Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 16:57:04 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (2211) 2211 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-168) -168 TOTAL SCORE: 5623 Bonus ------- Follower Combat Kills 25 Friendly Fire -193 Cogmind --------- Core Integrity 700/700 Matter 228/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Salvage Targeting Computer Improved Targeting Computer Light Armor Plating Improved Shield Generator > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (18) --- Heavy Ion Engine Deuterium Engine Light Treads Light Treads Light Treads Improved Signal Interpreter Hacking Suite Improved EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Guided EMP Blaster Datajack Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Salvage Targeting Computer Improved Targeting Computer Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Signal Interpreter Hacking Suite Improved EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Guided EMP Blaster Datajack Mace [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Slots Evolved 6 | . . . 2 . . 4 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 4 | . . . 2 . . 2 . Weapon . | . . . . . . . . Parts Attached 59 | 3 5 2 26 18 1 4 . Power 4 | . . . 2 2 . . . Engine 4 | . . . 2 2 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 1 1 10 4 . 2 . Treads 19 | 2 1 1 10 3 . 2 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 13 | 1 2 . 5 2 1 2 . Device 3 | . . . 2 . . 1 . Storage 5 | 1 2 . 1 . 1 . . Processor 2 | . . . 1 . . 1 . Hackware . | . . . . . . . . Protection 3 | . . . 1 2 . . . Artifact . | . . . . . . . . Weapon 22 | . 2 1 9 10 . . . Energy Gun 1 | . . . 1 . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 17 | . 2 1 8 6 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 3 . . . Parts Lost 3 | . . . 3 . . . . Power 2 | . . . 2 . . . . Propulsion . | . . . . . . . . Utility 1 | . . . 1 . . . . Weapon . | . . . . . . . . Highest Loss Streak 2 | . . . 2 . . . . Average Slot Usage (%) 97 | . 99 100 93 100 100 95 100 Engine 11 | . 14 14 10 11 11 7 7 Treads 24 | . 27 28 21 22 22 29 30 Storage 23 | . 28 28 22 22 22 15 15 Processor 6 | . . . 11 11 11 14 15 Protection 4 | . . . 2 11 11 7 7 Energy Gun 1 | . 3 . . . . . . Ballistic Gun 22 | . 24 28 21 21 22 15 15 Naked Turns . | . . . . . . . . Heaviest Build 69 | 17 41 41 46 50 65 69 69 Greatest Support 83 | 40 40 40 43 43 40 83 83 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 . Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 18 | 8 16 16 16 16 18 18 18 Average Capacity 16 | 7 15 16 16 16 16 18 18 Most Carried 17 | 6 16 16 16 16 17 17 17 Average Carried 14 | 5 11 16 15 15 16 15 17 Final Capacity 18 | 8 16 16 16 16 18 18 18 Final Carried 17 | 5 16 16 16 16 17 17 17 Class Distribution -------------------- 76% | Mutant 15% | Commander-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Was Matter Collected 1806 | 206 203 181 583 344 249 40 . Remotely 122 | . . . 122 . . . . Salvage Created 3952 | 67 433 279 1442 939 752 40 . Parts 260 | 4 38 27 90 63 36 2 . Haulers Intercepted 4 | . 1 . 2 . 1 . . Recyclers Shooed 4 | . . . 4 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Combat Hostiles Destroyed 75 | . 9 14 24 19 9 . . Guns 69 | . 9 14 24 13 9 . . AOE 6 | . . . . 6 . . . Classes Destroyed 14 | 1 6 . 1 3 3 . . Worker 1 | . 1 . . . . . . Tunneler 1 | . . . . . 1 . . Hauler 4 | . 1 . 2 . 1 . . Recycler 10 | 1 . . 6 1 2 . . Mechanic 1 | . . . . 1 . . . Operator 1 | . 1 . . . . . . Drone 8 | . . . . . 8 . . Watcher 6 | . 3 . 2 . . 1 . Swarmer 23 | . 2 11 10 . . . . Grunt 30 | . 7 3 8 12 . . . Duelist 2 | . . . . 2 . . . Protector 1 | . . . . 1 . . . Sentry 10 | . . . 6 4 . . . Programmer 1 | . . . . . 1 . . Thug 1 | . . . . 1 . . . Best Kill Streak 10 | 1 3 3 6 10 2 1 . Combat Bots Only 8 | . 2 3 4 8 2 . . Max Kills in Single Turn 6 | 1 1 2 1 6 2 1 . Gunslinging 1 | . . 1 . 1 . . . Exploded 4 | . . . . 4 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Damage Taken 2076 | . 112 446 1014 444 48 12 . Core 362 | . 12 63 181 95 11 . . Absorbed by Shields 4 | . . . . . . 4 . Core Remaining (%) 66 | 100 . 70 . . 28 . . Volleys Fired 223 | 2 24 30 88 27 46 6 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 65 | 60 60 40 65 46 46 46 . Shots Fired 444 | 4 48 60 176 52 92 12 . Gun 442 | 4 48 60 176 50 92 12 . Cannon . | . . . . . . . . Launcher 2 | . . . . 2 . . . Special . | . . . . . . . . Kinetic 429 | 2 41 60 172 50 92 12 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 15 | 2 7 . 4 2 . . . Robot Hit Streak 35 | 1 7 7 32 35 11 4 . Robot Miss Streak 10 | 1 2 3 3 1 10 3 . Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 4 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 302 | 2 33 37 135 44 44 7 . Core Hits 161 | 2 20 19 58 35 24 3 . Critical Hits 4 | . 1 2 . . 1 . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 3 | . . 2 . . 1 . . Melee Attacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4793 | 28 455 421 1576 1373 818 122 . Guns 3983 | 28 455 402 1538 645 807 108 . Cannons . | . . . . . . . . Explosions 755 | . . . 27 728 . . . Melee . | . . . . . . . . Ramming 55 | . . 19 11 . 11 14 . Kinetic 3805 | . 386 402 1457 645 807 108 . Thermal 120 | . . . 27 93 . . . Explosive 440 | . . . . 440 . . . Electromagnetic 373 | 28 69 . 81 195 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . . 14 . . . Projectiles . | . . . . . . . . Explosions 14 | . . . . 14 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 73 | . . . 12 61 . . . Shots 3 | . . . 1 2 . . . Rammed 6 | . . 2 2 . 1 1 . Targets Rammed 9 | . . 2 4 . 2 1 . Kicked . | . . . . . . . . Crushed 3 | . . . 2 . 1 . . Highest Temperature 36 | . . 2 36 6 2 . . Average Temperature 6 | . . 2 8 3 2 . . Received Heat Transfer 606 | . 54 102 282 150 18 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . . . 50 150 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Peak Influence 979 | 5 125 297 391 308 181 979 272 Initial 925 | . 3 37 57 144 23 925 272 Average 173 | 4 31 171 228 177 89 918 272 Maximum Alert Level 3 | . . 1 1 1 . 3 1 Low Security (%) 69 | 100 100 55 41 56 100 . . Level 1 25 | . . 44 58 43 . . 100 Level 2 . | . . . . . . . . Level 3 5 | . . . . . . 100 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 4 . 4 3 . 1 . Investigation 6 | . 2 . 3 1 . . . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . Assault 3 | . . . . 2 . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 145 | . 16 20 40 21 45 3 . Peak Tracking Total 9 | . 4 4 4 9 5 1 . Tactical Retreats 10 | . . 5 5 . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Traps Triggered 5 | . 1 . 3 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Was Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Machines Accessed 34 | . 9 . 7 8 8 2 . Terminals 23 | . 6 . 5 6 4 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 7 | . 2 . . 1 4 . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 98 | . 24 . 24 26 20 4 . Successful 53 | . 11 . 14 15 12 1 . Failed 44 | . 12 . 10 11 8 3 . Catastrophic 5 | . 1 . 1 . 3 . . Database Lockouts 1 | . 1 . . . . . . Manual 48 | . 16 . 10 9 11 2 . Terminals 75 | . 17 . 20 22 12 4 . Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 14 | . 4 . . 2 8 . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 22 | . 3 . 6 8 4 1 . Record 1 | . . . 1 . . . . Robot Analysis 4 | . 1 . 3 . . . . Prototype ID Bank 3 | . . . 1 1 1 . . Open Door 2 | . . . . 2 . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 2 | . . . . 1 1 . . Unreport Threat 4 | . . . . 2 2 . . Locate Traps 4 | . 2 . . 1 . 1 . Hauler Manifests 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 8 | . 2 . . 2 4 . . Report Inventory 7 | . 2 . . 1 4 . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 16 | . 4 . 4 4 4 . . Terminals 10 | . 2 . 4 4 . . . Track 3 | . 1 . 1 1 . . . Botnet 5 | . 1 . 2 2 . . . Operators 2 | . . . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . Tunnel 6 | . 2 . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 7 . 7 5 4 2 . Full Trace Events 4 | . . . 2 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . 9 . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 23 | . . . . . 23 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Total Allies 25 | . . . . 2 23 . . Largest Group 18 | . . . . 2 18 9 . Highest-Rated Group 166 | . . . . 62 166 92 . Highest-Rated Ally 31 | . . . . 31 21 15 . Total Orders . | . . . . . . . . Ally Attacks 253 | . . . . 7 242 4 . Total Damage 1500 | . . . . 128 1299 73 . Kills 39 | . . . . 1 37 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Robot Analysis Total 4 | . 1 . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Was Turns Passed 8885 | 30 2585 847 2161 1311 1436 502 13 Spaces Moved 2885 | 15 573 354 797 371 478 289 8 Core . | . . . . . . . . Treads 2876 | 6 573 354 797 371 478 289 8 Legs 9 | 9 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 160 160 180 180 160 160 Average Speed 174 | 136 179 175 170 180 180 160 160 Slowest Speed 200 | 160 180 180 200 180 180 180 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 2 97 60 67 43 96 6 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 8 | . 2 1 . 1 4 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . . . 3 8 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 11 | . . . 3 8 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Total 6318 | 20 2079 517 1446 973 961 314 8 Wait 2782 | . 1463 127 493 518 169 12 . Move 2879 | 14 572 353 796 370 477 289 8 Hop . | . . . . . . . . Pick Up 44 | . 12 1 13 15 1 2 . Fast Attach 16 | 1 2 1 8 2 . 2 . Attach 4 | . . . 2 . . 2 . Detach . | . . . . . . . . Swap 39 | 2 3 1 16 16 1 . . Drop 56 | 1 3 2 26 23 1 . . Fire 223 | 2 24 30 88 27 46 6 . Melee 2 | . . . . 2 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 9 | . . 2 4 . 2 1 . Escape Stasis . | . . . . . . . . Rewire 264 | . . . . . 264 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 5) 592 | -10/Materials | Discovered new exit (range 3) 655 | -10/Materials | Discovered new exit (range 7) 2192 | -10/Materials | Discovered new exit (range 6) 2200 | -10/Materials | Discovered new exit (range 13) 2219 | -10/Materials | Central database locked down 2285 | -10/Materials | Repaired Lgt. Treads 2616 | -10/Materials | Entered Mines 2741 | -10/Mines | Learned location of Storage (-9) 3121 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3125 | -10/Mines | Found Prototype Device 3394 | -10/Mines | Discovered new exit (range 3) 3402 | -10/Mines | Discovered new exit (range 11) 3463 | -10/Mines | Entered Materials 3463 | -9/Materials | Evolved 2 slots: Utility x2 4328 | -9/Materials | Discovered new exit (range 7) 4402 | -9/Materials | Build established: Scavenger-Mutant 4441 | -9/Materials | Discovered new exit (range 13) 4841 | -9/Materials | Discovered new exit (range 6) 5001 | -9/Materials | Discovered new exit (range 8) 5064 | -9/Materials | Identified Exp. Sensor Array 5115 | -9/Materials | Build established: Mutant 5538 | -9/Materials | Discovered new exit (range 14) 5606 | -9/Materials | Identified exit to Mines 5606 | -9/Materials | Identified exit to Storage 5624 | -9/Materials | Entered Storage 5758 | -9/Storage | Core integrity fell below 50% 5867 | -9/Storage | Learned location of Armory (-4) 5963 | -9/Storage | Used back door to open Recycling access 5963 | -9/Storage | Discovered new exit (range 5) 6019 | -9/Storage | Met a pair of Derelict thieves 6179 | -9/Storage | Destroyed 8 combat bots 6935 | -9/Storage | Entered Recycling 6998 | -9/Recycling | Spotter reported a threat 7014 | -9/Recycling | Spotter reported a threat 7017 | -9/Recycling | Spotter reported a threat 7039 | -9/Recycling | Spotter reported a threat 7131 | -9/Recycling | Spotter reported a threat 7141 | -9/Recycling | Spotter reported a threat 7183 | -9/Recycling | Spotter reported a threat 7194 | -9/Recycling | Spotter reported a threat 7205 | -9/Recycling | Spotter reported a threat 7214 | -9/Recycling | Spotter reported a threat 7214 | -9/Recycling | Spotter reported a threat 7215 | -9/Recycling | Spotter reported a threat 7265 | -9/Recycling | Spotter reported a threat 7267 | -9/Recycling | Spotter reported a threat 7267 | -9/Recycling | Spotter reported a threat 7276 | -9/Recycling | Spotter reported a threat 7369 | -9/Recycling | Spotter reported a threat 7411 | -9/Recycling | Spotter reported a threat 7423 | -9/Recycling | Spotter reported a threat 7440 | -9/Recycling | Spotter reported a threat 7480 | -9/Recycling | Spotter reported a threat 7484 | -9/Recycling | Spotter reported a threat 7493 | -9/Recycling | Spotter reported a threat 7519 | -9/Recycling | Spotter reported a threat 7537 | -9/Recycling | Spotter reported a threat 7550 | -9/Recycling | Spotter reported a threat 7573 | -9/Recycling | Spotter reported a threat 7590 | -9/Recycling | Spotter reported a threat 7594 | -9/Recycling | Spotter reported a threat 7628 | -9/Recycling | Spotter reported a threat 7628 | -9/Recycling | Spotter reported a threat 7628 | -9/Recycling | Spotter reported a threat 7681 | -9/Recycling | Spotter reported a threat 7719 | -9/Recycling | Spotter reported a threat 7719 | -9/Recycling | Spotter reported a threat 7734 | -9/Recycling | Spotter reported a threat 7759 | -9/Recycling | Build established: Commander-Mutant 7760 | -9/Recycling | Spotter reported a threat 7787 | -9/Recycling | Spotter reported a threat 7842 | -9/Recycling | Spotter reported a threat 7845 | -9/Recycling | Spotter reported a threat 7873 | -9/Recycling | Spotter reported a threat 7895 | -9/Recycling | Spotter reported a threat 7895 | -9/Recycling | Spotter reported a threat 7947 | -9/Recycling | Spotter reported a threat 8005 | -9/Recycling | Spotter reported a threat 8044 | -9/Recycling | Spotter reported a threat 8054 | -9/Recycling | Spotter reported a threat 8054 | -9/Recycling | Spotter reported a threat 8058 | -9/Recycling | Spotter reported a threat 8106 | -9/Recycling | Spotter reported a threat 8109 | -9/Recycling | Spotter reported a threat 8111 | -9/Recycling | Spotter reported a threat 8115 | -9/Recycling | Spotter reported a threat 8164 | -9/Recycling | Spotter reported a threat 8186 | -9/Recycling | Spotter reported a threat 8187 | -9/Recycling | Spotter reported a threat 8219 | -9/Recycling | Spotter reported a threat 8219 | -9/Recycling | Spotter reported a threat 8261 | -9/Recycling | Discovered new exit (range 16) 8263 | -9/Recycling | Spotter reported a threat 8263 | -9/Recycling | Spotter reported a threat 8263 | -9/Recycling | Spotter reported a threat 8263 | -9/Recycling | Spotter reported a threat 8314 | -9/Recycling | Spotter reported a threat 8314 | -9/Recycling | Spotter reported a threat 8314 | -9/Recycling | Spotter reported a threat 8365 | -9/Recycling | Spotter reported a threat 8367 | -9/Recycling | Spotter reported a threat 8371 | -9/Recycling | Entered Factory 8371 | -7/Factory | Accompanied by 9 allies 8371 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8771 | -7/Factory | First assault squad dispatched 8873 | -7/Factory | Sucked down chute 8873 | -7/Factory | Entered Waste 8885 | -7/Waste | Spotted C-40 Crusher 8886 | -7/Waste | Self-destructed Last Messages --------------- 08580_ Connecting with Terminal... 08580_ Current location identified: Factory 08583_ Acquired Imp. EM Pulse Cannon. 08588_ Acquired Imp. Shield Generator. 08703_ Destroyed Imp. Sensor Array. 08732_ Excavator 2b destroyed. 08734_ W-25 Informer destroyed. 08745_ Acquired 40 matter. 08756_ Acquired Deuterium Engine. 08771_ ALERT: Significant disruption in Zone 2R, assault force dispatched. 08844_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Chute Trap Map updated. 08873_ Triggered Chute Trap. 08873_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 08878_ ALERT: Foreign system detected. Charging EMP. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????############???? #?????????????????? | | ????????????# #???? #?????????????????? | | ????????????# #??? ]#?????????????????? | | ????????????# #### #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# @ #?????????????????? | | ????????????# #?????????????????? | | ????????????# #### #?????????????????? | | ????????????# [ #??? #?????????????????? | | ????????????# ] #???? #?????????????????? | | ????????????############????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????? ????????????????? | | ????????????????????????????????CC???????????????? | | ?????????????????????????????????C ??????????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayGravmagUnit Manual? 0 Play Time 00:38:48 Cumulative 216.3 hours Start 2021.01.18 @ 16:18:18 End 2021.01.18 @ 16:57:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0284f09-7a6f-49ba-9e6f-566825a52e9e