Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 16:06:34 Player: PLASMINFORGE Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (580) 580 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1145 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 154/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Signal Interpreter Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg EM Pulse Gun Light Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 11 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | 2 . . Leg 3 | . 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device . | . . . Storage 2 | 1 1 . Processor 3 | . 2 1 Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 8 | 1 9 8 Power 1 | . 1 1 Propulsion 3 | 1 3 3 Utility . | . . 1 Weapon 3 | . 3 2 Tool/Special . | . . . Unused Backups 9 | . 3 6 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . 2 . Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 96 96 Engine 13 | . 14 12 Treads 14 | . 15 . Leg 13 | . 12 28 Storage 14 | . 14 14 Processor 7 | . 6 14 Hackware 3 | . 4 . Energy Gun 2 | . 2 . Ballistic Gun 22 | . 22 26 Launcher 2 | . 2 . Peak Build Rating 10 | 6 10 8 Average Rating 8 | 4 8 7 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 14 20 19 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 8 Average Carried 8 | 2 9 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 4 9 8 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 644 | 205 439 . Remotely . | . . . Salvage Created 648 | . 648 . Parts 63 | . 63 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 15 . Guns 10 | . 10 . AOE 5 | . 5 . Classes Destroyed 8 | . 8 . Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 12 | . 12 . Best Kill Streak 8 | . 8 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 78 | . 63 15 Missed 21 | . 17 4 Hits 57 | . 46 11 Projectile 57 | . 46 11 AOE 15 | . . 15 Damage Taken 1045 | . 521 524 Core 257 | . 83 174 Absorbed by Shields . | . . . Regen/Repaired (Parts) 83 | . 83 . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | . 63 . Largest 2 | . 2 . Hottest 100 | . 100 . Shots Fired 110 | . 110 . Gun 96 | . 96 . Cannon . | . . . Launcher 9 | . 9 . Special 5 | . 5 . Kinetic 90 | . 90 . Thermal 5 | . 5 . Explosive 9 | . 9 . Electromagnetic 6 | . 6 . Robot Hit Streak 8 | . 8 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 57 | . 57 . Core Hits 42 | . 42 . Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1337 | . 1337 . Guns 696 | . 696 . Cannons . | . . . Explosions 616 | . 616 . Melee . | . . . Ramming 25 | . 25 . Kinetic 626 | . 626 . Thermal . | . . . Explosive 537 | . 537 . Electromagnetic 149 | . 149 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions 1 | . 1 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 22 | . 22 . Average Temperature 9 | . 9 . Received Heat Transfer 237 | . 237 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 158 | . 158 34 Initial 34 | . . 34 Average 61 | . 65 21 Influence Increases 563 | . 563 . Destroy 0b10 Robot/C 300 | . 300 . Destroy 0b10 Robot/NC 50 | . 50 . Destroy Leader 78 | . 78 . Successful Hack 30 | . 30 . Disable Machine 45 | . 45 . Destroy Structure 60 | . 60 . Influence Decreases 563 | . 474 89 Entered New Map 55 | . . 55 Time Decay 494 | . 474 20 Lost Part 14 | . . 14 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 22 3 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly 1 | . 1 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 12 | . 12 . Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 7 | . 7 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Patrol Status 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Retrieve Matter 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 5 | . 5 . Retrieved Components 12 | . 12 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 706 | . 706 . Optics 706 | . 706 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1720 | 86 1571 63 Spaces Moved 1054 | 49 954 51 Core 4 | 4 . . Treads 487 | 45 442 . Legs 563 | . 512 51 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 138 | 151 138 121 Slowest Speed 190 | 160 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 99 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 71 | . 71 . Melee . | . . . Projectile 3 | . 3 . AOE 68 | . 68 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1187 | 58 1077 52 Wait 15 | . 15 . Move 1052 | 48 953 51 Hop . | . . . Pick Up 17 | 4 13 . Fast Attach 8 | 6 2 . Attach 1 | . 1 . Detach 1 | . 1 . Swap 18 | . 17 1 Drop 8 | . 8 . Fire 63 | . 63 . Melee . | . . . Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 18) 558 | -10/Materials | Discovered new exit (range 12) 800 | -10/Materials | Repaired Assault Rifle 1137 | -10/Materials | Discovered new exit (range 3) 1192 | -10/Materials | Central database locked down 1210 | -10/Materials | Discovered new exit (range 14) 1242 | -10/Materials | Build established: Scavenger-Mutant 1499 | -10/Materials | Identified exit to Mines 1587 | -10/Materials | Identified exit to Materials 1631 | -10/Materials | Identified exit to Subcaves 1658 | -10/Materials | Entered Mines 1681 | -10/Mines | Assembled infested the area 1703 | -10/Mines | Core integrity fell below 50% 1717 | -10/Mines | Core integrity fell below 20% 1721 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- payload. 01701_ D-53 Grenadier unfolds itself. 01703_ The unstable cave ceiling collapses. 01708_ U-05 Engineer lays Concrete. 01709_ The unstable cave ceiling collapses. 01709_ U-05 Engineer builds a Wall. 01709_ U-05 Engineer lays Concrete. 01710_ Assault Rifle destroyed. 01710_ U-05 Engineer lays Concrete. 01712_ The unstable cave ceiling collapses. 01712_ U-05 Engineer lays Concrete. 01713_ The unstable cave ceiling collapses. 01713_ U-05 Engineer lays Concrete. 01714_ The unstable cave ceiling collapses. 01715_ U-05 Engineer builds a Wall. 01716_ Ion Engine destroyed. 01717_ The unstable cave ceiling collapses. 01717_ U-05 Engineer lays Concrete. 01718_ The unstable cave ceiling collapses. 01720_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????###???????????????????????? | | ??????????????%"#???????????????????????? | | ?????????????? ##?????? ???????????????? | | ?????????????? ###### ????????????????? | | ?????????????? ????????????###??? | | ?????????????? ????????????? #??? | | ?????????????? ?????????????? #??? | | ??????????##### ??????????????? #??? | | ???????#### # # ?????????????### #??? | | ??????## # #?????????????## #??? | | ??????#$ #?????????????# #??? | | ?????## # ###?????????????# #??? | | ????## % ##??????#####?# #??? | | ????# # ## ######### ### ##??? | | ## d # ## # #???? | | #### ## ##???? | | ??# ??### ## d # ###????? | | ??# ??????### # #??????? | | ??#?????????## @ # #??????? | | ?????????????## # #??????? | | ?????????????# ## #??????? | | ?????????????## ## ### ??????? | | ??????????????##?# ##?# ??????? | | ?????????????????# # # ##??####??????? | | ?????????????????##########?????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 17% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockControlFlightbrick Manual? 0 Play Time 00:25:28 Cumulative 9.7 hours Start 2026.05.27 @ 15:40:52 End 2026.05.27 @ 16:06:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a8777ed-1c9e-4d3d-8fb3-2e6925da883c