Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 11:58:46 Player: opdo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2773) 2773 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (984) 984 TOTAL SCORE: 8607 Bonus ------- Follower Combat Kills 184 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 936/1150 Matter 27/300 Energy 95/200 System Corruption 7% Temperature Cool (23) Movement Walking (220) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg Medium Armored Exoskeleton > --- UTILITY (9) ------ Huge Storage Unit Triangulator Improved Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Improved Hardlight Generator > --- WEAPON (3) ------- Improved KE Penetrator > --- INVENTORY (25) --- Micro Fission Core Medium Treads Medium Treads Large Storage Unit Medium Matter Pod (100) Improved Sensor Array Precision Assault Rifle Improved KE Penetrator Mass Driver Mass Driver Mass Driver Mass Driver Hypervelocity Gauss Cannon Missile Launcher Junk Cannon Makeshift Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Arachnoskeleton > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Triangulator Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating Focal Shield Remote Shield > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Cold Fusion Reactor Micro Fission Core Micro Fission Core Improved Treads Armored Huge Wheel Large Storage Unit Medium Matter Pod Improved Sensor Array Makeshift Kinetic Plating Precision Assault Rifle Improved KE Penetrator Mass Driver Mass Driver Mass Driver Mass Driver Hypervelocity Gauss Cannon Missile Launcher Heavy Rocket Launcher Junk Cannon DRS Beacon [Rating: 124] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Armored Huge Wheel Utility Makeshift Kinetic Plating Device Triangulator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Makeshift Kinetic Plating Weapon Shotgun Energy Gun Precision Shock Rifle Ballistic Gun Shotgun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 3 . Utility 7 | . . . . . 5 2 Weapon 1 | . . . . . 1 . Parts Attached 81 | 6 6 8 5 3 33 20 Power 10 | 1 1 1 1 . 3 3 Engine 5 | 1 1 1 1 . 1 . Core 4 | . . . . . 1 3 Reactor 1 | . . . . . 1 . Propulsion 23 | 2 . 2 1 2 9 7 Treads 12 | 2 . . . 2 4 4 Leg 7 | . . . . . 4 3 Wheel 4 | . . 2 1 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 2 3 1 . 12 6 Device 16 | . 1 2 . . 8 5 Storage 5 | 1 1 . 1 . 2 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . 1 . . 1 1 Artifact . | . . . . . . . Weapon 23 | 2 3 2 2 1 9 4 Energy Gun 3 | . . . . . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 3 2 1 . 3 3 Ballistic Cannon 3 | . . . . . 3 . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . 5 2 Corrupted Parts 1 | . . . . . 1 . System Corruption 10 | . . . . . 10 . Parts Lost 28 | . . 7 2 . 5 14 Power 4 | . . 1 1 . 1 1 Propulsion 12 | . . 2 . . 3 7 Utility 7 | . . 2 . . 1 4 Weapon 5 | . . 2 1 . . 2 Highest Loss Streak 9 | . . 4 2 . 2 9 To Critical Strikes . | . . . . . . . Average Backups 15 | 1 12 14 13 17 12 19 Power 1 | . 1 2 1 2 1 2 Propulsion 2 | 1 1 1 3 4 1 3 Utility 3 | . 3 4 2 2 3 3 Weapon 7 | . 5 6 6 8 6 10 Tool/Special . | . . . . . . . Unused Backups 35 | . 1 2 3 10 14 5 Power 6 | . . . . 1 3 2 Propulsion 2 | . 1 1 . . . . Utility 16 | . . . 2 5 9 . Weapon 11 | . . 1 1 4 2 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 98 99 86 85 68 86 Engine 10 | . 14 13 13 14 2 . Core 1 | . . . . . 4 9 Treads 11 | . 28 23 . . 4 20 Leg 2 | . . . . . 10 3 Wheel 6 | . . 4 16 13 1 . Device 9 | . . 11 . . 17 24 Storage 12 | . 26 14 14 14 5 4 Protection 6 | . . 2 14 14 4 3 Ballistic Gun 17 | . 28 27 22 14 5 11 Launcher 1 | . . . . 5 . . Slashing Weapon 3 | . . . 5 8 2 1 Peak Build Rating 124 | 6 13 19 26 30 105 124 Average Rating 41 | 4 10 14 23 27 79 112 On Entrance 27 | . 6 13 19 26 27 103 Avg Prop Armor Cover (%) 5 | . . . 3 . 5 6 Naked Turns . | . . . . . . . Heaviest Build 128 | 11 38 40 98 102 125 128 Greatest Support 150 | 40 40 40 40 50 120 150 Greatest Overweight (x) 6 | . . 1 3 3 6 1 Average Overweight (x) 1 | . . . 1 2 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 19 | 6 14 15 20 25 16 25 Most Carried 25 | 4 15 15 17 25 23 25 Average Carried 17 | 2 12 14 15 21 15 24 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 23 | 4 15 15 17 19 23 18 Scrap Suit Usage (%) 17 | . . . . . 84 . Parts Cannibalized 8 | . . . . . 8 . Class Distribution -------------------- 79% | Mutant 7% | Tank 3% | Infiltrator-Mutant 3% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 2714 | 108 244 629 112 . 1101 520 Remotely 318 | . . . . . 318 . Salvage Created 2850 | . 244 451 164 . 882 1109 Parts 143 | . 28 31 5 . 34 45 Haulers Intercepted 2 | . . . . . 1 1 Recyclers Shooed 5 | . 1 . . . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 55 | . 8 16 1 . 16 14 Melee 6 | . . . . . 5 1 Guns 36 | . 8 16 1 . 4 7 Cannons 7 | . . . . . 7 . AOE 6 | . . . . . . 6 Classes Destroyed 14 | . 5 3 . . 3 3 Worker 2 | . 1 . . . 1 . Builder 5 | . 1 . 1 . . 3 Hauler 2 | . . . . . 1 1 Recycler 3 | . . . . . 1 2 Turret 2 | . . 2 . . . . Watcher 1 | . 1 . . . . . Swarmer 15 | . 5 4 . . 6 . Grunt 10 | . 3 1 . . 3 3 Protector 1 | . . . . . . 1 Sentry 4 | . . 1 1 . 2 . Hunter 4 | . . . . . . 4 Programmer 10 | . . . . . 5 5 Behemoth 1 | . . . . . . 1 Subdweller 10 | . . 10 . . . . Best Kill Streak 8 | . 2 6 1 . 5 8 Combat Bots Only 8 | . 2 4 1 . 5 8 Max Kills in Single Turn 3 | . 2 1 1 . 1 3 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 612 | . 15 102 45 . 156 294 Missed 216 | . 7 32 12 . 39 126 Hits 396 | . 8 70 33 . 117 168 Melee 2 | . . . . . . 2 Projectile 394 | . 8 70 33 . 117 166 AOE 2 | . . 1 . . 1 . Critical Strikes 13 | . . 2 . . 2 9 Actively Blocked 1 | . . . . . . 1 Part Disruptions 3 | . . . . . 3 . Damage Taken 6822 | . 103 973 215 . 2448 3083 Core 562 | . 32 157 32 . 127 214 Absorbed by Shields 451 | . . 301 . . . 150 Redirected to Shielding 151 | . . . . . . 151 Ignored by Resistances 278 | . . 12 22 . 168 76 Regen/Repaired (Parts) 893 | . . . . 836 57 . Core Remaining (%) 66 | 100 . . . 11 87 . Volleys Fired 157 | . 14 50 9 . 47 37 Largest 3 | . 2 2 2 . 3 3 Hottest 149 | . 46 46 46 . 149 107 Shots Fired 369 | . 28 100 18 . 122 101 Gun 326 | . 28 100 18 . 85 95 Cannon 37 | . . . . . 37 . Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 342 | . 28 100 18 . 101 95 Thermal . | . . . . . . . Explosive 6 | . . . . . . 6 Electromagnetic 21 | . . . . . 21 . Robot Hit Streak 33 | . 5 33 10 . 12 9 Robot Miss Streak 5 | . 4 5 1 . 5 4 Penetration Max 2 | . . . . . 1 2 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 284 | . 17 88 19 . 97 63 Core Hits 168 | . 14 43 8 . 36 67 Critical Kills 4 | . 1 . . . . 3 Critical Parts Destroyed 6 | . . . . . 3 3 Critical Strikes 13 | . 1 . . . 5 7 Destroy 10 | . 1 . . . 3 6 Blast 1 | . . . . . 1 . Corrupt 1 | . . . . . 1 . Sever 1 | . . . . . . 1 Melee Attacks 44 | . . . 8 . 34 2 Impact . | . . . . . . . Slashing 44 | . . . 8 . 34 2 Piercing . | . . . . . . . Sneak Attacks 4 | . . . 2 . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9398 | . 246 1410 498 . 2715 4529 Guns 5206 | . 210 1405 288 . 1186 2117 Cannons 819 | . . . . . 819 . Explosions 2404 | . . . . . 29 2375 Melee 916 | . . . 210 . 671 35 Ramming 53 | . 36 5 . . 10 2 Kinetic 5734 | . 210 1405 288 . 1714 2117 Thermal . | . . . . . . . Explosive 2375 | . . . . . . 2375 Electromagnetic 320 | . . . . . 320 . Impact . | . . . . . . . Slashing 916 | . . . 210 . 671 35 Piercing . | . . . . . . . Highest Corruption 19 | . . . . . 19 7 Average Corruption 7 | . . . . . 8 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . . . 32 11 Message Errors 11 | . . . . . 10 1 Matter Fused 11 | . . . . . 8 3 Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 6 | . . . . . 3 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 3 1 Data Loss (major) 2 | . . . . . 1 1 Alerts 2 | . . . . . 1 1 Misdirections 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 159 | . . . . . 84 75 Projectiles 64 | . . . . . 64 . Explosions 95 | . . . . . 20 75 Melee . | . . . . . . . Knockbacks 8 | . . . . . 8 . Impact . | . . . . . . . Kinetic 7 | . . . . . 7 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 386 | . . . . . 116 270 Shots 6 | . . . . . 3 3 Rammed 4 | . 3 1 . . . . Targets Rammed 7 | . 4 1 . . 1 1 Kicked 1 | . . . . . 1 . Crushed 2 | . 1 . . . . 1 Highest Temperature 401 | . 2 162 20 . 401 72 Average Temperature 80 | . 2 98 9 . 91 29 Received Heat Transfer 825 | . 18 318 66 . 231 192 Effects 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged 1 | . . . . . . 1 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 81 | 100 100 . 100 . 59 95 Level 1 18 | . . . . . 40 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 310 | . 104 . 40 . 298 310 Initial 143 | . . . . . . 143 Average 67 | . 30 . 7 . 112 56 Influence Increases 1959 | . 247 250 95 . 795 572 Destroy 0b10 Robot/C 1020 | . 160 160 20 . 420 260 Destroy 0b10 Robot/NC 75 | . 15 . 10 . 15 35 Destroy Leader 216 | . 42 . . . 102 72 Allied During Kill 18 | . . . . . 18 . Successful Hack 14 | . . . . . 14 . Select Force Hacks 60 | . . . 60 . . . Disable Machine 135 | . . . . . 60 75 Destroy Structure 151 | . . . 5 . 46 100 Lose Combat Pursuer 270 | . 30 90 . . 120 30 Influence Decreases 1669 | . 183 314 95 . 501 576 Entered New Map 183 | . . 32 . . . 151 Time Decay 1224 | . 183 230 95 . 431 285 Lost Part 242 | . . 52 . . 50 140 Lost Ally 20 | . . . . . 20 . Squads Dispatched 13 | . 1 . . . 9 3 Investigation 1 | . . . . . . 1 Extermination 5 | . . . . . 3 2 Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed 92 | . . . . . . 92 Distress Signals 92 | . . . . . . 92 Times Spotted 93 | . 14 20 1 . 31 27 Peak Tracking Total 11 | . 3 4 1 . 5 11 Tactical Retreats 8 | . 2 2 . . 3 1 Traps | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 5 | . 1 2 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 9 | . . . . . 4 5 Max in Single Turn 4 | . . . . . 2 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 19 | . 1 . 4 3 6 5 Terminals 8 | . 1 . 2 . 2 3 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 2 . 1 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 47 | . 3 . 9 10 12 13 Successful 20 | . . . 5 10 2 3 Failed 27 | . 3 . 4 . 10 10 Catastrophic 5 | . . . 2 . 3 . Database Lockouts . | . . . . . . . Manual 21 | . 3 . 5 . 4 9 Terminals 18 | . 3 . 2 . 4 9 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 14 | . . . 7 . 3 4 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 10 | . . . . 10 . . Record 3 | . . . . 3 . . Robot Analysis 6 | . . . . 6 . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . 3 . 1 1 Report Inventory 4 | . . . 2 . 1 1 Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . 2 . 1 2 Terminals 3 | . . . . . 1 2 Assimilate 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Skim 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Tunnel 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 1 . 3 . 6 5 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 67 | . . . . 67 67 . Highest-Rated Ally 67 | . . . . 67 67 . Total Orders . | . . . . . . . Ally Attacks 40 | . . . . . 40 . Total Damage 1047 | . . . . . 1047 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Active Infowar (turns) 2098 | . . 93 . . 1247 758 Sensors 1414 | . . . . . 755 659 Terrain 93 | . . 93 . . . . Triangulation 2005 | . . . . . 1247 758 Jamming 758 | . . . . . . 758 Robot Analysis Total 6 | . . . . 6 . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 7326 | 64 719 1780 493 1984 1528 758 Spaces Moved 4276 | 34 392 1034 333 1312 870 301 Core 2 | 2 . . . . . . Treads 1670 | 32 392 813 . 2 130 301 Legs 630 | . . . . . 630 . Wheels 1974 | . . 221 333 1310 110 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 110 145 110 160 Average Speed 145 | 153 160 149 130 145 128 181 Slowest Speed 312 | 160 160 240 145 312 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 51 56 59 75 23 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 2 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 9 | . . 5 . 4 . . Spaces Dug 9 | . . . 5 . 4 . Terrain Destroyed 84 | . . . 5 . 29 50 Melee 9 | . . . 5 . 4 . Projectile 30 | . . . . . 20 10 AOE 45 | . . . . . 5 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 4998 | 43 453 1164 368 1400 1144 426 Wait 279 | . 24 59 . 48 114 34 Move 4270 | 33 391 1033 332 1311 869 301 Hop . | . . . . . . . Pick Up 79 | 4 11 8 7 18 24 7 Fast Attach 28 | 6 1 1 1 1 11 7 Attach 29 | . . 6 2 2 9 10 Detach 4 | . . . 1 . . 3 Swap 44 | . 5 2 2 1 20 14 Drop 57 | . 3 4 6 19 15 10 Fire 157 | . 14 50 9 . 47 37 Melee 44 | . . . 8 . 34 2 Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush 6 | . 4 1 . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -7/Scraptown -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 3) 555 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Discovered new exit (range 15) 768 | -10/Materials | Discovered new exit (range 10) 784 | -10/Materials | Entered Subcaves 786 | -10/Subcaves | Learned location of Zion (-7) 845 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1061 | -10/Subcaves | Discovered new exit (range 10) 1247 | -10/Subcaves | Disturbed a concealed Subdweller 1836 | -10/Subcaves | Discovered new exit (range 9) 2066 | -10/Subcaves | Core integrity fell below 50% 2228 | -10/Subcaves | Discovered new exit (range 10) 2234 | -10/Subcaves | A Subdweller sparked back to life 2271 | -10/Subcaves | Found Prototype Leg 2292 | -10/Subcaves | Lost 4 parts (1n1u2w) 2564 | -10/Subcaves | Entered Recycling 2576 | -7/Recycling | Core integrity fell below 20% 3022 | -7/Recycling | Scanned before Scraplab entrance 3043 | -7/Recycling | Entered Scraplab 3054 | -7/Recycling | Discovered new exit (range 2) 3057 | -7/Recycling | Entered Scraptown 3252 | -7/Scraptown | Visited UFD Registry 3252 | -7/Scraptown | Registered with UFD as "Matterflow" 3287 | -7/Scraptown | Visited Junk Repository 3326 | -7/Scraptown | Visited Science Guys 3344 | -7/Scraptown | Visited Botcube Research 3363 | -7/Scraptown | Visited Derelict Rescue Squad 3373 | -7/Scraptown | Found DRS Beacon 3400 | -7/Scraptown | Visited Analyses Database 3424 | -7/Scraptown | Visited Curators Association 3493 | -7/Scraptown | Visited Observation Area 3506 | -7/Scraptown | Received an X-ray algorithm 3523 | -7/Scraptown | Visited Junk Cannon Lab 3540 | -7/Scraptown | Found Prototype Special Weapon 3785 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3906 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3911 | -7/Scraptown | Learned Research interactive machine intel 3912 | -7/Scraptown | Learned Research terminal intel 4267 | -7/Scraptown | Visited Awakened 4298 | -7/Scraptown | Visited CR-KLE's Repair Center 4323 | -7/Scraptown | CR-KLE repaired 6 parts 4361 | -7/Scraptown | Visited IN-MT5's Study 4393 | -7/Scraptown | Visited TADAMA 4587 | -7/Scraptown | Found Botcube 4786 | -7/Scraptown | Visited Scrap Suit Storage 4796 | -7/Scraptown | Found Scrap Suit 4805 | -7/Scraptown | Found Scrap Suit 4851 | -7/Scraptown | Botcube activated 4873 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 4934 | -7/Scraptown | Met Optimus 4934 | -7/Scraptown | Accepted into 0bPrime 5016 | -7/Scraptown | Discovered new exit (range 3) 5041 | -7/Scraptown | Entered Factory 5041 | -5/Factory | Accompanied by 1 ally 5041 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 5041 | -5/Factory | Identified Arachnoskeleton 5042 | -5/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5348 | -5/Factory | Discovered new exit (range 8) 5470 | -5/Factory | Build established: Tank 5480 | -5/Factory | Garrison activated, responded to threat 5874 | -5/Factory | Build established: Mutant 5973 | -5/Factory | System corruption reached 10% 6039 | -5/Factory | Garrison activated, responded to threat 6121 | -5/Factory | Discovered new exit (range 8) 6160 | -5/Factory | Identified exit to Factory 6569 | -5/Factory | Entered another Factory area 6569 | -4/Factory | Evolved 2 slots: Utility x2 7147 | -4/Factory | Spotted B-86 Titan 7173 | -4/Factory | Destroyed B-86 Titan 7306 | -4/Factory | Cargo convoy interrupted 7308 | -4/Factory | Spotted Striker 7327 | -4/Factory | Self-destructed Last Messages --------------- 07320_ U-05 Engineer lays Concrete. 07321_ I-47 Archangel distress signal jammed. 07321_ U-05 Engineer lays Concrete. 07321_ U-05 Engineer destroyed. 07321_ U-05 Engineer lays Concrete. 07321_ Slug penetrates H-77 Assassin. 07321_ H-77 Assassin destroyed. 07321_ Slug penetrates P-70 Sage. 07322_ System corrupted: Component data lost. 07322_ The unstable cave ceiling collapses. 07322_ U-05 Engineer lays Concrete. 07322_ R-10 Processor distress signal jammed. 07322_ Striker suffers critical hit (Destroy). 07322_ Penetrated by Slug. 07322_ Hvy. Rocket Launcher destroyed. 07322_ U-05 Engineer lays Concrete. 07324_ The unstable cave ceiling collapses. 07324_ U-05 Engineer lays Concrete. 07324_ Railgun destroyed. 07324_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????# "F !! % | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# ##########?? | | ?????????????????????# ^ #??????????? | | ?????????????????????# ##?????????? | | ?????????????????????# "#?????????? | | ???????????????????? % |! ##?????????? | | ???????????????????? [%* *##????????? | | ??????????????????? = !*[= =%!#????????? | | ?????????????????? !%[ = #????????? | | ????????????????? ###????????? | | ?????????????????? ##??????????? | | ???????????????????? ^ #???????????? | | ???????????????????####;########## #???????????? | | ???????????????????# + #???????????? | | ???????????????????# "" / ## #???????????? | | ???????????????????# ## #???????????? | | ???????????????????# ## #???????????? | | ???????????????????# = ## #???????????? | | ???????????????????#] uu!%! ## #???????????? | | ??????????????????## + #???????????? | | ??????????????????# ###+##???????????? | | ??????????????????# %u # ??????????????? | | ??????????????????# uu #????????????????? | | ??????????????????# %@ u#????????????????? | | ??????????????????# =K= %[ #????????????????? | | ??????????????????## # * ## #????????????????? | | ???????????????????# # %| +????????????????? | | ??????????????A????##### ##????????????????? | | ??????????????????????## ###?????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ??????????????????? | | ?????????????????????? h # ?????????????????? | | ????????????????i????? [ ?????????????????? | | ????????????????????? p % x ????????????????? | | ???????????????????? R % ???????????????? | | ???????????????????? %=% ???????????????? | | ??????????????????? " ???????????????? | | ??????????????????? ????????????????? | | ????????????????????""" ???????????????????? | | ??????????????????????" #???????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 310 Matter Stores 352 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 90 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloySubatomicSheargun Manual? 0 Play Time 00:43:16 Cumulative 126.0 hours Start 2025.11.07 @ 23:22:10 End 2025.11.08 @ 11:58:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 316 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42291abf-9709-464d-b4a6-a2af0d4b1184