Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 20:05:11 Player: Darby Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (196) 980 Value Destroyed (6230) 6230 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (863) 863 TOTAL SCORE: 11913 Bonus ------- High Alert Combat Kills 863 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Sensor Array Transmission Jammer Improved Datajack Chainsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Core Analyzer Transmission Jammer > --- WEAPON ----------- Gamma Rifle Heavy Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Improved Treads Armored Treads Medium Treads Medium Treads Improved Heat Sink Advanced Cooling System Improved Trap Scanner Improved Sensor Array Advanced Terrain Scanner Microactuators Improved Light Armor Plating Medium Reactive Plating Improved Shield Generator Hacking Suite Improved Hacking Suite Advanced Plasma Cannon Datajack Chainsword Chainsword Chainsword Power Sword Power Sword [Rating: 85] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 1 1 1 1 . Utility 5 | . . 1 1 1 1 1 Weapon . | . . . . . . . Parts Attached 283 | 8 13 33 49 95 13 72 Power 25 | 1 2 2 2 11 2 5 Engine 12 | 1 2 2 2 4 . 1 Core 12 | . . . . 7 2 3 Reactor 1 | . . . . . . 1 Propulsion 48 | 2 1 7 8 18 4 8 Treads 47 | 2 1 7 8 17 4 8 Leg . | . . . . . . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 105 | 3 6 13 18 22 6 37 Device 65 | 2 2 8 11 13 3 26 Storage 5 | 1 2 . . . 1 1 Processor 12 | . 1 2 3 3 1 2 Hackware 2 | . . . . . . 2 Protection 21 | . 1 3 4 6 1 6 Artifact . | . . . . . . . Weapon 105 | 2 4 11 21 44 1 22 Energy Gun 32 | 1 . . 12 15 . 4 Energy Cannon 22 | . 1 2 2 9 . 8 Ballistic Gun 6 | 1 . 4 . 1 . . Ballistic Cannon 4 | . 2 2 . . . . Launcher 9 | . . . 3 5 . 1 Special Weapon 2 | . 1 1 . . . . Impact Weapon 3 | . . . . 3 . . Slashing Weapon 25 | . . 2 3 10 1 9 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . Unidentified Prototypes 5 | . . 1 2 1 . 1 Parts Lost 43 | . 1 1 3 17 . 21 Power 4 | . . . . 1 . 3 Propulsion 20 | . . . . 9 . 11 Utility 9 | . 1 . 3 4 . 1 Weapon 10 | . . 1 . 3 . 6 Highest Loss Streak 10 | . 1 1 1 5 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 88 96 88 Engine 6 | . 14 11 9 4 . 2 Core 1 | . . . . 2 6 4 Treads 30 | . 28 33 35 28 36 25 Device 10 | . 11 10 9 8 13 10 Storage 8 | . 14 11 9 7 6 4 Processor 11 | . . 4 9 14 20 21 Protection 4 | . 2 7 7 5 . 1 Energy Gun 5 | . 6 . 14 6 . 1 Energy Cannon 5 | . 6 7 . 5 6 5 Ballistic Gun 2 | . 7 6 2 . . . Ballistic Cannon 1 | . 6 5 . . . . Slashing Weapon 1 | . . . . 1 5 2 Peak Build Rating 85 | 8 9 23 41 47 57 85 Average Rating 36 | 7 8 19 35 38 51 71 On Entrance 25 | . 8 9 22 39 45 57 Naked Turns . | . . . . . . . Heaviest Build 119 | 12 32 41 46 52 59 119 Greatest Support 176 | 40 40 66 112 132 146 176 Greatest Overweight (x) 14 | . . . 1 14 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 25 Average Capacity 15 | 7 11 15 15 15 18 22 Most Carried 25 | 8 15 15 15 15 20 25 Average Carried 15 | 3 11 14 14 14 17 21 Final Capacity 20 | 8 15 15 15 15 20 5 Final Carried 20 | 8 15 15 15 15 20 5 Class Distribution -------------------- 63% | Mutant 17% | Scavenger-Mutant 10% | Scavenger-Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3997 | 422 480 513 663 1095 140 684 Remotely . | . . . . . . . Salvage Created 7323 | 360 682 727 1692 2672 187 1003 Parts 421 | 40 49 48 90 143 7 44 Haulers Intercepted 12 | . 2 4 2 3 1 . Recyclers Shooed 6 | . 1 1 1 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 128 | . 6 18 30 53 3 18 Melee 13 | . . 2 2 4 2 3 Guns 42 | . 4 1 17 19 . 1 Cannons 42 | . 2 15 1 16 1 7 AOE 25 | . . . 10 12 . 3 Classes Destroyed 17 | 3 5 3 3 3 . . Worker 11 | 4 . . 2 5 . . Builder 11 | . 1 . 2 6 . 2 Tunneler 10 | 9 . . . 1 . . Hauler 12 | . 2 4 2 3 1 . Recycler 9 | 1 3 1 2 2 . . Mechanic 3 | . . 1 1 1 . . Operator 4 | . 1 . 2 1 . . Watcher 11 | . 3 2 2 3 . 1 Swarmer 24 | . . 8 . 9 3 4 Grunt 55 | . 6 4 19 25 . 1 Duelist 3 | . . . 2 1 . . Protector 1 | . . . 1 . . . Sentry 24 | . . 6 7 7 . 4 Specialist 2 | . . . . 2 . . Hunter 4 | . . . 1 1 . 2 Programmer 14 | . . . . 7 . 7 Heavy 1 | . . . . 1 . . Best Kill Streak 7 | 3 3 4 5 7 3 5 Combat Bots Only 5 | . 2 4 5 5 3 4 Max Kills in Single Turn 4 | 1 1 1 3 3 1 4 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 . 3 Melee 1 | . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1062 | . 38 105 138 452 18 311 Missed 295 | . 6 21 33 155 5 75 Damage Taken 12133 | . 408 981 1712 4307 182 4543 Core 1875 | . 50 122 179 467 42 1015 Absorbed by Shields . | . . . . . . . Reduced by Siege Mode 38 | . . . . . . 38 Regen/Repaired (Parts) 301 | . . 158 18 . 125 . Core Remaining (%) 74 | 100 80 69 67 33 95 . Volleys Fired 437 | 43 48 71 90 128 5 52 Largest 2 | 2 2 2 2 2 1 2 Hottest 173 | 60 100 168 132 160 65 173 Shots Fired 769 | 82 95 132 154 218 5 83 Gun 441 | 82 73 16 143 112 . 15 Cannon 304 | . 21 113 4 94 5 67 Launcher 20 | . . . 7 12 . 1 Special 4 | . 1 3 . . . . Kinetic 167 | 43 48 74 . 2 . . Thermal 555 | 39 47 58 143 196 5 67 Explosive 20 | . . . 7 12 . 1 Electromagnetic 27 | . . . 4 8 . 15 Robot Hit Streak 36 | 15 11 12 25 36 2 17 Robot Miss Streak 9 | 9 5 3 4 5 3 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 597 | 49 61 97 125 180 10 75 Core Hits 318 | 15 26 31 72 142 4 28 Critical Kills 4 | . . . . 2 . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 22 | . . 6 1 10 . 5 Burn 7 | . . . 1 6 . . Meltdown 4 | . . . . 2 . 2 Blast 6 | . . 6 . . . . Corrupt 1 | . . . . 1 . . Sever 4 | . . . . 1 . 3 Melee Attacks 105 | . . 6 10 45 13 31 Impact 14 | . . . . 14 . . Slashing 90 | . . 6 10 30 13 31 Piercing . | . . . . . . . Sneak Attacks 11 | . . . 2 7 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . . 6 Damage Inflicted 15974 | 568 796 1825 3397 6213 406 2769 Guns 5618 | 568 661 171 1915 2100 . 203 Cannons 5057 | . 135 1501 101 1783 56 1481 Explosions 3071 | . . . 1111 1698 . 262 Melee 2204 | . . 129 270 632 350 823 Ramming . | . . . . . . . Kinetic 1667 | 289 421 903 . 54 . . Thermal 8733 | 279 375 793 1980 3739 56 1511 Explosive 2976 | . . . 1046 1698 . 232 Electromagnetic 394 | . . . 101 90 . 203 Impact 48 | . . . . 48 . . Slashing 2156 | . . 129 270 584 350 823 Piercing . | . . . . . . . Highest Corruption 16 | . . . 1 2 . 16 Average Corruption 4 | . . . 1 1 . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 69 | . . . 1 18 . 50 Message Errors 19 | . . . 1 4 . 14 Matter Fused 11 | . . . . 2 . 9 Heat Flow Errors 6 | . . . . 1 . 5 Energy Discharges 9 | . . . . 2 . 7 Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 10 | . . . . 6 . 4 Data Loss (major) 4 | . . . . . . 4 Misfires 3 | . . . . 1 . 2 Misdirections 2 | . . . . . . 2 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 362 | . . 5 73 163 39 82 Projectiles 23 | . . . . 9 3 11 Explosions 111 | . . . 6 72 . 33 Melee 228 | . . 5 67 82 36 38 Knockbacks 1 | . . 1 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 285 | . . . 35 154 . 96 Shots 8 | . . . 1 6 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 417 | 20 232 225 302 397 12 417 Average Temperature 78 | 15 61 70 67 78 6 109 Received Heat Transfer 2991 | . 225 342 711 1152 . 561 Effects 8 | . . . 2 3 . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . 2 . . . Matter Decay 2 | . . . . 1 . 1 Short Circuit 2 | . . . . 1 . 1 Siege Activations 2 | . . . . . . 2 Total Turns 76 | . . . . . . 76 Longest Duration 54 | . . . . . . 54 Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 2 | . . . . 2 . . Robots Melted 6 | . . . . 2 . 4 Combat Hostiles 6 | . . . . 2 . 4 Parts Melted 48 | . . 1 8 18 . 21 Heat Transferred 16404 | 625 836 1530 4281 7018 74 2040 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 1293 | 55 129 306 562 1293 652 304 Initial 633 | . 9 3 101 255 633 196 Average 283 | 24 35 147 239 509 567 163 Maximum Alert Level 4 | . . 1 2 4 2 1 Low Security (%) 43 | 100 100 57 45 7 . 57 Level 1 30 | . . 42 28 42 . 42 Level 2 16 | . . . 26 20 100 . Level 3 7 | . . . . 23 . . Level 4 1 | . . . . 5 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 1 1 3 12 1 5 Investigation . | . . . . . . . Extermination 11 | . . . . 7 1 3 Reinforcement 10 | . 1 1 2 5 . 1 Assault 1 | . . . 1 . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 10 | . 1 1 4 2 . 2 Communications Jammed 33 | . . . . 5 . 28 Distress Signals 17 | . . . . 5 . 12 Times Spotted 222 | . 14 29 42 73 8 56 Peak Tracking Total 25 | . 5 4 5 7 5 25 Tactical Retreats 10 | . . 1 1 5 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 8 | . . . 1 6 1 . Indirectly . | . . . . . . . Trap Hack Attempts 2 | . . . 2 . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . . . . 4 1 1 Max in Single Turn 2 | . . . . 2 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 37 | . 8 7 7 6 3 6 Terminals 24 | . 6 3 6 3 2 4 Fabricators 1 | . . . . 1 . . Repair Stations 6 | . . 2 1 1 1 1 Recycling Units 5 | . 2 1 . 1 . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 85 | . 19 16 19 13 5 13 Successful 39 | . 7 11 9 4 3 5 Failed 46 | . 12 5 10 9 2 8 Catastrophic 10 | . 2 . 3 3 . 2 Database Lockouts . | . . . . . . . Manual 6 | . . . 6 . . . Terminals 54 | . 15 5 17 6 3 8 Fabricators 2 | . . . . 2 . . Repair Stations 16 | . . 5 2 4 2 3 Recycling Units 11 | . 4 4 . 1 . 2 Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 5 3 7 3 1 4 Part Schematic 1 | . . . . . . 1 Robot Schematic 1 | . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . Terminal Index 1 | . . . . . 1 . Alert Level 4 | . . 1 2 . . 1 Unreport Threat 2 | . . . 1 . . 1 Locate Traps 3 | . 2 . . . . 1 Hauler Manifests 3 | . 1 1 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 6 | . 1 . 3 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . 4 2 1 2 1 Scan Component 6 | . . 2 1 1 1 1 Repair 4 | . . 2 1 . 1 . Recycling Unit Hacks 4 | . 2 2 . . . . Report Inventory 3 | . 2 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 34 | . 8 4 7 6 3 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 2 1 . 1 . Time 116 | . . 52 38 . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . check_alert 1 | . . . . 1 . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 12490 | 499 1592 1827 1841 3815 838 2078 Spaces Moved 5885 | 215 847 831 812 1771 448 961 Core 52 | 2 . . . 1 . 49 Treads 5821 | 213 847 831 812 1758 448 912 Legs . | . . . . . . . Wheels 12 | . . . . 12 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 140 159 50 Average Speed 166 | 158 160 168 161 168 160 175 Slowest Speed 750 | 160 160 170 250 750 162 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 11 87 65 64 49 15 34 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 51 | . 1 3 2 26 2 17 Terrain Destroyed 183 | . 1 4 40 79 3 56 Melee 33 | . . 2 2 23 2 4 Projectile 22 | . 1 2 . 5 1 13 AOE 128 | . . . 38 51 . 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 7606 | 288 991 1110 1160 2290 543 1224 Wait 699 | 10 54 133 171 200 52 79 Move 5879 | 214 846 830 811 1770 447 961 Hop . | . . . . . . . Pick Up 101 | 10 17 18 11 18 7 20 Fast Attach 30 | 7 . . 4 13 4 2 Attach 33 | . 2 3 4 11 1 12 Detach 6 | . 1 . . 2 . 3 Swap 220 | 1 11 30 41 71 8 58 Drop 96 | 3 12 19 16 28 6 12 Fire 437 | 43 48 71 90 128 5 52 Melee 99 | . . 6 10 45 13 25 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . 4 . . Rewire . | . . . . . . . Trap 2 | . . . 2 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [Ext]) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 500 | -11/Scrapyard | Entered Materials 501 | -10/Materials | Build established: Mutant 898 | -10/Materials | Discovered new exit (range 6) 982 | -10/Materials | Discovered new exit (range 6) 991 | -10/Materials | Identified exit to Materials 1106 | -10/Materials | Discovered new exit (range 10) 1422 | -10/Materials | Discovered exit to Materials (range 6) 1677 | -10/Materials | Discovered new exit (range 9) 2092 | -10/Materials | Entered another Materials area 2092 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -9/Materials | Repaired Lgt. Treads 2270 | -9/Materials | Repaired Lgt. Treads 2539 | -9/Materials | Discovered new exit (range 11) 2636 | -9/Materials | Identified exit to Materials 2904 | -9/Materials | Discovered exit to Materials (range 5) 3919 | -9/Materials | Entered another Materials area 3919 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4518 | -8/Materials | Repaired Imp. Heat Sink 4755 | -8/Materials | Discovered new exit (range 16) 4908 | -8/Materials | Identified exit to Factory 5519 | -8/Materials | First assault squad dispatched 5760 | -8/Materials | Entered Factory 5760 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7214 | -7/Factory | Cargo convoy interrupted 7261 | -7/Factory | Lost 3 allies 7428 | -7/Factory | Lost 5 parts (3n2u) 8517 | -7/Factory | Build established: Scavenger-Mutant 8756 | -7/Factory | Core integrity fell below 50% 9109 | -7/Factory | Discovered new exit (range 14) 9467 | -7/Factory | Lost 3 parts (1n1u1w) 9503 | -7/Factory | Discovered new exit (range 7) 9542 | -7/Factory | Identified exit to Factory 9575 | -7/Factory | Entered another Factory area 9575 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9717 | -6/Factory | Repaired Lgt. Treads 9900 | -6/Factory | Build established: Scavenger-Assassin 10266 | -6/Factory | Discovered new exit (range 18) 10365 | -6/Factory | Discovered new exit (range 15) 10386 | -6/Factory | Identified exit to Factory 10413 | -6/Factory | Entered another Factory area 10413 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11473 | -5/Factory | Garrison activated, responded to threat 11516 | -5/Factory | System corruption reached 10% 11600 | -5/Factory | Lost 3 parts (2n1w) 11715 | -5/Factory | Build established: Scavenger-Mutant 12134 | -5/Factory | Build established: Scavenger-Skirmisher 12348 | -5/Factory | Lost 3 parts (1p2n) 12463 | -5/Factory | Core integrity fell below 50% 12468 | -5/Factory | Core integrity fell below 20% 12476 | -5/Factory | Cargo convoy interrupted 12491 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12463_ Dropped Huge Storage Unit. 12464_ Dropped Adv. Cooling System. 12464_ S-27 Virus suffers critical hit (Burn). 12464_ Dropped Imp. Plasma Cutter. 12466_ Acquired Huge Storage Unit. 12475_ C-30 ARC bursts open, deploying its payload. 12475_ P-70 Sage unfolds itself. 12475_ X-67 Chaingunner unfolds itself. 12475_ P-70 Sage unfolds itself. 12475_ M-28 Smith unfolds itself. 12475_ Power Sword destroyed. 12476_ ALERT: Cargo convoy interrupted, initiating access lockdown. 12476_ K-01 Serf collects debris. 12477_ C-30 ARC bursts open, deploying its payload. 12477_ P-70 Sage unfolds itself. 12477_ H-66 Slayer unfolds itself. 12477_ X-72 Disruptor unfolds itself. 12477_ P-70 Sage unfolds itself. 12477_ I-47 Archangel unfolds itself. 12477_ Penetrated by Slug. 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[%[ | | ???????????????????????# p """ """ #!/! = | | ???????????????????????# # ### | | ???????????????????????# """ """ # #?? | | ???????????????????????# """ """ # #?? | | ???????????????????????# """ """ # ###### #?? | | ???????????????????????# # #????#+#?? | | ???????????????????????# s # +????????? | | ???????????????????????# s # #????????? | | ?????????????????########/####+#+#### #????????? | | ?????????????????#] + +????????? | | ?????????????????# # #????????? | | ?????????????????# """ # #????????? | | ?????????????????# """ ?# +????????? | | ?????????????????# """ ?# #????????? | | ?????????????????? ??# ###### T# #????????? | | ?????????????????#####??#@#??????##? ?????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 450 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Arm. Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreGuidedSplitter Manual? 0 Play Time 02:48:22 Cumulative 105.5 hours Start 2024.09.07 @ 16:46:41 End 2024.09.07 @ 20:05:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/3/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 41b88d65-e030-4dda-ab0b-8f16c3d07e03