Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 09:56:00 Player: mephiles96 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (620) 620 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1675 Bonus ------- None Cogmind --------- Core Integrity 289/400 Matter 300/300 Energy 82/100 System Corruption 10% Temperature Warm (105) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (8) ---- Ion Engine Flight Unit Weight Redist. System Visual Processing Unit Improved Terrain Scanner Medium Laser Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Small Storage Unit Weight Redist. System Medium Laser Particle Gun Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 7 13 12 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight 7 | . 3 4 Utility 6 | 2 2 2 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 12 | 2 5 5 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 8 | 1 4 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 15 | . 5 10 Power 1 | . . 1 Propulsion 6 | . 2 4 Utility 3 | . . 3 Weapon 5 | . 3 2 Highest Loss Streak 6 | . 3 6 To Critical Strikes . | . . . Average Backups 6 | 4 7 7 Power . | . . . Propulsion . | 2 1 . Utility 3 | . 3 2 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 12 | . 8 4 Power 1 | . . 1 Propulsion 5 | . 5 . Utility 5 | . 3 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 89 | . 94 84 Engine 11 | . 14 9 Leg 7 | . 15 . Flight 16 | . 8 23 Device 13 | . 17 9 Storage 10 | . 10 10 Hackware 4 | . . 9 Energy Gun 4 | . 6 2 Ballistic Gun 19 | . 18 19 Peak Build Rating 15 | 8 10 15 Average Rating 9 | 4 8 11 On Entrance 6 | . 8 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 14 | 14 14 13 Greatest Support 20 | 20 20 15 Greatest Overweight (x) 3 | 1 3 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 7 7 Most Carried 8 | 8 8 8 Average Carried 6 | 5 7 7 Final Capacity 8 | 8 5 8 Final Carried 8 | 8 5 7 Class Distribution -------------------- 45% | Mutant 36% | Scavenger-Mutant 18% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 688 | 326 134 228 Remotely . | . . . Salvage Created 932 | 136 315 481 Parts 69 | 11 21 37 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | 1 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 9 12 Guns 20 | . 9 11 AOE 1 | . . 1 Classes Destroyed 11 | 3 4 4 Worker 1 | 1 . . Builder 3 | . . 3 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Mechanic 1 | . . 1 Operator 2 | . 1 1 Swarmer 9 | . 6 3 Grunt 10 | . 3 7 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 10 | 2 5 10 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 156 | . 85 71 Missed 46 | . 21 25 Hits 110 | . 64 46 Melee 5 | . . 5 Projectile 105 | . 64 41 Critical Strikes 1 | . . 1 Damage Taken 1280 | . 627 653 Core 242 | . 131 111 Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 47 . Volleys Fired 103 | 6 53 44 Largest 2 | 2 2 2 Hottest 130 | 60 60 130 Shots Fired 198 | 11 99 88 Gun 198 | 11 99 88 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 150 | 6 79 65 Thermal 23 | . . 23 Explosive . | . . . Electromagnetic 25 | 5 20 . Robot Hit Streak 8 | 4 8 8 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 132 | 8 69 55 Core Hits 59 | 5 22 32 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | 1 1 2 Burn 1 | . . 1 Destroy 2 | . 1 1 Corrupt 1 | 1 . . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1343 | 82 643 618 Guns 1312 | 82 612 618 Cannons . | . . . Explosions 31 | . 31 . Melee . | . . . Ramming . | . . . Kinetic 867 | 44 435 388 Thermal 261 | . 31 230 Explosive . | . . . Electromagnetic 215 | 38 177 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 79 | . 79 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 323 | 40 114 323 Average Temperature 64 | 19 36 104 Received Heat Transfer 321 | . 117 204 Effects 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 679 | . 50 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 177 | 10 177 144 Initial 62 | . . 62 Average 68 | 1 86 68 Influence Increases 771 | 15 370 386 Destroy 0b10 Robot/C 420 | . 180 240 Destroy 0b10 Robot/NC 50 | 15 10 25 Destroy Leader 92 | . 42 50 Successful Hack 25 | . 15 10 Disable Machine 30 | . 30 . Destroy Structure 19 | . 18 1 Partial Spotted 15 | . . 15 Lose Combat Pursuer 120 | . 75 45 Influence Decreases 629 | 15 221 393 Entered New Map 87 | . . 87 Time Decay 392 | 15 171 206 Lost Part 150 | . 50 100 Squads Dispatched 5 | . 1 4 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . . 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 20 22 Peak Tracking Total 7 | . 4 7 Tactical Retreats 7 | . 4 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 5 3 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 28 | . 15 13 Successful 16 | . 5 11 Failed 11 | . 10 1 Catastrophic 3 | . 3 . Database Lockouts 1 | . . 1 Manual 17 | . 14 3 Terminals 15 | . 12 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 3 2 Scanalyzers 8 | . . 8 Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Part Schematic 2 | . 1 1 Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 1 2 Report Inventory 1 | . . 1 Retrieve Components 2 | . 1 1 Scanalyzer 7 | . . 7 Insert Component 3 | . . 3 Analyze 3 | . . 3 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 3 | . 2 1 Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 6 | . 4 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . 1 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 5 3 Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 877 | 72 454 351 Terrain 127 | . 109 18 Seismic 875 | 72 452 351 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1041 | 128 454 459 Spaces Moved 723 | 68 338 317 Core 16 | 3 3 10 Treads . | . . . Legs 167 | 65 102 . Wheels . | . . . Hover . | . . . Flight 540 | . 233 307 Fastest Speed 30 | 50 34 30 Average Speed 63 | 133 70 40 Slowest Speed 200 | 190 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 10 | . 6 4 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 44 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 28 | . 28 . Melee . | . . . Projectile . | . . . AOE 28 | . 28 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1128 | 95 467 566 Wait 225 | . 42 183 Move 701 | 67 325 309 Hop 10 | . 6 4 Pick Up 30 | 15 10 5 Fast Attach 10 | . 5 5 Attach 11 | 7 1 3 Detach . | . . . Swap 16 | . 9 7 Drop 21 | . 15 6 Fire 103 | 6 53 44 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 441 | -10/Materials | Lost 3 parts (2n1w) 470 | -10/Materials | Core integrity fell below 50% 565 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 829 | -9/Materials | Lost 4 parts (3n1u) 843 | -9/Materials | Central database locked down 990 | -9/Materials | System corruption reached 10% 1020 | -9/Materials | Lost 6 parts (1p1n2u2w) 1042 | -9/Materials | Self-destructed Last Messages --------------- 01009_ Acquired 14 matter. 01010_ U-05 Engineer lays Concrete. 01014_ U-05 Engineer destroyed. 01015_ U-05 Engineer lays Concrete. 01017_ U-05 Engineer builds a Wall. 01017_ U-05 Engineer destroyed. 01017_ U-05 Engineer lays Concrete. 01019_ U-05 Engineer builds a Wall. 01020_ U-05 Engineer lays Concrete. 01020_ U-05 Engineer suffers critical hit (Burn). 01021_ The unstable cave ceiling collapses. 01021_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01023_ U-05 Engineer builds a Wall. 01029_ U-05 Engineer destroyed. 01032_ Overheating: Particle Gun damaged (-27). 01032_ System corrupted: FCS attempts to trigger Particle Gun. 01032_ System corrupted: Particle Gun misfires. Map ----- +----------------------------------------------------+ | "" """ #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ##+#########???????????????????????????? | | # = #???????????????????????????? | | # [!#######?????????????????????? | | # [= [%## #??????????????????? | | ######## *## """ #??????????????????? | | ???????#![ ## """ #??????????????????? | | ######## = ##! """ #??????????????????? | | ## ## """ #?? ?????????????? | | # # ## ?????????????? | | # # """ ## ?????????????? | | """ + / """ ## #????????????? | | """ # # """ ## g ######???????? | | """ # # """ ## # ???????? | | ## ## ## #! """#?????? | | ## #####+##### # """#?????? | | ######## #???# #???# + """#?????? | | """ + #???# #???# # """##????? | | """ # #???# #???# #[ #????? | | """ # #???# #???# ##???? | | # ##### ##??# |%= ### ###?? | | # #??# #!** """ ?? | | ######## #??# =|#=%! """ ?? | | ???????# #??# *@;=*!! """ ?? | | ???????######## #??# %=#%%! # | | ??????????????# #??# =#%| *# | | ??????????????# #### ##### ######? | | ??????????????# #######?????? | | ??????????????# #???????????? | | ???????????# #???????????? | | ???????????## # #???????????? | | ????????????### ^ #???????????? | | ??????????????# #???????????? | | ??????????????# ]u #???????????? | | ??????????????# o] #???????????? | | ??????????????# ??????????? | | ??????????????# #####?????????? | | ??????????????# #?????????????? | | ??????????????# #####+##?????????????? | | ??????????????# ?????????????????????? | | ??????????????# ?????????????????????? | | ??????????????# ?????????????????????? | | ??????????????? ?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Sensor Array | -9/Materials | Hacked Weight Redist. System | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingDeflectorDetonator Manual? 0 Play Time 00:34:25 Cumulative 24.5 hours Start 2025.12.23 @ 09:22:53 End 2025.12.23 @ 09:56:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21d117e6-5749-4b71-9f3e-3c43748806c1