . . . . . . . 4 5 Matter Fused 9 | . . . . . . . . . . . 3 6 Heat Flow Errors 3 | . . . . . . . . . . . 1 2 Energy Discharges 7 | . . . . . . . . . . . 2 5 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . 1 6 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 348 | . . . 13 . . . . 318 . 4 2 11 Projectiles 52 | . . . 13 . . . . 25 . 4 2 8 Explosions 19 | . . . . . . . . 16 . . . 3 Melee 277 | . . . . . . . . 277 . . . . Knockbacks 72 | . . 4 15 . . 2 . 8 4 11 9 19 Impact 2 | . . . . . . . . 2 . . . . Kinetic 65 | . . 4 12 . . 2 . 6 4 11 9 17 Secondary 5 | . . . 3 . . . . . . . . 2 Self-Inflicted Damage 272 | . . . . . . . . 239 . . . 33 Shots 7 | . . . . . . . . 4 . . . 3 Rammed 6 | . . . . . . . . 1 . . 2 3 Targets Rammed 11 | . 3 2 . . . . . 1 . . 2 3 Kicked 5 | . 3 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 575 | 6 575 120 120 60 . 170 243 245 106 348 356 507 Average Temperature 89 | 4 178 61 40 34 . 81 100 60 52 133 171 50 Received Heat Transfer 2376 | . 204 45 126 . . . 36 195 . . 552 1218 Effects 10 | . 8 . . . . . . 1 . . . 1 Shutdowns 4 | . 3 . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 7 . . . . Impact Corruptions 6 | . . . . . . . . 6 . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 10 | . 4 . . . . . 1 2 . 1 1 1 Heat Transferred 6130 | . 555 . . . . 175 525 2725 100 775 1075 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . 1 4 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Peak Influence 486 | 5 205 65 404 54 . 120 210 382 . . 263 486 Initial 94 | . 2 . . 54 . . . 69 . . 7 94 Average 134 | . 87 43 212 49 . 59 78 146 . . 78 310 Maximum Alert Level 2 | . 1 . 2 . . . 1 1 . . 1 2 Low Security (%) 74 | 100 95 100 47 100 . 100 99 70 . . 84 21 Level 1 19 | . 4 . 42 . . . . 29 . . 15 45 Level 2 6 | . . . 9 . . . . . . . . 33 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . . . 2 1 . . 1 10 . . 8 9 Investigation 14 | . . . . 1 . . . 4 . . 5 4 Extermination 4 | . . . . . . . . 2 . . 2 . Reinforcement 10 | . . . 2 . . . 1 4 . . 1 2 Assault 3 | . . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . 1 . . 1 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Distress Signals 7 | . . . 1 . . . 2 2 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 175 | . 9 2 19 . . 5 7 27 3 9 21 73 Peak Tracking Total 13 | . 3 2 5 . . 3 3 3 2 4 10 13 Tactical Retreats 10 | . . 1 . . . . . . . 1 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Traps Triggered 5 | . 3 . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Machines Disabled 8 | . 1 . . . . . . 4 . . 1 2 Max in Single Turn 4 | . 1 . . . . . . 4 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Machines Accessed 34 | . 5 . 2 1 3 . 4 5 1 . 6 7 Terminals 19 | . 3 . 1 . . . 3 2 . . 3 7 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 4 | . 1 . . . . . . 1 . . 2 . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 1 . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 86 | . 10 . 6 1 11 . 13 11 1 . 15 18 Successful 58 | . 7 . 4 1 11 . 11 8 1 . 7 8 Failed 28 | . 3 . 2 . . . 2 3 . . 8 10 Catastrophic 3 | . . . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 6 . 2 . 1 . 5 3 . . 3 1 Terminals 49 | . 8 . 4 . . . 10 2 . . 7 18 Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 10 | . 1 . . . . . . 3 . . 6 . Recycling Units 3 | . 1 . 2 . . . . . . . . . Scanalyzers 8 | . . . . . . . 3 3 . . 2 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 41 | . 5 . 3 1 11 . 8 2 1 . 2 8 Record 17 | . 1 . . . 10 . 4 . . . . 2 Robot Analysis 1 | . . . . . . . . . . . . 1 Open Door 5 | . . . . 1 . . . . 1 . . 3 Open DSF 3 | . . . . . . . . 2 . . 1 . Level Access Points 2 | . 1 . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . 1 . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . 1 Locate Traps 4 | . 2 . . . . . 1 . . . . 1 Zone Layout 2 | . 1 . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 7 | . 1 . . . . . . 1 . . 5 . Scan Component 4 | . . . . . . . . 1 . . 3 . Repair 2 | . . . . . . . . . . . 2 . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 2 . . . . Insert Component 3 | . . . . . . . 2 1 . . . . Analyze 2 | . . . . . . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Report 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . . . 3 3 . . 5 6 Full Trace Events 13 | . 1 . . . . . 1 2 . . 5 4 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 27 | . . . . . . . . 27 . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . Time 60 | . . . . . . . . . . . 60 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . 3 . 9 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Total Allies 5 | . . . . . . . . 1 . . . 4 Largest Group 3 | . . . . . . . . 1 . . . 3 Highest-Rated Group 109 | . . . . . . . . 8 . . . 109 Highest-Rated Ally 39 | . . . . . . . . 8 . . . 39 Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . 12 Total Damage 208 | . . . . . . . . . . . . 208 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Turns Passed 8882 | 89 468 464 473 436 1033 587 334 1239 881 1161 766 951 Spaces Moved 4908 | 43 289 367 218 268 641 352 176 616 529 683 356 370 Core 22 | 21 . . 1 . . . . . . . . . Treads 4075 | . . . 103 268 641 352 176 616 529 683 356 351 Legs 792 | 22 289 367 114 . . . . . . . . . Wheels 19 | . . . . . . . . . . . . 19 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 162 162 162 158 155 Average Speed 155 | 166 120 120 142 160 160 160 160 162 162 162 160 164 Slowest Speed 450 | 350 190 120 450 160 160 160 160 162 243 162 162 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 59 88 24 53 92 84 20 21 68 73 8 41 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . . . 4 10 . . Spaces Dug 2 | . . . . . . . 1 1 . . . . Terrain Destroyed 42 | . . . . . . . 1 23 . . 4 14 Melee 2 | . . . . . . . 1 1 . . . . Projectile 18 | . . . . . . . . . . . 4 14 AOE 22 | . . . . . . . . 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Total 5629 | 56 359 378 303 274 649 365 204 764 545 715 497 520 Wait 179 | . . 2 23 . . 6 1 45 2 13 69 18 Move 4896 | 42 288 366 217 267 640 351 175 615 528 682 355 370 Hop . | . . . . . . . . . . . . . Pick Up 80 | 4 7 2 10 3 6 . 6 18 4 4 12 4 Fast Attach 21 | 7 8 . . . . . 1 . 1 . 3 1 Attach 31 | 1 3 . 5 . . 1 2 4 1 . 6 8 Detach 2 | 1 1 . . . . . . . . . . . Swap 32 | . 7 . . 1 2 1 3 6 1 2 6 3 Drop 61 | . 11 . 7 2 1 . 3 16 4 2 14 1 Fire 308 | 1 31 6 41 1 . 6 12 52 4 12 30 112 Melee 8 | . . . . . . . 1 7 . . . . Ram 2 | . . . . . . . . . . . . 2 Kick 5 | . 3 2 . . . . . . . . . . Crush 4 | . . . . . . . . 1 . . 2 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 52 | -11/Scrapyard | Identified exit to Materials 52 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Propulsion x1 256 | -10/Materials | Identified exit to Materials 258 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Discovered exit to Mines (range 15) 283 | -10/Materials | Discovered exit to Mines (range 10) 305 | -10/Materials | Build established: Hacker-Mutant 558 | -10/Materials | Entered Mines 579 | -10/Mines | Discovered exit to Materials (range 8) 833 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 835 | -10/Mines | Found Prototype Device 1009 | -10/Mines | Discovered exit to Materials (range 9) 1022 | -10/Mines | Entered Materials 1022 | -9/Materials | Evolved 2 slots: Utility x2 1022 | -9/Materials | Identified Exp. Sensor Array 1038 | -9/Materials | Identified exit to Mines 1495 | -9/Materials | Entered Mines 1530 | -9/Mines | Met a Derelict shopkeep closing up shop 1923 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1923 | -9/Mines | Identified exit to Exiles 1923 | -9/Mines | Discovered exit to Exiles (range 5) 1931 | -9/Mines | Entered Exiles 1968 | -9/Exiles | Met 8R-AWN 1976 | -9/Exiles | Identified exit to Mines 1976 | -9/Exiles | Discovered exit to Mines (range 14) 2047 | -9/Exiles | Met EX-HEX 2176 | -9/Exiles | Met EX-DEC 2220 | -9/Exiles | Learned location of Zion (-6) 2278 | -9/Exiles | Met EX-BIN 2310 | -9/Exiles | Aligned with FarCom system 2312 | -9/Exiles | Given EX-Vault access code 2385 | -9/Exiles | Opened EX-Vault 2392 | -9/Exiles | Found Prototype Device 2397 | -9/Exiles | Found Prototype Ballistic Gun 2403 | -9/Exiles | Found Prototype Device 2406 | -9/Exiles | Identified Cloak of Protection 2406 | -9/Exiles | Identified Chronowheel 2406 | -9/Exiles | Identified XL Autogun Array 2439 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2616 | -9/Exiles | Discovered exit to Mines (range 14) 2730 | -9/Exiles | Visited The Gauntlet 2964 | -9/Exiles | Stole three prototypes: Cloak of Protection, Chronowheel, XL Autogun Array 2964 | -9/Exiles | Entered Mines 3533 | -8/Mines | Identified exit to Materials 3533 | -8/Mines | Discovered exit to Materials (range 10) 3551 | -8/Mines | Entered Materials 3551 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3813 | -8/Materials | Identified exit to Factory 3885 | -8/Materials | Entered Factory 3885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3887 | -7/Factory | FarCom data flow suspended 4086 | -7/Factory | Fabricated R-06 Scavenger (x1) 4806 | -7/Factory | Identified exit to Lower Caves 4806 | -7/Factory | Discovered exit to Lower Caves (range 9) 5012 | -7/Factory | Build established: Hacker-Gunner 5124 | -7/Factory | Entered Lower Caves 5776 | -7/Lower Caves | Identified exit to Lower Caves 5776 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 6005 | -7/Lower Caves | Entered another Lower Caves area 6027 | -7/Lower Caves | Identified exit to Factory 6027 | -7/Lower Caves | Discovered exit to Factory (range 8) 6103 | -7/Lower Caves | Spotted B-75 Beast 6520 | -7/Lower Caves | Spotted H8-BSW(f) 6521 | -7/Lower Caves | Encountered a Master Thief 6526 | -7/Lower Caves | Chronowheel stolen by Master Thief 6527 | -7/Lower Caves | Destroyed H8-BSW(f) 6532 | -7/Lower Caves | Spotted ZM-16H(f) 6533 | -7/Lower Caves | Encountered a Master Thief 6533 | -7/Lower Caves | Spotted G7-AWE(f) 6534 | -7/Lower Caves | Encountered a Master Thief 6534 | -7/Lower Caves | Spotted 6R-JFO(f) 6535 | -7/Lower Caves | Encountered a Master Thief 6536 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 6537 | -7/Lower Caves | Chronowheel stolen by Master Thief 6540 | -7/Lower Caves | Neutrino Core stolen by Master Thief 7166 | -7/Lower Caves | Entered Factory 7166 | -6/Factory | Evolved 2 slots: Utility x2 7281 | -6/Factory | Repaired Imp. Heat Sink 7455 | -6/Factory | Identified exit to Lower Caves 7455 | -6/Factory | Discovered exit to Lower Caves (range 6) 7480 | -6/Factory | Found Prototype Processor 7481 | -6/Factory | Identified Exp. Targeting Computer 7519 | -6/Factory | Repaired Med. Treads 7649 | -6/Factory | Identified exit to Extension 7874 | -6/Factory | Destroyed 7 combat bots 7932 | -6/Factory | Entered Extension 8282 | -6/Extension | First assault squad dispatched 8495 | -6/Extension | Destroyed 7 combat bots 8500 | -6/Extension | Rescued a captive Derelict 8553 | -6/Extension | Rescued a captive Derelict 8554 | -6/Extension | Rescued a captive Derelict 8630 | -6/Extension | Rescued a captive Derelict 8659 | -6/Extension | Spotted B-75 Beast 8713 | -6/Extension | Destroyed B-75 Beast 8719 | -6/Extension | Spotted B-75 Beast 8778 | -6/Extension | Lost 6 parts (1p3n1u1w) 8782 | -6/Extension | Disrupted transfer network 8869 | -6/Extension | Destroyed B-75 Beast 8874 | -6/Extension | Core integrity fell below 50% 8883 | -6/Extension | Self-destructed Last Messages --------------- 08868_ C-30 ARC bursts open, deploying its payload. 08868_ G-67 Veteran unfolds itself. 08868_ G-50 Soldier unfolds itself. 08869_ B-75 Beast destroyed. 08869_ Critical hit (Burn: +37). 08872_ Destroyed Terrain Scanner. 08872_ Chain reaction triggered in Rnf. Deuterium Engine. 08872_ Lgt. Ion Engine melted. 08872_ U-05 Engineer destroyed. 08875_ C-30 ARC bursts open, deploying its payload. 08875_ B-48 Gladiator unfolds itself. 08875_ G-50 Soldier unfolds itself. 08876_ Kinecellerator destroyed. 08879_ Power failure, Fission Core shutdown. 08879_ Flak Gun destroyed. 08880_ B-48 Gladiator suffers critical hit (Blast). 08881_ Imp. Proton Missile Launcher destroyed. 08882_ B-48 Gladiator Imp. Light Armor Plating blasted off. 08883_ Targeting Computer destroyed. 08883_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | # #### #????????????????? | | # #??# ### #????????????????? | | #??# #?# #????????????????? | | # ####??## ###########?# #????????????????? | | ##########?????#T #???????????# #????????????????? | | ???????????????## #???????????# #????????????????? | | ????????????????# #???????????# #????????????????? | | ????????????????###???????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????#|#????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????#!#?#??????????????? | | ??????????????????????????###?#*#[###??#?????????? | | ??????????????????????????# ##*#;# ## ### ##????? | | ???????????????????????????# %! ==% "" ""#???? | | ?????????????????????????###;*!%=%= " " #???? | | ?????????????????????????? *%==%!%|%" #???? | | ????????????????????????### ! %!%%! % #???? | | ????????????????#########;;;#[=!|! #???? | | ???????? %@ g%%!%g ? | | ???????? % b g!g g % ? | | ???????? % ? | | ????????? % i= =%! ? | | ????????? %!=% gtkt ku ?? | | ??????????################### % g ###?? | | ????????????????????????????# % % #???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????# ????? | | ????????????????????????????######T#"""####??????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictEnhancedProcessor Manual? 0 Play Time 01:49:50 Cumulative 72.6 hours Start 2022.11.01 @ 08:37:48 End 2022.11.15 @ 22:49:46 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 88 Rogue 0 Adventurer 60 Explorer 28 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8c4c7f6-6f16-4039-842a-625cf7fbf227