Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 18:44:48 Player: Rend Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (247) 1235 Value Destroyed (9534) 9534 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2211) 2211 TOTAL SCORE: 19340 Bonus ------- High Alert Combat Kills 677 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 334 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced System Restoration Module High-powered Shock Rifle Tesla Rifle Vortex Rail (26) Bore Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Transmission Jammer Force Field Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Wave Gun Flak Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Matter Compressor Improved Targeting Computer Armor Integrity Analyzer Recoil Nullifier Advanced System Restoration Module Advanced System Restoration Module Heavy Laser Gauss Cannon Mass Driver [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 . . 2 2 . . . . 2 Power 2 | . . . . . . 1 . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . . Utility 7 | . . 2 . . . . 1 . . 1 1 . . . . 2 Weapon 2 | . . . . . . 1 1 . . . . . . . . . Parts Attached 250 | 7 21 22 . . 11 65 19 9 3 37 22 6 11 5 5 7 Power 41 | 1 2 3 . . 2 11 5 2 . 7 3 1 1 1 1 1 Engine 26 | 1 2 3 . . 2 8 . 1 . 6 3 . . . . . Core 14 | . . . . . . 3 5 1 . 1 . 1 1 1 . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 52 | 3 8 4 . . 4 14 2 2 . 7 4 . 2 . 1 1 Treads 26 | . . 3 . . 2 10 2 2 . 1 2 . 2 . 1 1 Leg 12 | 3 8 1 . . . . . . . . . . . . . . Wheel 13 | . . . . . 2 3 . . . 6 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . Utility 71 | . 9 7 . . 2 12 4 3 1 15 9 2 5 . 1 1 Device 37 | . 4 2 . . . 3 1 . 1 12 8 2 3 . 1 . Storage 9 | . 2 1 . . . 2 1 . . 2 . . . . . 1 Processor 11 | . . 2 . . . 2 2 2 . 1 . . 2 . . . Hackware 2 | . . . . . . 1 . . . . 1 . . . . . Protection 12 | . 3 2 . . 2 4 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 86 | 3 2 8 . . 3 28 8 2 2 8 6 3 3 4 2 4 Energy Gun 14 | 1 . . . . . 1 . . . 1 2 2 1 2 2 2 Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . Ballistic Gun 32 | 2 2 6 . . 3 8 4 1 . 2 3 . . . . 1 Ballistic Cannon 14 | . . . . . . 2 3 . 2 3 . 1 1 1 . 1 Launcher 13 | . . 1 . . . 9 1 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 7 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 1 . . 1 . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 . . 1 1 . . . 2 . . Parts Lost 86 | . 1 2 . . 11 16 4 8 . 12 4 1 8 5 . 14 Power 21 | . . . . . 2 5 2 2 . 1 2 . 2 3 . 2 Propulsion 17 | . 1 . . . 3 3 . 1 . 4 . . 1 1 . 3 Utility 25 | . . 2 . . 3 3 1 3 . 4 1 . 3 1 . 4 Weapon 23 | . . . . . 3 5 1 2 . 3 1 1 2 . . 5 Highest Loss Streak 13 | . 1 1 . . 5 4 2 4 . 5 3 1 4 5 . 13 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 98 97 100 100 85 92 99 93 99 92 92 93 89 87 76 69 Engine 8 | . 13 10 11 11 10 8 3 1 7 12 14 14 4 . . . Core 4 | . . . . . . 6 10 12 7 . . 2 8 11 . . Treads 12 | . . 16 22 22 10 13 15 14 15 6 5 11 14 16 16 13 Leg 2 | . 27 5 . . . . . . . . . . . . . . Wheel 2 | . . . . . 7 1 . . . 9 7 . . . . . Device 8 | . 12 11 11 11 1 2 3 . 6 11 15 17 11 5 6 9 Storage 7 | . 1 15 22 22 13 8 7 7 7 6 5 5 5 5 5 5 Processor 14 | . . 8 11 11 6 7 18 22 23 20 16 11 16 22 17 14 Hackware 2 | . . . . . . 7 7 2 . . . 5 3 . . . Protection 3 | . 12 8 . . 16 8 . 1 . . . . . . . . Energy Gun 2 | . . . . . . . . . . . 6 10 7 6 11 9 Ballistic Gun 10 | . 27 21 22 22 19 9 13 13 11 4 3 11 2 . . . Ballistic Cannon 5 | . . . . . . 1 7 7 10 14 6 . 7 11 11 8 Launcher 2 | . . . . . . 5 7 6 7 2 . . . . . . Impact Weapon 1 | . . . . . . 6 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 97 | 6 21 31 26 26 26 46 68 62 62 74 84 83 83 97 73 83 Greatest Support 97 | 20 23 40 40 40 40 42 56 56 56 84 97 97 97 78 78 78 Greatest Overweight (x) 17 | . 6 1 . . 6 3 1 1 1 14 2 . 1 1 . 17 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 5 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 10 10 10 10 10 15 15 15 14 15 15 15 15 15 14 Most Carried 15 | 3 10 10 10 10 10 10 15 15 13 15 15 15 15 15 15 15 Average Carried 11 | 1 5 9 10 10 7 8 13 13 11 14 14 13 12 14 13 14 Final Capacity 15 | 5 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 10 10 10 10 6 8 15 9 13 14 14 13 15 15 13 5 Class Distribution -------------------- 32% | Scavenger-Gunner 29% | Gunner 20% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Matter Collected 8289 | 262 410 707 26 . 283 1507 771 349 289 1775 733 406 573 41 30 127 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9088 | 41 551 831 35 . 390 1778 597 310 288 1880 823 441 909 60 . 154 Parts 448 | 2 31 69 5 . 13 106 33 10 13 87 26 20 27 . . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . 2 1 . . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . 18 19 . . . Prevented 7 | . . . . . . . . . . . . . 7 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 208 | 1 13 20 3 . 10 45 16 11 6 32 16 12 17 3 . 3 Melee 9 | . . . . . . 7 . . . . 2 . . . . . Guns 112 | 1 13 20 3 . 10 12 7 4 2 7 9 12 9 1 . 2 Cannons 62 | . . . . . . 6 9 5 3 25 5 . 7 1 . 1 AOE 22 | . . . . . . 18 . 2 1 . . . . 1 . . Classes Destroyed 18 | 1 5 3 . . . 4 1 1 . 1 1 1 . . . . Worker 11 | . 1 . . . 1 5 . . . 4 . . . . . . Builder 6 | . 1 1 . . . 4 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . Recycler 12 | . 1 . . . . 3 1 . . 7 . . . . . . Operator 5 | . . 1 . . . 1 1 . . 1 1 . . . . . Watcher 11 | . 3 3 . . . 4 1 . . . . . . . . . Swarmer 50 | . 6 3 3 . 3 7 8 7 . 7 . 6 . . . . Cutter 2 | . . . . . . 2 . . . . . . . . . . Grunt 91 | 1 7 11 . . 5 29 4 2 3 6 9 2 8 3 . 1 Brawler 5 | . . . . . . . . 2 . 1 . . 2 . . . Duelist 6 | . . 1 . . 2 . . . . . . . 3 . . . Protector 1 | . . . . . . 1 . . . . . . . . . . Sentry 21 | . . 5 . . . 4 2 . 2 2 3 1 2 . . . Specialist 3 | . . . . . . 1 . . . 2 . . . . . . Hunter 5 | . . . . . . . . . . 4 1 . . . . . Programmer 21 | . . . . . . . 2 . 1 10 3 2 1 . . 2 Heavy 1 | . . . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 1 . . . Best Kill Streak 9 | 1 5 4 3 . 5 9 4 5 4 7 3 5 5 2 . 2 Combat Bots Only 8 | 1 3 4 3 . 5 8 4 5 4 5 3 5 5 2 . 2 Max Kills in Single Turn 6 | 1 1 1 2 . 1 6 2 2 1 2 2 2 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . 2 1 . . . . 1 . . Melee 1 | . . . . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 1514 | 3 72 72 2 . 78 279 145 57 99 262 106 122 79 33 . 105 Missed 408 | 2 22 17 . . 16 74 44 12 40 62 35 45 19 9 . 11 Damage Taken 16374 | 12 553 765 16 . 1012 3497 1271 770 406 1986 1033 736 1331 537 . 2449 Core 2977 | . 85 67 . . 207 540 169 54 39 200 107 88 229 21 . 1171 Absorbed by Shields 2517 | . . . . . . 147 89 . 177 845 506 497 256 . . . Redirected to Shielding 75 | . . . . . 33 42 . . . . . . . . . . Regen/Repaired (Parts) 1555 | . 66 133 . . . 614 . . 144 . 79 . . 519 . . Core Remaining (%) 55 | 100 66 . . . 31 1 . . 62 76 . . . . 55 . Volleys Fired 606 | 2 57 59 2 . 55 114 48 21 15 96 45 26 47 5 1 13 Largest 4 | 2 2 2 2 . 2 3 3 3 4 4 4 4 4 4 4 4 Hottest 255 | 70 40 46 46 . 46 105 96 96 158 215 200 200 255 195 255 255 Shots Fired 1390 | 4 113 118 4 . 72 191 122 50 45 254 126 93 128 20 4 46 Gun 934 | 4 113 118 4 . 72 132 84 30 20 75 76 93 71 10 2 30 Cannon 424 | . . . . . . 34 37 19 20 179 50 . 57 10 2 16 Launcher 32 | . . . . . . 25 1 1 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1136 | 2 113 118 4 . 72 158 121 49 40 249 71 45 60 10 2 22 Thermal 192 | 2 . . . . . 8 . . . 5 55 48 50 . 2 22 Explosive 25 | . . . . . . 25 . . . . . . . . . . Electromagnetic 25 | . . . . . . . 1 1 5 . . . 18 . . . Entropic 12 | . . . . . . . . . . . . . . 10 . 2 Robot Hit Streak 27 | 3 9 19 2 . 9 10 10 6 6 19 22 9 27 4 3 8 Robot Miss Streak 9 | . 6 2 2 . 3 9 4 6 3 3 5 4 4 1 2 8 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . Secondary Targets 6 | . 1 1 1 . . . . . . . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 1 . . . . Shots Hit Robots 1007 | 3 69 89 3 . 58 169 70 27 20 181 109 67 103 12 2 25 Core Hits 590 | 2 32 43 3 . 32 134 36 19 13 107 54 42 56 6 . 11 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . 1 . 1 . . . . . . 1 . . Critical Strikes 38 | . 2 . . . 1 6 3 1 1 4 13 1 3 2 1 . Burn 11 | . . . . . . 2 . . . . 7 1 1 . . . Destroy 4 | . 2 . . . 1 . 1 . . . . . . . . . Blast 17 | . . . . . . . 2 1 1 4 5 . 2 1 1 . Sever 4 | . . . . . . 4 . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 92 | . . 1 . . . 80 . . . 1 10 . . . . . Impact 29 | . . . . . . 29 . . . . . . . . . . Slashing 51 | . . . . . . 51 . . . . . . . . . . Piercing 11 | . . . . . . . . . . 1 10 . . . . . Sneak Attacks 7 | . . 1 . . . 5 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 3 . . . . . . . . . . Damage Inflicted 25182 | 32 778 1337 41 . 894 6313 1752 680 533 4570 2658 1347 2750 669 63 765 Guns 11471 | 32 778 1337 41 . 891 1169 886 307 165 925 1473 1347 1336 323 20 441 Cannons 8408 | . . . . . . 618 716 308 252 3645 878 . 1414 210 43 324 Explosions 2816 | . . . . . . 2258 150 65 116 . 91 . . 136 . . Melee 2484 | . . . . . . 2268 . . . . 216 . . . . . Ramming 3 | . . . . . 3 . . . . . . . . . . . Kinetic 15866 | 8 778 1337 41 . 891 1712 1602 615 417 4465 1329 564 1465 210 43 389 Thermal 3450 | 24 . . . . . 75 113 . . 105 1022 783 887 136 20 285 Explosive 2258 | . . . . . . 2258 . . . . . . . . . . Electromagnetic 707 | . . . . . . . 37 65 116 . 91 . 398 . . . Impact 1029 | . . . . . . 1029 . . . . . . . . . . Slashing 1239 | . . . . . . 1239 . . . . . . . . . . Piercing 216 | . . . . . . . . . . . 216 . . . . . Entropic 414 | . . . . . . . . . . . . . . 323 . 91 Highest Corruption 12 | . 1 . . . . . 3 11 12 6 2 2 8 . . . Average Corruption 3 | . 1 . . . . . 1 5 11 1 1 1 2 . . . Corruption Purged 22 | . . . . . . . . . . 8 3 2 9 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 100 | . 5 . . . . . 3 10 42 28 4 1 7 . . . Message Errors 18 | . 2 . . . . . 1 . 7 8 . . . . . . Matter Fused 22 | . . . . . . . . 3 7 10 2 . . . . . Heat Flow Errors 13 | . . . . . . . . 1 9 3 . . . . . . Energy Discharges 17 | . 1 . . . . . 2 3 9 2 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 14 | . . . . . . . . 1 5 2 2 . 4 . . . Data Loss (major) 5 | . 1 . . . . . . . 1 2 . . 1 . . . Misfires 4 | . . . . . . . . . 1 1 . 1 1 . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . Weapon Failures 5 | . 1 . . . . . . 2 1 . . . 1 . . . Overload Shots 2 | . . . . . . . . . . . . . 2 . . . Overflow Damage 492 | . . . . . . 289 5 . . 99 25 . 25 35 3 11 Projectiles 153 | . . . . . . . 5 . . 99 . . 25 10 3 11 Explosions 153 | . . . . . . 128 . . . . . . . 25 . . Melee 186 | . . . . . . 161 . . . . 25 . . . . . Knockbacks 116 | . . . . . . 26 10 2 2 45 15 . 5 4 1 6 Impact 6 | . . . . . . 6 . . . . . . . . . . Kinetic 100 | . . . . . . 20 10 2 2 40 13 . 4 3 1 5 Secondary 10 | . . . . . . . . . . 5 2 . 1 1 . 1 Self-Inflicted Damage 318 | . . . . . 1 247 . . 14 . . . . 56 . . Shots 5 | . . . . . . 3 . . 1 . . . . 1 . . Rammed 1 | . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 776 | 46 76 23 . . 11 378 212 261 427 494 414 224 598 330 117 776 Average Temperature 115 | 24 18 8 . . 2 67 68 92 148 133 138 70 224 142 67 313 Received Heat Transfer 4006 | 6 201 309 . . 315 1435 104 81 112 317 241 40 278 171 . 396 Effects 53 | . . . . . . 3 . . 3 16 3 . 11 1 . 16 Shutdowns 16 | . . . . . . 2 . . . 5 1 . 4 . . 4 Energy Bleed 10 | . . . . . . 1 . . . 5 1 . . 1 . 2 Interference 10 | . . . . . . . . . 3 5 1 . 1 . . . Matter Decay 6 | . . . . . . . . . . 1 . . 2 . . 3 Short Circuit 3 | . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . . . . . . 2 . . 3 Damage (core) 2 | . . . . . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Fried 7 | . . . . . . 5 . . 1 . . . 1 . . . Impact Corruptions 8 | . . . . . . 8 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . . 8 1 1 . . . Heat Transferred 6638 | 74 . . . . . 296 50 . . 185 2294 1517 1654 50 37 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Peak Influence 1036 | 20 139 294 166 . 155 1036 561 494 304 478 371 . . . . 917 Initial 900 | . 13 42 96 . . 9 471 274 259 63 233 . . . . 900 Average 262 | 2 42 137 165 . 36 382 336 402 155 221 277 . . . . 827 Maximum Alert Level 3 | . . 1 . . . 3 2 2 1 2 1 . . . . 3 Low Security (%) 44 | 100 100 76 100 . 100 31 3 . 64 53 14 . . . . . Level 1 37 | . . 23 . . . 21 76 44 35 40 85 . . . . . Level 2 12 | . . . . . . 32 19 55 . 5 . . . . . 15 Level 3 5 | . . . . . . 15 . . . . . . . . . 84 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 2 . . . 10 4 . 2 15 5 . . . . 1 Investigation 8 | . 2 1 . . . 2 . . 1 1 1 . . . . . Extermination 13 | . . . . . . . 3 . 1 7 1 . . . . 1 Reinforcement 16 | . 1 1 . . . 7 1 . . 4 2 . . . . . Assault 2 | . . . . . . 1 . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Distress Signals 15 | . 1 3 . . . 6 3 . . 1 . . . . . 1 Communications Jammed 17 | . . . . . . . . . . 4 13 . . . . . Distress Signals 15 | . . . . . . . . . . 4 11 . . . . . Times Spotted 357 | 1 33 30 1 . 12 97 31 11 6 45 35 12 18 9 6 10 Peak Tracking Total 8 | 1 6 5 1 . 4 8 6 4 4 6 7 3 5 8 2 6 Tactical Retreats 36 | . 6 1 . . 1 23 1 . . 1 1 . 1 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 17 | . 4 2 . . . 1 2 . 2 4 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 5 . 7 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 22 | . . . . . . 7 6 1 . 3 3 . 1 . . 1 Max in Single Turn 5 | . . . . . . 2 5 1 . 1 2 . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 27 | . 2 3 . 4 . 5 2 . 2 5 2 . . 2 . . Terminals 6 | . 1 1 . . . 2 . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 10 | . 1 2 . . . 2 . . 1 2 2 . . . . . Recycling Units 3 | . . . . . . . 1 . . 2 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 77 | . 5 9 . 4 . 22 5 . 7 14 8 . . 3 . . Successful 53 | . 3 7 . 4 . 18 3 . 3 6 6 . . 3 . . Failed 24 | . 2 2 . . . 4 2 . 4 8 2 . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 10 | . 3 1 . . . 2 . . 3 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 47 | . 2 8 . . . 18 . . 4 7 8 . . . . . Recycling Units 9 | . . . . . . . 3 . . 6 . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Terminal Hacks 13 | . 1 1 . 4 . 2 . . 1 1 . . . 3 . . Record 8 | . 1 . . 4 . . . . . 1 . . . 2 . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 33 | . 2 6 . . . 14 . . 2 3 6 . . . . . Scan Component 19 | . 1 3 . . . 7 . . 1 3 4 . . . . . Repair 14 | . 1 3 . . . 7 . . 1 . 2 . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . 2 . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . Hacking Detections 16 | . 2 1 . . . 3 1 . 2 5 2 . . . . . Full Trace Events 4 | . 1 . . . . 1 . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 14 | . 1 3 . . . 7 . . 1 . 2 . . . . . Time 470 | . 26 90 . . . 234 . . 44 . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 9 . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 4 . . 1 . . . . . Machine Destruction 5 | . . . . . . . . 4 . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Turns Passed 22139 | 82 1481 1428 73 922 719 3502 2455 395 1112 3144 1545 1417 1599 1296 495 474 Spaces Moved 11403 | 58 962 667 41 577 441 1528 1098 178 422 1764 822 748 853 688 296 260 Core 71 | 15 1 . . . 14 . . . . 6 . . . . . 35 Treads 8151 | . . 540 41 577 175 1331 1098 178 422 616 363 748 853 688 296 225 Legs 1131 | 43 961 127 . . . . . . . . . . . . . . Wheels 2050 | . . . . . 252 197 . . . 1142 459 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 80 95 152 160 240 105 108 165 163 163 163 50 Average Speed 162 | 101 120 167 160 160 129 168 202 178 240 149 134 165 164 178 163 160 Slowest Speed 900 | 120 350 240 160 160 350 320 232 240 240 750 165 165 243 245 165 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 8 97 54 13 92 95 70 25 35 14 41 29 89 83 88 61 10 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . 1 . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . 1 1 . 1 1 1 . Scrap Searched 9 | . . . . . 1 . . . . . . 3 4 . 1 . Spaces Dug 1 | . . . . . . . . . 1 . . . . . . . Terrain Destroyed 302 | . . . . . . 193 43 . 2 9 4 1 14 27 1 8 Melee . | . . . . . . . . . . . . . . . . . Projectile 63 | . . . . . . 1 6 . 2 9 4 1 14 17 1 8 AOE 239 | . . . . . . 192 37 . . . . . . 10 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Total 13847 | 77 1186 871 45 576 521 2189 1260 215 490 2093 1157 875 957 742 305 288 Wait 998 | 2 97 67 3 . 3 298 28 2 46 96 204 84 29 34 3 2 Move 11387 | 57 961 666 40 576 440 1527 1097 177 421 1763 821 747 852 687 295 260 Hop . | . . . . . . . . . . . . . . . . . Pick Up 317 | 8 32 32 . . 9 70 40 4 5 60 27 6 12 6 1 5 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 175 | 6 9 12 . . 11 40 17 9 1 34 14 3 11 1 3 4 Detach 11 | 1 . 1 . . . 1 2 . . 3 . . 3 . . . Swap 75 | 1 12 10 . . . 25 2 . 2 3 8 3 . 4 2 3 Drop 180 | . 18 23 . . 2 39 26 2 . 35 20 6 3 5 . 1 Fire 606 | 2 57 59 2 . 55 114 48 21 15 96 45 26 47 5 1 13 Melee 87 | . . 1 . . . 75 . . . 1 10 . . . . . Ram 1 | . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 2 8 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 12) 746 | -10/Materials | Discovered new exit (range 16) 1102 | -10/Materials | Repaired Assault Rifle 1535 | -10/Materials | Discovered new exit (range 7) 1564 | -10/Materials | Entered another Materials area 1564 | -9/Materials | Evolved 2 slots: Utility x2 2070 | -9/Materials | Repaired Hvy. Assault Rifle 2190 | -9/Materials | Build established: Scavenger-Mutant 2252 | -9/Materials | Repaired Lgt. Treads 2291 | -9/Materials | Repaired Imp. Ion Engine 2386 | -9/Materials | Discovered new exit (range 16) 2858 | -9/Materials | Discovered new exit (range 4) 2981 | -9/Materials | Discovered new exit (range 6) 2992 | -9/Materials | Entered Mines 2992 | -9/Mines | Discovered new exit (range 6) 2999 | -9/Mines | Met a Derelict bent on vengeance 3059 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3065 | -9/Mines | Entered Exiles 3065 | -9/Exiles | Found Exiles lab abandoned 3274 | -9/Exiles | Build established: Mutant 3507 | -9/Exiles | Discovered new exit (range 12) 3987 | -9/Exiles | Entered Mines 4031 | -8/Mines | Discovered new exit (range 4) 4156 | -8/Mines | Lost 5 parts (1p1n2u1w) 4366 | -8/Mines | Core integrity fell below 50% 4434 | -8/Mines | Lost 5 parts (1p1n1u2w) 4532 | -8/Mines | Discovered new exit (range 13) 4694 | -8/Mines | Build established: Scavenger-Mutant 4706 | -8/Mines | Entered Materials 4706 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4916 | -8/Materials | Repaired Imp. Ion Engine 5360 | -8/Materials | Lost 4 parts (1n2u1w) 5552 | -8/Materials | Repaired Broken Lgt. Treads 5603 | -8/Materials | Repaired Med. Storage Unit 5829 | -8/Materials | Discovered new exit (range 16) 6810 | -8/Materials | Discovered new exit (range 15) 6962 | -8/Materials | Core integrity fell below 50% 7122 | -8/Materials | Identified exit to Factory 7341 | -8/Materials | Repaired Lgt. Deuterium Engine 7369 | -8/Materials | Repaired Lgt. Treads 7409 | -8/Materials | Repaired Adv. Treads 7659 | -8/Materials | Core integrity fell below 20% 7906 | -8/Materials | First assault squad dispatched 7961 | -8/Materials | Repaired Adv. Treads 8038 | -8/Materials | Destroyed 8 combat bots 8208 | -8/Materials | Entered Factory 8208 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8515 | -7/Factory | Build established: Scavenger-Gunner 8890 | -7/Factory | Discovered new exit (range 10) 9583 | -7/Factory | Identified exit to Factory 9690 | -7/Factory | Build established: Gunner 10659 | -7/Factory | Identified exit to Garrison 10663 | -7/Factory | Entered Garrison 10714 | -7/Garrison | Triggered checkpoint 10749 | -7/Garrison | Garrison Relay disabled 10857 | -7/Garrison | Lost 4 parts (1p1u2w) 10868 | -7/Garrison | Triggered checkpoint 10890 | -7/Garrison | Triggered checkpoint 10940 | -7/Garrison | Triggered checkpoint 10951 | -7/Garrison | System corruption reached 10% 10981 | -7/Garrison | Lost 4 parts (1p1n2u) 11020 | -7/Garrison | Discovered new exit (range 14) 11058 | -7/Garrison | Entered Factory 11816 | -7/Factory | Repaired Adv. Assault Cannon 12118 | -7/Factory | Discovered exit to Factory (range 15) 12170 | -7/Factory | Entered another Factory area 12170 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13769 | -6/Factory | Lost 5 parts (1n1u3w) 14233 | -6/Factory | Build established: Scavenger-Gunner 14295 | -6/Factory | Garrison activated, responded to threat 14469 | -6/Factory | Discovered new exit (range 9) 14567 | -6/Factory | Build established: Gunner 15299 | -6/Factory | Discovered new exit (range 14) 15314 | -6/Factory | Entered another Factory area 15314 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15385 | -5/Factory | Repaired Wheel 15862 | -5/Factory | Build established: Scavenger-Gunner 16334 | -5/Factory | Build established: Gunner 16664 | -5/Factory | Repaired Force Field 16775 | -5/Factory | Lost 3 parts (1p1u1w) 16826 | -5/Factory | Discovered new exit (range 7) 16859 | -5/Factory | Entered Upper Caves 17050 | -5/Upper Caves | Build established: Scavenger-Gunner 17598 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17736 | -5/Upper Caves | Identified exit to Upper Caves 17914 | -5/Upper Caves | Spotted B-75 Beast 18089 | -5/Upper Caves | Destroyed B-75 Beast 18276 | -5/Upper Caves | Entered another Upper Caves area 18312 | -5/Upper Caves | Discovered new exit (range 19) 18331 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18466 | -5/Upper Caves | Learned Factory security intel 18532 | -5/Upper Caves | Spotted B-75 Beast 18688 | -5/Upper Caves | Encountered a Warlord checkpoint 18916 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19018 | -5/Upper Caves | Lost 4 parts (2p1u1w) 19071 | -5/Upper Caves | Lost 3 parts (1n1u1w) 19230 | -5/Upper Caves | Destroyed B-75 Beast 19827 | -5/Upper Caves | Discovered new exit (range 5) 19875 | -5/Upper Caves | Entered Warlord 20565 | -5/Warlord | Met Warlord 20590 | -5/Warlord | Warlord's base attacked by MAIN.C 20780 | -5/Warlord | Met EX-DEC 20792 | -5/Warlord | Found Prototype Energy Gun 20793 | -5/Warlord | Identified Vortex Rail 20800 | -5/Warlord | Found Prototype Piercing Weapon 20801 | -5/Warlord | Identified Vortex Lance 20806 | -5/Warlord | Found Vortex Rail 20940 | -5/Warlord | Warlord forces counterattacked 20982 | -5/Warlord | Spotted Striker 21026 | -5/Warlord | Lost 4 allies 21093 | -5/Warlord | Spotted Striker 21147 | -5/Warlord | Discovered new exit (range 16) 21162 | -5/Warlord | Lost 14 allies 21171 | -5/Warlord | Entered Proximity Caves 21185 | -4/Proximity Caves | Lost 5 parts (3p1n1u) 21268 | -4/Proximity Caves | Spotter reported a threat 21291 | -4/Proximity Caves | Spotter reported a threat 21321 | -4/Proximity Caves | Spotter reported a threat 21436 | -4/Proximity Caves | Spotter reported a threat 21453 | -4/Proximity Caves | Spotter reported a threat 21537 | -4/Proximity Caves | Learned Research stockpile data 21560 | -4/Proximity Caves | Discovered new exit (range 14) 21655 | -4/Proximity Caves | Spotter reported a threat 21666 | -4/Proximity Caves | Spotter reported a threat 21666 | -4/Proximity Caves | Entered Factory 21666 | -4/Factory | Evolved 2 slots: Utility x2 21950 | -4/Factory | Search patrols dispatched 22116 | -4/Factory | Core integrity fell below 50% 22133 | -4/Factory | Core integrity fell below 20% 22140 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Penetrated by Slug. Lrg. Storage Unit destroyed. Matter Compressor destroyed. R-10 Processor collects Gauss Cannon. R-10 Processor collects Lrn. Proton Cannon. Penetrated by Slug. Rnf. Antimatter Reactor destroyed. U-05 Engineer builds a Wall. Acquired 62 matter. R-10 Processor collects Adv. Field Recycling Unit. Adv. ECM Suite destroyed. Critical hit (Burn: +37). Broken Enh. Optical Array severed. Penetrated by Slug. R-10 Processor collects Adv. Heat Sink. L-61 Swordsman destroyed. Acquired 14 matter. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ????????????????????????###+?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????############## #???#?????????????????? | | ??????????" # #??? ????????????????? | | ??????????# # #??""" ???????????????? | | ??????????# # #? """ ""?????????????? | | ??????????#!! # #? """ ""?????????????? | | ??????????#!! """" # # ?????????????? | | ??????????# ! """" # # """ "??????????????? | | ??????????# """" # R """ "??????????????? | | ??????????# """" #gY # """ "??????????????? | | ??????????# """%R% w#???? ?????????????? | | ??????????# " #g@ #?????????????????????? | | ??????????# % # #?????????????????????? | | ??????????# = !# #?????????????????????? | | ??????????############## #?##??????????????????? | | ????????????????????#### ####??????????????????? | | ???????????????????????# #??????????????????? | | ??????????????????????## % #??????????????????? | | ??????????????????????## % #??????????????????? | | ??????????????????#######+###+####???????????????? | | ??????????????????# ##???????????????? | | ??????????????##### ##???????????????? | | ??????????????# + #????????????????? | | ??????????????# ### #????????????????? | | ??????????????# #?# #????????????????? | | ??????????????# #?# #????????????????? | | ??????????????# #?###########################????? | | ??????????????# #?# ? ?# #????? | | ??????????????# #?# "" "" # #????? | | ??????????????# #?# "" "" # #????? | | ############### #?# """ """ # ]#????? | | # = ! = # #?# """ """ # #????? | | # # #?# """ """ # #????? | | # """ # #?# # #????? | | # """ + #?# # ####?? | | # """ """ """ # #?# # / ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 47 Energy Capacity 745 Matter Stores 407 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 EM Shielding 2 Armor Coverage 300 Core Shielding 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Powerful Ally? Can't Touch This Charge!!! Close Call Dynamic Key Everything Is Under Control Hey, That's Mine! I'm Back, Baby! Leap Before You Look Let's See Who's Tougher Made in Tau Ceti IV More Dakka Please One Hack Too Far Oops Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout Significant Disruption System Compromised Total Silence Tourist Troublemaker Challenges ------------ None Game ------ Seed AlertMiningSpecial Manual? 0 Play Time 04:33:31 Cumulative 5.1 hours Start 2024.04.07 @ 11:22:03 End 2024.04.11 @ 18:44:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cedfd57a-1af4-4c4f-ba8c-ce26cdd4c5e2