Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 06:05:36 Player: Infomantis Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (179) 895 Value Destroyed (6915) 6915 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (3313) 3313 TOTAL SCORE: 20143 Bonus ------- High Alert Combat Kills 411 Follower Combat Kills 2126 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -724 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag Array > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Large Storage Unit Z-Drone Bay (2/2) Latent Energy Streamer Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Zionite Weapon Casing Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Advanced KE Penetrator > --- INVENTORY -------- Particle Reactor Myomer Leg Myomer Leg Myomer Leg Makeshift Terrain Scanner Advanced Terrain Scan Processor Graphene Brace Improved Focal Shield Advanced Hacking Suite Improved System Shield Authchip [Processor] Quantum Rifle Latent Energy Streamer Precision Rocket Launcher Advanced Datajack [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Makeshift Terrain Scanner Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware System Shield Protection Improved Light Armor Plating Weapon Shock Maul Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Utility 8 | . . . . . 3 . 1 . . . . 2 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 244 | 6 4 1 8 . 24 26 9 6 4 8 7 18 7 4 1 13 16 36 9 7 9 . 21 Power 24 | . 1 . 1 . 2 4 1 1 1 . 1 1 . 2 . 2 . 3 1 1 1 . 1 Engine 12 | . 1 . 1 . . 3 1 1 . . . 1 . 1 . . . 3 . . . . . Core 7 | . . . . . 2 1 . . 1 . 1 . . 1 . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 1 . 1 Propulsion 59 | 2 . . 1 . 9 6 3 1 . 1 1 5 1 . . 3 3 7 . 3 5 . 8 Treads 26 | 2 . . 1 . 5 3 3 . . . 1 4 . . . 2 1 2 . . 2 . . Leg 17 | . . . . . . . . . . . . . . . . 1 . 5 . 2 3 . 6 Wheel 14 | . . . . . 4 3 . 1 . 1 . 1 1 . . . 2 . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 2 1 1 1 . 9 9 1 1 2 2 4 7 2 1 . 3 5 7 4 3 1 . 9 Device 28 | 1 . 1 1 . 4 3 1 . . 1 3 2 1 . . 1 1 3 1 . . . 4 Storage 4 | 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . Processor 10 | . . . . . 1 . . . 1 . . 2 . 1 . . 3 . . . . . 2 Hackware 5 | . . . . . . 2 . . . . . 1 . . . . . . . . . . 2 Protection 28 | . . . . . 3 4 . 1 1 1 1 2 1 . . 2 1 4 3 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 2 . 5 . 4 7 4 3 1 5 1 5 4 1 1 5 8 19 4 . 2 . 3 Energy Gun 15 | 1 . . . . 1 1 . . . 1 . 2 . . 1 . 1 3 1 . 1 . 2 Energy Cannon 8 | . . . 1 . . . 1 . . . . 1 . . . 1 1 2 1 . . . . Ballistic Gun 27 | 1 1 . 2 . . 2 2 2 1 1 . 1 . . . 2 3 7 2 . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Launcher 14 | . 1 . . . . 1 . 1 . . 1 . 2 . . 1 2 3 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 1 1 . . 1 . 1 2 . . 1 . . . . . . . Slashing Weapon 4 | . . . 1 . 1 2 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 8 | . . . 1 . . . . . . 1 . . . 1 . . 1 4 . . . . . Unidentified Prototypes 19 | . . . . . 1 6 . . . 1 . . . . . 3 1 . 4 3 . . . Parts Lost 70 | . . 1 . . 4 6 3 4 1 . 2 2 2 1 . 2 2 12 1 . 1 . 26 Power 9 | . . . . . 1 . . 1 . . 1 . . . . 1 . 2 . . . . 3 Propulsion 25 | . . . . . 1 4 . 1 1 . 1 1 . . . 1 1 3 . . . . 11 Utility 29 | . . 1 . . 2 2 2 1 . . . 1 1 1 . . 1 5 1 . 1 . 10 Weapon 7 | . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . 2 Highest Loss Streak 12 | . . 1 . . 2 3 3 4 1 . 1 1 2 1 . 1 1 12 1 . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 94 98 100 92 97 87 81 90 92 91 91 91 92 93 92 90 91 100 100 95 89 63 Engine 3 | . 7 14 14 14 2 3 7 6 3 . . 1 6 5 6 . . 2 . . . . . Core 2 | . . . . . 5 5 . . 3 7 6 4 . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 5 2 4 5 7 10 3 Treads 11 | . 28 28 28 28 14 8 14 23 19 8 10 12 6 6 6 5 5 4 . . 5 5 1 Leg 2 | . . . . . . . . . . . . . . . . . . 7 23 23 20 15 8 Wheel 8 | . . . . . 12 17 7 6 7 13 11 6 12 13 13 13 9 5 . . . . 1 Device 11 | . 14 9 12 14 15 8 6 7 7 7 12 12 13 13 13 13 16 13 17 17 14 10 10 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 2 Processor 11 | . . . . . 6 9 5 . 3 7 7 19 20 22 26 22 21 20 17 17 15 15 20 Hackware 4 | . . . . . . 4 15 7 7 7 7 6 6 6 6 6 5 2 . . . . 2 Protection 8 | . . . . . 7 11 5 6 12 14 9 5 5 3 . 3 5 10 17 17 15 15 4 Energy Gun 3 | . 14 14 5 . 2 4 . . . 3 . 5 6 6 . . . 3 5 5 4 5 2 Ballistic Gun 4 | . 13 14 6 14 . 3 7 14 15 . 7 2 . . . 5 3 1 4 5 5 5 2 Impact Weapon 2 | . . . . . . . . . . 7 2 3 3 6 6 6 5 . . . . . . Slashing Weapon 2 | . . . 8 14 6 9 5 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 9 29 29 37 28 42 45 53 38 47 46 49 49 49 40 37 59 62 64 65 73 79 78 78 Greatest Support 106 | 40 40 40 40 40 40 26 10 63 12 40 40 30 40 40 40 40 40 86 86 86 106 81 81 Greatest Overweight (x) 5 | . . . . . 4 4 5 3 3 3 1 1 1 . . 1 4 3 . 1 . . 2 Average Overweight (x) 1 | . . . . . 2 1 3 2 3 1 . 1 . . . . 2 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 8 13 13 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 9 13 14 15 14 14 14 13 14 14 14 14 14 14 15 14 14 14 14 14 14 15 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 13 13 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 27% | Mutant 17% | Derelict-Mutant 13% | Scavenger-Mutant 13% | Scavenger-Skirmisher 7% | Scavenger-Assassin 6% | Assassin 6% | Hacker-Mutant 5% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Derelict-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Matter Collected 4061 | 317 108 44 80 . 260 260 96 120 60 119 257 202 237 46 . 195 249 695 129 202 162 . 223 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6999 | 150 233 82 . . 841 1388 421 86 40 . 171 550 124 46 . 324 260 1028 120 297 313 . 525 Parts 358 | 16 16 6 . . 51 86 12 5 3 . 8 18 9 4 . 21 5 41 9 18 12 . 18 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 4 | 1 2 . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 3 1 . 8 . 12 3 . 5 . . . . . . . Prevented 13 | . . . . . . . . . . . 2 . . . . 11 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Combat Hostiles Destroyed 134 | . 5 4 . . 19 23 8 3 1 . 10 11 9 1 . 9 4 14 1 1 2 . 9 Melee 45 | . . . . . 17 22 3 . . . . . . 1 . 2 . . . . . . . Guns 29 | . 2 4 . . 1 1 1 1 1 . . 1 3 . . 1 . 5 1 1 2 . 4 Cannons 4 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . AOE 43 | . 3 . . . . . 2 2 . . 10 4 6 . . 3 2 6 . . . . 5 Classes Destroyed 19 | 1 4 . . . 4 3 1 . . . . 2 . . . . . 2 1 . 1 . . Worker 5 | . . . . . 1 1 . . . . . 1 . . . . 2 . . . . . . Builder 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . . . Tunneler 8 | 7 . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Recycler 7 | . 1 . . . 2 2 . . . . . . . . . . . 2 . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Operator 10 | . . . . . 1 2 . . . . . . . . . . . 1 . 6 . . . Watcher 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Swarmer 39 | . 3 3 . . 10 3 . 2 . . 7 . 6 . . 4 . 1 . . . . . Grunt 53 | . 2 1 . . 6 10 7 . . . 1 7 3 . . 2 2 3 . . 1 . 8 Brawler 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 26 | . . . . . 3 9 . 1 . . 1 3 . . . . 2 5 . 1 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 7 | . . . . . . 1 . . 1 . 1 . . . . 3 . 1 . . . . . Programmer 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 2 4 3 . . 8 5 3 3 1 . 5 6 3 1 . 4 2 8 1 3 3 . 4 Combat Bots Only 7 | . 3 3 . . 7 4 3 3 1 . 5 5 3 1 . 4 2 4 1 1 1 . 4 Max Kills in Single Turn 5 | 1 2 1 . . 2 1 1 2 1 . 3 5 3 1 . 3 1 2 2 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . 1 2 . . 3 3 3 . . 2 1 2 . . . . 2 Melee 1 | . . . . . 1 1 1 . . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Damage Taken 14382 | . 128 168 . . 655 1393 912 204 110 . 613 757 432 76 . 638 192 2395 158 . 1679 30 3842 Core 2378 | . 34 33 . . 31 114 188 21 . . 125 84 53 . . 20 . 486 30 . 81 . 1078 Absorbed by Shields 23 | . . . . . . . . . . . . . . . . . . . 12 . 11 . . Redirected to Shielding 193 | . . . . . . . . . . . . . . . . . . . . . 117 . 76 Regen/Repaired (Parts) 553 | . . . . . 30 139 298 . . . . . . . . . 86 . . . . . . Core Remaining (%) 71 | 100 . . . 73 . 73 . . . . 52 . . . . 81 . . . 48 . . . Volleys Fired 318 | 20 17 13 . . 15 10 14 5 2 . 19 3 21 . . 9 25 62 6 33 21 . 23 Largest 2 | 2 2 2 . . 2 1 1 2 2 . 1 2 2 . . 2 1 2 2 2 2 . 2 Hottest 275 | 60 60 60 . . 105 61 60 50 58 . 43 86 104 . . 76 90 145 275 115 240 . 129 Shots Fired 483 | 40 32 26 . . 18 10 14 10 5 . 19 6 22 . . 10 25 93 12 60 40 . 41 Gun 398 | 40 30 26 . . 11 10 12 9 5 . 12 5 12 . . 8 18 51 12 60 39 . 38 Cannon 41 | . . . . . 7 . 2 . . . . 1 . . . . 3 28 . . . . . Launcher 44 | . 2 . . . . . . 1 . . 7 . 10 . . 2 4 14 . . 1 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 213 | 20 15 13 . . 7 . 12 9 5 . 12 2 . . . 1 8 33 6 33 19 . 18 Thermal 208 | 20 15 13 . . 11 10 . . . . . 3 12 . . 7 3 41 6 27 20 . 20 Explosive 44 | . 2 . . . . . . 1 . . 7 . 10 . . 2 4 14 . . 1 . 3 Electromagnetic 18 | . . . . . . . 2 . . . . 1 . . . . 10 5 . . . . . Robot Hit Streak 22 | 7 21 3 . . 4 5 5 11 2 . 4 5 3 . . 3 12 22 3 5 6 . 13 Robot Miss Streak 4 | 3 1 2 . . 4 1 2 1 1 . 2 1 4 . . 1 1 2 1 4 2 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . Secondary Targets 4 | . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Shots Hit Robots 479 | 26 24 16 4 . 45 67 20 7 2 1 13 20 10 1 . 14 23 90 7 33 28 . 28 Core Hits 260 | 7 11 5 . . 23 28 9 5 2 . 12 15 15 1 . 5 12 60 2 17 12 . 19 Critical Kills 9 | . . . . . . . 1 . . . . . . 1 . . . 1 1 2 . . 3 Critical Parts Destroyed 17 | . . . . . . . 1 . . . 1 5 . . . 5 1 1 . 1 1 . 1 Critical Strikes 41 | . . . . . 4 8 4 . . . 1 5 . 1 . 5 1 2 1 4 1 . 4 Destroy 12 | . . . . . . . . . . . . . . . . . . 2 1 4 1 . 4 Smash 15 | . . . . . . . 2 . . . 1 5 . 1 . 5 1 . . . . . . Sever 14 | . . . . . 4 8 2 . . . . . . . . . . . . . . . . Melee Attacks 239 | . . . 16 . 57 81 18 . . 1 3 26 . 2 . 11 4 20 . . . . . Impact 49 | . . . . . . . 3 . . . 3 26 . 2 . 11 4 . . . . . . Slashing 165 | . . . 12 . 57 81 15 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . 3 . 4 6 2 . . 1 . . . . . 1 . 20 . . . . . Combat Hostiles 4 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21049 | 325 469 195 . . 1684 2577 1212 302 32 . 1240 1992 1280 43 . 935 861 4068 206 1092 1118 . 1418 Guns 5987 | 325 293 195 . . 150 140 161 105 32 . 114 56 120 . . 124 326 1070 206 1092 765 . 713 Cannons 950 | . . . . . 96 . . . . . . 6 . . . . . 848 . . . . . Explosions 8164 | . 176 . . . . . 467 197 . . 1028 1222 1160 . . 306 403 2150 . . 353 . 702 Melee 5945 | . . . . . 1438 2437 584 . . . 98 708 . 43 . 505 132 . . . . . . Ramming 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 3306 | 173 136 92 . . 96 . 161 105 32 . 114 16 . . . 24 156 757 92 594 354 . 404 Thermal 3606 | 152 157 103 . . 150 140 . . . . . 40 120 . . 100 . 1203 114 498 411 . 418 Explosive 7368 | . 176 . . . . . . 197 . . 1028 1115 1160 . . 306 403 2037 . . 353 . 593 Electromagnetic 821 | . . . . . . . 467 . . . . 113 . . . . 170 71 . . . . . Impact 1687 | . . . . . . . 201 . . . 98 708 . 43 . 505 132 . . . . . . Slashing 4258 | . . . . . 1438 2437 383 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 14 14 14 14 . 6 6 8 8 8 . . . . . 8 12 Average Corruption 9 | . . . . . . . 8 14 14 14 . 5 6 6 8 8 . . . . . 8 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Effects 120 | . . . . . . . 8 19 20 1 . 13 13 3 3 21 . . . . . 2 17 Message Errors 26 | . . . . . . . 1 2 7 1 . 2 1 2 1 7 . . . . . . 2 Matter Fused 36 | . . . . . . . . 2 8 . . 3 7 1 2 8 . . . . . 1 4 Heat Flow Errors 11 | . . . . . . . 2 3 1 . . . . . . 2 . . . . . 1 2 Energy Discharges 8 | . . . . . . . 1 3 . . . 2 2 . . . . . . . . . . Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 Data Loss (minor) 17 | . . . . . . . 1 4 1 . . 3 1 . . 3 . . . . . . 4 Data Loss (major) 9 | . . . . . . . . 1 2 . . 2 2 . . 1 . . . . . . 1 Misfires 4 | . . . . . . . . 2 1 . . 1 . . . . . . . . . . . Alerts 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Overflow Damage 1550 | . 13 . . . 127 199 194 . . . 158 334 10 . . 322 78 36 . . . . 79 Projectiles 22 | . . . . . 7 . . . . . . 5 . . . . . 10 . . . . . Explosions 381 | . 13 . . . . . 5 . . . 120 57 10 . . 61 10 26 . . . . 79 Melee 1147 | . . . . . 120 199 189 . . . 38 272 . . . 261 68 . . . . . . Knockbacks 12 | . . . . . . . 1 . . . 1 8 . . . 2 . . . . . . . Impact 11 | . . . . . . . 1 . . . 1 7 . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 689 | . . . . . . . 123 . . . . 145 65 . . . . . . . . . 356 Shots 11 | . . . . . . . 2 . . . . 2 2 . . . . . . . . . 5 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 22 24 . . 176 66 147 250 293 . 29 49 58 . . 167 50 255 189 30 224 200 353 Average Temperature 71 | . 12 16 . . 80 34 33 112 157 . 8 22 27 . . 47 15 74 57 17 63 156 142 Received Heat Transfer 3276 | . 81 39 . . 216 486 213 60 . . 99 297 93 . . 108 36 339 18 . 267 . 924 Effects 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Fried 13 | . . . . . . . 3 . . . . 5 . . . 4 1 . . . . . . Impact Corruptions 24 | . . . . . . . 3 . . . 2 11 . . . 6 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 . . 1 . . . . . . . 1 . . . . 3 . 1 . . 1 Heat Transferred 4140 | 350 350 225 . . 259 259 . . . . . 74 222 . . 185 . 451 185 592 518 . 470 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 549 | . . . . . . . 349 . . . . 200 . . . . . . . . . . . LE Corruption 9 | . . . . . . . 6 . . . . 3 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Peak Influence 876 | 35 187 136 . . 393 603 363 . . . . 282 . . . . 509 876 726 572 756 200 591 Initial 382 | . 22 11 . . . 165 273 . . . . 57 . . . . 56 249 382 290 200 170 140 Average 288 | 13 84 48 . . 195 344 213 . . . . 109 . . . . 180 479 549 505 527 182 386 Maximum Alert Level 3 | . . . . . 1 2 1 . . . . 1 . . . . 2 3 3 2 3 1 2 Low Security (%) 43 | 100 100 100 . 100 60 19 26 . . . . 98 . . . . 79 . . . . 69 11 Level 1 24 | . . . . . 39 44 73 . . . . 1 . . . . 7 21 11 7 27 30 40 Level 2 28 | . . . . . . 36 . . . . . . . . . . 12 66 86 92 46 . 48 Level 3 3 | . . . . . . . . . . . . . . . . . . 12 2 . 26 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 2 3 3 . . . . 2 . . . . 2 5 . . 4 . 6 Investigation 9 | . . . . . . 1 2 . . . . 1 . . . . . 1 . . 1 . 3 Extermination 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Reinforcement 7 | . 1 . . . 2 1 1 . . . . . . . . . 1 1 . . . . . Assault 9 | . . . . . . 1 . . . . . . . . . . . 3 . . 3 . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Distress Signals 19 | . 1 . . . 5 3 1 . . . . . . . . . 2 4 1 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 7 7 . 2 28 38 15 3 1 . 12 14 9 1 . 11 11 47 9 21 20 5 44 Peak Tracking Total 12 | . 3 4 . 4 6 8 6 3 1 . 5 5 3 1 . 4 4 9 5 2 7 5 12 Tactical Retreats 23 | . . 3 . . 1 2 2 . . . . 2 . . . 3 . 1 . . 2 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Traps Triggered 11 | . . . . . 1 2 . . 1 . . 3 . . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 26 | . . . . . . . . . . . . . . . . . 15 11 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Machines Disabled 38 | . . . . . 1 4 4 . . . 2 4 . . . . 3 1 3 3 6 . 7 Max in Single Turn 4 | . . . . . 1 1 4 . . . 2 4 . . . . 1 1 2 1 1 . 4 Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Machines Accessed 45 | . 1 . 2 . 6 10 6 . 1 1 1 4 1 . 4 . 5 1 1 . 1 . . Terminals 18 | . 1 . . . 3 7 4 . . . 1 . . . . . . 1 1 . . . . Fabricators 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . Repair Stations 5 | . . . . . 1 1 1 . . . . 1 . . . . 1 . . . . . . Recycling Units 5 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . 1 . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Total Hacks 151 | . 5 . 2 . 17 26 22 . 1 3 4 10 1 . 31 . 24 1 1 . 3 . . Successful 104 | . 2 . 2 . 11 11 14 . 1 3 4 6 1 . 31 . 17 1 . . . . . Failed 47 | . 3 . . . 6 15 8 . . . . 4 . . . . 7 . 1 . 3 . . Catastrophic 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 4 . 1 . 9 15 11 . . . 1 13 . . . . 25 21 1 . 17 . 10 Terminals 51 | . 5 . . . 8 17 15 . . . 4 . . . . . . 1 1 . . . . Fabricators 17 | . . . . . . . 3 . . . . 5 . . . . 9 . . . . . . Repair Stations 15 | . . . . . 4 3 4 . . . . 1 . . . . 3 . . . . . . Recycling Units 20 | . . . . . 2 5 . . . . . 3 . . . . 7 . . . 3 . . Scanalyzers 8 | . . . . . 3 . . . . . . . . . . . 5 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Terminal Hacks 61 | . 2 . 2 . 3 6 7 . 1 3 4 . 1 . 31 . . 1 . . . . . Record 16 | . . . 1 . . . . . . . 4 . . . 11 . . . . . . . . Part Schematic 15 | . . . . . . . 1 . . 3 . . . . 11 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 1 . . . . . . . . 3 . . . . . . . . Open Door 6 | . . . . . . 3 . . 1 . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 2 2 . . . . . . . . . 2 . . . . . . Scan Component 4 | . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . Repair 4 | . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . . . . . . . 4 . . . . . . Insert Component 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . Analyze 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 19 | . . . . . 4 2 3 . . . . 2 . . . . 8 . . . . . . Terminals 4 | . . . . . 2 1 1 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 1 . . . . . 1 . . . . 4 . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 4 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 4 5 4 . . . . 3 . . . . 3 . . . 1 . . Full Trace Events 4 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . . 1 . 1 . . 3 . 13 . . 11 . 1 23 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . Time 118 | . . . . . 26 38 38 . . . . . . . . . 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . parse_system 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . 2 . . . . . . . . . . . . . . 11 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Total Allies 56 | . . . 2 2 . . . . . 4 . . . . . 1 5 28 5 . 7 . 2 Largest Group 19 | . . . 2 4 . . . . . 4 4 4 . . . 1 3 19 12 11 8 . 2 Highest-Rated Group 937 | . . . 29 74 . . . . . 160 160 160 . . . 96 98 937 847 751 658 . 162 Highest-Rated Ally 159 | . . . 21 31 . . . . . 40 40 40 . . . 96 49 159 159 159 96 . 81 Zionite Dispatches 10 | . . . . . . . . . . . . 1 . . . . 2 3 . . 2 . 2 Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Recon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 11 | . . . . . . . . . . . . 3 . . . . 8 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . RETURN 5 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . Ally Attacks 379 | . . . . 15 . . . . . . 25 3 . . . 9 29 145 60 32 57 . 4 Total Damage 9583 | . . . . 156 . . . . . . 903 25 . . . 240 1161 2921 1505 952 1600 . 120 Kills 65 | . . . . 3 . . . . . . 5 . . . . 2 14 19 10 4 7 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Robot Analysis Total 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . 2 2 . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . Decoded 0b10 Intel 65 | . . . . . . . . . . . . 18 . . . . 16 9 1 1 10 . 10 Traps 42 | . . . . . . . . . . . . 18 . . . . 11 5 . . 5 . 3 Emergency Access 17 | . . . . . . . . . . . . . . . . . 5 2 . . 4 . 6 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exits 5 | . . . . . . . . . . . . . . . . . . 2 1 1 . . 1 Zionite Intel Received 9 | . . . . . . . . . . . . 2 . . . . 2 2 . . 2 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Turns Passed 14142 | 247 502 201 998 56 762 1307 545 561 483 1291 890 1068 481 146 89 734 768 1200 263 347 546 99 558 Spaces Moved 9054 | 109 270 83 594 36 402 778 228 391 342 1032 583 652 365 128 85 470 452 713 116 188 383 83 571 Core 417 | 5 . . . . . . . . . . . . . . . . . . . . . . 412 Treads 1402 | 104 270 83 594 36 58 64 . 26 . . . 114 7 . . 40 . 6 . . . . . Legs 1237 | . . . . . . . . . . . . . . . . . . 308 116 188 383 83 159 Wheels 5998 | . . . . . 344 714 228 365 342 1032 583 538 358 128 85 430 452 399 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 95 125 135 135 110 95 115 95 95 95 95 110 110 120 120 120 120 50 Average Speed 123 | 154 160 160 160 160 129 115 136 136 135 113 111 136 105 95 95 116 129 124 120 120 120 120 76 Slowest Speed 260 | 160 160 160 160 160 240 240 155 163 135 135 115 240 240 95 95 240 150 260 120 190 120 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 41 11 94 11 36 93 9 61 57 90 78 32 56 27 75 57 19 87 59 75 20 87 22 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 10 | . . . 1 . . . . . . 4 . . . . 1 . 4 . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . . . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 10 | . . . . . . . . 1 1 4 2 . 1 . . 1 . . . . . . . Spaces Dug 16 | . . . . . . 1 4 . . . . 7 . . . . 4 . . . . . . Terrain Destroyed 592 | . 4 . . . . 1 19 17 . . 44 46 102 . . 14 42 129 1 9 18 . 146 Melee 13 | . . . . . . 1 4 . . . . 7 . . . . 1 . . . . . . Projectile 32 | . . . . . . . . 1 . . . . . . . . 4 2 1 9 2 . 13 AOE 547 | . 4 . . . . . 15 16 . . 44 39 102 . . 14 37 127 . . 16 . 133 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Total 11290 | 145 309 125 627 35 568 1101 431 409 361 1154 801 773 435 147 92 624 596 918 227 252 434 82 644 Wait 1194 | 2 6 29 . . 50 174 159 7 4 101 189 52 40 12 7 107 75 58 92 10 3 . 17 Move 9032 | 108 269 82 593 35 401 777 227 390 341 1031 582 651 364 127 84 469 451 712 115 187 383 82 571 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 9 9 . 4 . 6 8 3 1 5 5 1 10 3 . . 5 5 10 1 4 4 . 6 Fast Attach 95 | 5 . . 2 . 12 16 3 3 2 3 1 5 . 2 . 6 5 9 3 6 2 . 10 Attach 39 | 1 1 . 1 . 2 . 3 1 . 1 1 3 3 1 . 2 2 6 1 . 1 . 9 Detach 7 | . . . 1 . 1 1 . . . . . . . 1 . 1 . 1 . . 1 . . Swap 110 | . 3 1 5 . 10 10 3 2 2 4 5 10 4 1 1 5 9 21 5 1 6 . 2 Drop 122 | . 4 . 5 . 14 22 1 . 5 8 . 13 . 1 . 9 5 8 4 11 9 . 3 Fire 318 | 20 17 13 . . 15 10 14 5 2 . 19 3 21 . . 9 25 62 6 33 21 . 23 Melee 239 | . . . 16 . 57 81 18 . . 1 3 26 . 2 . 11 4 20 . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 2 . . . . . . . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 26 | . . . . . . . . . . . . . . . . . 15 11 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 248 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 15) 750 | -10/Materials | Entered Mines 821 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 821 | -10/Mines | Discovered new exit (range 5) 951 | -10/Mines | Entered Exiles 951 | -10/Exiles | Found Exiles lab destroyed 972 | -10/Exiles | Discovered new exit (range 15) 1139 | -10/Exiles | Learned location of Zion (-7) 1679 | -10/Exiles | Opened EX-Vault 1689 | -10/Exiles | Found Latent Energy Streamer 1930 | -10/Exiles | Discovered new exit (range 14) 1949 | -10/Exiles | Entered Mines 1949 | -9/Mines | Accompanied by 2 allies 1951 | -9/Mines | Discovered new exit (range 8) 1974 | -9/Mines | Assembled infested the area 2005 | -9/Mines | Entered Materials 2005 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2271 | -8/Materials | Discovered new exit (range 10) 2295 | -8/Materials | Identified exit to Storage 2368 | -8/Materials | Build established: Scavenger-Mutant 2512 | -8/Materials | Repaired Wheel 2523 | -8/Materials | Discovered new exit (range 16) 2752 | -8/Materials | Destroyed 7 combat bots 2767 | -8/Materials | Entered Storage 3102 | -8/Storage | Repaired Hrd. Medium Armor Plating 3193 | -8/Storage | Lost 3 parts (1n2u) 3967 | -8/Storage | First assault squad dispatched 4046 | -8/Storage | Build established: Hacker-Mutant 4064 | -8/Storage | Discovered new exit (range 9) 4072 | -8/Storage | Identified exit to Factory 4074 | -8/Storage | Entered Factory 4074 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4191 | -7/Factory | Repaired Arm. Treads 4515 | -7/Factory | Crushed by falling debris 4515 | -7/Factory | System corruption reached 10% 4546 | -7/Factory | Lost 3 parts (2u1w) 4607 | -7/Factory | Discovered new exit (range 10) 4619 | -7/Factory | Entered Lower Caves 4621 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4660 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 4697 | -7/Lower Caves | Encountered a Warlord checkpoint 4704 | -7/Lower Caves | Learned 4 Factory zone layouts 4916 | -7/Lower Caves | Build established: Mutant 5163 | -7/Lower Caves | Discovered new exit (range 12) 5180 | -7/Lower Caves | Entered another Lower Caves area 5180 | -7/Lower Caves | Discovered new exit (range 12) 5181 | -7/Lower Caves | Encountered a Warlord checkpoint 5631 | -7/Lower Caves | Discovered new exit (range 9) 5663 | -7/Lower Caves | Entered Zion 5726 | -7/Zion | System corruption cleaned by Quarantine Array 5758 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5845 | -7/Zion | Discovered new exit (range 9) 6119 | -7/Zion | Found Prototype Device 6119 | -7/Zion | Identified Phasing AFG 6145 | -7/Zion | Build established: Derelict-Mutant 6159 | -7/Zion | Given the Hacking Drone Bay 6219 | -7/Zion | Learned location of Extension (-5) 6399 | -7/Zion | Learned Factory interactive machine intel 6646 | -7/Zion | Imprinted 6648 | -7/Zion | Declared Zion's savior 6954 | -7/Zion | Entered Proximity Caves 6954 | -6/Proximity Caves | Accompanied by 4 allies 7236 | -6/Proximity Caves | Spotted B-75 Beast 7258 | -6/Proximity Caves | Allies destroyed B-75 Beast 7314 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7359 | -6/Proximity Caves | Learned Armory security intel 7359 | -6/Proximity Caves | Learned Armory terminal intel 7490 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7558 | -6/Proximity Caves | Learned Factory emergency access door positions 7566 | -6/Proximity Caves | Learned Factory stockpile data 7812 | -6/Proximity Caves | Discovered new exit (range 12) 7844 | -6/Proximity Caves | Entered Factory 7844 | -6/Factory | Accompanied by 4 allies 7844 | -6/Factory | Evolved 2 slots: Utility x2 7845 | -6/Factory | Identified exit to Factory 7848 | -6/Factory | Loaded intel: 51 interactive machine locations 8448 | -6/Factory | Retrieved Zion intel report: Component Schematics 8527 | -6/Factory | Build established: Scavenger-Mutant 8538 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 8539 | -6/Factory | Zion Recon squad teleported in 8668 | -6/Factory | Discovered new exit (range 49) 8671 | -6/Factory | Fabricated Mak. Terrain Scanner (x2) 8912 | -6/Factory | Entered Lower Caves 9010 | -6/Lower Caves | Build established: Derelict-Assassin 9387 | -6/Lower Caves | Discovered new exit (range 5) 9393 | -6/Lower Caves | Entered another Lower Caves area 9524 | -6/Lower Caves | Discovered new exit (range 15) 9539 | -6/Lower Caves | Entered Data Miner 9539 | -6/Data Miner | Discovered new exit (range 6) 9552 | -6/Data Miner | Met Data Miner 9579 | -6/Data Miner | Learned location of Section 7 (-3) 9579 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9596 | -6/Data Miner | Received God Mode back door access code from Data Miner 9628 | -6/Data Miner | Entered Proximity Caves 9697 | -5/Proximity Caves | Escorted by Enhanced Grunt 9710 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9889 | -5/Proximity Caves | Found Prototype Device 9889 | -5/Proximity Caves | Identified Exp. Thermal Shield 10171 | -5/Proximity Caves | Build established: Scavenger-Assassin 10286 | -5/Proximity Caves | Discovered exit to Factory (range 18) 10362 | -5/Proximity Caves | Entered Factory 10362 | -5/Factory | Evolved 2 slots: Utility x2 10583 | -5/Factory | Retrieved Zion intel report: Branch Access 10583 | -5/Factory | Identified exit to Upper Caves 10583 | -5/Factory | Identified exit to Extension 10862 | -5/Factory | Discovered new exit (range 16) 10879 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10880 | -5/Factory | Zion Demo squad teleported in 10930 | -5/Factory | Zion Offense Resupply teleported in 11069 | -5/Factory | Repaired Arm. Wheel 11130 | -5/Factory | Entered Extension 11130 | -5/Extension | Accompanied by 2 allies 11175 | -5/Extension | Build established: Assassin 11190 | -5/Extension | Rescued a captive Derelict 11191 | -5/Extension | Rescued a captive Derelict 11220 | -5/Extension | Zion Fire squad teleported in 11240 | -5/Extension | Rescued a captive Derelict 11344 | -5/Extension | Rescued a captive Derelict 11344 | -5/Extension | Rescued a captive Derelict 11430 | -5/Extension | First assault squad dispatched 11687 | -5/Extension | Spotted B-75 Beast 11700 | -5/Extension | Identified exit to Factory 11706 | -5/Extension | Allies destroyed B-75 Beast 11751 | -5/Extension | Spotted B-75 Beast 11796 | -5/Extension | Destroyed B-75 Beast 11821 | -5/Extension | Lost 12 parts (2p3n5u2w) 11907 | -5/Extension | Rescued a captive Derelict 12001 | -5/Extension | Rescued a captive Derelict 12061 | -5/Extension | Rescued A7 12193 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 12198 | -5/Extension | Zion Light squad teleported in 12251 | -5/Extension | Retrieved Zion intel report: Component Schematics 12252 | -5/Extension | Zion Light squad teleported in 12297 | -5/Extension | Identified exit to Cetus 12305 | -5/Extension | Discovered exit to Factory (range 10) 12330 | -5/Extension | Entered Cetus 12330 | -5/Cetus | Accompanied by 12 allies (A7) 12335 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12348 | -5/Cetus | Spotted Cetus Guard 12348 | -5/Cetus | Spotted Cetus Guard 12350 | -5/Cetus | Spotted Cetus Guard 12350 | -5/Cetus | Spotted Cetus Guard 12360 | -5/Cetus | Destroyed Cetus Guard 12360 | -5/Cetus | Allies destroyed Cetus Guard 12367 | -5/Cetus | Core integrity fell below 50% 12367 | -5/Cetus | Allies destroyed Cetus Guard 12367 | -5/Cetus | Allies destroyed Cetus Guard 12428 | -5/Cetus | Started Cetus Manufacturing Module 12443 | -5/Cetus | Escorted A7 to Cetus Mainframe 12453 | -5/Cetus | Manufactured an Enhanced Grunt 12471 | -5/Cetus | Identified exit to Archives 12478 | -5/Cetus | Manufactured an Enhanced Grunt 12503 | -5/Cetus | Manufactured an Enhanced Grunt 12528 | -5/Cetus | Manufactured an Enhanced Grunt 12553 | -5/Cetus | Manufactured an Enhanced Grunt 12593 | -5/Cetus | Entered Archives 12593 | -5/Archives | Accompanied by 11 allies (A7) 12598 | -5/Archives | Received a hacking code to weaken MAIN.C 12632 | -5/Archives | Identified exit to Hub_04(d) 12639 | -5/Archives | Discovered exit to Factory (range 14) 12656 | -5/Archives | Discovered exit to Hub_04(d) (range 15) 12698 | -5/Archives | Build established: Scavenger-Skirmisher 12879 | -5/Archives | Found Prototype Protection 12879 | -5/Archives | Identified Zio. Weapon Casing 12940 | -5/Archives | Entered Factory 12940 | -4/Factory | Accompanied by 8 allies 12940 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13190 | -4/Factory | First assault squad dispatched 13205 | -4/Factory | Incoming assault squad redirected 13238 | -4/Factory | Retrieved Zion intel report: Main Access 13238 | -4/Factory | Identified exit to Research 13239 | -4/Factory | Zion Hacker squad teleported in 13320 | -4/Factory | Spotted B-86 Titan 13336 | -4/Factory | Allies destroyed B-86 Titan 13364 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13365 | -4/Factory | Zion Fire squad teleported in 13388 | -4/Factory | Incoming assault squad redirected 13423 | -4/Factory | Incoming investigation squad redirected 13486 | -4/Factory | Sucked down chute 13486 | -4/Factory | Entered Waste 13501 | -4/Waste | EMP discharged 13533 | -4/Waste | Spotted C-40 Crusher 13534 | -4/Waste | Spotted C-40 Crusher 13534 | -4/Waste | Spotted C-40 Crusher 13549 | -4/Waste | Spotted C-40 Crusher 13551 | -4/Waste | Spotted C-40 Crusher 13573 | -4/Waste | Discovered new exit (range 11) 13584 | -4/Waste | Identified exit to Factory 13585 | -4/Waste | Entered Factory 13678 | -4/Factory | Lost 4 parts (2p2u) 13745 | -4/Factory | Lost 3 parts (3n) 13877 | -4/Factory | First assault squad dispatched 13914 | -4/Factory | System corruption reached 10% 13958 | -4/Factory | Lost 11 parts (1p3n5u2w) 13961 | -4/Factory | Core integrity fell below 50% 13989 | -4/Factory | Incoming assault squad redirected 13996 | -4/Factory | Core integrity fell below 20% 14026 | -4/Factory | Lost 6 parts (3n3u) 14085 | -4/Factory | Search patrols dispatched 14100 | -4/Factory | Retrieved Zion intel report: Trap Installations 14101 | -4/Factory | Zion Hacker squad teleported in 14117 | -4/Factory | Zion Recon squad teleported in 14133 | -4/Factory | Incoming investigation squad redirected 14143 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- [ 2 : Infowar Resupply ] [ 3 : Thermal Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 14116_ Dropped Lgt. Quantum Reactor. 14118_ Acquired Z-Drone Bay. 14118_ K-01 Serf collects debris. 14120_ Subcomponent Replicator disabled. 14133_ ALERT: Higher priority target reported, redirecting investigation. 14133_ Triggered Alarm Trap. 14133_ An alarm sounds. 14133_ ALERT: Alarm triggered, dispatching investigation squad. 14133_ Slug penetrates Wall. 14133_ Subcomponent Replicator disabled. 14134_ >> DECODED: Research access location. 14134_ Slammed into H-77 Assassin. 14136_ Penetrated by Slug. 14136_ Slammed into H-77 Assassin. 14142_ System corrupted: Imp. Core Shielding rejected. 14142_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????^??? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????^??? | | ??????????????????????? ??^???????? | | ????????????????????? ??????????? | | ????????????????????# ??????????? | | ????????????????????# ??????????? | | ????????????????????# #?????????? | | ????????????????????# #^????????? | | ???????????????^???? #?????????? | | ????????????????????# +?????????? | | ????????????????????# ########??? | | ????????????????????# #??? | | ????????????######### #??? | | ??????????? R < #??? | | ??????????? #??? | | ?????????? #??? | | ?????????? gg #??? | | ?????????? @ g #??? | | ?????????????????#######+####### #??? | | ??????????????????# ! # #??? | | ??????????????????# # #??? | | ??????????????????# # #??? | | ??????????????????# "" "" # #??? | | ??????????????????# "" "" + #??? | | ??????????????????# """ """ # #??? | | ??????????????????# """ """ # #??? | | ? ?????????????# """ """ / #??? | | ?????????????? # #??? | | ?????????????# # #??? | | ?????????????# * # #??? | | #????????????# # #??? | | #????????????############## #??? | | ######################## #??? | | #??? | | #??? | | #??? | | """ " """ "" ####??? | | ?# """" """"" """"" """"" #?????? | | ?# """"" """"" """"" """"" #?????? | | ?# #?????? | | ?# """ """ """ """ #?????? | | ?# """"" """"" """"" """"" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 18 Terrain Scan Density 210 Armor Coverage 675 Resistance: KI 10 Resistance: TH 30 Resistance: EM 15 Core Shielding 30 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Mak. Terrain Scanner | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -7/Factory | Hacked Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Adv. Signal Interpreter | -6/Factory | Z-intel Imp. System Restoration Module | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Imp. Proton Missile Launcher | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Adv. Terrain Scanner | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Imp. Carbon-fiber Leg | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Imp. Reaction Control System | -6/Factory | Z-intel Weapon Shielding | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free 0b10 Decoder Chip [Scout] | -5/Factory | Scanalyzed Imp. Energy Well | -5/Extension | Z-intel Cld. Fission Core | -5/Extension | Z-intel Mni. Smartbomb Launcher | -5/Extension | Z-intel Hvy. Proton Missile Launcher | -5/Extension | Z-intel Cold Fusion Reactor | -5/Extension | Z-intel Fusion Reactor | -5/Extension | Z-intel Cld. Cesium-ion Thruster | -5/Extension | Z-intel Hvy. Gatling Laser | -5/Extension | Z-intel Thermal Defense Suite | -5/Extension | Z-intel Imp. Heavy Laser | -5/Extension | Z-intel Imp. Weapon Cycler | -5/Extension | Z-intel Imp. Powered Armor | -5/Extension | Z-intel Neutrino Core | -5/Extension | Z-intel Adv. System Restoration Module | -5/Extension | Z-intel ECM Suite | -5/Extension | Z-intel Imp. Hacking Suite | -5/Extension | Z-intel Adv. Weight Redist. System | -5/Extension | Z-intel Magnetic Acceleration Cannon | -5/Extension | Z-intel Remote Shield | -5/Extension | Z-intel Adv. Targeting Computer | -5/Extension | Z-intel Hvy. Mace | -5/Extension | Z-intel Gyrokinetic Inverter | -5/Extension | Z-intel Hrd. Medium Armor Plating | -5/Extension | Z-intel Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Mak. Terrain Scanner | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialChromaticChronowheel Manual? 0 Play Time 02:57:33 Cumulative 216.2 hours Start 2022.05.09 @ 02:12:35 End 2022.05.09 @ 06:05:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 131 Adventurer 6 Explorer 17 Win Type - Total 15 Types 9/0/2/1/0/1/1/1/0 Lore% 92 Gallery% 90 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4496a6d5-6e43-4bb6-ae5b-9eb11de51e7b