Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 14:38:16 // Halloween2020/ForbiddenLore Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1582) 1582 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 4782 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 540/700 Matter 300/300 Energy 325/325 System Corruption 2% Temperature Cool (57) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (5) ------ Small Storage Unit Signal Interpreter Target Analyzer > --- WEAPON (5) ------- Particle Gun > --- INVENTORY (6) ---- Advanced Terrain Scanner Improved Terrain Scan Processor Dynamic Insulation System Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Small Storage Unit Signal Interpreter Target Analyzer Shield Generator > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- Advanced Terrain Scanner Improved Terrain Scan Processor Dynamic Insulation System [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . 1 2 . . . Weapon 3 | . . 1 . 2 . . Parts Attached 52 | 6 3 11 19 5 4 4 Power 5 | 1 . 1 . 2 . 1 Engine 3 | 1 . 1 . 1 . . Core 1 | . . . . 1 . . Reactor 1 | . . . . . . 1 Propulsion 12 | 2 . 2 5 2 1 . Treads 4 | . . . 3 . 1 . Leg 1 | . . . 1 . . . Wheel 2 | 2 . . . . . . Hover 5 | . . 2 1 2 . . Flight . | . . . . . . . Utility 16 | 1 1 3 6 1 2 2 Device 7 | . . 2 2 . 2 1 Storage 3 | 1 . . 1 . . 1 Processor 4 | . . 1 2 1 . . Hackware . | . . . . . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 19 | 2 2 5 8 . 1 1 Energy Gun 5 | 1 1 . 1 . 1 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 1 1 4 2 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 4 | . . 1 3 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 2 . 1 . Parts Lost 20 | . . 4 5 9 . 2 Power 2 | . . . . 2 . . Propulsion 6 | . . 1 3 2 . . Utility 5 | . . 1 . 2 . 2 Weapon 7 | . . 2 2 3 . . Highest Loss Streak 9 | . . 2 2 9 . 2 Average Slot Usage (%) 79 | . 98 88 87 54 38 47 Engine 8 | . 14 11 9 5 . . Treads 7 | . . . 13 1 4 7 Wheel 3 | . 28 4 . . . . Hover 4 | . . 17 2 2 2 . Device 7 | . . 6 9 5 4 11 Storage 8 | . 14 11 9 6 . 3 Processor 11 | . . 2 13 16 23 15 Protection 4 | . 13 6 3 3 . . Energy Gun 3 | . 22 6 . . . 1 Ballistic Gun 8 | . 4 20 9 2 . . Ballistic Cannon 4 | . . . 8 . . . Launcher 5 | . . 1 8 5 . . Naked Turns . | . . . . . . . Heaviest Build 30 | 12 14 21 30 30 6 27 Greatest Support 70 | 32 32 32 40 20 11 70 Greatest Overweight (x) 6 | . . 1 6 4 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 4 6 Average Capacity 6 | 5 6 6 6 7 4 5 Most Carried 7 | 4 5 6 7 6 4 4 Average Carried 4 | 2 4 5 5 4 3 3 Final Capacity 8 | 6 6 6 8 4 4 6 Final Carried 6 | 4 5 6 5 4 4 3 Class Distribution -------------------- 30% | Mutant 24% | Scavenger-Mutant 21% | Scavenger-Skirmisher 13% | Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1202 | 205 89 178 411 50 247 22 Remotely . | . . . . . . . Salvage Created 1645 | . 155 339 1003 50 . 98 Parts 121 | . 13 27 68 8 . 5 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 37 | . 6 4 24 1 . 2 Melee 3 | . . . . 1 . 2 Guns 13 | . 5 4 4 . . . Cannons 6 | . . . 6 . . . AOE 15 | . 1 . 14 . . . Classes Destroyed 12 | . 2 5 4 1 . . Worker 5 | . . 2 3 . . . Builder 3 | . . . 3 . . . Hauler 2 | . . 1 1 . . . Recycler 1 | . . . 1 . . . Watcher 3 | . . 1 2 . . . Swarmer 6 | . 3 . 3 . . . Grunt 19 | . 3 . 14 . . 2 Brawler 1 | . . 1 . . . . Protector 1 | . . . 1 . . . Sentry 8 | . . 3 5 . . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . 1 . . Best Kill Streak 8 | . 3 4 8 1 . 1 Combat Bots Only 7 | . 3 2 7 1 . 1 Max Kills in Single Turn 4 | . 1 1 4 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 3 . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 2625 | . 206 299 1303 502 . 315 Core 442 | . 46 39 197 130 . 30 Absorbed by Shields 99 | . . . . . . 99 Core Remaining (%) 83 | 100 81 90 64 . . . Volleys Fired 103 | . 15 21 54 13 . . Largest 3 | . 2 3 3 1 . . Hottest 94 | . 90 93 94 63 . . Shots Fired 209 | . 29 54 113 13 . . Gun 132 | . 29 54 49 . . . Cannon 59 | . . . 46 13 . . Launcher 18 | . . . 18 . . . Special . | . . . . . . . Kinetic 141 | . 9 38 94 . . . Thermal 30 | . 14 16 . . . . Explosive 18 | . . . 18 . . . Electromagnetic 20 | . 6 . 1 13 . . Robot Hit Streak 29 | . 8 28 29 15 . . Robot Miss Streak 6 | . 2 1 6 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 144 | . 18 38 75 13 . . Core Hits 109 | . 10 12 68 9 . 10 Critical Hits 3 | . . 1 2 . . . Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3468 | . 249 488 2606 78 . 47 Guns 1268 | . 186 488 594 . . . Cannons 729 | . . . 664 65 . . Explosions 1400 | . 63 . 1337 . . . Melee . | . . . . . . . Ramming 71 | . . . 11 13 . 47 Kinetic 1632 | . 40 360 1232 . . . Thermal 291 | . 163 128 . . . . Explosive 1337 | . . . 1337 . . . Electromagnetic 137 | . 46 . 26 65 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . 2 2 2 Average Corruption 1 | . . 2 . 1 2 2 Corruption Purged . | . . . . . . . Effects 5 | . . 3 . . . 2 Message Errors 2 | . . 1 . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 23 | . . . 23 . . . Projectiles 11 | . . . 11 . . . Explosions 12 | . . . 12 . . . Melee . | . . . . . . . Knockbacks 7 | . . . 5 . . 2 Impact 2 | . . . . . . 2 Kinetic 5 | . . . 5 . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . . 35 3 . . Shots 3 | . . . 3 . . . Rammed 34 | . . . 6 13 . 15 Targets Rammed 35 | . . . 6 13 . 16 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 245 | . 184 148 245 123 . 177 Average Temperature 66 | . 71 36 81 53 . 105 Received Heat Transfer 924 | . 78 111 540 27 . 168 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 716 | . 346 370 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 592 | . 207 266 592 283 98 108 Initial 268 | . . 87 111 268 83 68 Average 241 | . 62 188 359 248 87 81 Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 42 | 100 92 52 15 . 100 100 Level 1 36 | . 7 47 42 100 . . Level 2 20 | . . . 42 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 1 4 1 . 2 Investigation 3 | . 1 . 1 . . 1 Extermination . | . . . . . . . Reinforcement 5 | . . 1 2 1 . 1 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 3 | . . . 1 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 8 11 31 4 1 12 Peak Tracking Total 10 | . 3 6 8 3 1 10 Tactical Retreats 3 | . 2 . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 6 | . 1 . 4 . . 1 Terminals 2 | . . . 2 . . . Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 3 . 10 . . 2 Successful 8 | . 1 . 7 . . . Failed 7 | . 2 . 3 . . 2 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 3 . . . Terminals 3 | . . . 3 . . . Fabricators 2 | . . . . . . 2 Repair Stations 7 | . 3 . 4 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Disrupt 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 2 . . 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 1907 | 56 182 346 911 138 100 174 Spaces Moved 1086 | 44 118 193 426 56 137 112 Core 152 | 1 . . 5 28 77 41 Treads 423 | . . . 336 16 . 71 Legs 4 | . . . 4 . . . Wheels 191 | 43 118 30 . . . . Hover 316 | . . 163 81 12 60 . Flight . | . . . . . . . Fastest Speed 50 | 50 100 56 116 50 50 50 Average Speed 121 | 98 100 113 158 105 54 119 Slowest Speed 350 | 100 100 116 350 300 60 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 26 20 41 2 84 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 156 | . 7 . 149 . . . Melee . | . . . . . . . Projectile 4 | . . . 4 . . . AOE 152 | . 7 . 145 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 1452 | 53 153 277 560 105 163 141 Wait 130 | . 17 35 40 16 14 8 Move 1081 | 43 117 192 425 56 136 112 Hop . | . . . . . . . Pick Up 16 | 4 . 6 3 1 2 . Fast Attach 38 | 6 2 8 12 3 4 3 Attach 10 | . . 3 4 2 . 1 Detach 9 | . 1 4 2 . 1 1 Swap 5 | . 1 1 3 . . . Drop 25 | . . 7 11 1 6 . Fire 103 | . 15 21 54 13 . . Melee . | . . . . . . . Ram 13 | . . . . 13 . . Kick . | . . . . . . . Crush 22 | . . . 6 . . 16 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Discovered new exit (range 4) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 366 | -9/Materials | Discovered new exit (range 3) 575 | -9/Materials | Discovered new exit (range 10) 585 | -9/Materials | Entered another Materials area 585 | -8/Materials | Evolved 2 slots: Utility x2 676 | -8/Materials | Repaired Hover Unit 1385 | -8/Materials | First assault squad dispatched 1424 | -8/Materials | Build established: Scavenger-Skirmisher 1451 | -8/Materials | Discovered new exit (range 12) 1475 | -8/Materials | Destroyed 7 combat bots 1494 | -8/Materials | Identified exit to Factory 1496 | -8/Materials | Entered Factory 1496 | -7/Factory | Evolved 2 slots: Weapon x2 1632 | -7/Factory | Lost 9 parts (2p2n2u3w) 1634 | -7/Factory | Manually triggered Chute Trap 1634 | -7/Factory | Sucked down chute 1634 | -7/Factory | Entered Waste 1634 | -7/Waste | The area was eerily silent 1640 | -7/Waste | A Compactor rumbled back to life 1640 | -7/Waste | Spotted C-40 Crusher 1704 | -7/Waste | Discovered new exit (range 13) 1734 | -7/Waste | Identified exit to Factory 1734 | -7/Waste | Entered Factory 1902 | -7/Factory | Build established: Scavenger-Mutant 1908 | -7/Factory | Self-destructed Last Messages --------------- 01850_ R-06 Scavenger collects Aluminum Leg. 01851_ Slammed into G-47 Trooper. 01859_ G-47 Trooper destroyed. 01860_ R-06 Scavenger collects Imp. Heat Sink. 01862_ Acquired Particle Gun. 01863_ R-06 Scavenger collects Aluminum Leg. 01864_ Acquired 5 matter. 01865_ Acquired 4 matter. 01865_ R-06 Scavenger collects Lgt. Nuclear Core. 01867_ Acquired 1 matter. 01868_ C-30 ARC bursts open, deploying its payload. 01868_ G-50 Soldier unfolds itself. 01868_ G-47 Trooper unfolds itself. 01873_ Imp. Cooling System destroyed. 01888_ Shield Generator destroyed. 01901_ System corrupted: Heat flow error (+202). 01904_ Connecting with Fabricator... 01904_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. 01907_ Slammed into G-47 Trooper. 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Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed MeleeSpikedInterrupter Manual? 0 Play Time 00:24:15 Cumulative 71.0 hours Start 2020.10.30 @ 13:27:16 End 2020.10.30 @ 14:38:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a73ff60-7b64-4d2c-983c-623e05c21113