Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 02:10:55 Player: Necroptosis Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (4258) 4258 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1501) 1501 TOTAL SCORE: 8884 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 295 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 102/300 Energy 42/100 System Corruption 0% Temperature Cool (52) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Relay Coupler [Grunt] (22) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Improved Grenade Launcher Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Recoil Stabilizer Layered Medium Armor Plating Powered Armor > --- WEAPON ----------- Improved Assault Rifle Heavy Flak Cannon > --- INVENTORY -------- Armored Treads Medium Treads High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Recalibrator Improved Assault Rifle Grenade Launcher Datajack Heavy Mace [Rating: 43] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Relay Coupler [Grunt] Protection Powered Armor Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Slots Evolved 4 | . . 2 2 . . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 2 . . . . Weapon . | . . . . . . . . Parts Attached 124 | 7 13 25 10 41 15 . 13 Power 10 | 1 3 3 . 2 . . 1 Engine 10 | 1 3 3 . 2 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 27 | 2 4 8 . 5 5 . 3 Treads 22 | 2 2 6 . 5 4 . 3 Leg . | . . . . . . . . Wheel 3 | . . 2 . . 1 . . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 30 | 2 3 6 5 6 5 . 3 Device 11 | 1 2 2 3 2 1 . . Storage 4 | 1 . 1 . . 1 . 1 Processor . | . . . . . . . . Hackware 3 | . . . . . 1 . 2 Protection 12 | . 1 3 2 4 2 . . Artifact . | . . . . . . . . Weapon 57 | 2 3 8 5 28 5 . 6 Energy Gun 8 | 1 3 2 . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 25 | 1 . 4 3 15 2 . . Ballistic Cannon 5 | . . . . 2 1 . 2 Launcher 4 | . . 2 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon 14 | . . . . 11 1 . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 35 | . 3 9 5 5 3 . 10 Power 5 | . 1 1 . 1 1 . 1 Propulsion 13 | . . 4 . 3 2 . 4 Utility 11 | . 1 3 4 . . . 3 Weapon 6 | . 1 1 1 1 . . 2 Highest Loss Streak 10 | . 2 3 4 3 1 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 96 91 90 99 90 91 Engine 9 | . 13 10 9 9 8 . 6 Treads 25 | . 27 20 27 26 26 27 25 Wheel 1 | . . 10 . . . . . Device 13 | . 12 14 12 14 13 9 7 Storage 10 | . 14 11 9 9 9 9 9 Hackware 1 | . . . . . 4 9 9 Protection 11 | . 1 6 15 12 18 18 14 Energy Gun 3 | . 13 8 . . . . 1 Ballistic Gun 11 | . 14 12 17 9 8 9 8 Ballistic Cannon 3 | . . . . 4 8 9 6 Peak Build Rating 43 | 7 7 24 30 41 43 39 42 Average Rating 27 | 5 6 15 29 33 41 39 36 On Entrance 22 | . 7 7 24 21 41 39 39 Naked Turns 1 | . . . . . . . 1 Heaviest Build 74 | 13 15 42 57 67 67 51 74 Greatest Support 78 | 40 40 69 69 76 78 78 78 Greatest Overweight (x) 6 | 1 2 4 . . 6 . 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 Average Capacity 13 | 7 8 13 15 15 15 15 18 Most Carried 20 | 6 8 15 15 15 15 15 20 Average Carried 12 | 3 7 9 14 14 14 15 17 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 6 8 15 14 15 15 15 5 Class Distribution -------------------- 57% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Matter Collected 3342 | 137 433 702 436 835 720 . 79 Remotely . | . . . . . . . . Salvage Created 4429 | 26 652 1137 779 637 1066 . 132 Parts 280 | 4 40 73 54 33 67 . 9 Haulers Intercepted 13 | . 2 4 1 . 6 . . Recyclers Shooed 4 | 1 1 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Combat Hostiles Destroyed 104 | . 11 25 23 13 22 . 10 Guns 62 | . 11 20 20 7 2 . 2 Cannons 34 | . . . . 6 20 . 8 AOE 8 | . . 5 3 . . . . Classes Destroyed 15 | 1 4 5 1 2 2 . . Worker 2 | . . 1 . . 1 . . Builder 3 | . 3 . . . . . . Tunneler 1 | 1 . . . . . . . Hauler 13 | . 2 4 1 . 6 . . Recycler 2 | . . 1 . . 1 . . Mechanic 1 | . . . . . 1 . . Operator 3 | . . 2 1 . . . . Watcher 4 | . 1 . 1 . 2 . . Swarmer 34 | . . 4 12 1 9 . 8 Grunt 48 | . 11 13 6 8 8 . 2 Brawler 2 | . . . 1 . 1 . . Duelist 1 | . . . . . 1 . . Sentry 17 | . . 8 4 2 3 . . Specialist 1 | . . . . 1 . . . Behemoth 1 | . . . . 1 . . . Best Kill Streak 7 | 1 3 4 4 5 7 . 4 Combat Bots Only 6 | . 3 4 3 5 6 . 4 Max Kills in Single Turn 3 | 1 1 1 3 1 2 . 2 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . 1 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Hostile Shots Fired 641 | . 53 120 143 135 94 . 96 Missed 160 | . 21 29 40 26 26 . 18 Damage Taken 7866 | . 536 1173 1290 2308 1066 . 1493 Core 778 | . 51 172 93 157 43 . 262 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 55 | . . . . . 55 . . Core Remaining (%) 78 | 100 79 57 . . . . . Volleys Fired 362 | 4 61 97 67 48 56 . 29 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 122 | 60 60 115 60 76 76 . 122 Shots Fired 706 | 8 119 185 134 92 112 . 56 Gun 609 | 8 119 176 130 81 56 . 39 Cannon 84 | . . . . 11 56 . 17 Launcher 13 | . . 9 4 . . . . Special . | . . . . . . . . Kinetic 556 | 4 61 114 130 92 112 . 43 Thermal 91 | . 16 62 . . . . 13 Explosive 13 | . . 9 4 . . . . Electromagnetic 46 | 4 42 . . . . . . Robot Hit Streak 36 | 3 12 15 18 36 12 . 24 Robot Miss Streak 8 | 1 7 3 4 4 8 . 7 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 3 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 514 | 5 80 123 90 80 87 . 49 Core Hits 305 | 2 34 77 46 38 86 . 22 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed 2 | . . 2 . . . . . Critical Strikes 9 | . . 6 1 1 . . 1 Burn 5 | . . 4 . . . . 1 Destroy 4 | . . 2 1 1 . . . Melee Attacks 34 | . . . . 30 2 . 2 Impact 33 | . . . . 30 1 . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8980 | 66 1162 2158 1680 1240 1792 . 882 Guns 6289 | 66 998 1734 1350 1014 602 . 525 Cannons 1773 | . . . . 226 1190 . 357 Explosions 912 | . 164 424 324 . . . . Melee . | . . . . . . . . Ramming 6 | . . . 6 . . . . Kinetic 6645 | 13 493 1107 1350 1240 1792 . 650 Thermal 1152 | . 293 627 . . . . 232 Explosive 748 | . . 424 324 . . . . Electromagnetic 429 | 53 376 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 5 . . . . . Average Corruption 4 | . . 4 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . 33 . . . . . Message Errors 7 | . . 7 . . . . . Matter Fused 6 | . . 6 . . . . . Heat Flow Errors 3 | . . 3 . . . . . Energy Discharges 6 | . . 6 . . . . . Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 2 | . . 2 . . . . . Data Loss (major) 3 | . . 3 . . . . . Misfires 2 | . . 2 . . . . . Alerts 1 | . . 1 . . . . . Weapon Failures 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 55 | . 34 17 . . 4 . . Projectiles 4 | . . . . . 4 . . Explosions 51 | . 34 17 . . . . . Melee . | . . . . . . . . Knockbacks 43 | . . . . 9 31 . 3 Impact . | . . . . . . . . Kinetic 41 | . . . . 9 29 . 3 Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 97 | . 97 . . . . . . Shots 2 | . 2 . . . . . . Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 555 | . 112 347 12 555 14 . 399 Average Temperature 112 | . 27 129 6 244 7 . 129 Received Heat Transfer 3594 | . 246 462 522 1321 468 . 575 Effects 11 | . . . . 10 . . 1 Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . 3 . . . Matter Decay 2 | . . . . 2 . . . Short Circuit 1 | . . . . 1 . . . Damage (major) 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 2549 | . 400 1594 . . . . 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Peak Influence 915 | 5 189 311 514 915 658 239 455 Initial 445 | . 3 . 62 239 445 239 155 Average 313 | 1 75 118 205 592 419 239 318 Maximum Alert Level 3 | . . 1 2 3 2 1 2 Low Security (%) 43 | 100 100 84 62 . 9 . 15 Level 1 20 | . . 15 18 23 30 100 62 Level 2 27 | . . . 19 40 59 . 22 Level 3 8 | . . . . 36 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 3 2 . 5 . . Investigation 4 | . 2 . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . . 3 1 . 2 . . Assault 1 | . . . . . 1 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Distress Signals 15 | . 5 4 1 1 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 183 | . 25 39 36 20 52 . 11 Peak Tracking Total 5 | . 4 5 5 5 5 . 5 Tactical Retreats 7 | . 2 . 1 1 2 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Traps Triggered 14 | . 2 4 1 5 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Machines Disabled 8 | . 1 . 3 1 1 . 2 Max in Single Turn 1 | . 1 . 1 1 . . 1 Garrison Access 1 | . . . . . 1 . . Garrison Relay 3 | . . . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Machines Accessed 30 | . 8 5 5 4 7 1 . Terminals 24 | . 7 4 4 4 5 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 70 | . 22 10 12 8 17 1 . Successful 37 | . 12 5 9 1 9 1 . Failed 32 | . 9 5 3 7 8 . . Catastrophic 11 | . 2 3 1 2 3 . . Database Lockouts 1 | . 1 . . . . . . Manual 46 | . 19 2 12 1 12 . . Terminals 60 | . 19 9 11 8 13 . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 4 . . Recycling Units 4 | . 3 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Terminal Hacks 12 | . 3 4 2 1 2 . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 5 | . 1 1 1 . 2 . . Recall Investigation 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks 19 | . 9 1 6 . 3 . . Terminals 17 | . 8 . 6 . 3 . . Botnet 8 | . 3 . 3 . 2 . . Disrupt 1 | . . . . . 1 . . Skim 8 | . 5 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Mask 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 7 4 4 4 7 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 83 | . . . . . 83 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . formatsys_high 1 | . . . . . 1 . . Relay Couplers Released 19 | . . . . 7 3 . 9 Machine Destruction 15 | . . . . 3 3 . 9 Programmers 4 | . . . . 4 . . . Attached 3 | . . . . . 1 . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . 3 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Total Allies 4 | . . . . 3 1 . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 72 | . . . . 72 72 . . Highest-Rated Ally 29 | . . . . 24 29 . . Total Orders . | . . . . . . . . Ally Attacks 63 | . . . . . 63 . . Total Damage 1210 | . . . . . 1210 . . Kills 14 | . . . . . 14 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Turns Passed 7987 | 97 1301 1426 990 1817 2075 15 266 Spaces Moved 3926 | 49 618 732 434 916 1079 9 89 Core 18 | 10 . . . . . . 8 Treads 3283 | 39 590 145 434 916 1069 9 81 Legs . | . . . . . . . . Wheels 597 | . . 587 . . 10 . . Hover 28 | . 28 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 116 105 160 160 155 163 50 Average Speed 153 | 141 158 129 160 160 158 163 153 Slowest Speed 245 | 160 200 240 160 160 240 163 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 86 59 40 90 85 4 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . 2 1 . . Terrain Destroyed 79 | . 10 58 8 2 1 . . Melee 3 | . . . . 2 1 . . Projectile . | . . . . . . . . AOE 76 | . 10 58 8 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Total 5131 | 65 824 1034 591 1112 1337 9 159 Wait 511 | . 112 146 76 13 150 . 14 Move 3921 | 48 617 731 434 915 1078 9 89 Hop . | . . . . . . . . Pick Up 66 | 6 8 19 . 8 16 . 9 Fast Attach 38 | 7 6 8 4 9 3 . 1 Attach 28 | . 2 8 1 9 2 . 6 Detach 2 | . . 1 . 1 . . . Swap 58 | . 5 9 5 23 10 . 6 Drop 62 | . 13 15 2 9 20 . 3 Fire 362 | 4 61 97 67 48 56 . 29 Melee 34 | . . . . 30 2 . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis . | . . . . . . . . Rewire 47 | . . . . 47 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 6) 962 | -10/Materials | Discovered new exit (range 14) 1120 | -10/Materials | Discovered new exit (range 15) 1184 | -10/Materials | Learned location of Mines (-8) 1228 | -10/Materials | Identified exit to Mines 1228 | -10/Materials | Identified exit to Materials 1263 | -10/Materials | Learned location of 1 exit from Materials 1287 | -10/Materials | Loaded intel: 1 repair station location 1302 | -10/Materials | Learned location of 1 exit from Recycling 1310 | -10/Materials | Learned location of 1 exit from Recycling 1320 | -10/Materials | Learned Storage emergency access door positions 1337 | -10/Materials | Central database locked down 1342 | -10/Materials | Learned location of 3 exits from Materials 1399 | -10/Materials | Entered another Materials area 1399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1400 | -9/Materials | Identified exit to Materials 1400 | -9/Materials | Identified exit to Mines 2032 | -9/Materials | Lost 3 parts (1n2u) 2491 | -9/Materials | Build established: Scavenger-Mutant 2796 | -9/Materials | Build established: Mutant 2825 | -9/Materials | Entered another Materials area 2825 | -8/Materials | Evolved 2 slots: Utility x2 2977 | -8/Materials | Discovered new exit (range 12) 3149 | -8/Materials | Discovered new exit (range 16) 3739 | -8/Materials | Discovered new exit (range 15) 3815 | -8/Materials | Identified exit to Garrison 3815 | -8/Materials | Entered Garrison 3815 | -8/Garrison | Warlord forces raided the area 3845 | -8/Garrison | Lost 4 parts (3u1w) 3881 | -8/Garrison | Garrison Relay disabled 3883 | -8/Garrison | Triggered checkpoint 4002 | -8/Garrison | Triggered checkpoint 4011 | -8/Garrison | Triggered checkpoint 4067 | -8/Garrison | Triggered checkpoint 4085 | -8/Garrison | Triggered checkpoint 4111 | -8/Garrison | Triggered checkpoint 4119 | -8/Garrison | Triggered checkpoint 4176 | -8/Garrison | Lost 3 parts (3n) 4216 | -8/Garrison | Warlord forces retreated 4349 | -8/Garrison | Found Powered Armor 4555 | -8/Garrison | Spotted B-75 Beast 4609 | -8/Garrison | Destroyed B-75 Beast 4709 | -8/Garrison | Discovered new exit (range 8) 4741 | -8/Garrison | Triggered checkpoint 4865 | -8/Garrison | Build established: Scavenger-Mutant 4950 | -8/Garrison | Discovered new exit (range 9) 5055 | -8/Garrison | Triggered checkpoint 5414 | -8/Garrison | Discovered new exit (range 15) 5601 | -8/Garrison | Installed Relay Interface Framework 5632 | -8/Garrison | Entered Materials 5632 | -8/Materials | Accompanied by 3 allies 5669 | -8/Materials | Found Powered Armor 6055 | -8/Materials | Repaired Corrupted Arm. Treads 6414 | -8/Materials | Discovered new exit (range 16) 6486 | -8/Materials | Repaired Corrupted Med. Treads 6590 | -8/Materials | Discovered new exit (range 4) 6821 | -8/Materials | Discovered new exit (range 14) 7120 | -8/Materials | Discovered new exit (range 12) 7331 | -8/Materials | Core integrity fell below 50% 7405 | -8/Materials | Garrison activated, responded to threat 7707 | -8/Materials | Entered Storage 7722 | -8/Storage | Identified exit to Garrison 7722 | -8/Storage | Entered Garrison 7754 | -8/Garrison | Triggered checkpoint 7758 | -8/Garrison | Triggered checkpoint 7794 | -8/Garrison | Garrison Relay disabled 7832 | -8/Garrison | Garrison Relay disabled 7858 | -8/Garrison | Triggered checkpoint 7929 | -8/Garrison | Spotted B-75 Beast 7983 | -8/Garrison | Core integrity fell below 20% 7983 | -8/Garrison | Released all parts (4) 7988 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07938_ Destroyed Flight Unit. 07938_ S-10 Pest destroyed. 07938_ Med. Treads destroyed. 07947_ Imp. Cooling System destroyed. 07947_ Hrd. Medium Armor Plating destroyed. 07947_ Critical hit (Meltdown: +320). 07951_ Acquired 8 matter. 07956_ Overheating: Energy bleed (-15). 07970_ Arm. Treads destroyed. 07970_ Med. Treads blasted off. 07973_ Med. Treads destroyed. 07973_ Imp. Assault Rifle destroyed. 07973_ Lgt. Ion Engine destroyed. 07976_ B-75 Beast suffers critical hit (Burn). 07976_ Prc. Beam Rifle blasted off. 07983_ Released Relay Coupler [Grunt]. 07983_ Released Hcp. Storage Unit. 07983_ Released Med. Treads. 07983_ Released Prc. Beam Rifle. 07985_ Acquired Imp. Datajack. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????#########################??? | | ???????# [!^BB! % | | ???????# @ !!!BB==[ | | ?????### ####!! [#### | | ?????#"# #??#!%!=#??? #######??? | | ?????# !! #??###+##??? #????????? | | ?????#"! #????? #???? #????????? | | ?????#" #??????#???# #????????? | | ?????#"# #??????????# #????????? | | ?????### #??????????# #????????? | | ?????### #??????????# #????????? | | ?????#"# #??????????# #????????? | | ?????#" #??????????# #????????? | | ?????# #??????????# #????????? | | ?????#" #??######??# #????????? | | ?????#"# #??#==%=#??# #????????? | | ?????### ####%% %#### #????????? | | ???????# * #????????? | | ???????# #????????? | | ???????############### #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ??????????############ #????????? | | ??????????# #????????? | | ??????????# #????????? | | ??????????# #????????? | | ??????????################????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1000 Evasion (%) 40 Recoil Reduction 11 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokCoilSaw Manual? 0 Play Time 00:47:05 Cumulative 47.2 hours Start 2024.09.27 @ 01:26:19 End 2024.09.27 @ 02:10:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fa6de11-8a68-4ae6-9473-532e0b6894ae