Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 17:37:08 Player: Vetulus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (111) 555 Value Destroyed (4502) 4502 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (2354) 2354 TOTAL SCORE: 15591 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 289 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 223/300 Energy 87/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Peak State ------------ > --- POWER ------------ Backup Power III Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Force Booster Backup Plating III > --- WEAPON ----------- Backup Laser III Plasma Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Backup Power III Advanced Heat Sink Vortex Lance [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Advanced Myomer Leg Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Backup Laser III Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Improved Remote Datajack Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . 2 2 . . . . 2 . . . . Power 3 | . . . . . 1 . . 1 1 . . . . . . . . . Propulsion 5 | . . . . . 2 . . 1 1 . . . . 1 . . . . Utility 2 | . . . . . 1 1 . . . . . . . . . . . . Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . . Parts Attached 153 | 5 6 2 . 5 17 27 44 3 1 1 2 11 . 9 1 8 5 6 Power 39 | . 1 1 . 1 5 11 8 3 1 1 . 3 . 3 . 1 . . Engine 11 | . 1 1 . 1 1 1 1 1 1 . . 2 . 1 . . . . Core 25 | . . . . . 4 10 7 2 . 1 . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . 1 . 2 . . . . Propulsion 33 | 2 . . . 2 1 2 16 . . . 1 . . 2 . 3 3 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . 3 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 1 . . . . . . . . . . . Flight 25 | . . . . 2 1 1 15 . . . 1 . . 2 . 3 . . Utility 25 | 1 2 . . . 5 4 4 . . . . 2 . 1 . 1 2 3 Device 13 | . . . . . 1 2 4 . . . . 2 . 1 . 1 . 2 Storage 7 | 1 1 . . . 3 . . . . . . . . . . . 2 . Processor 2 | . 1 . . . 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . 2 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 3 1 . 2 6 10 16 . . . 1 6 . 3 1 3 . 2 Energy Gun 18 | 1 . . . . 5 6 4 . . . . 2 . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . . . . . . . Ballistic Gun 16 | 1 3 1 . 2 1 3 2 . . . . . . 1 1 1 . . Ballistic Cannon 16 | . . . . . . 1 7 . . . 1 2 . 2 . 2 . 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 . . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 1 7 5 . . . . 2 . 1 . . 5 . Parts Lost 44 | . . 1 . 1 2 . 8 2 . 2 3 . . . 4 7 . 14 Power 12 | . . . . . 2 . 3 1 . 2 1 . . . 2 . . 1 Propulsion 16 | . . . . 1 . . 2 . . . 1 . . . 2 4 . 6 Utility 9 | . . . . . . . 1 1 . . 1 . . . . 2 . 4 Weapon 7 | . . 1 . . . . 2 . . . . . . . . 1 . 3 Highest Loss Streak 4 | . . 1 . 1 1 . 3 2 . 2 3 . . . 4 4 . 4 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 70 | . 81 99 100 94 66 74 88 80 58 53 36 53 70 63 45 28 37 34 Engine 5 | . 4 14 14 14 5 2 2 . 10 2 . 6 11 2 . . . . Core 4 | . . . . . 9 11 11 14 . 3 . . . . . . 5 . Treads 5 | . 28 28 28 19 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 6 17 Flight 13 | . . . . 7 9 7 24 26 23 23 21 23 23 29 25 14 15 2 Device 7 | . . . . . 5 6 17 13 11 11 5 7 11 8 10 8 5 8 Storage 4 | . 14 14 14 10 8 7 1 . . . . . . . . . . . Processor 5 | . 7 14 14 14 10 7 7 5 . . . . . . . . . . Protection 1 | . . . . . . 5 1 . . . . 2 5 1 . . . . Energy Gun 2 | . . . . . 9 6 3 . . . . 4 11 6 . . . . Ballistic Gun 10 | . 26 27 28 26 8 15 8 . . . . . . . 5 3 5 1 Ballistic Cannon 3 | . . . . . . . 7 19 11 11 7 5 5 5 . 1 . 2 Naked Turns 5 | . . . . . . . . . . . . . . . . . . 5 Heaviest Build 49 | 8 29 29 29 29 40 49 46 28 37 27 8 25 25 46 40 14 12 31 Greatest Support 90 | 40 40 40 40 40 50 50 50 29 29 29 24 30 30 43 43 21 90 90 Greatest Overweight (x) 3 | . . . . 1 . . 2 . 1 . . . . 1 2 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 12 15 15 12 14 15 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 14 | 5 6 4 8 10 8 14 14 5 5 5 5 5 4 5 5 5 5 5 Average Carried 5 | 2 4 3 5 7 5 9 5 4 4 4 4 4 4 3 3 3 3 2 Final Capacity 15 | 8 15 15 15 5 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 3 4 3 8 5 7 14 5 5 5 5 5 4 4 3 5 3 3 4 Class Distribution -------------------- 36% | Mutant 33% | Sprinter 11% | Scavenger-Skirmisher 9% | Skirmisher 3% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Scout | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 3887 | 197 239 132 . 43 290 411 1183 172 78 52 121 397 . . 116 222 . 234 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3845 | . 254 296 . 43 594 369 1242 208 54 103 38 99 . . 89 289 . 167 Parts 213 | . 13 15 . 5 40 29 55 13 6 5 2 2 . . 6 13 . 9 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 5 2 . . . 6 10 . 7 Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 99 | . 5 7 . 3 12 12 29 7 . 5 3 2 . . 3 8 . 3 Guns 70 | . 5 7 . 3 11 12 27 . . . . . . . 3 2 . . Cannons 26 | . . . . . . . 2 7 . 5 3 2 . . . 4 . 3 AOE 1 | . . . . . 1 . . . . . . . . . . . . . Classes Destroyed 13 | . 2 1 . 1 1 1 6 . . . 1 . . . . . . . Worker 2 | . . . . . . . 2 . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . Watcher 7 | . . . . . . . 1 1 5 . . . . . . . . . Swarmer 30 | . . . . 3 . 7 4 3 . 5 1 . . . 3 4 . . Grunt 43 | . 5 6 . . 7 1 19 1 . . . 2 . . . 2 . . Brawler 3 | . . . . . . . 1 1 . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 12 | . . . . . 5 2 4 1 . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . 2 . . . . . . 2 Programmer 5 | . . . . . . 2 . 1 . . . . . . . 1 . 1 Best Kill Streak 13 | . 3 4 . 3 4 5 13 4 1 5 2 1 . . 3 4 . 1 Combat Bots Only 12 | . 3 4 . 3 4 5 12 4 . 5 2 1 . . 3 4 . 1 Max Kills in Single Turn 2 | . 1 2 . 1 1 2 2 1 1 1 1 1 . . 1 1 . 1 Gunslinging 1 | . . 1 . . . 1 1 . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 900 | . 26 27 . 6 69 81 153 36 23 32 46 9 16 8 54 84 . 230 Missed 324 | . 5 2 . 1 26 36 47 13 13 15 14 7 12 6 18 31 . 78 Damage Taken 7795 | . 198 478 . 32 620 392 1403 230 128 251 453 43 23 26 425 776 . 2317 Core 1851 | . 30 66 . . 76 56 319 35 40 38 107 . . 14 61 250 . 759 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2221 | . 61 133 . 10 174 122 400 70 37 73 128 12 6 8 124 224 . 639 Regen/Repaired (Parts) 115 | . 22 . . . . 44 . . . . . 49 . . . . . . Core Remaining (%) 78 | 100 . . . 61 86 . 46 95 . . . . 81 . . . . . Volleys Fired 295 | . 21 20 . 3 41 19 63 15 10 7 12 11 . . 16 38 . 19 Largest 3 | . 2 2 . 2 2 3 3 3 2 2 2 3 . . 1 1 . 2 Hottest 189 | . 40 40 . 40 119 133 189 144 96 96 96 168 . . 35 53 . 101 Shots Fired 604 | . 42 39 . 6 82 57 174 45 20 14 20 19 . . 16 38 . 32 Gun 410 | . 42 39 . 6 82 57 131 . . . . 6 . . 16 18 . 13 Cannon 191 | . . . . . . . 41 45 20 14 20 13 . . . 20 . 18 Launcher . | . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . 2 . . . . . . . . . . 1 Kinetic 495 | . 42 39 . 6 36 47 128 45 20 14 20 13 . . 16 38 . 31 Thermal 80 | . . . . . 41 . 33 . . . . 6 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 26 | . . . . . 5 10 11 . . . . . . . . . . . Robot Hit Streak 28 | . 11 28 . 5 20 23 25 19 9 10 16 7 . . 7 9 . 8 Robot Miss Streak 7 | . 3 1 . 1 3 7 6 2 1 2 1 3 . . 2 3 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . Secondary Targets 12 | . . 2 . . 3 3 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 465 | . 29 35 . 3 64 48 138 33 15 8 17 14 . . 11 29 . 21 Core Hits 341 | . 14 18 . 3 28 64 153 12 5 6 7 5 . . 6 12 . 8 Critical Kills 8 | . . . . . . . 1 . . . . . . . 2 2 . 3 Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . 2 6 . 4 Critical Strikes 28 | . . . . . 1 . 2 3 . . 1 1 . . 4 9 . 7 Burn 1 | . . . . . 1 . . . . . . . . . . . . . Destroy 20 | . . . . . . . 1 . . . . . . . 4 8 . 7 Blast 7 | . . . . . . . 1 3 . . 1 1 . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9785 | . 390 441 . 35 1040 1084 3461 888 406 225 360 326 . . 97 650 . 382 Guns 5978 | . 390 441 . 35 1014 1084 2486 . . . . 96 . . 97 139 . 196 Cannons 3686 | . . . . . . . 899 888 406 225 360 230 . . . 511 . 167 Explosions 102 | . . . . . 26 . 76 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . . . . . . . . 19 Kinetic 7806 | . 390 441 . 35 338 925 2458 888 406 225 360 230 . . 97 650 . 363 Thermal 1471 | . . . . . 621 . 754 . . . . 96 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 489 | . . . . . 81 159 249 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 . . . . . . . . . 1 Average Corruption 1 | . . . . . . 1 1 1 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . 2 11 1 . . . . . . . . . . Message Errors 1 | . . . . . . . 1 . . . . . . . . . . . Matter Fused 5 | . . . . . . 1 4 . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . 1 1 1 . . . . . . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 97 | . . . . . . . 38 3 26 6 4 . . . . . . 20 Projectiles 86 | . . . . . . . 27 3 26 6 4 . . . . . . 20 Explosions 11 | . . . . . . . 11 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . 3 5 4 1 1 1 . . . 1 . 4 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . 3 5 4 1 1 1 . . . 1 . 4 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . . . 94 . 37 . . . . . . . . . . 1 Shots 3 | . . . . . 2 . 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 13 | . . . . . . . . . . . . . . . . . . 13 Kicked 12 | . . . . . . . . . . . . . . . . . . 12 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 497 | . 15 2 . . 482 245 315 497 2 3 12 189 . 333 336 1 . . Average Temperature 98 | . 9 2 . . 126 46 55 206 2 3 7 81 . 94 169 1 . . Received Heat Transfer 1593 | . 168 141 . . 315 60 513 90 54 36 36 18 . 9 . 135 . 18 Effects 13 | . . . . . 6 . . 3 . . . . . 1 3 . . . Shutdowns 4 | . . . . . 1 . . 3 . . . . . . . . . . Energy Bleed 3 | . . . . . 2 . . . . . . . . 1 . . . . Interference 5 | . . . . . 2 . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . . . . . . . . Heat Transferred 2753 | . . . . . 1332 . 1173 . . . . 248 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Peak Influence 756 | . 167 171 . 60 550 321 756 496 407 . . . . 60 . . . . Initial 235 | . . 1 . . 19 214 124 235 209 . . . . . . . . . Average 230 | . 48 108 . 22 209 162 524 322 267 . . . . 19 . . . . Maximum Alert Level 3 | . . . . . 2 1 3 2 2 . . . . . . . . . Low Security (%) 49 | 100 100 100 . 100 52 49 14 . . . . . . 100 . . . . Level 1 31 | . . . . . 35 50 4 81 95 . . . . . . . . . Level 2 15 | . . . . . 11 . 62 18 4 . . . . . . . . . Level 3 3 | . . . . . . . 18 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 3 3 10 1 2 . . . . 2 . 1 . . Investigation 10 | . 1 . . . 1 . 3 1 2 . . . . 2 . . . . Extermination 2 | . . . . . . 2 . . . . . . . . . . . . Reinforcement 4 | . . . . . 2 1 1 . . . . . . . . . . . Assault 4 | . . . . . . . 3 . . . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 13 | . 2 . . . 4 . 4 . 1 . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 10 8 . 3 28 19 49 9 16 12 13 21 2 4 7 26 . 24 Peak Tracking Total 13 | . 5 3 . 3 9 7 12 5 11 7 12 9 2 5 5 9 . 13 Tactical Retreats 34 | . 1 . . . 3 1 1 3 4 3 3 1 . 1 4 6 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . . . 1 1 1 . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 8 2 . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 4 | . . . . . 2 . 2 . . . . . . . . . . . Max in Single Turn 2 | . . . . . 2 . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 67 | . 5 . 1 . 5 11 14 2 3 . . 12 . 5 . . 9 . Terminals 33 | . 4 . . . 4 4 13 1 3 . . . . 4 . . . . Fabricators 3 | . . . . . . 2 . 1 . . . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . 1 . . . . Total Hacks 170 | . 13 . 1 . 12 23 28 4 7 . . 25 . 9 . . 48 . Successful 110 | . 6 . 1 . 4 12 10 1 1 . . 25 . 2 . . 48 . Failed 60 | . 7 . . . 8 11 18 3 6 . . . . 7 . . . . Catastrophic 10 | . 1 . . . 1 2 1 2 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 42 | . 5 . 1 . 9 9 2 2 7 . . . . 7 . . . . Terminals 74 | . 10 . . . 10 10 27 2 7 . . . . 8 . . . . Fabricators 4 | . . . . . . 2 . 2 . . . . . . . . . . Repair Stations 9 | . 3 . . . . 6 . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . 1 . . . . Terminal Hacks 94 | . 4 . 1 . 2 3 9 . 1 . . 25 . 1 . . 48 . Record 62 | . . . . . 1 1 . . . . . 24 . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . 1 . . . . . 2 . . . . . . . . . 4 . Open Door 7 | . . . . . . . 6 . . . . 1 . . . . . . Branch Access Points 4 | . 1 . . . 1 1 1 . . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 . . . . . . . . . . Network Status 3 | . . . . . . 2 . 1 . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . 4 . . . . . . . . . . . . Scan Component 3 | . 1 . . . . 2 . . . . . . . . . . . . Repair 3 | . 1 . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 1 . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . . . 5 7 9 2 3 . . . . 4 . . . . Full Trace Events 8 | . . . . . . . 3 1 2 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . . . . . . . . . Time 102 | . 26 . . . . 76 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 13 | . . . . . . 13 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 12 | . . . . . . . 12 . . . . . . . . . . . Largest Group 10 | . . . . . . . 10 . . . . . . . . . . . Highest-Rated Group 173 | . . . . . . . 173 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 82 | . . . . . . . 82 . . . . . . . . . . . Total Damage 1197 | . . . . . . . 1197 . . . . . . . . . . . Kills 11 | . . . . . . . 11 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . 2 . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 6632 | 66 417 452 362 249 371 1059 915 262 464 126 148 459 144 144 161 244 104 485 Spaces Moved 8617 | 36 194 241 225 264 314 1178 778 394 1180 387 298 970 482 396 279 444 207 350 Core 42 | 3 . . . . . . 3 . . . . . . . 17 . 2 17 Treads 793 | 33 194 241 225 100 . . . . . . . . . . . . . . Legs 286 | . . . . . . . . . . . . . . . . . 5 281 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7496 | . . . . 164 314 1178 775 394 1180 387 298 970 482 396 262 444 200 52 Fastest Speed 21 | 50 160 160 160 37 50 50 26 26 26 26 29 27 27 21 21 28 32 50 Average Speed 48 | 150 160 160 160 85 50 50 33 26 26 26 31 30 29 22 33 33 43 108 Slowest Speed 240 | 160 160 160 160 240 50 50 150 26 96 26 35 34 30 94 150 105 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . 1 15 9 17 1 7 2 1 1 . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 5 52 52 60 74 37 37 81 14 20 59 52 93 53 12 45 63 62 51 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 . . 1 3 . Known Exits Taken 3 | . 1 . . . . 1 . . . . . . . . 1 . . . Unknown Exits Taken 15 | 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 12 | . . 1 . 2 . . . . . 1 3 . 1 . . 3 . 1 Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 48 | . . . . . 11 . 13 2 1 3 1 3 . . 1 3 . 10 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . 3 2 1 3 1 3 . . 1 3 . 10 AOE 21 | . . . . . 11 . 10 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 10494 | 48 260 269 228 284 429 1595 1293 523 1310 395 330 1116 483 452 334 500 222 423 Wait 1164 | . 28 5 . . 49 336 351 98 84 2 16 102 2 29 30 4 . 28 Move 8488 | 35 193 240 224 261 283 1159 746 391 1165 382 295 967 481 389 278 443 206 350 Hop 54 | . . . . 1 15 9 14 1 7 2 1 1 . 3 . . . . Pick Up 164 | 8 8 1 3 6 17 27 39 7 3 1 2 11 . 8 5 5 7 6 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 99 | 5 4 1 . 4 6 9 23 3 1 1 1 10 . 9 1 8 7 6 Detach 18 | . . . . . . 3 3 2 . . . 3 . 4 1 1 . 1 Swap 56 | . 2 1 . 1 11 18 21 . . . 1 1 . . . . . . Drop 107 | . 4 1 1 8 7 15 33 6 4 . 2 10 . 10 3 1 2 . Fire 295 | . 21 20 . 3 41 19 63 15 10 7 12 11 . . 16 38 . 19 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 12 | . . . . . . . . . . . . . . . . . . 12 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 36 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Identified exit to Mines 200 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 412 | -10/Materials | Repaired Assault Rifle 484 | -10/Materials | Entered Mines 581 | -10/Mines | Learned 8 Materials zone layouts 583 | -10/Mines | Discovered new exit (range 7) 656 | -10/Mines | Assembled infested the area 716 | -10/Mines | Met 8R-AWN 847 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Entered Exiles 976 | -10/Exiles | Welcomed by 8R-AWN 1004 | -10/Exiles | Met EX-HEX 1045 | -10/Exiles | Met EX-BIN 1066 | -10/Exiles | Aligned with FarCom system 1068 | -10/Exiles | Given EX-Vault access code 1104 | -10/Exiles | Opened EX-Vault 1117 | -10/Exiles | Found Flying Fortress v7 1152 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1198 | -10/Exiles | Met EX-DEC 1284 | -10/Exiles | Discovered new exit (range 10) 1298 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1298 | -10/Exiles | Entered Mines 1442 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1545 | -9/Mines | Discovered new exit (range 7) 1547 | -9/Mines | Entered Materials 1547 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1903 | -8/Materials | Discovered new exit (range 14) 1918 | -8/Materials | Entered Factory 1918 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2003 | -7/Factory | Repaired Imp. Heat Sink 2043 | -7/Factory | Repaired Lgt. Nuclear Core 2224 | -7/Factory | Build established: Skirmisher 2391 | -7/Factory | Discovered new exit (range 14) 2565 | -7/Factory | Identified exit to Storage 2565 | -7/Factory | Identified exit to Lower Caves 2819 | -7/Factory | Build established: Scavenger-Skirmisher 2977 | -7/Factory | Entered Storage 3064 | -7/Storage | Met a pair of Derelict thieves 3092 | -7/Storage | Garrison activated, responded to threat 3174 | -7/Storage | Destroyed 12 combat bots 3214 | -7/Storage | Lost 3 parts (1p1n1w) 3377 | -7/Storage | First assault squad dispatched 3424 | -7/Storage | Lost 3 parts (1p1n1w) 3498 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3580 | -7/Storage | Lost 10 allies 3639 | -7/Storage | Core integrity fell below 50% 3847 | -7/Storage | Identified exit to Recycling 3853 | -7/Storage | Discovered new exit (range 9) 3892 | -7/Storage | Entered Factory 3892 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3922 | -6/Factory | Build established: Sprinter 3943 | -6/Factory | Noticed a derelict Sapper rigging charges 4080 | -6/Factory | Discovered new exit (range 18) 4154 | -6/Factory | Entered another Factory area 4154 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4189 | -5/Factory | Discovered new exit (range 6) 4544 | -5/Factory | Discovered new exit (range 10) 4618 | -5/Factory | Entered Upper Caves 4620 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4704 | -5/Upper Caves | Spotted B-75 Beast 4738 | -5/Upper Caves | Discovered new exit (range 5) 4744 | -5/Upper Caves | Entered another Upper Caves area 4788 | -5/Upper Caves | Lost 3 parts (1p1n1u) 4843 | -5/Upper Caves | Spotted B-75 Beast 4876 | -5/Upper Caves | Discovered new exit (range 10) 4892 | -5/Upper Caves | Entered Warlord 5041 | -5/Warlord | Visited the Vortex Lab 5044 | -5/Warlord | Found Prototype Piercing Weapon 5045 | -5/Warlord | Identified Vortex Lance 5062 | -5/Warlord | Warlord's base attacked by MAIN.C 5088 | -5/Warlord | Met Warlord 5134 | -5/Warlord | Found Prototype Special Weapon 5135 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 5326 | -5/Warlord | Warlord forces counterattacked 5347 | -5/Warlord | Discovered new exit (range 14) 5351 | -5/Warlord | Entered Proximity Caves 5449 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 5481 | -4/Proximity Caves | Learned location of Armory (-3) 5485 | -4/Proximity Caves | Discovered new exit (range 13) 5495 | -4/Proximity Caves | Entered Factory 5495 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5619 | -4/Factory | Discovered new exit (range 12) 5639 | -4/Factory | Entered Upper Caves 5640 | -4/Upper Caves | Identified exit to Upper Caves 5757 | -4/Upper Caves | Lost 4 parts (2p2n) 5800 | -4/Upper Caves | Entered another Upper Caves area 5887 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5900 | -4/Upper Caves | Spotted B-86 Titan 5960 | -4/Upper Caves | Lost 4 parts (2n1u1w) 5972 | -4/Upper Caves | Learned Research emergency access door positions 5981 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6041 | -4/Upper Caves | Discovered new exit (range 14) 6044 | -4/Upper Caves | Entered Zhirov 6044 | -4/Zhirov | Discovered new exit (range 3) 6053 | -4/Zhirov | Met Zhirov 6061 | -4/Zhirov | Learned location of Quarantine (-2) 6061 | -4/Zhirov | Learned location of Testing (-3) 6061 | -4/Zhirov | Learned location of Command (-1) 6066 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6071 | -4/Zhirov | Found Alien Artifact 6072 | -4/Zhirov | Identified Integrated Dissipator 6072 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6078 | -4/Zhirov | Found Alien Artifact 6079 | -4/Zhirov | Identified Transdimensional Reconstructor 6079 | -4/Zhirov | Warped through subspace 6148 | -4/Zhirov | Entered Proximity Caves 6151 | -3/Proximity Caves | Ambushed by research squad 6229 | -3/Proximity Caves | Lost 3 parts (1p2n) 6372 | -3/Proximity Caves | Build established: Mutant 6391 | -3/Proximity Caves | Spotter reported a threat 6393 | -3/Proximity Caves | Spotter reported a threat 6409 | -3/Proximity Caves | Core integrity fell below 50% 6551 | -3/Proximity Caves | Core integrity fell below 20% 6577 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6633 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06557_ Acquired 28 matter. 06558_ Acquired Imp. Remote Datajack. 06560_ Jacked S-43 Plague... >>parse_system Reading system data... 06560_ Adv. Myomer Leg destroyed. 06577_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 06615_ Imp. Remote Datajack destroyed. 06621_ Kicked S-43 Plague. 06624_ Slammed into S-43 Plague. 06624_ Destabilizing: System corrupted (+1). 06624_ Adv. Myomer Leg destroyed. 06624_ Slug penetrates Wall. 06626_ N-01 Spotter distress signal alerts nearby ally. 06626_ G-67 Veteran springs to life. 06627_ Adv. Myomer Leg destroyed. 06628_ Adv. ECM Suite destroyed. 06632_ N-01 Spotter destroyed. 06632_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????????????????? ??????????# ##?????? | | ????????????????????##########????# #?????? | | ???????????????????????? "????## #?????? | | ???????????????????????? ??????## #?????? | | ????????????????????#""" ???????# ##????# | | ????????????????????+ ????????### #??? | | ????????????????????# ??????????## #??# | | ?????????????????#??# ????????????## ###" | | ?????????????????# ?# ??????#??????## | | ?????????????????# ?? ?????? #??????## | | ?????????????????# ??"" ????? #??????#" ### | | ?????????????????# ####/###### #??????## #??? | | ?????????????????# #???????# #???? | | ?????????????????# #???????# ##??? | | ?????????????????### #####??###### ##?? | | ?????????????????## #??????# #?? | | ?????????????????# ## ##??????# ##?? | | ?????????????????# ###sY#???##### #########??? | | ?????????????????## #?#s%#???# #???????? | | ??????????????????## #?#s #???# " #???????? | | ???????????????????## #?#p ##### """" #???????? | | ????????????????????# #?# # " #???????? | | ????????????????????# ### " #???????? | | ????????????????????# """ #???????? | | ????????????????????# ## """" #????? | | ???????????????????? ?#@ "" ???? | | ???????????????????? ####### ??? | | ???????????????????? ??????# ## ?? | | ????????????????????# ?????? ### ##????? | | ????????????????????## ????? #??####?????? | | ?????????????????????## ?????### ##???????????? | | ??????????????????????###???????## ##????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 49 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Armchair Analyst Charge!!! Ooh, Shiny! The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed ServoNovaGun Manual? 0 Play Time 02:04:08 Cumulative 29.2 hours Start 2024.04.07 @ 12:27:49 End 2024.04.07 @ 17:37:08 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 23 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 32 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2fc6531-3286-428a-8f88-bf7ade005365