Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.11 @ 18:28:22 Player: zapruda Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (179) 895 Value Destroyed (6099) 6099 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2031) 2031 TOTAL SCORE: 14125 Bonus ------- High Alert Combat Kills 1633 Follower Combat Kills 519 Friendly Fire -121 Cogmind --------- Core Integrity 0/1000 Matter 296/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Improved Core Analyzer Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Cooled Aerolev Unit Antigrav System Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Actuator Array System Shield > --- WEAPON ----------- Greatsword Plasma Lance Plasma Lance > --- INVENTORY -------- Micro Fission Core Combat Airjet Gravmag Array Advanced Sensor Array Advanced Signal Interpreter Drone Bay Drone Bay Drone Bay [Rating: 93] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Aerolev Unit Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility Advanced Melee Analysis Suite Device Microactuators Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Plasma Lance Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . Utility 5 | . . 2 . . 2 1 . . . . . Weapon 2 | . . . . . . . . . 2 . . Parts Attached 222 | . 11 11 38 20 20 19 3 45 25 5 25 Power 34 | . 2 2 6 3 3 3 . 6 2 1 6 Engine 17 | . 2 1 6 . 1 . . 4 2 . 1 Core 15 | . . 1 . 3 2 3 . 2 . 1 3 Reactor 2 | . . . . . . . . . . . 2 Propulsion 47 | . 2 4 4 2 4 2 2 11 4 2 10 Treads . | . . . . . . . . . . . . Leg 10 | . . . . . . . . . . . 10 Wheel 1 | . 1 . . . . . . . . . . Hover 28 | . . . 4 2 3 2 2 10 4 1 . Flight 8 | . 1 4 . . 1 . . 1 . 1 . Utility 92 | . 5 2 17 9 13 6 1 20 13 2 4 Device 58 | . 1 1 10 7 7 4 1 13 12 1 1 Storage 4 | . 1 . 2 . . . . 1 . . . Processor 14 | . 2 1 1 1 2 . . 5 1 1 . Hackware 6 | . . . 2 . 1 1 . . . . 2 Protection 10 | . 1 . 2 1 3 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 49 | . 2 3 11 6 . 8 . 8 6 . 5 Energy Gun 6 | . 2 1 2 1 . . . . . . . Energy Cannon 5 | . . . 4 . . 1 . . . . . Ballistic Gun 5 | . . 1 4 . . . . . . . . Ballistic Cannon 3 | . . 1 1 . . 1 . . . . . Launcher 4 | . . . . 2 . . . . 1 . 1 Special Weapon 2 | . . . . . . 1 . . . . 1 Impact Weapon 3 | . . . . . . . . 3 . . . Slashing Weapon 12 | . . . . 3 . 5 . . 2 . 2 Piercing Weapon 9 | . . . . . . . . 5 3 . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 6 . 1 2 . 5 2 . 1 Parts Lost 66 | . 8 7 3 7 3 . . 5 6 5 22 Power 14 | . 1 1 1 2 . . . 2 2 1 4 Propulsion 18 | . 3 2 . 1 . . . 1 2 2 7 Utility 19 | . . 2 2 1 3 . . 2 1 1 7 Weapon 15 | . 4 2 . 3 . . . . 1 1 4 Highest Loss Streak 8 | . 8 6 2 4 1 . . 3 3 5 8 Average Slot Usage (%) 87 | . 92 68 95 92 87 83 77 93 90 73 75 Engine 5 | . 13 5 10 7 3 1 . 2 10 3 . Core 6 | . . 4 . 4 9 11 13 10 . 3 6 Leg 3 | . 12 . . . . . . . . . 19 Hover 17 | . . . 21 26 21 23 20 22 22 14 . Device 11 | . . 5 4 8 14 20 17 21 8 4 3 Storage 5 | . 13 . 6 9 7 6 6 6 5 1 . Processor 10 | . 6 26 11 8 3 2 . 9 19 23 18 Hackware 6 | . . . 15 9 8 3 6 6 5 5 5 Protection 3 | . 5 . 4 . 6 6 6 1 . . 1 Energy Gun 2 | . 25 4 . 2 . . . . . . . Energy Cannon 1 | . . . 7 7 . . . . . . . Ballistic Gun 2 | . . . 11 4 . . . . . . . Slashing Weapon 2 | . . . . . 7 5 6 . 4 1 1 Piercing Weapon 3 | . . . . . . . . 9 9 8 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 54 | 9 22 12 29 29 51 52 51 51 54 51 44 Greatest Support 84 | 20 10 14 30 66 66 72 74 78 84 84 80 Greatest Overweight (x) 11 | . 2 3 1 . 11 . . 1 . . 3 Average Overweight (x) . | . 1 . . . . . . . . . . Largest Inventory Capacity 12 | . 12 4 8 8 8 8 8 10 10 10 4 Average Capacity 7 | . 9 4 6 8 8 8 8 9 10 6 4 Most Carried 10 | . 10 4 8 8 8 8 8 10 10 10 4 Average Carried 6 | . 6 3 6 7 7 6 6 9 9 4 2 Final Capacity 10 | 6 4 4 8 8 8 8 8 10 10 4 4 Final Carried 10 | 6 4 3 8 7 8 4 7 10 10 2 2 Class Distribution -------------------- 30% | Mutant 23% | Scavenger-Mutant 16% | Gladiator 11% | Infiltrator-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Storage Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Infiltrator-Mutant | -6/Waste Infiltrator-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Matter Collected 3259 | 200 215 142 765 230 251 133 . 581 225 . 517 Remotely . | . . . . . . . . . . . . Salvage Created 8050 | . 589 133 1346 496 502 117 . 2017 745 . 2105 Parts 406 | . 35 19 64 21 23 12 . 96 34 . 102 Haulers Intercepted 9 | . 2 . 4 . . . . 2 1 . . Recyclers Shooed 6 | . 4 . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 124 | . 10 12 19 12 10 2 . 19 9 . 31 Melee 62 | . . . . . 10 2 . 19 9 . 22 Guns 25 | . 7 . 13 5 . . . . . . . Cannons 20 | . . 11 6 3 . . . . . . . AOE 15 | . 3 1 . 4 . . . . . . 7 Classes Destroyed 17 | . 4 1 6 . 1 1 . 2 . . 2 Worker 17 | . . . 6 1 . 1 . 6 . . 3 Builder 2 | . . . . . . . . 1 . . 1 Hauler 9 | . 2 . 4 . . . . 2 1 . . Recycler 9 | . 2 . 1 . 1 . . 4 1 . . Mechanic 2 | . . . 1 . 1 . . . . . . Operator 10 | . . 2 5 . . . . 2 . . 1 Drone 1 | . . . 1 . . . . . . . . Watcher 6 | . . . 1 . . 1 . 3 . . 1 Swarmer 31 | . 3 11 3 . 6 . . 4 . . 4 Grunt 61 | . 7 1 9 10 2 1 . 9 6 . 16 Brawler 3 | . . . . . . . . . . . 3 Duelist 2 | . . . 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 15 | . . . 6 2 1 . . 3 1 . 2 Demolisher 1 | . . . . . . 1 . . . . . Hunter 4 | . . . . . . . . 1 . . 3 Programmer 6 | . . . . . 1 . . 2 2 . 1 Best Kill Streak 11 | . 5 5 11 6 2 1 . 4 3 . 9 Combat Bots Only 8 | . 5 5 8 6 2 1 . 3 3 . 8 Max Kills in Single Turn 3 | . 3 1 2 1 1 1 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 1 . 1 . . . . . . 2 Melee 1 | . . . . . 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Damage Taken 8978 | . 727 522 889 770 610 566 41 1141 435 232 3045 Core 2044 | . 239 175 145 74 47 69 41 252 83 142 777 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 60 | 100 4 . 20 86 93 . . 57 . . . Volleys Fired 306 | . 61 43 136 38 . . . . 1 . 27 Largest 2 | . 2 2 2 2 . . . . 1 . 1 Hottest 131 | . 90 84 91 131 . . . . 50 . 40 Shots Fired 485 | . 102 44 244 69 . . . . 1 . 25 Gun 295 | . 102 5 156 32 . . . . . . . Cannon 158 | . . 39 88 31 . . . . . . . Launcher 29 | . . . . 6 . . . . 1 . 22 Special 3 | . . . . . . . . . . . 3 Kinetic 223 | . . 43 160 20 . . . . . . . Thermal 211 | . 81 . 84 43 . . . . . . 3 Explosive 6 | . . . . 6 . . . . . . . Electromagnetic 45 | . 21 1 . . . . . . 1 . 22 Robot Hit Streak 22 | . 11 5 17 22 . . . . 2 . 5 Robot Miss Streak 5 | . 4 4 5 2 . . . . . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 521 | . 70 22 153 57 25 15 . 66 21 6 86 Core Hits 251 | . 26 13 54 27 12 4 . 39 13 2 61 Critical Hits 22 | . . . 10 3 2 1 . 4 . . 2 Critical Kills 8 | . . . 3 1 . . . 3 . . 1 Critical Parts Destroyed 14 | . . . 7 2 2 1 . 1 . . 1 Melee Attacks 371 | . . . . 1 51 37 . 128 37 8 109 Impact . | . . . . . . . . . . . . Slashing 117 | . . . . 1 51 37 . 10 11 1 6 Piercing 254 | . . . . . . . . 118 26 7 103 Sneak Attacks 30 | . . . . 1 3 1 . 16 4 . 5 Combat Hostiles 2 | . . . . . . . . 2 . . . Follow-up Attacks 23 | . . . . . . . . 10 3 1 9 Damage Inflicted 19624 | . 1023 507 2547 1570 1642 1017 . 4566 1555 143 5054 Guns 2666 | . 830 13 1403 420 . . . . . . . Cannons 2110 | . . 494 1144 472 . . . . . . . Explosions 2041 | . 193 . . 496 . . . . 10 . 1342 Melee 12755 | . . . . 160 1642 1017 . 4566 1545 143 3682 Ramming 34 | . . . . 22 . . . . . . 12 Kinetic 2176 | . . 507 1403 266 . . . . . . . Thermal 2956 | . 795 . 1144 626 . . . . . . 391 Explosive 496 | . . . . 496 . . . . . . . Electromagnetic 1207 | . 228 . . . . . . . 10 . 969 Impact . | . . . . . . . . . . . . Slashing 4363 | . . . . 160 1642 1017 . 804 573 27 140 Piercing 8392 | . . . . . . . . 3762 972 116 3542 Highest Corruption 28 | . . . 1 5 3 . 8 9 . 16 28 Average Corruption 10 | . . . 1 4 2 . 8 8 . 9 19 Corruption Purged . | . . . . . . . . . . . . Effects 166 | . . . 3 1 5 . 3 62 . 4 88 Message Errors 30 | . . . 1 1 1 . 1 14 . . 12 Matter Fused 31 | . . . . . . . 2 15 . . 14 Heat Flow Errors 18 | . . . . . . . . 9 . . 9 Energy Discharges 14 | . . . . . 1 . . 10 . 1 2 Parts Rejected 5 | . . . . . . . . 2 . . 3 Data Loss (minor) 10 | . . . . . 1 . . 2 . 1 6 Data Loss (major) 2 | . . . . . . . . 1 . . 1 Misdirections 14 | . . . . . . . . . . 1 13 Targeting Errors 40 | . . . 2 . 2 . . 9 . 1 26 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1663 | . . 4 11 135 225 145 . 531 249 . 363 Projectiles 15 | . . 4 11 . . . . . . . . Explosions 93 | . . . . 15 . . . . . . 78 Melee 1555 | . . . . 120 225 145 . 531 249 . 285 Knockbacks 4 | . . 4 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 128 | . 35 . . 10 . . . . . . 83 Shots 5 | . 1 . . . . . . . . . 4 Rammed 3 | . . . . 2 . . . . . . 1 Targets Rammed 3 | . . . . 2 . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 343 | . 153 15 320 343 8 273 . 275 6 . 237 Average Temperature 88 | . 45 3 93 151 8 101 . 107 3 . 99 Received Heat Transfer 2183 | . 348 60 291 387 99 101 . 243 99 . 555 Effects 2 | . . . 2 . . . . . . . . Interference 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 6 | . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 1 . 1 1 . . . . . . . Heat Transferred 5167 | . 1674 . 2072 1184 . . . . . . 237 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Peak Influence 1500 | . 254 545 779 374 802 774 311 1344 872 285 1500 Initial 658 | . . 70 230 280 170 392 236 217 658 285 176 Average 501 | . 97 276 604 62 415 464 276 645 755 254 767 Maximum Alert Level 4 | . 1 2 3 1 3 3 1 4 3 1 4 Low Security (%) 19 | . 84 33 . 92 12 . . 6 . . 6 Level 1 22 | . 15 44 13 7 24 46 100 24 . 100 18 Level 2 28 | . . 22 55 . 58 36 . 39 7 . 5 Level 3 24 | . . . 30 . 5 17 . 11 92 . 65 Level 4 4 | . . . . . . . . 18 . . 4 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 51 | . 2 3 6 3 6 5 . 10 4 . 12 Investigation 16 | . 2 . 1 2 3 . . 4 2 . 2 Extermination 8 | . . . . . 1 2 . 2 1 . 2 Reinforcement 21 | . . 3 5 1 1 3 . 4 . . 4 Assault 6 | . . . . . 1 . . . 1 . 4 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Distress Signals 18 | . . 2 2 2 1 . . 3 . . 8 Communications Jammed 19 | . . . . . . 6 . 13 . . . Distress Signals 19 | . . . . . . 6 . 13 . . . Times Spotted 346 | . 22 37 45 24 29 32 6 58 17 6 70 Peak Tracking Total 13 | . 7 13 7 8 12 7 6 6 7 6 13 Tactical Retreats 42 | . 4 4 1 5 7 7 . 10 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Traps Triggered 10 | . 2 . 1 1 1 2 . 2 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Machines Disabled 22 | . . . 7 1 1 . . . . . 13 Max in Single Turn 9 | . . . 1 1 1 . . . . . 9 Garrison Access 2 | . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . 1 . 1 . . 1 Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Machines Accessed 44 | . 1 1 8 4 8 4 . 9 6 . 3 Terminals 21 | . 1 1 6 3 3 . . 4 3 . . Fabricators 5 | . . . . . . 1 . 1 1 . 2 Repair Stations 8 | . . . 2 . 2 2 . 1 1 . . Recycling Units 3 | . . . . . 1 1 . 1 . . . Scanalyzers 7 | . . . . 1 2 . . 2 1 . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 139 | . 5 1 18 17 17 13 . 36 19 . 13 Successful 89 | . 3 1 14 11 11 10 . 23 11 . 5 Failed 50 | . 2 . 4 6 6 3 . 13 8 . 8 Catastrophic 9 | . . . 1 1 1 . . 2 3 . 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 59 | . 5 1 12 11 7 . . 16 7 . . Fabricators 20 | . . . . . . 4 . 3 4 . 9 Repair Stations 24 | . . . 6 . 4 6 . 5 3 . . Recycling Units 5 | . . . . . 1 3 . 1 . . . Scanalyzers 31 | . . . . 6 5 . . 11 5 . 4 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 31 | . 3 1 8 5 1 . . 9 4 . . Record 2 | . . . . . . . . 1 1 . . Part Schematic 4 | . . . 1 . . . . 2 1 . . Robot Schematic 1 | . . . . . . . . 1 . . . Prototype ID Bank 4 | . 1 . 2 1 . . . . . . . Open Door 3 | . . . 3 . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . Alert Level 5 | . 1 . . 1 . . . 2 1 . . Unreport Threat 2 | . . . . 2 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Prototypes 2 | . . . 1 1 . . . . . . . Fabricator Hacks 10 | . . . . . . 3 . 2 1 . 4 Load Schematic 3 | . . . . . . . . . 1 . 2 Build 7 | . . . . . . 3 . 2 . . 2 Repair Station Hacks 19 | . . . 6 . 4 4 . 3 2 . . Scan Component 10 | . . . 3 . 2 2 . 2 1 . . Repair 9 | . . . 3 . 2 2 . 1 1 . . Recycling Unit Hacks 5 | . . . . . 1 3 . 1 . . . Process 1 | . . . . . . 1 . . . . . Report Inventory 3 | . . . . . 1 1 . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Scanalyzer 24 | . . . . 6 5 . . 8 4 . 1 Insert Component 11 | . . . . 3 2 . . 3 2 . 1 Analyze 13 | . . . . 3 3 . . 5 2 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . 1 . . . Used 3 | . . 1 1 . . . . 1 . . . Hacking Detections 34 | . 1 . 6 4 8 1 . 7 5 . 2 Full Trace Events 14 | . . . 2 1 3 . . 4 2 . 2 Feedback Events 3 | . . . 1 . 2 . . . . . . Corruption 2 | . . . 1 . 1 . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . Robots Built 14 | . . . . . . 12 . . . . 2 Matter 1194 | . . . . . . 756 . . . . 438 Time 518 | . . . . . . 402 . . . . 116 Total Robot Build Rating 54 | . . . . . . 48 . . . . 6 Part Schematics Acquired 13 | . . . 1 3 2 . . 5 2 . . Parts Built 2 | . . . . . . . . 2 . . . Matter 702 | . . . . . . . . 702 . . . Time 186 | . . . . . . . . 186 . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . Parts Repaired 9 | . . . 3 . 2 2 . 1 1 . . Time 459 | . . . 163 . 106 66 . 62 62 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 305 | . . . . . . 305 . . . . . Retrieved Matter 336 | . . . . . . 336 . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . 3 2 . . 3 1 . 1 Part Schematics Acquired 9 | . . . . 3 2 . . 3 1 . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 3 . . . . . 1 Machine Destruction 4 | . . . . . 3 . . . . . 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Total Allies 24 | . . . 10 . . 12 . . . . 2 Largest Group 10 | . . . 10 . . 5 . . . . 1 Highest-Rated Group 88 | . . . 88 . . 60 . . . . 34 Highest-Rated Ally 34 | . . . 16 . . 12 . . . . 34 Total Orders 17 | . . . 6 4 1 3 . . 2 . 1 ROAM 5 | . . . 2 1 . 2 . . . . . GUARD 1 | . . . 1 . . . . . . . . EXPLORE 11 | . . . 3 3 1 1 . . 2 . 1 Ally Attacks 150 | . . . 54 . . 88 . . . . 8 Total Damage 3001 | . . . 1067 . . 1042 . . . . 892 Kills 30 | . . . 12 . . 11 . . . . 7 Allies Corrupted 1 | . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 45 | . . . 16 8 2 2 . . 15 . 2 Drone Recoveries 24 | . . . 6 4 2 . . . 11 . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Turns Passed 7894 | . 524 278 1232 788 795 893 69 1641 517 123 1034 Spaces Moved 6435 | 1 354 350 775 317 844 918 116 1687 368 161 544 Core 188 | . 36 99 8 . 1 . . . . . 44 Treads . | . . . . . . . . . . . . Legs 450 | 1 . . . . . . . . . . 449 Wheels 315 | . 315 . . . . . . . . . . Hover 5059 | . . . 738 317 843 918 116 1687 368 72 . Flight 423 | . 3 251 29 . . . . . . 89 51 Fastest Speed 30 | 120 40 37 40 30 30 36 40 43 50 40 40 Average Speed 57 | 120 92 48 46 41 48 40 51 57 55 47 112 Slowest Speed 600 | 120 100 200 100 46 600 45 55 121 62 65 200 Overloaded Moves 259 | . . . . 42 163 31 13 10 . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . 1 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 2 52 38 98 39 27 26 92 49 10 78 15 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 83 | . . . . . 10 14 . 30 11 2 16 Terrain Destroyed 163 | . 3 4 . 44 10 14 . 30 11 2 45 Melee 83 | . . . . . 10 14 . 30 11 2 16 Projectile 4 | . . 4 . . . . . . . . . AOE 76 | . 3 . . 44 . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Fac Was Fac Total 9688 | . 448 409 1400 905 1165 1390 124 2237 628 195 787 Wait 2134 | . 5 1 406 504 221 384 . 345 178 21 69 Move 6422 | . 351 347 774 316 843 918 115 1686 368 160 544 Hop 2 | . 1 1 . . . . . . . . . Pick Up 144 | . 11 4 16 12 14 16 4 32 15 1 19 Fast Attach 58 | . . 5 23 2 9 1 . 10 3 . 5 Attach 114 | . 8 4 6 12 8 17 2 22 13 5 17 Detach 12 | . . . 1 2 1 . 1 3 3 1 . Swap 52 | . 3 2 9 6 3 2 1 13 10 . 3 Drop 124 | . 8 2 25 10 15 15 1 31 9 . 8 Fire 306 | . 61 43 136 38 . . . . 1 . 27 Melee 313 | . . . . 1 51 37 . 95 28 7 94 Ram 3 | . . . . 2 . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 6) 487 | -10/Materials | Core integrity fell below 50% 506 | -10/Materials | Core integrity fell below 20% 525 | -10/Materials | Identified exit to Materials 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Utility x2 529 | -9/Materials | Discovered new exit (range 13) 535 | -9/Materials | Lost 8 parts (1p3n4w) 535 | -9/Materials | Identified exit to Storage 730 | -9/Materials | Discovered new exit (range 9) 795 | -9/Materials | Lost 6 parts (1p2n2u1w) 800 | -9/Materials | Discovered exit to Storage (range 7) 803 | -9/Materials | Entered Storage 868 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1034 | -9/Storage | Core integrity fell below 50% 1077 | -9/Storage | Destroyed 8 combat bots 1478 | -9/Storage | Discovered new exit (range 55) 1553 | -9/Storage | Build established: Hacker-Mutant 1870 | -9/Storage | Repaired Cld. Aerolev Unit 1978 | -9/Storage | Repaired Rocket Launcher? 2022 | -9/Storage | Repaired Adv. Beam Cannon 2035 | -9/Storage | Entered Materials 2035 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2071 | -8/Materials | Build established: Mutant 2744 | -8/Materials | Lost 4 parts (1p1u2w) 2802 | -8/Materials | Discovered new exit (range 16) 2823 | -8/Materials | Entered Factory 2823 | -7/Factory | Evolved 2 slots: Utility x2 2986 | -7/Factory | Repaired Cld. Aerolev Unit 3300 | -7/Factory | Repaired Cld. Aerolev Unit 3373 | -7/Factory | Identified exit to Lower Caves 3376 | -7/Factory | Hacking Suite fried by hacking feedback 3605 | -7/Factory | Discovered new exit (range 10) 3618 | -7/Factory | Entered another Factory area 3618 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3718 | -6/Factory | Build established: Gladiator 3868 | -6/Factory | Repaired Greatsword 3920 | -6/Factory | Fabricated S-27 Virus? 4110 | -6/Factory | Fabricated S-27 Virus? 4183 | -6/Factory | Assembled infested ambush trap array 4201 | -6/Factory | Local fabrication network quarantined 4263 | -6/Factory | Fabricated S-27 Virus? 4387 | -6/Factory | Repaired Greatsword? 4511 | -6/Factory | Sucked down chute 4511 | -6/Factory | Entered Waste 4521 | -6/Waste | Spotted C-40 Crusher 4526 | -6/Waste | EMP discharged 4530 | -6/Waste | Spotted C-40 Crusher 4537 | -6/Waste | Spotted C-40 Crusher 4550 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4550 | -6/Waste | Spotted C-40 Crusher 4551 | -6/Waste | Spotted C-40 Crusher 4554 | -6/Waste | Spotted C-40 Crusher 4565 | -6/Waste | Discovered new exit (range 16) 4580 | -6/Waste | Entered Factory 4854 | -6/Factory | Fabricated Plasma Lance? 4955 | -6/Factory | Fabricated Plasma Lance? 5087 | -6/Factory | Local fabrication network quarantined 5153 | -6/Factory | Build established: Infiltrator-Mutant 5932 | -6/Factory | Discovered new exit (range 13) 5950 | -6/Factory | Build established: Mutant 6050 | -6/Factory | Repaired Broken Plasma Lance 6151 | -6/Factory | Lost 3 parts (1p2u) 6221 | -6/Factory | Entered another Factory area 6221 | -5/Factory | Evolved 2 slots: Weapon x2 6423 | -5/Factory | Repaired Broken Plasma Lance 6521 | -5/Factory | First assault squad dispatched 6571 | -5/Factory | Lost 3 parts (1p1u1w) 6642 | -5/Factory | Identified exit to Upper Caves 6642 | -5/Factory | Identified exit to Extension 6738 | -5/Factory | Sucked down chute 6738 | -5/Factory | Entered Waste 6750 | -5/Waste | Spotted C-40 Crusher 6750 | -5/Waste | Spotted C-40 Crusher 6753 | -5/Waste | EMP discharged 6767 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6770 | -5/Waste | Crushed by Compactor (1 part destroyed) 6778 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6781 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6783 | -5/Waste | Spotted C-40 Crusher 6815 | -5/Waste | Lost 5 parts (1p2n1u1w) 6834 | -5/Waste | Spotted C-40 Crusher 6847 | -5/Waste | Spotted C-40 Crusher 6853 | -5/Waste | EMP discharged 6853 | -5/Waste | System corruption reached 10% 6854 | -5/Waste | Spotted C-40 Crusher 6857 | -5/Waste | Discovered new exit (range 10) 6861 | -5/Waste | Entered Factory 6919 | -5/Factory | Lost 3 parts (3n) 6945 | -5/Factory | Core integrity fell below 50% 7224 | -5/Factory | Build established: Scavenger-Mutant 7289 | -5/Factory | Destroyed 8 combat bots 7461 | -5/Factory | First assault squad dispatched 7607 | -5/Factory | Core integrity fell below 20% 7649 | -5/Factory | Destroyed 8 combat bots 7682 | -5/Factory | Lost 8 parts (2p1n3u2w) 7772 | -5/Factory | Fabricated D-53 Grenadier (x1) 7841 | -5/Factory | Fabricated D-53 Grenadier? 7850 | -5/Factory | Local fabrication network quarantined 7869 | -5/Factory | Lost 6 parts (3n2u1w) 7895 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 07837_ Flexi-carbon Leg destroyed. 07838_ Hacking Suite destroyed. 07841_ >> FABRICATOR: Completed D-53 Grenadier? 07847_ M Z,D9YPD/0Z%0S/ZKKZT%YMS 07850_ ALERT: Fabrication network compromised, local systems quarantined. 07861_ Penetrated by Slug. 07862_ System corrupted: Matter fused (-7). 07862_ System corrupted: Plasma Lance targeting data glitched. 07864_ Slug penetrates Nuclear Reactor. 07872_ Slug penetrates Wall. 07878_ System corrupted: Plasma Lance rejected. 07880_ Slug penetrates Wall. 07880_ Dropped Mic. Fission Core. 07883_ Penetrated by Slug. 07884_ C-30 ARC bursts open, deploying its payload. 07884_ G-67 Veteran unfolds itself. 07884_ G-50 Soldier unfolds itself. 07885_ Dropped Carbon-fiber Leg. 07886_ Dropped Rnf. Fission Core. 07895_ Slammed into B-60 Warrior. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????"????????????????????????? | | ????????????????????????%????????????????????????? | | ????????????????????????"????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ?????"?????????????????# #???????????????????????? | | ???? ? ????????????????# #???????????????????????? | | ??? ? ???????????????# ###########?????????????? | | ???????????????# # #???????????? | | #################g# #???????????? | | /ghgkg# """"""" #???????????? | | h g hh @ """"""" #???????????? | | ######"##########b# """"""" #???????????? | | #####"# # # """"""" #???????????? | | + """ """ # # #???????????? | | ####?######### """ """ # #############???????????? | | ############## """ """ # #???????????????????????? | | ## # ???????????????????????? | | ## """ """ # #???????????????????????? | | ! """" ## """ """ # ????????????????????????? | | %= """" ## """ """ # ????????????????????????? | | ! """" ## # ????????????????????????? | | """" ## """ """ # ????????????????????????? | | = """" ## """ """ # ????????????????????????? | | %/ """" ## """ """ # ????????????????????????? | | ""%"" ## #+############????????????? | | "F "" ## [ * # #????????????? | | """"" ## # #????????????? | | ## ] !" #????????????? | | ######/############+#### #????????????? | | # #????????????? | | # #????????????? | | %/ #????????????? | | # #????????????? | | # +????????????? | | ############+##### # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Additional Mass Support 6 Armor Coverage 600 Weapon Shielding 33 Melee Speed Boost 40 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 6 Core Analysis 8 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Med. Armor Plating | -9/Storage | Hacked Greatsword | -8/Materials | Scanalyzed Cld. Aerolev Unit | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Adv. Thermal Generator | -6/Factory | Scanalyzed Lyr. Heavy Armor Plating | -6/Factory | Hacked Field Propulsion Drive | -6/Factory | Hacked Imp. Cloaking Device | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Plasma Lance | -5/Factory | Scanalyzed Adv. Target Analyzer | -5/Factory | Hacked Robot Schematics ------------------ D-53 Grenadier | -6/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded S-27 Virus | x4 | -6/Factory | Preloaded S-27 Virus | x4 | -6/Factory | Preloaded Plasma Lance | x1 | -6/Factory | Preloaded Plasma Lance | x1 | -6/Factory | Preloaded D-53 Grenadier | x1 | -5/Factory D-53 Grenadier | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Below War Machine Challenges ------------ None Game ------ Seed BiocellHardlightImmobilizer Manual? 0 Play Time 01:56:36 Cumulative 58.9 hours Start 2021.10.11 @ 16:32:23 End 2021.10.11 @ 18:28:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 48 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fa621b6-6a96-491e-b8c8-f5bcc7e4aadd