Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 10:59:57 Player: ldi (hl). (hl) Result: Destroyed by Vortex Trap Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (161) 161 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1901 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subdweller Monowheel Scrapoid Pod Subdweller Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Pulse Rifle > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Subdweller Optics Experimental Terrain Scanner Core Shielding Improved Light Armor Plating Improved Medium Armor Plating Scrapoid Pod Beam Cannon Subdweller Beam Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Utility Large Storage Unit Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Overtuned Pulse Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 6 . . . 6 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 2 | 2 . . . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . . . 2 Device . | . . . . . Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 4 | 2 . . . 2 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Backups 7 | . . 1 4 10 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 4 Weapon 1 | . . . 1 1 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 83 | . 85 85 85 83 Engine 13 | . 14 14 14 13 Treads 27 | . 28 28 28 26 Storage 13 | . 14 14 14 13 Ballistic Gun 26 | . 28 28 28 26 Peak Build Rating 18 | 6 6 6 7 18 Average Rating 7 | 4 6 6 6 8 On Entrance 5 | . 6 6 6 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 1 | . . . . 1 Heaviest Build 31 | 14 14 14 14 31 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 12 | 6 8 8 8 14 Most Carried 14 | . 1 2 8 14 Average Carried 8 | . . 1 4 10 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 1 2 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 422 | 260 . 6 60 96 Remotely . | . . . . . Salvage Created 181 | . . . 40 141 Parts 7 | . . . 2 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 4 | . . . 1 3 Guns 4 | . . . 1 3 Classes Destroyed 4 | . . . 1 3 Subdweller 1 | . . . 1 . Federalist 1 | . . . . 1 Explorer 1 | . . . . 1 Scrapper 1 | . . . . 1 Best Kill Streak 2 | . . . 1 2 Combat Bots Only 2 | . . . 1 2 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 32 | . . . 16 16 Missed 10 | . . . 5 5 Hits 22 | . . . 11 11 Melee 1 | . . . . 1 Projectile 21 | . . . 11 10 Critical Strikes 2 | . . . 2 . Damage Taken 572 | . 41 . 234 297 Core 275 | . . . 66 209 Absorbed by Shields . | . . . . . Redirected to Shielding 39 | . . . . 39 Core Remaining (%) 100 | 100 . . . . Volleys Fired 20 | . 1 . 10 9 Largest 2 | . 2 . 2 2 Hottest 160 | . 40 . 40 160 Shots Fired 39 | . 2 . 20 17 Gun 39 | . 2 . 20 17 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 34 | . 2 . 20 12 Thermal 5 | . . . . 5 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . . 10 6 Robot Miss Streak 2 | . 2 . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 28 | . . . 16 12 Core Hits 7 | . . . 3 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 371 | . . . 195 176 Guns 371 | . . . 195 176 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 325 | . . . 195 130 Thermal 46 | . . . . 46 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | . . . . 270 Average Temperature 152 | . . . . 152 Received Heat Transfer 156 | . . . 72 84 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence . | . . . . . Initial . | . . . . . Average . | . . . . . Influence Increases . | . . . . . Influence Decreases . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | . 2 . 4 11 Peak Tracking Total 5 | . 1 . 2 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 3 | . . . . 3 Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 4 | . 1 . . 3 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 2 . . 11 Successful 11 | . . . . 11 Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . . . 11 Record 11 | . . . . 11 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 6 | . . . . 6 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 1386 | 56 152 53 170 955 Spaces Moved 822 | 32 93 33 82 582 Core 24 | 3 . . . 21 Treads 789 | 29 93 33 82 552 Legs 9 | . . . . 9 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 156 | 149 160 160 160 155 Slowest Speed 170 | 160 160 160 160 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 24 17 8 41 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 883 | 37 94 33 101 618 Wait 11 | . . . 4 7 Move 818 | 31 92 32 81 582 Hop . | . . . . . Pick Up 13 | . 1 1 6 5 Fast Attach 11 | 6 . . . 5 Attach 1 | . . . . 1 Detach 1 | . . . . 1 Swap . | . . . . . Drop 5 | . . . . 5 Fire 20 | . 1 . 10 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . . . 3 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Scraptown History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 12) 209 | -10/Materials | Entered Mines 255 | -10/Mines | Discovered new exit (range 6) 262 | -10/Mines | Entered Subcaves 263 | -10/Subcaves | Approached by a straggling Scientist 305 | -10/Subcaves | Build established: Mutant 432 | -10/Subcaves | Entered Scraptown 695 | -8/Scraptown | Visited UFD Registry 717 | -8/Scraptown | Registered with UFD as "Fiberspawn" 762 | -8/Scraptown | Visited Scrapoid Pod Storage 776 | -8/Scraptown | Found Scrapoid Pod 868 | -8/Scraptown | Visited Curators Association 960 | -8/Scraptown | Met Optimus 960 | -8/Scraptown | Accepted into 0bPrime 1052 | -8/Scraptown | Visited Research Penetration Think Tank 1088 | -8/Scraptown | Visited Science Testing Area 1115 | -8/Scraptown | Visited Science Guys 1158 | -8/Scraptown | Visited Junk Repository 1187 | -8/Scraptown | Visited Infowarlord's Domain 1189 | -8/Scraptown | Civil war broke out across Scraptown 1196 | -8/Scraptown | Found Exp. Terrain Scanner 1231 | -8/Scraptown | Visited Abandonware Association 1250 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 1250 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 1286 | -8/Scraptown | Optimus destroyed in the chaos of civil war 1367 | -8/Scraptown | Released all parts (6) 1370 | -8/Scraptown | Core integrity fell below 50% 1387 | -8/Scraptown | Destroyed by Vortex Trap Last Messages --------------- 01367_ Imp. Medium Armor Plating crushed and broken. 01367_ Sub. Optics crushed and broken. 01367_ Sub. Power Source crushed and broken. 01367_ Sub. Monowheel crushed and broken. 01367_ Exp. Terrain Scanner crushed and broken. 01367_ Beam Cannon crushed and broken. 01367_ Released Ovr. Pulse Rifle. 01367_ Ovr. Pulse Rifle crushed and broken. 01367_ Released Ovr. Titanium Leg. 01367_ Ovr. Titanium Leg crushed and broken. 01368_ 27-QKD(x) overheating. 01369_ IT-QYT(j): "It's not too late to join us in victory!" 01369_ 27-QKD(x) overheating. 01370_ Acquired 10 matter. 01370_ G7-ARO(x) suffers critical hit (Burn). 01371_ 27-QKD(x) heat spikes uncontrollably. 01378_ Installed Vortex Trap. 01387_ CL-SP3(j) triggered Vortex Trap. 01387_ A wave of accelerated entropy washes over the area. 01387_ CL-SP3(j) destroyed. 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""#?????????????????????? | | =*![%[*"## "#?????????????????????? | | ######## #"=!*[[%=## ""#?????????????????????? | | #??????###""[%!=!"## " """"#?????????????????????? | | #????????#""!=/!/"##########?????????????????????? | | #????????#""!%=*%"#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumSiegeLog Manual? 0 Play Time 00:14:50 Cumulative 659.7 hours Start 2026.07.02 @ 10:21:48 End 2026.07.02 @ 10:59:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x70 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93f6ab60-bc28-4ac8-8fad-9a9372cc3779