Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 21:28:40 Player: Jason Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2526) 2526 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 7172 Bonus ------- High Alert Combat Kills 166 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 162/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (950) Ox18 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Hacking Suite > --- WEAPON (3) ------- KE Penetrator KE Penetrator Companion Sword > --- INVENTORY (20) --- Improved Matter Compressor (300) Enhanced Optical Array Surveybot 17 Chip ECM Suite System Shield High-powered Tractor Beam Mini Drone Bay (3/3) Variable Charge Gun Faulty Heavy Proton Cannon KE Penetrator Heavy Shock Bomb Launcher CPS Tube (2) Falx Vortex Trap Vortex Trap Botcube Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Targeting Computer Improved Target Analyzer Makeshift Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Variable Charge Gun Hypervelocity Gauss Cannon Companion Sword > --- INVENTORY -------- Compact Wheel Improved Matter Compressor Enhanced Optical Array Surveybot 17 Chip ECM Suite High-powered Tractor Beam Mini Drone Bay High-powered Shock Rifle Tesla Rifle Variable Charge Gun Enhanced Gauss Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher Heavy Missile Launcher CPS Tube CPS Tube Falx Vortex Trap Vortex Trap Botcube [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility Signal Interpreter Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Variable Charge Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 104 | 7 5 11 11 3 67 Power 13 | 2 . 1 2 1 7 Engine 7 | 2 . 1 1 1 2 Core 6 | . . . 1 . 5 Reactor . | . . . . . . Propulsion 25 | 2 . 2 2 . 19 Treads 7 | 2 . 1 2 . 2 Leg 9 | . . . . . 9 Wheel 6 | . . 1 . . 5 Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 26 | 1 3 . . 1 21 Device 9 | . . . . . 9 Storage 6 | 1 2 . . 1 2 Processor 4 | . 1 . . . 3 Hackware 1 | . . . . . 1 Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 40 | 2 2 8 7 1 20 Energy Gun 9 | 2 . . . . 7 Energy Cannon 5 | . . 3 . . 2 Ballistic Gun 9 | . 2 2 2 . 3 Ballistic Cannon 7 | . . . 5 . 2 Launcher 6 | . . 3 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 1 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Corrupted Parts 2 | . . . . . 2 System Corruption 9 | . . . . . 9 Parts Lost 52 | . 1 2 2 . 47 Power 7 | . . . . . 7 Propulsion 17 | . . 2 . . 15 Utility 13 | . . . . . 13 Weapon 15 | . 1 . 2 . 12 Highest Loss Streak 10 | . 1 1 2 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 95 99 100 100 78 Engine 10 | . 14 14 10 14 1 Core 1 | . . . 3 . 5 Treads 20 | . 28 27 16 28 3 Leg 2 | . . . . . 10 Wheel 1 | . . . 11 . 1 Device 2 | . . . . . 8 Storage 11 | . 14 14 14 14 5 Processor 13 | . 3 14 14 14 13 Protection 1 | . 5 . . . 3 Energy Gun 3 | . 17 . . . 6 Ballistic Gun 3 | . 10 15 20 . . Ballistic Cannon 15 | . . . 7 27 2 Slashing Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 81 | 14 30 35 42 62 81 Greatest Support 60 | 40 40 40 48 48 60 Greatest Overweight (x) 24 | 1 . 2 4 1 24 Average Overweight (x) 1 | . . . 2 . 2 Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 17 | 7 12 15 15 18 20 Most Carried 20 | 8 14 15 15 20 20 Average Carried 17 | 5 11 14 14 18 18 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 8 14 13 15 20 16 Class Distribution -------------------- 76% | Mutant 18% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2188 | 246 77 165 234 40 1426 Remotely . | . . . . . . Salvage Created 2463 | 53 343 115 29 . 1923 Parts 155 | 8 36 11 . . 100 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 50 | . 5 12 1 . 32 Melee 1 | . . . . . 1 Guns 19 | . 5 1 . . 13 Cannons 7 | . . 1 1 . 5 AOE 21 | . . 10 . . 11 Classes Destroyed 14 | 1 6 2 1 . 4 Worker 5 | . 1 . . . 4 Builder 7 | . 3 . . . 4 Tunneler 5 | 2 1 . . . 2 Hauler 2 | . 2 . . . . Recycler 2 | . . . . . 2 Mechanic 1 | . . . . . 1 Turret 2 | . . 2 . . . Watcher 2 | . 1 . . . 1 Swarmer 17 | . 3 10 . . 4 Grunt 11 | . 2 . . . 9 Sentry 3 | . . . 1 . 2 Hunter 5 | . . . . . 5 Programmer 12 | . . . . . 12 Subdweller 2 | . . 2 . . . Best Kill Streak 7 | 1 5 5 1 . 7 Combat Bots Only 5 | . 3 4 1 . 5 Max Kills in Single Turn 4 | 1 2 2 1 . 4 Gunslinging . | . . . . . . Exploded 3 | . . 2 . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 613 | . 32 92 45 . 444 Missed 151 | . 9 37 17 . 88 Damage Taken 7698 | . 235 461 229 . 6773 Core 1149 | . 50 56 38 . 1005 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 42 | . . . . . 42 Core Remaining (%) 71 | 100 . . . 42 . Volleys Fired 180 | 2 32 26 4 . 116 Largest 3 | 2 2 2 2 . 3 Hottest 450 | 90 90 100 96 . 450 Shots Fired 352 | 4 63 45 8 . 232 Gun 252 | 4 63 27 6 . 152 Cannon 75 | . . 7 2 . 66 Launcher 25 | . . 11 . . 14 Special . | . . . . . . Kinetic 137 | . 11 27 8 . 91 Thermal 128 | 2 32 7 . . 87 Explosive 25 | . . 11 . . 14 Electromagnetic 62 | 2 20 . . . 40 Robot Hit Streak 12 | 3 12 9 4 . 9 Robot Miss Streak 6 | . 4 4 6 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 244 | 3 41 22 7 . 171 Core Hits 146 | 2 20 22 8 . 94 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 7 | . . . . . 7 Critical Strikes 23 | . 2 . . . 21 Burn 2 | . 2 . . . . Destroy 9 | . . . . . 9 Blast 8 | . . . . . 8 Corrupt 2 | . . . . . 2 Melee Attacks 47 | . . . . . 47 Impact . | . . . . . . Slashing 47 | . . . . . 47 Piercing . | . . . . . . Sneak Attacks 7 | . . . . . 7 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7958 | 38 585 923 204 . 6208 Guns 3003 | 38 528 185 125 . 2127 Cannons 1065 | . . 84 52 . 929 Explosions 2522 | . 43 654 . . 1825 Melee 1316 | . . . . . 1316 Ramming 52 | . 14 . 27 . 11 Kinetic 1790 | . 57 185 177 . 1371 Thermal 2254 | 13 319 84 . . 1838 Explosive 1753 | . . 654 . . 1099 Electromagnetic 793 | 25 195 . . . 573 Impact . | . . . . . . Slashing 1316 | . . . . . 1316 Piercing . | . . . . . . Highest Corruption 21 | . . . . . 21 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . . . . 58 Message Errors 17 | . . . . . 17 Matter Fused 13 | . . . . . 13 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 7 | . . . . . 7 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 7 | . . . . . 7 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 3 | . . . . . 3 Weapon Failures 2 | . . . . . 2 Overload Shots 3 | . . . . . 3 Overflow Damage 163 | . . 10 . . 153 Projectiles 22 | . . . . . 22 Explosions 98 | . . 10 . . 88 Melee 43 | . . . . . 43 Knockbacks 10 | . . . 1 . 9 Impact 1 | . . . 1 . . Kinetic 8 | . . . . . 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 391 | . . 42 5 . 344 Shots 11 | . . 2 . . 9 Rammed 9 | . 4 . 5 . . Targets Rammed 11 | . 5 . 5 . 1 Kicked 1 | . . . . . 1 Crushed 1 | . 1 . . . . Highest Temperature 515 | 30 295 11 72 . 515 Average Temperature 90 | 18 82 6 38 . 99 Received Heat Transfer 720 | . 45 162 78 . 435 Effects 4 | . 2 . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . 2 . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 3 . . . 6 Heat Transferred 3610 | 37 962 111 . . 2500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . . . 3 Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 624 | 10 233 . 44 . 624 Initial 12 | . 6 . 12 . . Average 121 | 4 73 . 16 . 174 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 75 | 100 89 . 100 . 62 Level 1 12 | . 10 . . . 16 Level 2 12 | . . . . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . . . 9 Investigation . | . . . . . . Extermination 4 | . . . . . 4 Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . . . . 5 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 5 | . 3 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 17 14 1 . 48 Peak Tracking Total 6 | . 6 5 1 . 5 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . . 2 2 Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 11 | . 1 3 . . 7 Max in Single Turn 2 | . 1 1 . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 31 | . 8 . 7 10 6 Terminals 15 | . 6 . 5 . 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 1 . 2 . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 115 | . 22 . 17 61 15 Successful 83 | . 9 . 7 61 6 Failed 32 | . 13 . 10 . 9 Catastrophic 6 | . 3 . 2 . 1 Database Lockouts . | . . . . . . Manual 22 | . 13 . 2 . 7 Terminals 40 | . 18 . 11 . 11 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 8 | . 2 . 6 . . Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . . 1 Terminal Hacks 71 | . 5 . 3 61 2 Record 59 | . . . . 59 . Open Door 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . 1 . . . 1 Terminal Index 2 | . 1 . 1 . . Alert Level 1 | . . . . . 1 Transport Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 4 | . 1 . 3 . . Retrieve Components 4 | . 1 . 3 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . 2 . 1 . 3 Terminals 6 | . 2 . 1 . 3 Botnet 6 | . 2 . 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 7 . 7 . 5 Full Trace Events 4 | . 1 . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 3 . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 13396 | 149 1108 812 1023 6929 3375 Spaces Moved 6578 | 83 606 449 762 3343 1335 Core 22 | 11 . . . . 11 Treads 4760 | 72 606 439 94 3343 206 Legs 884 | . . . . . 884 Wheels 907 | . . 10 668 . 229 Hover 5 | . . . . . 5 Flight . | . . . . . . Fastest Speed 50 | 50 160 110 110 160 105 Average Speed 188 | 149 160 159 127 206 203 Slowest Speed 1250 | 160 160 240 160 240 1250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 76 28 83 93 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 12 | . . 5 . 7 . Spaces Dug 21 | . . . . . 21 Terrain Destroyed 179 | . 3 57 . . 119 Melee 16 | . . . . . 16 Projectile 23 | . . 1 . . 22 AOE 139 | . 3 56 . . 80 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 7188 | 100 682 498 814 3380 1714 Wait 132 | 2 17 8 8 5 92 Move 6573 | 82 605 448 761 3342 1335 Hop . | . . . . . . Pick Up 71 | 7 10 2 10 14 28 Fast Attach 51 | 6 2 1 3 2 37 Attach 26 | . . 2 2 . 22 Detach 4 | . 1 . . . 3 Swap 27 | 1 3 8 6 1 8 Drop 63 | . 7 3 15 13 25 Fire 180 | 2 32 26 4 . 116 Melee 47 | . . . . . 47 Ram 2 | . . . 2 . . Kick 1 | . . . . . 1 Crush 8 | . 5 . 3 . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 396 | -10/Materials | Discovered new exit (range 20) 886 | -10/Materials | Identified exit to Mines 931 | -10/Materials | Discovered new exit (range 4) 977 | -10/Materials | Identified exit to Materials 1130 | -10/Materials | Discovered new exit (range 8) 1147 | -10/Materials | Identified exit to Subcaves 1258 | -10/Materials | Entered Subcaves 1535 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2031 | -10/Subcaves | Discovered new exit (range 9) 2069 | -10/Subcaves | Identified exit to Recycling 2070 | -10/Subcaves | Entered Recycling 2691 | -7/Recycling | Discovered new exit (range 16) 2719 | -7/Recycling | Identified exit to Factory 2809 | -7/Recycling | Core integrity fell below 50% 3027 | -7/Recycling | Scanned before Scraplab entrance 3067 | -7/Recycling | Entered Scraplab 3088 | -7/Recycling | Discovered new exit (range 3) 3090 | -7/Recycling | Identified exit to Scraptown 3093 | -7/Recycling | Entered Scraptown 3370 | -7/Scraptown | Visited Awakened 3509 | -7/Scraptown | Visited Cyclists 3639 | -7/Scraptown | Visited Science Testing Area 3737 | -7/Scraptown | Visited UFD Registry 3737 | -7/Scraptown | Registered with UFD as "Metalbot" 3813 | -7/Scraptown | Entered Cyclist Reading Room 4533 | -7/Scraptown | Discovered exit to Factory (range 11) 4856 | -7/Scraptown | Visited TADAMA 4901 | -7/Scraptown | Visited Cave Peace 5696 | -7/Scraptown | Visited Botcube Research 5723 | -7/Scraptown | Found Botcube 5799 | -7/Scraptown | Visited Science Guys 5959 | -7/Scraptown | Visited Chapter 10 6501 | -7/Scraptown | Visited Sword Containment 6590 | -7/Scraptown | Visited Infowarlord's Domain 6923 | -7/Scraptown | Visited Junk Repository 7029 | -7/Scraptown | Visited Scrapoid Pod Storage 7139 | -7/Scraptown | Visited Observation Area 7356 | -7/Scraptown | Visited Abandonware Association 7380 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7402 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 7592 | -7/Scraptown | Visited Bundlers 8260 | -7/Scraptown | Found Exp. Signal Interpreter 8333 | -7/Scraptown | Visited Cartography Club 8807 | -7/Scraptown | Found Surveybot 17 Chip 9072 | -7/Scraptown | Discovered exit to Factory (range 5) 9229 | -7/Scraptown | Found Scrap Suit 10022 | -7/Scraptown | Entered Factory 10022 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 10322 | -5/Factory | Build established: Assassin 10598 | -5/Factory | Lost 3 parts (2p1w) 10643 | -5/Factory | Lost 5 parts (2n2u1w) 10768 | -5/Factory | Lost 3 parts (1n2u) 10896 | -5/Factory | Discovered new exit (range 4) 10902 | -5/Factory | Identified exit to Factory 11057 | -5/Factory | Build established: Scavenger-Mutant 12330 | -5/Factory | Lost 4 parts (1n1u2w) 12595 | -5/Factory | Identified exit to Upper Caves 12595 | -5/Factory | Identified exit to Extension 12905 | -5/Factory | Core integrity fell below 50% 12968 | -5/Factory | System corruption reached 10% 13007 | -5/Factory | Lost 10 parts (3p3n1u3w) 13199 | -5/Factory | Lost 6 parts (3n1u2w) 13375 | -5/Factory | Core integrity fell below 20% 13397 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13384_ Imp. Target Analyzer destroyed. 13385_ Slug penetrates Wall. 13386_ The unstable cave ceiling collapses. 13387_ System corrupted: FCS attempts to trigger KE Penetrator. 13387_ System corrupted: KE Penetrator misfires. 13387_ Slug penetrates Earth. 13387_ Slug penetrates H-66 Slayer. 13387_ Penetrated by Slug. 13388_ Targeting Computer destroyed. 13388_ Penetrated by Slug. 13390_ Slug penetrates Wall. 13390_ Slug penetrates H-66 Slayer. 13391_ Penetrated by Slug. 13393_ Slug penetrates H-66 Slayer. 13393_ Slug penetrates Wall. 13394_ Penetrated by Slug. 13396_ Slug penetrates H-66 Slayer. 13396_ K-01 Serf collects debris. 13397_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | %*! ##??? | | ##%= ###########??? | | ## ########?????? | | ### ##???????????? | | ###+################# ##???????????? | | ? ############ ######???????? | | ????????????????#####+######???????? | | ????????????????## ##???????? | | ?????????######### T ##???????? | | ?????????# + ########?? | | ?????????######### = ########?? | | ????????????????## # ##?? | | ????????????????## """ # ##?? | | ????????????????## """ # ##?? | | ????????????????## """= ###? | | ????????????????## % ?? | | ?????????############## #?? | | ?????????# # #? | | ?????????# # # #? | | ?????????# # # #? | | ?????????# # # ?? | | ?????????# + # ?? | | ?????????# %# ##?? | | ????##?### # ##?? | | #### ## ## """"T"""" # T##? | | ## """"""""""" @# ##? | | #################;; ###? | | #???#############h; ##?? | | #???# ! k/ h ##?? | | #???# | # ##?? | | #???# [ # #??? | | #???# # #??? | | #???# # k;??? | | #???# # ##?? | | % #???# # #??? | | #???# # #??? | | % #???# # ! #??? | | #???# # #??? | | #???# # | #??? | | #???###############! #??? | | ##+######################## #??? | | #??? | | #??? | | #??? | | #??? | | #??? | | ################+######+#########??? | | ###### # = #??????? | | # # # == #??????? | | # # """"""""" + = #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackBraceTreads Manual? 0 Play Time 01:51:58 Cumulative 115.4 hours Start 2024.07.23 @ 12:23:31 End 2024.07.23 @ 21:28:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0033dea1-eaa2-4bd2-9e96-fabef091324f