Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.28 @ 12:14:45 Player: FUMI Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (546) 546 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2166 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Faulty Cooled Ion Engine Neutrino Core Aluminum Leg Heat Sink Structural Scanner Improved Targeting Computer Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON ----------- Beam Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Improved Targeting Computer Light Armor Plating Assault Rifle Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 26 | 6 5 8 . . 7 Power 5 | 1 1 1 . . 2 Engine 2 | 1 1 . . . . Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 6 | 2 2 . . . 2 Treads . | . . . . . . Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 7 | 1 2 3 . . 1 Device 3 | . 1 2 . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 2 . 4 . . 2 Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 2 . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 1 . . 11 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility 3 | . . 1 . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Backups 9 | 3 7 9 10 10 9 Power 2 | . 1 2 3 3 3 Propulsion 1 | 2 3 1 2 2 1 Utility 2 | . 1 3 3 3 3 Weapon 1 | . 1 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 13 | . 4 2 . . 7 Power 2 | . . . . . 2 Propulsion 5 | . 4 . . . 1 Utility 4 | . . 2 . . 2 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 93 99 100 100 93 Engine 4 | . 14 7 . . . Core 6 | . . 4 11 11 10 Leg 14 | . 6 8 22 22 21 Flight 8 | . 21 13 . . . Device 20 | . 7 26 22 22 17 Storage 11 | . 14 11 11 11 11 Processor 7 | . . 6 11 11 11 Energy Gun 11 | . 28 10 11 11 3 Ballistic Gun 9 | . . 8 11 11 16 Slashing Weapon 1 | . . 3 . . . Peak Build Rating 21 | 6 8 15 15 15 21 Average Rating 13 | 4 7 12 15 15 19 On Entrance 9 | . 6 8 15 15 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 13 19 24 23 23 29 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 8 | 3 2 2 1 1 8 Average Overweight (x) . | . 1 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 3 7 9 10 10 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 9 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 600 | 260 60 178 9 . 93 Remotely . | . . . . . . Salvage Created 654 | . 136 319 40 . 159 Parts 47 | . 8 25 3 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 4 8 3 . 5 Guns 19 | . 4 8 3 . 4 Classes Destroyed 6 | . 3 2 . . 1 Recycler 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Swarmer 13 | . 3 3 3 . 4 Grunt 5 | . 1 4 . . . Sentry 1 | . . 1 . . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 3 . 4 Combat Bots Only 4 | . 3 3 3 . 4 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging 1 | . . . 1 . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 189 | . 15 35 17 . 122 Missed 57 | . 2 11 6 . 38 Hits 132 | . 13 24 11 . 84 Melee 5 | . . . . . 5 Projectile 127 | . 13 24 11 . 79 Critical Strikes 2 | . 1 . . . 1 Damage Taken 1605 | . 134 202 68 . 1201 Core 449 | . 38 81 16 . 314 Absorbed by Shields . | . . . . . . Ignored by Resistances 465 | . 41 65 22 . 337 Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 64 | . 11 31 3 . 19 Largest 2 | . 2 2 2 . 2 Hottest 90 | . 90 79 79 . 84 Shots Fired 108 | . 21 43 6 . 38 Gun 108 | . 21 43 6 . 38 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 52 | . . 25 3 . 24 Thermal 56 | . 21 18 3 . 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 38 | . 8 23 23 . 38 Robot Miss Streak 2 | . 2 1 . . 1 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 94 | . 17 38 5 . 34 Core Hits 38 | . 8 15 3 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 3 . . . 1 Burn 4 | . 3 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1346 | . 203 527 75 . 541 Guns 1346 | . 203 527 75 . 541 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 725 | . . 329 31 . 365 Thermal 621 | . 203 198 44 . 176 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 333 | . 333 8 . . 5 Average Temperature 99 | . 129 4 . . 5 Received Heat Transfer 432 | . 90 105 . . 237 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . 1 1 1 . 2 Heat Transferred 1939 | . 755 555 111 . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 92 | . 92 75 70 . . Initial . | . . . . . . Average 25 | . 37 24 23 . . Influence Increases 561 | . 129 212 70 . 150 Destroy 0b10 Robot/C 400 | . 80 160 60 . 100 Destroy 0b10 Robot/NC 20 | . 10 10 . . . Destroy Leader 96 | . 24 42 10 . 20 Lose Combat Pursuer 45 | . 15 . . . 30 Influence Decreases 561 | . 129 212 70 . 150 Time Decay 442 | . 70 202 70 . 100 Lost Part 60 | . . 10 . . 50 Purge Threat 59 | . 59 . . . . Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 7 11 4 . 10 Peak Tracking Total 5 | . 3 3 4 . 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful 1 | . 1 . . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1613 | . 148 647 221 88 509 Optics 1178 | . . 360 221 88 509 Sensors 264 | . . 264 . . . Structural 1509 | . 148 647 221 88 405 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1800 | 72 263 647 221 88 509 Spaces Moved 917 | 48 118 257 112 47 335 Core 17 | 13 . . . . 4 Treads . | . . . . . . Legs 653 | 35 29 99 112 47 331 Wheels . | . . . . . . Hover . | . . . . . . Flight 247 | . 89 158 . . . Fastest Speed 50 | 50 117 190 190 190 120 Average Speed 160 | 120 159 194 190 190 126 Slowest Speed 450 | 200 197 197 190 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 33 17 29 7 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1142 | 59 174 365 115 46 383 Wait 89 | . 24 47 1 . 17 Move 912 | 47 117 256 111 46 335 Hop . | . . . . . . Pick Up 27 | 6 8 10 . . 3 Fast Attach 8 | 6 1 1 . . . Attach 9 | . 2 3 . . 4 Detach 2 | . 2 . . . . Swap 14 | . 4 7 . . 3 Drop 17 | . 5 10 . . 2 Fire 64 | . 11 31 3 . 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 7) 222 | -10/Materials | Discovered new exit (range 12) 326 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Utility x2 403 | -9/Materials | Discovered new exit (range 6) 983 | -9/Materials | Entered Mines 1034 | -9/Mines | Learned location of Storage (-7) 1202 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1204 | -9/Mines | Entered Zion 1260 | -7/Zion | Discovered new exit (range 17) 1292 | -7/Zion | Entered Proximity Caves 1432 | -6/Proximity Caves | Core integrity fell below 50% 1478 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 1660 | -6/Proximity Caves | Build established: Scavenger-Mutant 1755 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 1784 | -6/Proximity Caves | Spotted B-75 Beast 1794 | -6/Proximity Caves | Core integrity fell below 20% 1801 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 01450_ S-27 Virus destroyed. 01453_ Acquired 30 matter. 01454_ Acquired 23 matter. 01456_ VTOL Module fries itself beyond repair. 01457_ Acquired Autogun. 01458_ Acquired 2 matter. 01460_ VTOL Module fries itself beyond repair. 01491_ Acquired Neutrino Core. 01704_ Slug penetrates Wall. 01707_ Slug penetrates G-50 Soldier. 01713_ Lgt. Nuclear Core destroyed. 01714_ Gauss Rifle destroyed. 01724_ Heat Sink destroyed. 01726_ Critical hit (Burn: +37). 01778_ Assault Rifle destroyed. 01785_ Aluminum Leg destroyed. 01788_ Flexi-carbon Leg destroyed. 01793_ Lgt. Armor Plating destroyed. 01796_ Neutrino Core destroyed. 01796_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###????####??????????????????????????????????????? | | ##?## ##?????????????????????????????????????? | | ### ###???????????????????????????????????? | | ##????????######????????????????????? | | ????????# ?????????????????????? | | ???? ??????# @#??????????????????????? | | #???????#"####?#l%#??????????????????????? | | ####?????## ### #??????????????????????? | | ## ##????# ##g ##?????????????????????? | | ##???# #?????????????????????? | | ##??# ## #?????????????????????? | | ##?# #"" BB% #????????????????????? | | ## ### ### BB #????????????????????? | | ### ## ### #????????????????????? | | # ## ## #????????????????????? | | # # #????????????????????? | | # ### ### # #????????????????????? | | ###?#####?## ######## ???????????????????? | | ##??????????####???????# ??????????????????? | | ###???????????????????????# ?????????????????? | | #??????????????????????????###????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostMetafiberRail Manual? 0 Play Time 00:21:40 Cumulative 38.0 hours Start 2026.02.26 @ 23:23:10 End 2026.02.28 @ 12:14:45 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 27 Adventurer 1 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17a16a66-e284-4491-8d95-be18dd085eb3