Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 12:53:00

Player: Shimmyarah

Result: Destroyed by G-73 Enforcer with Heavy Laser

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (11)       2200
Robots Destroyed (49)      245
Value Destroyed (1157)     1157
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (362)                362
              TOTAL SCORE: 7004

 Bonus
-------
Follower Combat Kills      393
Friendly Fire              -31

 Cogmind 
---------
Core Integrity             0/1150
Matter                     281/300
Energy                     98/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -4/Hub_04(d)

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (9) ---
               (None)
>          --- UTILITY (6) ------
  Advanced Signal Interpreter
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Power Amplifier
    Medium Regenerative Plating
           Battle Rifle
  Improved Remote Datajack
           Phasing Sabre

 Peak State 
------------
>          --- POWER ------------
               (None)
>          --- PROPULSION -------
  Improved Treads
  Improved Treads
           Flexi-carbon Leg
           Flexi-carbon Leg
           Myomer Leg
           Myomer Leg
           Myomer Leg
           Cesium-ion Thruster
           Nuclear Pulse Thruster
>          --- UTILITY ----------
  Advanced Signal Interpreter
  Advanced Terrain Scanner
           Hacking Suite
           Hacking Suite
           System Shield
>          --- WEAPON -----------
           Phasing Sabre
>          --- INVENTORY --------
           Power Amplifier
           Battle Rifle
  Improved Remote Datajack
[Rating: 69]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 VTOL Module
  Treads                   Light Treads
  Leg                      Titanium Leg
  Wheel                    Compact Wheel
  Hover Unit               Improved Hover Unit
  Flight Unit              VTOL Module
Utility                    Hacking Suite
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Shotgun
  Ballistic Gun            Shotgun
  Ballistic Cannon         Bore Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Plasma Cutter
  Slashing Weapon          Phasing Sabre

 Build                          | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub 
Slots Evolved              12   | .   .   2   2   2   2   2   2   .   .   .   .   
  Power                    1    | .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               7    | .   .   .   2   1   2   1   1   .   .   .   .   
  Utility                  4    | .   .   1   .   1   .   1   1   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             95   | 1   10  34  18  1   1   3   3   21  2   1   .   
  Power                    13   | .   1   7   2   .   .   .   .   3   .   .   .   
    Engine                 11   | .   1   7   2   .   .   .   .   1   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   .   1   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               27   | .   4   6   4   1   .   1   1   10  .   .   .   
    Treads                 11   | .   3   4   .   .   .   .   .   4   .   .   .   
    Leg                    8    | .   .   2   .   .   .   .   .   6   .   .   .   
    Wheel                  1    | .   1   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   1   .   .   .   .   
    Flight                 6    | .   .   .   4   1   .   1   .   .   .   .   .   
  Utility                  38   | 1   5   15  9   .   1   1   2   4   .   .   .   
    Device                 23   | 1   4   7   6   .   1   1   1   2   .   .   .   
    Storage                2    | .   1   1   .   .   .   .   .   .   .   .   .   
    Processor              2    | .   .   1   .   .   .   .   1   .   .   .   .   
    Hackware               3    | .   .   .   2   .   .   .   .   1   .   .   .   
    Protection             8    | .   .   6   1   .   .   .   .   1   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   17   | .   .   6   3   .   .   1   .   4   2   1   .   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          4    | .   .   4   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   .   1   .   .   .   
    Launcher               1    | .   .   .   .   .   .   .   .   1   .   .   .   
    Special Weapon         5    | .   .   2   3   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   1   .   2   2   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   1   .   .   .   .   1   .   .   .   
Parts Lost                 29   | .   .   2   1   1   .   .   2   17  4   .   2   
  Power                    3    | .   .   .   1   .   .   .   .   2   .   .   .   
  Propulsion               14   | .   .   .   .   1   .   .   .   10  3   .   .   
  Utility                  9    | .   .   1   .   .   .   .   1   4   1   .   2   
  Weapon                   3    | .   .   1   .   .   .   .   1   1   .   .   .   
  Highest Loss Streak      5    | .   .   2   1   1   .   .   1   5   4   .   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     86   | .   100 99  97  92  79  70  79  69  21  21  19  
  Engine                   15   | .   14  22  18  15  13  11  10  3   .   .   .   
  Treads                   10   | .   15  17  .   .   .   .   .   2   .   .   .   
  Leg                      4    | .   10  4   2   .   .   .   .   9   1   .   .   
  Flight                   8    | .   .   .   32  38  26  23  26  19  .   .   .   
  Device                   7    | .   14  6   7   7   12  11  15  4   1   .   .   
  Storage                  6    | .   14  11  1   .   .   .   .   .   .   .   .   
  Processor                5    | .   .   7   1   .   .   .   5   5   5   5   5   
  Hackware                 5    | .   .   .   15  15  13  11  10  13  10  10  8   
  Protection               4    | .   .   7   1   .   .   .   .   .   .   .   .   
  Ballistic Gun            13   | .   28  21  2   .   .   .   .   .   .   .   .   
  Special Weapon           2    | .   .   .   15  15  13  11  1   .   .   .   .   
Peak Build Rating          69   | 8   11  23  27  25  25  32  44  69  35  19  19  
  Average Rating           22   | 6   8   17  22  24  24  25  42  48  17  18  17  
  On Entrance              21   | 6   8   9   23  23  23  25  32  43  35  13  19  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             105  | 12  29  105 105 16  17  20  20  22  4   4   4   
  Greatest Support         50   | 20  40  40  34  21  17  23  23  50  3   3   3   
  Greatest Overweight (x)  6    | .   1   6   3   .   .   .   .   3   1   1   1   
  Average Overweight (x)   .    | .   .   1   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  25  25  5   5   5   5   5   5   5   5   
  Average Capacity         12   | 8   9   19  8   5   5   5   5   5   5   5   5   
  Most Carried             25   | 8   15  25  25  5   5   5   5   5   5   5   5   
  Average Carried          12   | 6   9   19  8   4   4   4   4   4   4   4   4   
  Final Capacity           25   | 8   15  25  5   5   5   5   5   5   5   5   5   
  Final Carried            25   | 8   15  25  5   5   5   2   5   5   5   4   5   

 Class Distribution 
--------------------
 41% | Mutant
 22% | Scavenger-Mutant
 20% | Hacker-Sprinter
 15% | Hacker-Mutant

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -9/Materials
 Hacker-Sprinter | -8/Materials
 Hacker-Sprinter | -7/Factory
 Hacker-Sprinter | -6/Factory
 Hacker-Sprinter | -5/Factory
 Hacker-Sprinter | -4/Factory
   Hacker-Mutant | -4/Extension
   Hacker-Mutant | -4/Cetus
   Hacker-Mutant | -4/Archives
   Hacker-Mutant | -4/Hub_04(d)

 Resources                      | -11  -10  -9   -8   -7   -6   -5   -4   -4   -4   -4   -4   
-----------                Run  | Yrd  Mat  Mat  Mat  Fac  Fac  Fac  Fac  Ext  Cet  Arc  Hub  
Matter Collected           1782 | 266  147  773  .    .    1    52   .    543  .    .    .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            1663 | 155  192  1103 .    .    1    .    .    212  .    .    .    
  Parts                    123  | 10   8    91   .    .    3    1    .    10   .    .    .    
Haulers Intercepted        4    | .    .    4    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           1    | .    .    1    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       16   | .    .    .    16   .    .    .    .    .    .    .    .    
  Retrieved Matter         132  | .    .    .    132  .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  29   | .   4   24  .   .   .   .   .   1   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   .   
  Guns                     28   | .   4   24  .   .   .   .   .   .   .   .   .   
Classes Destroyed          9    | 2   2   5   .   .   .   .   .   .   .   .   .   
  Worker                   4    | .   .   1   .   .   2   1   .   .   .   .   .   
  Tunneler                 3    | 3   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   4    | .   .   4   .   .   .   .   .   .   .   .   .   
  Recycler                 4    | 1   .   1   .   1   .   .   .   1   .   .   .   
  Operator                 3    | .   1   1   .   .   .   .   .   1   .   .   .   
  Watcher                  2    | .   .   2   .   .   .   .   .   .   .   .   .   
  Swarmer                  7    | .   .   7   .   .   .   .   .   .   .   .   .   
  Grunt                    16   | .   4   11  .   .   .   .   .   1   .   .   .   
  Sentry                   6    | .   .   6   .   .   .   .   .   .   .   .   .   
Best Kill Streak           4    | 2   3   4   .   1   1   1   .   1   .   .   .   
  Combat Bots Only         3    | .   3   3   .   .   .   .   .   1   .   .   .   
Max Kills in Single Turn   1    | 1   1   1   .   1   1   1   .   1   .   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -8   -7   -6   -5   -4   -4   -4   -4   -4   
--------                   Run  | Yrd  Mat  Mat  Mat  Fac  Fac  Fac  Fac  Ext  Cet  Arc  Hub  
Hostile Shots Fired        386  | .    19   138  24   15   .    .    13   122  45   .    10   
  Missed                   131  | .    4    32   15   8    .    .    4    44   19   .    5    
Damage Taken               4364 | .    161  1173 76   35   .    .    152  1864 737  54   112  
  Core                     1317 | .    12   129  11   .    .    .    49   450  579  33   54   
  Absorbed by Shields      270  | .    .    50   31   11   .    .    54   124  .    .    .    
  Regen/Repaired (Parts)   4    | .    .    .    .    .    .    .    .    4    .    .    .    
Core Remaining (%)         94   | 100  95   67   98   100  100  100  .    .    .    .    .    
Volleys Fired              192  | 14   15   95   20   13   20   11   .    4    .    .    .    
  Largest                  2    | 2    2    2    1    1    1    1    .    2    .    .    .    
  Hottest                  100  | 40   40   100  100  100  100  100  .    87   .    .    .    
Shots Fired                313  | 28   30   183  20   13   20   11   .    8    .    .    .    
  Gun                      234  | 28   30   176  .    .    .    .    .    .    .    .    .    
  Cannon                   4    | .    .    .    .    .    .    .    .    4    .    .    .    
  Launcher                 4    | .    .    .    .    .    .    .    .    4    .    .    .    
  Special                  71   | .    .    7    20   13   20   11   .    .    .    .    .    
  Kinetic                  238  | 28   30   176  .    .    .    .    .    4    .    .    .    
  Thermal                  71   | .    .    7    20   13   20   11   .    .    .    .    .    
  Explosive                4    | .    .    .    .    .    .    .    .    4    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         14   | 4    8    14   1    2    4    3    .    1    .    .    .    
  Robot Miss Streak        10   | 4    1    9    10   2    7    4    .    1    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1    | .    .    1    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    .    1    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           176  | 13   22   117  1    5    6    5    .    6    .    1    .    
  Core Hits                91   | 6    10   61   .    1    2    1    .    10   .    .    .    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         .    | .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              66   | .    .    .    .    .    .    .    12   6    8    30   10   
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 66   | .    .    .    .    .    .    .    12   6    8    30   10   
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            2    | .    .    .    .    .    .    .    .    1    .    1    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           2970 | 126  246  1554 24   120  168  120  .    463  4    123  22   
  Guns                     1921 | 126  245  1550 .    .    .    .    .    .    .    .    .    
  Cannons                  22   | .    .    .    .    .    .    .    .    22   .    .    .    
  Explosions               146  | .    .    .    .    .    .    .    .    146  .    .    .    
  Melee                    372  | .    .    .    .    .    .    .    .    249  .    123  .    
  Ramming                  77   | .    1    4    .    .    .    .    .    46   4    .    22   
  Kinetic                  1943 | 126  245  1550 .    .    .    .    .    22   .    .    .    
  Thermal                  432  | .    .    .    24   120  168  120  .    .    .    .    .    
  Explosive                146  | .    .    .    .    .    .    .    .    146  .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 372  | .    .    .    .    .    .    .    .    249  .    123  .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         3    | .    .    .    .    .    .    .    .    2    2    2    3    
  Average Corruption       2    | .    .    .    .    .    .    .    .    2    2    2    2    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  8    | .    .    .    .    .    .    .    .    1    2    2    3    
    Message Errors         4    | .    .    .    .    .    .    .    .    .    1    2    1    
    Matter Fused           1    | .    .    .    .    .    .    .    .    .    .    .    1    
    Heat Flow Errors       1    | .    .    .    .    .    .    .    .    .    1    .    .    
    Energy Discharges      1    | .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (major)      1    | .    .    .    .    .    .    .    .    1    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            108  | .    .    .    .    23   .    .    .    22   .    63   .    
  Projectiles              23   | .    .    .    .    23   .    .    .    .    .    .    .    
  Explosions               12   | .    .    .    .    .    .    .    .    12   .    .    .    
  Melee                    73   | .    .    .    .    .    .    .    .    10   .    63   .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      72   | .    .    .    .    .    .    .    .    60   2    .    10   
  Shots                    1    | .    .    .    .    .    .    .    .    1    .    .    .    
  Rammed                   20   | .    1    2    .    .    .    .    .    13   1    .    3    
Targets Rammed             20   | .    1    2    .    .    .    .    .    13   1    .    3    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        336  | .    12   190  259  336  56   12   4    253  200  .    .    
  Average Temperature      81   | .    7    36   98   209  22   10   4    144  119  .    .    
  Received Heat Transfer   1297 | .    90   357  31   4    .    .    32   627  126  .    30   
  Effects                  6    | .    .    .    .    5    .    .    .    1    .    .    .    
    Energy Bleed           1    | .    .    .    .    1    .    .    .    .    .    .    .    
    Interference           5    | .    .    .    .    4    .    .    .    1    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         900  | .    .    .    50   250  350  250  .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub 
Peak Influence             498  | 20  163 324 388 196 161 125 498 463 207 132 94  
  Initial                  243  | .   13  .   102 176 91  78  51  243 164 82  46  
  Average                  195  | 10  62  221 135 178 126 90  236 343 153 112 66  
Maximum Alert Level        2    | .   .   1   1   .   .   .   2   2   1   .   .   
  Low Security (%)         54   | 100 100 37  91  100 100 100 49  .   80  100 100 
  Level 1                  41   | .   .   62  8   .   .   .   34  73  19  .   .   
  Level 2                  3    | .   .   .   .   .   .   .   15  26  .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          15   | .   2   2   2   .   .   1   3   3   1   .   1   
  Investigation            4    | .   1   .   1   .   .   .   1   .   1   .   .   
  Extermination            1    | .   .   .   .   .   .   .   1   .   .   .   .   
  Reinforcement            10   | .   1   2   1   .   .   1   1   3   .   .   1   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       2    | .   .   1   .   .   .   .   .   1   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub 
Distress Signals           11   | .   .   2   3   .   .   .   1   2   2   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              148  | .   7   48  26  1   .   5   19  28  7   2   5   
  Peak Tracking Total      13   | .   3   4   13  1   .   4   9   6   5   .   4   
  Tactical Retreats        25   | .   .   7   2   .   .   .   8   7   1   .   .   

 Traps                          | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub 
Traps Triggered            8    | .   1   .   1   .   .   .   .   6   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -4  -4  
----------                 Run  | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub 
Machines Disabled          7    | .   .   .   1   .   3   .   .   .   1   2   .   
  Max in Single Turn       1    | .   .   .   1   .   1   .   .   .   1   1   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   2   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub 
Machines Accessed          22   | .   1   6   3   .   1   2   2   3   3   .   1   
  Terminals                20   | .   1   6   3   .   1   1   1   3   3   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   1   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   1   .   .   .   .   
Total Hacks                62   | .   6   19  10  .   3   4   5   4   8   .   3   
  Successful               37   | .   3   12  6   .   3   1   2   3   5   .   2   
  Failed                   25   | .   3   7   4   .   .   3   3   1   3   .   1   
    Catastrophic           4    | .   .   2   .   .   .   1   .   .   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   38   | .   5   18  10  .   3   .   2   .   .   .   .   
  Terminals                57   | .   6   19  10  .   3   2   2   4   8   .   3   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   2   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   3   .   .   .   .   
Terminal Hacks             14   | .   1   2   .   .   .   1   .   3   5   .   2   
  Record                   5    | .   .   .   .   .   .   .   .   1   4   .   .   
  Robot Analysis           1    | .   .   .   .   .   .   1   .   .   .   .   .   
  Open Door                3    | .   .   .   .   .   .   .   .   2   1   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   1   
  Terminal Index           1    | .   .   1   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   1   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   1   .   .   .   .   
  Coupler Status           1    | .   .   .   .   .   .   .   1   .   .   .   .   
Unauthorized Hacks         22   | .   2   10  6   .   3   .   1   .   .   .   .   
  Terminals                22   | .   2   10  6   .   3   .   1   .   .   .   .   
    Track                  2    | .   .   1   1   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   1   .   .   .   .   
    Botnet                 6    | .   1   3   1   .   1   .   .   .   .   .   .   
    Operators              3    | .   .   1   1   .   1   .   .   .   .   .   .   
    Skim                   10   | .   1   5   3   .   1   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         19   | .   1   6   3   .   1   2   2   1   2   .   1   
  Full Trace Events        2    | .   .   .   .   .   .   .   1   .   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -4  -4  
------------               Run  | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             12   | .   .   .   .   .   .   1   .   11  .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -8   -7   -6   -5   -4   -4   -4   -4   -4   
--------                   Run  | Yrd  Mat  Mat  Mat  Fac  Fac  Fac  Fac  Ext  Cet  Arc  Hub  
Total Allies               18   | .    .    .    .    .    .    1    1    16   .    .    .    
  Largest Group            5    | .    .    .    .    .    .    1    .    5    .    .    .    
  Highest-Rated Group      227  | .    .    .    .    .    .    49   .    227  .    .    .    
  Highest-Rated Ally       51   | .    .    .    .    .    .    49   .    51   .    .    .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               77   | .    .    .    .    .    .    5    .    72   .    .    .    
  Total Damage             2344 | .    .    .    .    .    .    186  .    2158 .    .    .    
  Kills                    11   | .    .    .    .    .    .    2    .    9    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    1    .    .    .    

 Intel                          | -11 -10 -9  -8  -7  -6  -5  -4  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub 
Robot Analysis Total       1    | .   .   .   .   .   .   1   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -8   -7   -6   -5   -4   -4   -4   -4   -4   
-------------              Run  | Yrd  Mat  Mat  Mat  Fac  Fac  Fac  Fac  Ext  Cet  Arc  Hub  
Turns Passed               5824 | 128  452  2881 358  143  224  237  285  669  136  167  144  
Spaces Moved               5165 | 71   266  918  498  356  534  486  608  1014 197  95   122  
  Core                     620  | .    .    .    .    .    .    .    .    206  197  95   122  
  Treads                   858  | .    105  749  .    .    .    .    .    4    .    .    .    
  Legs                     401  | 71   135  169  12   .    .    .    .    14   .    .    .    
  Wheels                   26   | .    26   .    .    .    .    .    .    .    .    .    .    
  Hover                    9    | .    .    .    .    .    .    .    .    9    .    .    .    
  Flight                   3251 | .    .    .    486  356  534  486  608  781  .    .    .    
  Fastest Speed            23   | 120  115  160  26   23   26   24   24   24   50   50   50   
  Average Speed            84   | 120  135  269  36   25   26   25   24   45   56   96   94   
  Slowest Speed            550  | 120  160  550  340  26   26   26   24   200  100  100  100  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            53   | .    .    .    6    8    6    14   6    13   .    .    .    
  Cave-ins Triggered       1    | .    .    .    .    .    .    .    .    .    .    1    .    
Exploration Rate (%)       33   | 4    24   67   38   9    9    10   18   63   84   55   19   
  Regions Visited          11
    Branch Regions         4
  Pre-discovered Areas     3    | .    .    3    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        5    | .    .    1    .    .    .    .    1    1    1    1    .    
  Unknown Exits Taken      6    | 1    1    .    1    1    1    1    .    .    .    .    .    
Scrap Searched             .    | .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 57   | .    .    7    14   .    .    .    12   .    .    15   9    
Terrain Destroyed          95   | .    .    7    15   .    .    .    12   37   .    15   9    
  Melee                    36   | .    .    .    .    .    .    .    12   .    .    15   9    
  Projectile               23   | .    .    7    15   .    .    .    .    1    .    .    .    
  AOE                      36   | .    .    .    .    .    .    .    .    36   .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -8   -7   -6   -5   -4   -4   -4   -4   -4   
---------                  Run  | Yrd  Mat  Mat  Mat  Fac  Fac  Fac  Fac  Ext  Cet  Arc  Hub  
Total                      6009 | 88   329  1142 610  362  553  549  722  1184 209  125  136  
  Wait                     297  | .    22   47   50   .    .    59   98   21   .    .    .    
  Move                     5054 | 70   265  917  485  339  521  459  596  990  196  94   122  
  Hop                      47   | .    .    .    6    8    6    12   5    10   .    .    .    
  Pick Up                  61   | 3    11   24   6    1    3    .    7    6    .    .    .    
  Fast Attach              13   | .    .    4    .    .    .    .    .    9    .    .    .    
  Attach                   33   | 1    .    5    8    1    1    3    3    8    2    1    .    
  Detach                   8    | .    .    1    1    .    .    .    .    3    2    .    1    
  Swap                     50   | .    10   25   11   .    .    .    .    4    .    .    .    
  Drop                     59   | .    5    22   22   .    2    1    1    6    .    .    .    
  Fire                     192  | 14   15   95   20   13   20   11   .    4    .    .    .    
  Melee                    66   | .    .    .    .    .    .    .    12   6    8    30   10   
  Ram                      17   | .    .    .    .    .    .    .    .    13   1    .    3    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    3    | .    1    2    .    .    .    .    .    .    .    .    .    
  Escape Stasis            73   | .    .    .    .    .    .    .    .    73   .    .    .    
  Rewire                   35   | .    .    .    .    .    .    4    .    31   .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1    | .    .    .    1    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-8/Materials
-7/Factory
-6/Factory
-5/Factory
-4/Factory
-4/Extension (discovered 2 exits: [*Res] / *Cet)
-4/Cetus
-4/Archives
-4/Hub_04(d)

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 1)
  129 | -11/Scrapyard | Entered Materials
  328 | -10/Materials | Build established: Mutant
  569 | -10/Materials | Discovered new exit (range 3)
  581 | -10/Materials | Entered another Materials area
  581 | -9/Materials  | Evolved 2 slots: Power x1, Utility x1
 1247 | -9/Materials  | Build established: Scavenger-Mutant
 1647 | -9/Materials  | Discovered new exit (range 16)
 2067 | -9/Materials  | Discovered new exit (range 8)
 2285 | -9/Materials  | Discovered new exit (range 10)
 2306 | -9/Materials  | Build established: Mutant
 2555 | -9/Materials  | Discovered new exit (range 16)
 3068 | -9/Materials  | Learned location of Zion (-6)
 3110 | -9/Materials  | Identified exit to Materials
 3273 | -9/Materials  | Learned Storage stockpile data
 3462 | -9/Materials  | Entered another Materials area
 3462 | -8/Materials  | Evolved 2 slots: Propulsion x2
 3818 | -8/Materials  | Discovered new exit (range 10)
 3820 | -8/Materials  | Entered Factory
 3820 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 3860 | -7/Factory    | Build established: Hacker-Sprinter
 3961 | -7/Factory    | Discovered new exit (range 8)
 3963 | -7/Factory    | Entered another Factory area
 3963 | -6/Factory    | Evolved 2 slots: Propulsion x2
 4182 | -6/Factory    | Discovered new exit (range 11)
 4187 | -6/Factory    | Entered another Factory area
 4187 | -5/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 4250 | -5/Factory    | Discovered new exit (range 11)
 4424 | -5/Factory    | Entered another Factory area
 4424 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 4668 | -4/Factory    | Discovered new exit (range 5)
 4708 | -4/Factory    | Identified exit to Extension
 4709 | -4/Factory    | Entered Extension
 4770 | -4/Extension  | Rescued a captive Derelict
 4792 | -4/Extension  | Lost 4 allies
 4799 | -4/Extension  | Energy Cycler disabled
 4799 | -4/Extension  | Rescued a captive Derelict
 4799 | -4/Extension  | Rescued a captive Derelict
 4799 | -4/Extension  | Rescued a captive Derelict
 4799 | -4/Extension  | Rescued a captive Derelict
 4800 | -4/Extension  | Rescued a captive Derelict
 4800 | -4/Extension  | Rescued a captive Derelict
 4811 | -4/Extension  | Rescued a captive Derelict
 4812 | -4/Extension  | Rescued a captive Derelict
 4866 | -4/Extension  | Spotted B-86 Titan
 4869 | -4/Extension  | Spotted B-86 Titan
 4910 | -4/Extension  | Lost 5 parts (1p1n2u1w)
 4948 | -4/Extension  | Lost 3 allies
 5032 | -4/Extension  | Build established: Hacker-Mutant
 5114 | -4/Extension  | Allies destroyed B-86 Titan
 5143 | -4/Extension  | Lost 3 parts (3n)
 5253 | -4/Extension  | Extracted ID and sensor layout for unrecognized location from A7's data core
 5270 | -4/Extension  | Found Prototype Protection
 5270 | -4/Extension  | Identified Med. Regenerative Plating
 5297 | -4/Extension  | Lost 5 parts (4n1u)
 5361 | -4/Extension  | Lost 3 parts (2n1u)
 5375 | -4/Extension  | Discovered new exit (range 10)
 5375 | -4/Extension  | Discovered new exit (range 6)
 5378 | -4/Extension  | Identified exit to Cetus
 5378 | -4/Extension  | Entered Cetus
 5385 | -4/Cetus      | Spotted Cetus Guard
 5385 | -4/Cetus      | Spotted Cetus Guard
 5387 | -4/Cetus      | Spotted Cetus Guard
 5387 | -4/Cetus      | Spotted Cetus Guard
 5395 | -4/Cetus      | Core integrity fell below 50%
 5401 | -4/Cetus      | Cetus Manufacturing Module disabled
 5420 | -4/Cetus      | Core integrity fell below 20%
 5432 | -4/Cetus      | Lost 4 parts (3n1u)
 5494 | -4/Cetus      | Discovered new exit (range 15)
 5503 | -4/Cetus      | Spotted Cetus Guard
 5503 | -4/Cetus      | Spotted Cetus Guard
 5513 | -4/Cetus      | Identified exit to Archives
 5514 | -4/Cetus      | Entered Archives
 5566 | -4/Archives   | Discovered new exit (range 10)
 5643 | -4/Archives   | Crushed by falling debris
 5677 | -4/Archives   | Identified exit to Hub_04(d)
 5681 | -4/Archives   | Entered Hub_04(d)
 5825 | -4/Hub_04(d)  | Destroyed by G-73 Enforcer with Heavy Laser

 Last Messages 
---------------
05713_ Connecting with Terminal...
>>Access(Branch)
No branch access points found.
>>Layout(Zone)
Retrieving Zone 6B layout...
  Downloaded map data.
05724_ KJYUMHP>HXF2IPHAYVOY#AEO=TZ=RTS<
05725_ K-01 Serf collects debris. <x*>
05749_ System corrupted: Matter fused (-9).
05790_ W-44 Eye sends out distress signal.
05791_ ALERT: Suspicious intruders detected,
  dispatching Specialist reinforcements to area.
05793_ System Shield destroyed.
05794_ K-01 Serf cleans the Control Node. <x3>
05811_ System corrupted: Energy discharge (-23).
05817_ K-01 Serf collects debris.
05820_ Slammed into A-15 Conveyor.
05820_ Hacking Suite destroyed.
05820_ System corrupted by crushing effect (+1).
05822_ Slammed into A-15 Conveyor. <x2>

 Map 
-----
+----------------------------------------------------+
| ????????#            #???????????????????????????? |
| #######?#    """ """ #???????????????????????????? |
|       #?#            #???????????????????????????? |
|       #?# [  """ """ #???????????????????????????? |
|       #?#            #############???????????????? |
|  /    ###!   """ """ ##          ????????????????? |
|       "##            ##         ?????????????????? |
|       ###    """ """ ##     "   ?????????????????? |
|       ###            ##    """  ?????????????????? |
|       ##"##########/###   """"" ?#???????????????? |
| #######"##??????#     /  """"""" #???????????????? |
| ??     ##???????#     /   """""  #???????????????? |
| "" """ #????????#  ####    """   #???????????????? |
|        #????????#  ???#     "    #???????????????? |
| "" """ #????????#  ???#          #???????????????? |
|        /????????   ???#  g       #???????????????? |
| ####+###???????    ???###/########???????????????? |
| ???  ?????????+####?????# #??????????????????????? |
| ???""???????????????????# #??????????????????????? |
| ???""???????????????????# #??????????????????????? |
| ????????????????????????# #??????????????????????? |
| ????????????????????????# #??????????????????????? |
| ????????????????????????# #??????????????????????? |
| ????????????????????##### #??????????????????????? |
| ????????????????????+     #??????????????????????? |
| ??????????H?????????# AA @#??????????????????????? |
| ????????????????????#       ?????????????????????? |
| ????????????????????+       u ???????????????????? |
| ????????????????????###########??????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           62
Energy Generation          34
Energy Capacity            475
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         20
Terrain Scan Density       10
ECM Strength               1
Power Amplification        20
Armor Coverage             450
Evasion (%)                65
Targeting Accuracy         6
Recoil Reduction           2
Offensive Hacking          20
Defensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SmallSalvagingTendrils
  Manual?         0
Play Time         01:13:55
  Cumulative      117.9 hours
  Start           2024.12.10 @ 11:38:40
  End             2024.12.10 @ 12:53:00
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          157
  Rogue           157
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             62
Gallery%          50
Achievement%      37
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x40
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 56800092-d70b-4f68-b2fd-78b81c719c53