Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.25 @ 11:37:09 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (658) 658 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 2789 Bonus ------- Friendly Fire -44 Cogmind --------- Core Integrity 0/800 Matter 442/500 Energy 273/280 System Corruption 0% Temperature Cool (7) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (3) ------ Compact Matter Pod Kinecellerator Tractor Beam > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Bore Cannon > --- INVENTORY (2) ---- Energy Filter Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Compact Matter Pod Kinecellerator Sensor Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Bore Cannon > --- INVENTORY -------- Energy Filter Tractor Beam [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Compact Matter Pod Device Tractor Beam Storage Compact Matter Pod Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 5 | 3 . 1 . . 1 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 2 | 1 . . . . 1 Weapon 2 | 1 . 1 . . . Parts Attached 20 | 5 1 9 . 1 4 Power 3 | 1 . 1 . . 1 Engine 2 | 1 . . . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . . 3 . . 3 Device 5 | . . 2 . . 3 Storage 1 | . . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 1 5 . . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 4 . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 88 | . 71 90 100 90 87 Engine 3 | . 14 . . . 10 Core 9 | . . 11 12 12 . Wheel 22 | . 28 25 25 15 11 Device 11 | . . 11 12 12 20 Storage 7 | . . 4 12 12 11 Ballistic Gun 23 | . 27 22 25 25 22 Ballistic Cannon 10 | . . 11 12 12 11 Naked Turns . | . . . . . . Heaviest Build 29 | 7 8 22 22 22 29 Greatest Support 33 | 31 31 31 31 33 33 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 2 Average Capacity 1 | 1 1 1 1 1 1 Most Carried 2 | . . 1 . 1 2 Average Carried . | . . . . . 1 Final Capacity 2 | 1 1 1 1 1 2 Final Carried 2 | . . . . 1 2 Class Distribution -------------------- 38% | Scavenger-Gunner 33% | Mutant 28% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Scavenger-Gunner | -10/Exiles Scavenger-Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1049 | 300 48 476 . 10 215 Remotely 317 | . . 92 . 10 215 Salvage Created 972 | . 139 482 . . 351 Parts 47 | . 9 19 . . 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 5 7 . . 7 Guns 15 | . 5 6 . . 4 Cannons 4 | . . 1 . . 3 Classes Destroyed 7 | . 2 2 . . 3 Tunneler 1 | . . 1 . . . Recycler 3 | . . 3 . . . Swarmer 6 | . 3 3 . . . Grunt 9 | . 2 4 . . 3 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 5 | . 5 3 . . 3 Combat Bots Only 5 | . 5 3 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1388 | . 425 392 . 21 550 Core 1106 | . 336 315 . 16 439 Absorbed by Shields . | . . . . . . Redirected to Core 896 | . 262 242 . 16 376 Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 67 | . 15 33 . . 19 Largest 3 | . 2 3 . . 3 Hottest 103 | . 40 103 . . 103 Shots Fired 165 | . 30 80 . . 55 Gun 129 | . 30 61 . . 38 Cannon 36 | . . 19 . . 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 165 | . 30 80 . . 55 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 6 8 . . 11 Robot Miss Streak 3 | . 3 3 . . 1 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 106 | . 16 46 . . 44 Core Hits 43 | . 8 18 . . 17 Critical Hits 15 | . . 4 . . 11 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 13 | . . 3 . . 10 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1666 | . 186 581 . . 899 Guns 1176 | . 186 459 . . 531 Cannons 485 | . . 122 . . 363 Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 1661 | . 186 581 . . 894 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 154 | . 6 60 . . 154 Average Temperature 40 | . 6 21 . . 53 Received Heat Transfer 525 | . 192 162 . . 171 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 260 | . 220 260 . . 183 Initial 85 | . . 85 . . . Average 78 | . 67 121 . . 67 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 95 | 100 83 94 . 100 100 Level 1 4 | . 16 5 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . . 3 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 10 8 . . 19 Peak Tracking Total 10 | . 6 3 . . 10 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 5 . 1 2 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 13 . 1 2 7 Successful 12 | . 7 . 1 2 2 Failed 10 | . 5 . . . 5 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 14 | . 11 . . . 3 Terminals 17 | . 10 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 . 1 2 2 Record 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . . 2 . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1557 | 54 167 742 120 299 175 Spaces Moved 1325 | 47 135 644 134 286 79 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1324 | 46 135 644 134 286 79 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 100 Average Speed 92 | 89 90 90 90 97 100 Slowest Speed 100 | 100 90 90 90 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 38 92 53 65 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 . 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . 17 . . 7 Melee . | . . . . . . Projectile 24 | . . 17 . . 7 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1520 | 56 153 738 133 306 134 Wait 87 | 5 2 39 . 17 24 Move 1320 | 46 134 643 133 285 79 Hop . | . . . . . . Pick Up 2 | . . . . 1 1 Fast Attach 15 | 5 1 6 . 1 2 Attach 1 | . . 1 . . . Detach . | . . . . . . Swap 4 | . . 2 . . 2 Drop 9 | . 1 5 . 2 1 Fire 67 | . 15 33 . . 19 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 14 | . . 9 . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 108 | -10/Materials | Discovered new exit (range 17) 117 | -10/Materials | Central database locked down 218 | -10/Materials | Core integrity fell below 50% 222 | -10/Materials | Entered Mines 224 | -10/Mines | Reached level 2 297 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 320 | -10/Mines | Build established: Mutant 390 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 390 | -10/Mines | Discovered new exit (range 5) 464 | -10/Mines | Upgraded with Weapon slot (x1) 500 | -10/Mines | Discovered new exit (range 5) 617 | -10/Mines | Discovered new exit (range 6) 766 | -10/Mines | Build established: Gunner 793 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 964 | -10/Mines | Entered Exiles 964 | -10/Exiles | Found Exiles lab abandoned 1075 | -10/Exiles | Discovered new exit (range 10) 1084 | -10/Exiles | Entered Mines 1086 | -9/Mines | Reached level 3 1087 | -9/Mines | Received a Mining Laser from a helpful Derelict 1094 | -9/Mines | Build established: Scavenger-Gunner 1110 | -9/Mines | Found the Drone Emporium 1111 | -9/Mines | Learned location of Storage (-7) 1114 | -9/Mines | Found Prototype Device 1143 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1233 | -9/Mines | Discovered new exit (range 7) 1272 | -9/Mines | Discovered new exit (range 9) 1327 | -9/Mines | Learned location of Zion (-6) 1383 | -9/Mines | Entered Materials 1384 | -8/Materials | Core integrity fell below 50% 1385 | -8/Materials | Reached level 4 1412 | -8/Materials | Upgraded with Utility slot (x1) 1422 | -8/Materials | Identified Sensor Drone Bay 1520 | -8/Materials | Core integrity fell below 20% 1529 | -8/Materials | Garrison activated, responded to threat 1558 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01541_ Acquired 13 matter. 01541_ Penetrated by Slug. 01543_ U-05 Engineer builds a Wall. 01544_ Acquired 7 matter. 01544_ Penetrated by Slug. 01546_ HV Slug penetrates H-55 Commando. 01546_ H-55 Commando suffers critical hit. 01546_ Destroyed Gauss Rifle. 01546_ Y-45 Defender suffers critical hit. 01546_ Destroyed Imp. Ion Engine. 01549_ H-55 Commando destroyed. 01550_ U-05 Engineer builds a Door. 01552_ U-05 Engineer builds a Wall. 01557_ W-25 Informer sends out distress signal. 01558_ U-05 Engineer builds a Wall. 01558_ HV Slug penetrates Y-45 Defender. 01558_ Y-45 Defender suffers critical hit. 01558_ Y-45 Defender destroyed. 01558_ S-10 Pest suffers critical hit. 01558_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | =%[ /% #???????????????????????????????????? | | ##### """ #???????????????????????????????????? | | ????# """ #???????????????????????????????????? | | ????# """ #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# """ #???????????????????????????????????? | | ????# """ #???????????????????????????????????? | | ????# """ #???????????????????????????????????? | | ????# #????##?????????????????????????????? | | ????#####+####################+#######???????????? | | ?????# %[ ??????????? | | # %!= ??????????? | | """ # [%= =[=*% ??????????? | | """ # %##############+####T###?????????????????? | | ?????# # #u=s*!@#??????????????????????? | | ?????# # || # ="""%#??????????????????????? | | ?????+ ??????????# """!#??????????????????????? | | ?????# ??????????# s"""w#??????????????????????? | | ?????# ??????????# #??????????????????????? | | ?????# ??????????#! #??????????????????????? | | ?????# ??????????########??????????????????????? | | ?????# ?????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 17 Terrain Scan Density 10 Resistance: KI 5 Resistance: TH 5 Evasion (%) 42 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 3 | . . 1 . 1 1 XP Earned 8470 | 3000 1020 1350 200 500 2400 XP Spent 5820 | 2925 . 1335 . . 1560 Upgrades 21 | 12 . 3 . . 6 Propulsion Slot 1 | 1 . . . . . Utility Slot 2 | 1 . . . . 1 Weapon Slot 2 | 1 . 1 . . . Core Integrity 4 | 1 . 1 . . 2 Heat Dissipation 3 | 1 . . . . 2 Matter Storage 1 | 1 . . . . . Mass Support 1 | 1 . . . . . Inventory Capacity 2 | 1 . . . . 1 Sight Range 1 | 1 . . . . . Ranged Accuracy 2 | 1 . 1 . . . KI Resistance % 1 | 1 . . . . . TH Resistance % 1 | 1 . . . . . Protomatter Created 156 | . 29 62 . . 65 Integrity Restored 306 | . . 186 . . 120 Core 306 | . . 186 . . 120 Protomatter Decayed . | . . . . . . Game ------ Seed SegregatorDefenseAmplifier Manual? 0 Play Time 00:14:40 Cumulative 460.2 hours Start 2021.06.25 @ 11:25:03 End 2021.06.25 @ 11:37:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 35 Types 24/2/5/2/1/0/0/0/1 Lore% 85 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 41d41e4c-1df3-4dbf-92d3-a263bee04221