Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 14:04:05 Player: Lava Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (964) 964 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2959 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Signal Interpreter Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Structural Scanner Reflective Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg VTOL Module VTOL Module > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle > --- INVENTORY -------- Grenade Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 51 | 6 12 13 2 18 Power 6 | 1 1 . . 4 Engine 5 | 1 1 . . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 3 8 1 8 Treads . | . . . . . Leg 10 | 2 3 . . 5 Wheel . | . . . . . Hover . | . . . . . Flight 12 | . . 8 1 3 Utility 7 | 1 3 1 . 2 Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 5 4 1 4 Energy Gun 6 | 1 1 2 . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 3 1 1 . Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 3 1 . 19 Power 4 | . . . . 4 Propulsion 9 | . 1 . . 8 Utility 1 | . . . . 1 Weapon 9 | . 2 1 . 6 Highest Loss Streak 9 | . 3 1 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 96 95 99 70 Engine 11 | . 14 11 11 6 Leg 15 | . 27 . . 8 Flight 15 | . . 40 43 16 Device 8 | . 10 11 11 1 Storage 8 | . 15 . . . Processor 7 | . . 11 11 21 Energy Gun 9 | . 8 11 11 11 Ballistic Gun 13 | . 19 10 11 2 Peak Build Rating 18 | 6 8 15 15 18 Average Rating 10 | 3 7 12 14 14 On Entrance 8 | . 6 8 15 15 Naked Turns . | . . . . . Heaviest Build 20 | 14 20 12 12 12 Greatest Support 23 | 20 20 16 16 23 Greatest Overweight (x) 3 | 2 1 2 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 Average Capacity 7 | 6 9 5 5 5 Most Carried 10 | 5 10 10 5 5 Average Carried 6 | 3 7 5 4 3 Final Capacity 10 | 8 10 5 5 5 Final Carried 10 | 3 10 5 5 4 Class Distribution -------------------- 58% | Mutant 31% | Scavenger-Sprinter 6% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 854 | 145 239 190 153 127 Remotely . | . . . . . Salvage Created 1012 | . 310 190 269 243 Parts 66 | . 29 12 18 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 27 | . 12 4 4 7 Guns 17 | . 11 1 4 1 AOE 9 | . 1 3 . 5 Classes Destroyed 5 | . 3 2 . . Watcher 4 | . 1 1 2 . Swarmer 8 | . 8 . . . Grunt 13 | . 4 2 . 7 Brawler 1 | . . 1 . . Sentry 5 | . . 1 4 . Best Kill Streak 5 | . 5 4 2 3 Combat Bots Only 5 | . 5 3 2 3 Max Kills in Single Turn 3 | . 2 3 1 2 Gunslinging . | . . . . . Exploded 3 | . 1 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 214 | . 86 12 26 90 Missed 73 | . 25 4 18 26 Damage Taken 2215 | . 556 112 113 1434 Core 667 | . 58 28 29 552 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 14 | . . . 14 . Core Remaining (%) 87 | 100 76 . 85 . Volleys Fired 105 | . 41 7 15 42 Largest 2 | . 2 2 2 2 Hottest 101 | . 60 60 79 101 Shots Fired 192 | . 75 13 30 74 Gun 183 | . 74 12 30 67 Cannon . | . . . . . Launcher 9 | . 1 1 . 7 Special . | . . . . . Kinetic 94 | . 59 6 15 14 Thermal 60 | . 6 6 15 33 Explosive 9 | . 1 1 . 7 Electromagnetic 29 | . 9 . . 20 Robot Hit Streak 12 | . 8 10 12 10 Robot Miss Streak 6 | . 6 3 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 118 | . 32 10 21 55 Core Hits 57 | . 22 7 10 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Burn 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2122 | . 432 203 312 1175 Guns 1405 | . 360 96 312 637 Cannons . | . . . . . Explosions 688 | . 71 107 . 510 Melee . | . . . . . Ramming 29 | . 1 . . 28 Kinetic 651 | . 294 40 166 151 Thermal 648 | . 43 56 146 403 Explosive 621 | . 71 107 . 443 Electromagnetic 173 | . 23 . . 150 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 2 6 Message Errors 3 | . . . . 3 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 41 | . . . . 41 Projectiles . | . . . . . Explosions 41 | . . . . 41 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 378 | . . . . 378 Shots 8 | . . . . 8 Rammed 6 | . . . . 6 Targets Rammed 7 | . 1 . . 6 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 143 | . 26 40 132 143 Average Temperature 53 | . 13 15 48 65 Received Heat Transfer 825 | . 126 33 36 630 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . 2 2 Heat Transferred 1768 | . 100 125 518 1025 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 391 | . 271 227 391 308 Initial 165 | . . 65 95 165 Average 147 | . 73 181 255 236 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 63 | 100 92 47 31 24 Level 1 36 | . 7 52 68 75 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 24 5 8 17 Peak Tracking Total 6 | . 6 3 2 4 Tactical Retreats 8 | . 1 . 2 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 5 | . . . . 5 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 11 | . 3 2 4 2 Terminals 10 | . 3 2 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 4 4 9 6 Successful 9 | . 1 1 4 3 Failed 14 | . 3 3 5 3 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 4 4 6 6 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 1 2 3 Prototype ID Bank 1 | . . . . 1 Open Door 2 | . . . 2 . Locate Traps 1 | . . . . 1 Disarm Traps 1 | . . . . 1 Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 1 3 2 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1787 | 56 883 149 359 340 Spaces Moved 1645 | 38 585 260 581 181 Core 23 | 17 . 1 . 5 Treads . | . . . . . Legs 705 | 21 585 . . 99 Wheels . | . . . . . Hover . | . . . . . Flight 917 | . . 259 581 77 Fastest Speed 26 | 50 120 26 26 29 Average Speed 68 | 110 120 27 28 81 Slowest Speed 200 | 190 190 150 29 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 10 | . . 2 8 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 76 18 55 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . 4 4 . 26 Melee . | . . . . . Projectile . | . . . . . AOE 34 | . 4 4 . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2105 | 52 693 322 736 302 Wait 239 | . 26 31 144 38 Move 1621 | 37 584 255 564 181 Hop 10 | . . 2 8 . Pick Up 41 | 9 16 3 1 12 Fast Attach 14 | . 4 6 1 3 Attach 24 | 6 1 2 . 15 Detach 2 | . . . . 2 Swap 13 | . 7 5 1 . Drop 29 | . 13 11 2 3 Fire 105 | . 41 7 15 42 Melee . | . . . . . Ram 6 | . . . . 6 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Discovered new exit (range 14) 321 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Lost 3 parts (1n2w) 799 | -10/Materials | Discovered new exit (range 13) 911 | -10/Materials | Discovered new exit (range 9) 940 | -10/Materials | Entered another Materials area 940 | -9/Materials | Evolved 2 slots: Propulsion x2 949 | -9/Materials | Discovered new exit (range 9) 953 | -9/Materials | Identified exit to Storage 976 | -9/Materials | Discovered exit to Storage (range 14) 1089 | -9/Materials | Entered Storage 1222 | -9/Storage | Build established: Scavenger-Sprinter 1413 | -9/Storage | Repaired VTOL Module 1441 | -9/Storage | Discovered new exit (range 16) 1447 | -9/Storage | Identified exit to Materials 1448 | -9/Storage | Entered Materials 1448 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1622 | -8/Materials | Lost 3 parts (1p1n1w) 1700 | -8/Materials | Core integrity fell below 50% 1705 | -8/Materials | Core integrity fell below 20% 1737 | -8/Materials | Lost 9 parts (1p4n4w) 1788 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Component data lost. Shock Rifle destroyed. Aluminum Leg destroyed. Slammed into G-47 Trooper. Lgt. Ion Engine destroyed. Slammed into G-47 Trooper. Signal Interpreter broken. Destabilizing: Short circuit. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. Destabilizing: System interference. Imp. Targeting Computer temporarily disabled. Adv. Targeting Computer temporarily disabled. U-05 Engineer builds a Wall. Slammed into G-47 Trooper. Imp. Targeting Computer broken. Destabilizing: Short circuit. Slammed into G-47 Trooper. 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